팝업 UI 수정 중
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@ -95,6 +95,11 @@ MonoBehaviour:
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BIN
Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/RestaurantStatePanel.png
(Stored with Git LFS)
BIN
Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/RestaurantStatePanel.png
(Stored with Git LFS)
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
@ -11,7 +10,8 @@ public static class GameEvents
|
||||
public static FadeOutEvent FadeOutEvent = new();
|
||||
public static OpenPopupUiEvent OpenPopupUiEvent = new();
|
||||
public static ClosePopupUiEvent ClosePopupUiEvent = new();
|
||||
public static ShowGlobalMessageEvent RequestShowGlobalMessageEvent = new();
|
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public static ShowGlobalMessageEvent ShowGlobalMessageEvent = new();
|
||||
public static ShowConfirmPopupUiEvent ShowConfirmPopupUiEvent = new();
|
||||
|
||||
public static InventoryChangedEvent InventoryChangedEvent = new();
|
||||
}
|
||||
@ -57,6 +57,14 @@ public class ShowGlobalMessageEvent : IEvent
|
||||
public float FadeDuration;
|
||||
}
|
||||
|
||||
public class ShowConfirmPopupUiEvent : IEvent
|
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{
|
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public string NewMessageKey;
|
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public Action OnConfirm;
|
||||
public Action OnCancel;
|
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public bool IsCancelButtonVisible;
|
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}
|
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|
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public class OpenPopupUiEvent : IEvent
|
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{
|
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public Type UiType;
|
||||
|
98
Assets/_DDD/_Scripts/GameUi/ConfirmUi.cs
Normal file
98
Assets/_DDD/_Scripts/GameUi/ConfirmUi.cs
Normal file
@ -0,0 +1,98 @@
|
||||
using System;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.Localization.Components;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public class ConfirmUi : PopupUi<RestaurantUiActions>, IEventHandler<ShowConfirmPopupUiEvent>
|
||||
{
|
||||
[SerializeField] private TextMeshProUGUI _messageLabel;
|
||||
[SerializeField] private LocalizeStringEvent _messageLabelLocalizeStringEvent;
|
||||
[SerializeField] private Button _cancelButton;
|
||||
[SerializeField] private Button _confirmButton;
|
||||
|
||||
private Action _onCancel;
|
||||
private Action _onConfirm;
|
||||
|
||||
// TODO : 마지막 팝업에서만 NAVIGATION
|
||||
protected override GameObject GetInitialSelected()
|
||||
{
|
||||
return _confirmButton.gameObject;
|
||||
}
|
||||
|
||||
protected override void Start()
|
||||
{
|
||||
base.Start();
|
||||
|
||||
_messageLabel.text = string.Empty;
|
||||
|
||||
EventBus.Register<ShowConfirmPopupUiEvent>(this);
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
base.OnDestroy();
|
||||
|
||||
EventBus.Unregister<ShowConfirmPopupUiEvent>(this);
|
||||
}
|
||||
|
||||
public void Invoke(ShowConfirmPopupUiEvent evt)
|
||||
{
|
||||
_messageLabelLocalizeStringEvent.StringReference = LocalizationManager.Instance.GetLocalizedString(evt.NewMessageKey);
|
||||
|
||||
_cancelButton.onClick.RemoveAllListeners();
|
||||
_confirmButton.onClick.RemoveAllListeners();
|
||||
|
||||
_onCancel = () =>
|
||||
{
|
||||
evt.OnCancel?.Invoke();
|
||||
Close();
|
||||
};
|
||||
|
||||
_onConfirm = () =>
|
||||
{
|
||||
evt.OnConfirm?.Invoke();
|
||||
Close();
|
||||
};
|
||||
|
||||
_cancelButton.onClick.AddListener(() => _onCancel?.Invoke());
|
||||
_confirmButton.onClick.AddListener(() => _onConfirm?.Invoke());
|
||||
|
||||
_cancelButton.gameObject.SetActive(evt.IsCancelButtonVisible);
|
||||
|
||||
Open();
|
||||
}
|
||||
|
||||
// TODO : 두 팝업 사이의 문제 해결
|
||||
protected override void OnInputPerformed(RestaurantUiActions actionEnum, InputAction.CallbackContext context)
|
||||
{
|
||||
base.OnInputPerformed(actionEnum, context);
|
||||
|
||||
switch (actionEnum)
|
||||
{
|
||||
case RestaurantUiActions.Cancel:
|
||||
HandleCancelPerformed();
|
||||
break;
|
||||
case RestaurantUiActions.Interact1:
|
||||
HandleInteract1Performed();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleCancelPerformed()
|
||||
{
|
||||
_onCancel?.Invoke();
|
||||
}
|
||||
|
||||
private void HandleInteract1Performed()
|
||||
{
|
||||
EventSystem.current.currentSelectedGameObject?.GetComponent<Button>()?.onClick?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
2
Assets/_DDD/_Scripts/GameUi/ConfirmUi.cs.meta
Normal file
2
Assets/_DDD/_Scripts/GameUi/ConfirmUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7b3eb65dc42aeb84eba2397a9603e94d
|
@ -37,7 +37,7 @@ protected override async void TryRegister()
|
||||
string addressableKey = $"{GetType().Name}_{typeof(T).Name}_{InputBindingSo}";
|
||||
_baseUiActionsInputBindingSo = await AssetManager.LoadAsset<BaseUiActionsInputBindingSo<T>>(addressableKey);
|
||||
|
||||
Debug.Assert(_baseUiActionsInputBindingSo != null, $"InputBindingSo not found: {addressableKey}");
|
||||
Debug.Assert(_baseUiActionsInputBindingSo != null, $"{GetType().Name} class InputBindingSo not found: {addressableKey}");
|
||||
|
||||
foreach (var actionEnum in _baseUiActionsInputBindingSo.BindingActions.GetFlags())
|
||||
{
|
||||
@ -46,15 +46,30 @@ protected override async void TryRegister()
|
||||
var inputAction = InputManager.Instance.GetAction(_baseUiActionsInputBindingSo.InputActionMaps, actionEnum.ToString());
|
||||
if (inputAction == null) continue;
|
||||
|
||||
var handler = new Action<InputAction.CallbackContext>(context =>
|
||||
var startedHandler = new Action<InputAction.CallbackContext>(context =>
|
||||
{
|
||||
if (!_isTopPopup) return;
|
||||
//if (!UiManager.Instance.IsTopPopup(this)) return;
|
||||
OnInputStarted(actionEnum, context);
|
||||
});
|
||||
inputAction.started += startedHandler;
|
||||
|
||||
var performedHandler = new Action<InputAction.CallbackContext>(context =>
|
||||
{
|
||||
//if (!UiManager.Instance.IsTopPopup(this)) return;
|
||||
OnInputPerformed(actionEnum, context);
|
||||
});
|
||||
inputAction.performed += performedHandler;
|
||||
|
||||
inputAction.performed += handler;
|
||||
_registeredHandlers.Add((inputAction, handler));
|
||||
var canceledHandler = new Action<InputAction.CallbackContext>(context =>
|
||||
{
|
||||
//if (!UiManager.Instance.IsTopPopup(this)) return;
|
||||
OnInputCanceled(actionEnum, context);
|
||||
});
|
||||
inputAction.canceled += canceledHandler;
|
||||
|
||||
_registeredHandlers.Add((inputAction, startedHandler));
|
||||
_registeredHandlers.Add((inputAction, performedHandler));
|
||||
_registeredHandlers.Add((inputAction, canceledHandler));
|
||||
}
|
||||
}
|
||||
|
||||
@ -67,8 +82,9 @@ protected override void TryUnregister()
|
||||
{
|
||||
if (action != null)
|
||||
{
|
||||
action.started -= handler;
|
||||
action.performed -= handler;
|
||||
action.Disable();
|
||||
action.canceled -= handler;
|
||||
}
|
||||
}
|
||||
|
||||
@ -87,6 +103,19 @@ public override void Open()
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void OnInputPerformed(T actionEnum, InputAction.CallbackContext ctx);
|
||||
protected virtual void OnInputStarted(T actionEnum, InputAction.CallbackContext context)
|
||||
{
|
||||
if (!_isTopPopup) return;
|
||||
}
|
||||
|
||||
protected virtual void OnInputPerformed(T actionEnum, InputAction.CallbackContext context)
|
||||
{
|
||||
if (!_isTopPopup) return;
|
||||
}
|
||||
|
||||
protected virtual void OnInputCanceled(T actionEnum, InputAction.CallbackContext context)
|
||||
{
|
||||
if (!_isTopPopup) return;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
@ -12,6 +13,36 @@ public class RestaurantManagementUi : PopupUi<RestaurantUiActions>, IEventHandle
|
||||
[SerializeField] private TabGroupUi<RestaurantManagementSectionType> _sectionTabs;
|
||||
[SerializeField] private TabGroupUi<InventoryCategoryType> _menuCategoryTabs;
|
||||
[SerializeField] private TabGroupUi<InventoryCategoryType> _cookwareCategoryTabs;
|
||||
[SerializeField] private Image _completeBatchFilledImage;
|
||||
|
||||
[SerializeField] private float _holdCompleteTime = 1f;
|
||||
private float _elapsedTime;
|
||||
private bool _isHolding;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (_isHolding)
|
||||
{
|
||||
_completeBatchFilledImage.fillAmount = _elapsedTime;
|
||||
|
||||
var multiply = _holdCompleteTime / 1f;
|
||||
if (_elapsedTime >= 1f)
|
||||
{
|
||||
HandleInteract2Canceled(); // TODO : 추후에 팝업 연결
|
||||
var evt = GameEvents.ShowConfirmPopupUiEvent;
|
||||
evt.IsCancelButtonVisible = true;
|
||||
evt.NewMessageKey = "Global_Message_001";
|
||||
evt.OnConfirm = Close;
|
||||
EventBus.Broadcast(evt);
|
||||
//HandleCancelPerformed();
|
||||
return;
|
||||
}
|
||||
|
||||
_elapsedTime += Time.deltaTime * multiply;
|
||||
}
|
||||
}
|
||||
|
||||
protected override GameObject GetInitialSelected()
|
||||
{
|
||||
@ -49,50 +80,70 @@ public override void Close()
|
||||
|
||||
protected override void OnInputPerformed(RestaurantUiActions actionEnum, InputAction.CallbackContext context)
|
||||
{
|
||||
base.OnInputPerformed(actionEnum, context);
|
||||
|
||||
switch (actionEnum)
|
||||
{
|
||||
case RestaurantUiActions.Cancel:
|
||||
HandleCancel();
|
||||
HandleCancelPerformed();
|
||||
break;
|
||||
case RestaurantUiActions.PreviousTab:
|
||||
HandleMoveTab(-1);
|
||||
HandleMoveTabPerformed(-1);
|
||||
break;
|
||||
case RestaurantUiActions.NextTab:
|
||||
HandleMoveTab(1);
|
||||
HandleMoveTabPerformed(1);
|
||||
break;
|
||||
case RestaurantUiActions.Interact1:
|
||||
HandleInteract1();
|
||||
HandleInteract1Performed();
|
||||
break;
|
||||
case RestaurantUiActions.Interact2:
|
||||
HandleInteract2();
|
||||
HandleInteract2Performed();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnInputCanceled(RestaurantUiActions actionEnum, InputAction.CallbackContext context)
|
||||
{
|
||||
base.OnInputCanceled(actionEnum, context);
|
||||
|
||||
switch (actionEnum)
|
||||
{
|
||||
case RestaurantUiActions.Interact2:
|
||||
HandleInteract2Canceled();
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(actionEnum), actionEnum, null);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleCancel()
|
||||
private void HandleCancelPerformed()
|
||||
{
|
||||
var evt = GameEvents.ClosePopupUiEvent;
|
||||
evt.UiType = GetType();
|
||||
EventBus.Broadcast(evt);
|
||||
}
|
||||
|
||||
private void HandleMoveTab(int direction)
|
||||
private void HandleMoveTabPerformed(int direction)
|
||||
{
|
||||
_sectionTabs.Move(direction);
|
||||
}
|
||||
|
||||
private void HandleInteract1()
|
||||
private void HandleInteract1Performed()
|
||||
{
|
||||
var selected = EventSystem.current.currentSelectedGameObject;
|
||||
var interactable = selected?.GetComponent<IInteractableUi>();
|
||||
interactable?.OnInteract();
|
||||
}
|
||||
|
||||
private void HandleInteract2()
|
||||
// TODO : 버튼과 연동
|
||||
private void HandleInteract2Performed()
|
||||
{
|
||||
HandleCancel();
|
||||
_isHolding = true;
|
||||
}
|
||||
|
||||
private void HandleInteract2Canceled()
|
||||
{
|
||||
_isHolding = false;
|
||||
_elapsedTime = 0f;
|
||||
_completeBatchFilledImage.fillAmount = 0f;
|
||||
}
|
||||
|
||||
private void OnSectionTabSelected(RestaurantManagementSectionType section)
|
||||
|
@ -12,7 +12,7 @@ public void OnAdded(ItemSlotUi itemSlotUi, RestaurantManagementSo restaurantMana
|
||||
}
|
||||
else
|
||||
{
|
||||
var evt = GameEvents.RequestShowGlobalMessageEvent;
|
||||
var evt = GameEvents.ShowGlobalMessageEvent;
|
||||
// TODO : 테스트용 메세지 추후 삭제 및 변경
|
||||
evt.NewMessageKey = "today_menu_added_error_message_001";
|
||||
evt.FadeDuration = 0.5f;
|
||||
|
@ -12,7 +12,7 @@ public void OnAdded(ItemSlotUi itemSlotUi, RestaurantManagementSo restaurantMana
|
||||
}
|
||||
else
|
||||
{
|
||||
var evt = GameEvents.RequestShowGlobalMessageEvent;
|
||||
var evt = GameEvents.ShowGlobalMessageEvent;
|
||||
// TODO : 테스트용 메세지 추후 삭제 및 변경
|
||||
evt.NewMessageKey = "today_menu_added_error_message_001";
|
||||
evt.FadeDuration = 0.5f;
|
||||
|
@ -13,7 +13,7 @@ public void Setup(ItemSlotUi ui, ItemViewModel model)
|
||||
{
|
||||
if (model == null)
|
||||
{
|
||||
ui.SetIcon(DataManager.Instance.GetSprite(SpriteConstants.EmptyFoodSpriteKey)); // TODO : 점원 빈칸 이미지로 변경
|
||||
ui.SetIcon(DataManager.Instance.GetSprite(SpriteConstants.EmptyWorker));
|
||||
ui.HideCountText();
|
||||
ui.HideMark();
|
||||
ui.SetButtonInteractable(false);
|
||||
|
@ -57,5 +57,6 @@ public static class SpriteConstants
|
||||
public const string CheckYesSpriteKey = "CheckYes";
|
||||
public const string EmptyDrinkSpriteKey = "EmptyDrink";
|
||||
public const string EmptyFoodSpriteKey = "EmptyFood";
|
||||
public const string EmptyWorker = "EmptyWorker";
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user