raycast istrigger 충돌체 무시 코드 추가
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@ -242,7 +242,7 @@ private bool TryGetCollisionInfo(Vector3 direction, out RaycastHit hit)
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int layerMask = ~_playerDataSo.IgnoreSlidingLayerMask;
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int layerMask = ~_playerDataSo.IgnoreSlidingLayerMask;
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return Physics.BoxCast(origin, halfExtents * _playerDataSo.BoxCastExtentScale,
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return Physics.BoxCast(origin, halfExtents * _playerDataSo.BoxCastExtentScale,
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direction, out hit, transform.rotation, distance, layerMask);
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direction, out hit, transform.rotation, distance, layerMask, QueryTriggerInteraction.Ignore);
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}
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}
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private float CalculateSlideFactor(Vector3 direction, Vector3 normal)
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private float CalculateSlideFactor(Vector3 direction, Vector3 normal)
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