네임스페이스 수정

This commit is contained in:
NTG_Lenovo 2025-07-02 17:09:53 +09:00
parent 86af2ec92a
commit 355f05a4dd
8 changed files with 158 additions and 154 deletions

View File

@ -1,4 +1,3 @@
using System.Linq;
#if UNITY_EDITOR
using UnityEditor.AddressableAssets;

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@ -1,7 +1,7 @@
using UnityEditor;
using UnityEngine;
namespace DDD.Editor
namespace DDD
{
public class AssetPostProcessor : AssetPostprocessor
{

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@ -1,13 +1,12 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Superlazy;
using UnityEditor;
using UnityEditor.U2D;
using UnityEngine;
using UnityEngine.U2D;
namespace DDD.Editor
namespace DDD
{
public static class AssetPostprocessorSprite
{

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@ -1,5 +1,7 @@
using UnityEngine;
namespace DDD
{
public class BillBoardVisual : MonoBehaviour
{
private Camera cam;
@ -7,7 +9,6 @@ public class BillBoardVisual : MonoBehaviour
void Start()
{
cam = Camera.main;
}
// Update is called once per frame
@ -16,3 +17,4 @@ void LateUpdate()
transform.localRotation = cam.transform.localRotation;
}
}
}

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@ -1,7 +1,8 @@
using DDD;
using TMPro;
using UnityEngine;
namespace DDD
{
public class ItemUI : MonoBehaviour
{
public TextMeshProUGUI nameText;
@ -19,3 +20,4 @@ private void UpdateItem()
nameText.text = _item.Name;
}
}
}

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@ -1,6 +1,7 @@
using System.Diagnostics;
using UnityEngine;
namespace DDD
{
public class CellManager : MonoBehaviour
{
public RectTransform cellCanvas;
@ -102,3 +103,4 @@ public void SetupCell(Vector3 position)
tiles[GetCellID(WorldToCell(position))] = 1;
}
}
}

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@ -1,8 +1,9 @@
using System;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
namespace DDD
{
public class CellUI : MonoBehaviour
{
public Color emptyColor = Color.white;
@ -44,3 +45,4 @@ private void OnDrawGizmos()
Handles.Label(pos, CellManager.WorldToCell(transform.position).ToString());
}
}
}

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@ -1,9 +1,7 @@
using System;
using System.Collections;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Serialization;
namespace DDD
{