프랍 구분 추가
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propertyPath: m_Layer
|
||||||
|
value: 7
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1241020487330251412, guid: 470067ee89f8f4e63ababdb9c302bd74, type: 3}
|
||||||
|
propertyPath: m_Layer
|
||||||
|
value: 7
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4732070946668798894, guid: 470067ee89f8f4e63ababdb9c302bd74, type: 3}
|
- target: {fileID: 4732070946668798894, guid: 470067ee89f8f4e63ababdb9c302bd74, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Env_Mesh_Prop
|
value: Env_Mesh_Prop
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4732070946668798894, guid: 470067ee89f8f4e63ababdb9c302bd74, type: 3}
|
||||||
|
propertyPath: m_Layer
|
||||||
|
value: 7
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7109183892527308107, guid: 470067ee89f8f4e63ababdb9c302bd74, type: 3}
|
- target: {fileID: 7109183892527308107, guid: 470067ee89f8f4e63ababdb9c302bd74, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0
|
||||||
|
@ -8,6 +8,10 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 2034852835707859355, guid: 536180d2161f3479e8f24b85cda06fd2, type: 3}
|
||||||
|
propertyPath: m_Layer
|
||||||
|
value: 9
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2084900895006646920, guid: 536180d2161f3479e8f24b85cda06fd2, type: 3}
|
- target: {fileID: 2084900895006646920, guid: 536180d2161f3479e8f24b85cda06fd2, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0
|
||||||
@ -48,6 +52,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2657423305549939101, guid: 536180d2161f3479e8f24b85cda06fd2, type: 3}
|
||||||
|
propertyPath: m_Layer
|
||||||
|
value: 9
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3463077198689503016, guid: 536180d2161f3479e8f24b85cda06fd2, type: 3}
|
- target: {fileID: 3463077198689503016, guid: 536180d2161f3479e8f24b85cda06fd2, type: 3}
|
||||||
propertyPath: 'm_Materials.Array.data[0]'
|
propertyPath: 'm_Materials.Array.data[0]'
|
||||||
value:
|
value:
|
||||||
@ -56,6 +64,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Env_Unlit_Food
|
value: Env_Unlit_Food
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6022500804847150892, guid: 536180d2161f3479e8f24b85cda06fd2, type: 3}
|
||||||
|
propertyPath: m_Layer
|
||||||
|
value: 9
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
|
8
Assets/_DDD/_Raw/Environments/Geometries.meta
Normal file
8
Assets/_DDD/_Raw/Environments/Geometries.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 56e9e7f8bf44849788ca7f287589030c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -13,8 +13,10 @@ public static class AssetPostprocessorEnvironment
|
|||||||
private static readonly HashSet<string> TileTargetPaths = new();
|
private static readonly HashSet<string> TileTargetPaths = new();
|
||||||
private static readonly HashSet<string> PropTargetPaths = new();
|
private static readonly HashSet<string> PropTargetPaths = new();
|
||||||
private static readonly HashSet<string> FoodTargetPaths = new();
|
private static readonly HashSet<string> FoodTargetPaths = new();
|
||||||
|
private static readonly HashSet<string> GeometryTargetPaths = new();
|
||||||
|
|
||||||
private const string BasePrefabPath_Prop = "Assets/_DDD/_Raw/Environments/Env_Mesh_Prop.prefab";
|
private const string BasePrefabPath_Prop = "Assets/_DDD/_Raw/Environments/Env_Mesh_Prop.prefab";
|
||||||
|
private const string BasePrefabPath_Geometry = "Assets/_DDD/_Raw/Environments/Env_Mesh_Geometry.prefab";
|
||||||
private const string BasePrefabPath_Tile = "Assets/_DDD/_Raw/Environments/Env_Sprite_Background.prefab";
|
private const string BasePrefabPath_Tile = "Assets/_DDD/_Raw/Environments/Env_Sprite_Background.prefab";
|
||||||
private const string BasePrefabPath_Food = "Assets/_DDD/_Raw/Environments/Env_Unlit_Food.prefab";
|
private const string BasePrefabPath_Food = "Assets/_DDD/_Raw/Environments/Env_Unlit_Food.prefab";
|
||||||
private const string ShaderName = "Universal Render Pipeline/LitEnvironment";
|
private const string ShaderName = "Universal Render Pipeline/LitEnvironment";
|
||||||
@ -26,7 +28,8 @@ public enum EnvPrefabType
|
|||||||
{
|
{
|
||||||
Tile,
|
Tile,
|
||||||
Prop,
|
Prop,
|
||||||
Food
|
Food,
|
||||||
|
Geometry
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void OnPreprocessTexture(TextureImporter importer)
|
public static void OnPreprocessTexture(TextureImporter importer)
|
||||||
@ -82,6 +85,15 @@ private static void AddTargetPath(string path)
|
|||||||
{
|
{
|
||||||
FoodTargetPaths.Add(path);
|
FoodTargetPaths.Add(path);
|
||||||
}
|
}
|
||||||
|
else if(upperPath.Contains(PathConstants.RawEnvPathUpper_Geometry) &&
|
||||||
|
upperPath.Contains(ExtenstionConstants.PngExtensionUpper))
|
||||||
|
{
|
||||||
|
GeometryTargetPaths.Add(path);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void BuildMaterialAndPrefab(string path, EnvPrefabType prefabType)
|
public static void BuildMaterialAndPrefab(string path, EnvPrefabType prefabType)
|
||||||
@ -248,6 +260,7 @@ private static string GetBasePrefabPath(EnvPrefabType prefabType)
|
|||||||
EnvPrefabType.Prop => BasePrefabPath_Prop,
|
EnvPrefabType.Prop => BasePrefabPath_Prop,
|
||||||
EnvPrefabType.Tile => BasePrefabPath_Tile,
|
EnvPrefabType.Tile => BasePrefabPath_Tile,
|
||||||
EnvPrefabType.Food => BasePrefabPath_Food,
|
EnvPrefabType.Food => BasePrefabPath_Food,
|
||||||
|
EnvPrefabType.Geometry => BasePrefabPath_Geometry,
|
||||||
_ => BasePrefabPath_Prop
|
_ => BasePrefabPath_Prop
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -269,9 +282,15 @@ public static void BuildTarget()
|
|||||||
BuildMaterialAndPrefab(Utils.FolderPath(path), EnvPrefabType.Food);
|
BuildMaterialAndPrefab(Utils.FolderPath(path), EnvPrefabType.Food);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (var path in GeometryTargetPaths)
|
||||||
|
{
|
||||||
|
BuildMaterialAndPrefab(Utils.FolderPath(path), EnvPrefabType.Geometry);
|
||||||
|
}
|
||||||
|
|
||||||
TileTargetPaths.Clear();
|
TileTargetPaths.Clear();
|
||||||
PropTargetPaths.Clear();
|
PropTargetPaths.Clear();
|
||||||
FoodTargetPaths.Clear();
|
FoodTargetPaths.Clear();
|
||||||
|
GeometryTargetPaths.Clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -47,6 +47,7 @@ public static class PathConstants
|
|||||||
public const string RawEnvPathUpper_Tile = "ASSETS/_DDD/_RAW/ENVIRONMENTS/TILES/";
|
public const string RawEnvPathUpper_Tile = "ASSETS/_DDD/_RAW/ENVIRONMENTS/TILES/";
|
||||||
public const string RawEnvPathUpper_Prop = "ASSETS/_DDD/_RAW/ENVIRONMENTS/PROPS/";
|
public const string RawEnvPathUpper_Prop = "ASSETS/_DDD/_RAW/ENVIRONMENTS/PROPS/";
|
||||||
public const string RawEnvPathUpper_Food = "ASSETS/_DDD/_RAW/ENVIRONMENTS/FOODS/";
|
public const string RawEnvPathUpper_Food = "ASSETS/_DDD/_RAW/ENVIRONMENTS/FOODS/";
|
||||||
|
public const string RawEnvPathUpper_Geometry = "ASSETS/_DDD/_RAW/ENVIRONMENTS/GEOMETRIES/";
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class ExtenstionConstants
|
public static class ExtenstionConstants
|
||||||
|
@ -13,8 +13,8 @@ TagManager:
|
|||||||
- UI
|
- UI
|
||||||
- Player
|
- Player
|
||||||
- Prop
|
- Prop
|
||||||
-
|
- Geometry
|
||||||
-
|
- Item
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
Loading…
Reference in New Issue
Block a user