사용하지 않는 로그 제거
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@ -202,7 +202,6 @@ public void SetPush(Vector3 pushDirection, float pushPower)
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public void OnMove(InputAction.CallbackContext context)
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{
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var movementInput = _moveAction.ReadValue<Vector2>();
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Debug.Log($"Move{movementInput.x} {movementInput.y}]");
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_inputDirection = new Vector3(movementInput.x, 0, movementInput.y).normalized;
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}
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