diff --git a/Assets/Scirpts/CharacterController.cs b/Assets/Scirpts/CharacterController.cs index 286e05329..687d4968d 100644 --- a/Assets/Scirpts/CharacterController.cs +++ b/Assets/Scirpts/CharacterController.cs @@ -202,7 +202,6 @@ public void SetPush(Vector3 pushDirection, float pushPower) public void OnMove(InputAction.CallbackContext context) { var movementInput = _moveAction.ReadValue(); - Debug.Log($"Move{movementInput.x} {movementInput.y}]"); _inputDirection = new Vector3(movementInput.x, 0, movementInput.y).normalized; }