OldBlueWater/BlueWater/Assets/Behavior Designer/Runtime/Tasks/Unity/NavMeshAgent
NTG 59c4b14d1a #34 #35 InIslandPlayer, Ai 2D 베이스 변경 작업
+ SPUM 프리팹 NavMeshAgent 위치 변경, 콜라이더, Agent 크기 변경
+ SPUM에서 제공되는 NormalAnimator의 공격 모션에 Event 추가
+ Ork 프리팹 UnitRoot에 Animator Bridge 추가
+ IAiView 타겟을 검색하는 Ai 인터페이스 추가
+ IHelpCall 주변 아군에게 타겟을 공유하는 인터페이스 추가
+ 기존 02.Scripts.Ai.BehaviorTree에는 그대로 냅두고,
  02.Scripts.Ai.NewBehaviorTree 폴더를 추가하여 사용
+ Enemy의 BehaviorTree인 Minion 추가
+ InIslandPlayer의 기본 이동 구현
2023-10-12 05:26:45 +09:00
..
GetAcceleration.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetAcceleration.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetAngularSpeed.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetAngularSpeed.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetDestination.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetDestination.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetIsStopped.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetIsStopped.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetRemainingDistance.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetRemainingDistance.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetSpeed.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
GetSpeed.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
IsStopped.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
IsStopped.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
Move.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
Move.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
ResetPath.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
ResetPath.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
Resume.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
Resume.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetAcceleration.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetAcceleration.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetAngularSpeed.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetAngularSpeed.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetDestination.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetDestination.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetIsStopped.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetIsStopped.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetSpeed.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
SetSpeed.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
Stop.cs #34 #35 InIslandPlayer, Ai 2D 베이스 변경 작업 2023-10-12 05:26:45 +09:00
Stop.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
Warp.cs Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00
Warp.cs.meta Add Asset "Behavior Designer" 2023-09-11 12:34:42 +09:00