OldBlueWater/BlueWater/Assets/02.Scripts/DataManager.cs
2023-08-23 16:32:24 +09:00

20 lines
533 B
C#

using System.Collections;
using System.Collections.Generic;
using _02.Scripts.WaterAndShip;
using BlueWaterProject;
using Sirenix.OdinInspector;
using UnityEngine;
public class DataManager : Singleton<DataManager>
{
[Title("DataBase")]
//public IReadOnlyList<string> CardList { get; init; } = new List<string>(10);
[Title("DataBase", "GameObject")]
public GameObject mouseSpot;
public GameObject boat;
public GameObject assaultCard;
[Title("DataBase", "Sprites")]
public Sprite[] cardType;
}