OldBlueWater/BlueWater/Assets/PolygonPirates/Prefabs/Characters/Character_English_Captain_01.prefab
2023-08-01 13:03:57 +09:00

6021 lines
159 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &101054
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 409266}
- component: {fileID: 3378994}
- component: {fileID: 2395038}
m_Layer: 0
m_Name: SM_Wep_Rapier_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &409266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101054}
m_LocalRotation: {x: 0.040836293, y: 0.033815667, z: 0.8849577, w: -0.4626434}
m_LocalPosition: {x: -23.783186, y: 11.57063, z: 20.516842}
m_LocalScale: {x: 0.7712345, y: 0.7712345, z: 0.7712345}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3378994
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101054}
m_Mesh: {fileID: 4300052, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2395038
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101054}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &101094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431560}
- component: {fileID: 3382682}
- component: {fileID: 2324146}
m_Layer: 0
m_Name: SM_Wep_Pistol_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &431560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101094}
m_LocalRotation: {x: 0.6499255, y: -0.6397306, z: 0.29446232, w: -0.28571588}
m_LocalPosition: {x: -14.370694, y: 17.815653, z: -2.4689357}
m_LocalScale: {x: 0.77599174, y: 0.77599174, z: 0.77599174}
m_Children: []
m_Father: {fileID: 438304}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3382682
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101094}
m_Mesh: {fileID: 4300092, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2324146
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101094}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &102312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485392}
- component: {fileID: 3396812}
- component: {fileID: 2382902}
m_Layer: 0
m_Name: Item_WaterCanteen
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102312}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -4.8512573, y: 1.1569985, z: -20.114393}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3396812
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102312}
m_Mesh: {fileID: 4300004, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2382902
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102312}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &102610
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 460560}
m_Layer: 0
m_Name: Eyes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &460560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102610}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.0510384e-29, y: 9.447606, z: 12.272215}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 477094}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &104112
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 466066}
- component: {fileID: 3315572}
- component: {fileID: 2395496}
m_Layer: 0
m_Name: SM_Wep_Dagger_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &466066
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 104112}
m_LocalRotation: {x: 0.9517273, y: 0.2941581, z: -0.009388081, w: 0.08716695}
m_LocalPosition: {x: -21.070904, y: 13.486007, z: 17.773605}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3315572
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 104112}
m_Mesh: {fileID: 4300060, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2395496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 104112}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &105202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 476654}
- component: {fileID: 3330552}
- component: {fileID: 2386768}
m_Layer: 0
m_Name: SM_Item_Skull_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &476654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 105202}
m_LocalRotation: {x: -0.63477355, y: 0.666386, z: 0.35227063, w: 0.16999301}
m_LocalPosition: {x: -8.934585, y: 1.0036248, z: -19.155298}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3330552
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 105202}
m_Mesh: {fileID: 4300066, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2386768
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 105202}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &107190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 401186}
m_Layer: 0
m_Name: Clavicle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &401186
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107190}
m_LocalRotation: {x: -0.57854766, y: 0.6324858, z: -0.3525135, w: -0.37547135}
m_LocalPosition: {x: -5.8011727, y: -4.1914477, z: -7.447154}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 483750}
m_Father: {fileID: 421022}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &107248
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410570}
- component: {fileID: 3302790}
- component: {fileID: 2373530}
m_Layer: 0
m_Name: SM_Item_Bag_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &410570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107248}
m_LocalRotation: {x: -0.6161212, y: 0.78659666, z: 0.034449536, w: 0.021765728}
m_LocalPosition: {x: -13.638411, y: 2.383479, z: 19.725683}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3302790
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107248}
m_Mesh: {fileID: 4300086, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2373530
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107248}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &107786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 483750}
m_Layer: 0
m_Name: Shoulder_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &483750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107786}
m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
m_LocalPosition: {x: -13.197872, y: -4.8572257e-17, z: -2.6645353e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 469708}
m_Father: {fileID: 401186}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109318
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 437874}
m_Layer: 0
m_Name: Hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &437874
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109318}
m_LocalRotation: {x: 0.46113664, y: -0.5360532, z: -0.46113664, w: 0.5360532}
m_LocalPosition: {x: -0, y: 87.62761, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 445548}
- {fileID: 490124}
- {fileID: 485094}
- {fileID: 425134}
- {fileID: 485392}
- {fileID: 410570}
- {fileID: 407126}
- {fileID: 499992}
- {fileID: 432902}
- {fileID: 489560}
- {fileID: 483234}
- {fileID: 409214}
- {fileID: 412924}
- {fileID: 419916}
- {fileID: 486038}
- {fileID: 461226}
- {fileID: 476654}
- {fileID: 487806}
- {fileID: 441440}
- {fileID: 465476}
- {fileID: 466066}
- {fileID: 451142}
- {fileID: 484136}
- {fileID: 409266}
- {fileID: 404746}
- {fileID: 481202}
- {fileID: 443974}
- {fileID: 424778}
m_Father: {fileID: 424770}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439984}
m_Layer: 0
m_Name: Finger_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &439984
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109702}
m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
m_LocalPosition: {x: -4.2488146, y: -1.0581813e-15, z: -8.3266727e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 411978}
m_Father: {fileID: 485758}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &111782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411188}
- component: {fileID: 9521642}
m_Layer: 0
m_Name: Character_English_Captain_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &411188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111782}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 434556}
- {fileID: 422732}
- {fileID: 416242}
- {fileID: 433368}
- {fileID: 472454}
- {fileID: 437174}
- {fileID: 479732}
- {fileID: 411710}
- {fileID: 456784}
- {fileID: 428204}
- {fileID: 486720}
- {fileID: 496224}
- {fileID: 413872}
- {fileID: 499026}
- {fileID: 458466}
- {fileID: 424770}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9521642
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111782}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Controller: {fileID: 9100000, guid: 9b5f3dc79387670409bc8aac8597ddd2, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &111866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433368}
- component: {fileID: 13788792}
m_Layer: 0
m_Name: Character_Female_Pirate_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &433368
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111866}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.000037769318, y: -0.077759475, z: -6.5077386}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13788792
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111866}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300026, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: -0.000038146973, y: 86.32053, z: -4.221409}
m_Extent: {x: 102.12042, y: 96.237816, z: 26.312786}
m_DirtyAABB: 0
--- !u!1 &112628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 484136}
- component: {fileID: 3304004}
- component: {fileID: 2324174}
m_Layer: 0
m_Name: SM_Wep_Pistol_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &484136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 112628}
m_LocalRotation: {x: 0.050519705, y: 0.7285474, z: -0.035698123, w: 0.6821966}
m_LocalPosition: {x: -16.028578, y: 2.7667656, z: -20.481876}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3304004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 112628}
m_Mesh: {fileID: 4300056, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2324174
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 112628}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &113312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461226}
- component: {fileID: 3302028}
- component: {fileID: 2381348}
m_Layer: 0
m_Name: SM_Item_Rope_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &461226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113312}
m_LocalRotation: {x: 0.46629, y: -0.5906027, z: 0.41998348, w: 0.50732243}
m_LocalPosition: {x: -10.293885, y: 1.9290788, z: -17.541872}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3302028
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113312}
m_Mesh: {fileID: 4300068, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2381348
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113312}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &113862
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 477284}
m_Layer: 0
m_Name: IndexFinger_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &477284
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113862}
m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
m_LocalPosition: {x: -4.0936317, y: -1.5276409e-16, z: 2.4424907e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 492180}
m_Father: {fileID: 418464}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &114094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418354}
m_Layer: 0
m_Name: LowerLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &418354
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114094}
m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
m_LocalPosition: {x: -39.930904, y: -6.8833828e-15, z: -5.3342145e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 432764}
m_Father: {fileID: 424778}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &114646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 421506}
m_Layer: 0
m_Name: IndexFinger_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &421506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114646}
m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
m_LocalPosition: {x: -3.779794, y: -1.9284054e-14, z: -9.992007e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 492180}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &114848
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 424770}
m_Layer: 0
m_Name: Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &424770
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114848}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children:
- {fileID: 437874}
m_Father: {fileID: 411188}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &115276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431852}
m_Layer: 0
m_Name: Ball_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &431852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115276}
m_LocalRotation: {x: 3.274701e-15, y: 5.1949145e-15, z: -0.2700158, w: 0.96285594}
m_LocalPosition: {x: 11.284033, y: -0.0000016849572, z: -7.1054274e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 436338}
m_Father: {fileID: 456174}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &115656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485094}
- component: {fileID: 3373926}
- component: {fileID: 2390522}
m_Layer: 0
m_Name: Item_Pouch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115656}
m_LocalRotation: {x: -0.44777712, y: 0.54726195, z: 0.44777712, w: 0.54726195}
m_LocalPosition: {x: -5.5274677, y: 0.8057553, z: -19.49354}
m_LocalScale: {x: 1.059878, y: 1.059878, z: 1.059878}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3373926
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115656}
m_Mesh: {fileID: 4300008, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2390522
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115656}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &117276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 421324}
m_Layer: 0
m_Name: Finger_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &421324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 117276}
m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
m_LocalPosition: {x: 4.2488093, y: 0.000026534415, z: -0.0000019789932}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 493792}
m_Father: {fileID: 418080}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &118258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 421022}
m_Layer: 0
m_Name: Spine_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &421022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118258}
m_LocalRotation: {x: 0.9938103, y: -0.11109032, z: 6.210603e-17, w: -5.467136e-17}
m_LocalPosition: {x: -17.903725, y: 2.220446e-15, z: 7.5097255e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 401186}
- {fileID: 433158}
- {fileID: 485366}
- {fileID: 487612}
- {fileID: 454538}
m_Father: {fileID: 438304}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &118632
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 409214}
- component: {fileID: 3370772}
- component: {fileID: 2303844}
m_Layer: 0
m_Name: SM_Item_Map_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &409214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118632}
m_LocalRotation: {x: -0.32107717, y: 0.58054364, z: 0.29649648, w: 0.6869995}
m_LocalPosition: {x: -13.04748, y: 2.8406396, z: 20.572342}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3370772
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118632}
m_Mesh: {fileID: 4300078, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2303844
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118632}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &118976
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445548}
- component: {fileID: 3320682}
- component: {fileID: 2343310}
m_Layer: 0
m_Name: Item_CoinBag
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &445548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118976}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -0.23269345, y: 0.97764987, z: -20.784681}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3320682
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118976}
m_Mesh: {fileID: 4300012, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2343310
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118976}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &119656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464462}
m_Layer: 0
m_Name: Thumb_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &464462
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119656}
m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
m_LocalPosition: {x: 3.514, y: 1.171, z: -4.50554}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 410340}
m_Father: {fileID: 462420}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &123822
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 432764}
m_Layer: 0
m_Name: Ankle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &432764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123822}
m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
m_LocalPosition: {x: -37.712353, y: -7.771561e-15, z: 1.6819879e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 425564}
m_Father: {fileID: 418354}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &125218
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411710}
- component: {fileID: 13725412}
m_Layer: 0
m_Name: Character_Pirate_blackbeard_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &411710
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125218}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13725412
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125218}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300042, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 2.1797905, y: 88.42693, z: -7.0836763}
m_Extent: {x: 100.27617, y: 98.79223, z: 28.972855}
m_DirtyAABB: 0
--- !u!1 &126432
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 456784}
- component: {fileID: 13791274}
m_Layer: 0
m_Name: Character_Pirate_Captain_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &456784
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 126432}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.29502368, z: -6.690125}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13791274
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 126432}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300040, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0.0000076293945, y: 93.59691, z: -5.065159}
m_Extent: {x: 102.45597, y: 103.96217, z: 37.3432}
m_DirtyAABB: 0
--- !u!1 &129780
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 482092}
m_Layer: 0
m_Name: IndexFinger_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &482092
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129780}
m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
m_LocalPosition: {x: 4.093591, y: 0.00009698693, z: -0.000004956748}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 459168}
m_Father: {fileID: 417338}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &129978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 492470}
m_Layer: 0
m_Name: Hand_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &492470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129978}
m_LocalRotation: {x: -2.4156162e-17, y: -0.035830766, z: 1.6679253e-15, w: 0.9993579}
m_LocalPosition: {x: -27.114529, y: 0, z: -0.038136426}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 485758}
- {fileID: 418464}
- {fileID: 432488}
m_Father: {fileID: 469708}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &130120
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418080}
m_Layer: 0
m_Name: Finger_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &418080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130120}
m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
m_LocalPosition: {x: 9.9825, y: 0.116, z: 3.28334}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 421324}
m_Father: {fileID: 462420}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &130786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 457364}
m_Layer: 0
m_Name: Shoulder_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &457364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130786}
m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
m_LocalPosition: {x: 13.197861, y: 0.00064733915, z: 0.0000047353424}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 470886}
m_Father: {fileID: 433158}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403652}
- component: {fileID: 3332772}
- component: {fileID: 2335514}
m_Layer: 0
m_Name: SM_Item_Bomb_Attachment_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &403652
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131210}
m_LocalRotation: {x: -0.4196746, y: 0.50287247, z: 0.3091815, w: 0.68949205}
m_LocalPosition: {x: -4.716628, y: 16.187555, z: 0.3705032}
m_LocalScale: {x: 0.7092943, y: 0.7092943, z: 0.7092943}
m_Children: []
m_Father: {fileID: 438304}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3332772
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131210}
m_Mesh: {fileID: 4300094, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2335514
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131210}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &135220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425564}
m_Layer: 0
m_Name: Ball_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &425564
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135220}
m_LocalRotation: {x: -1.7758817e-15, y: 1.8393384e-15, z: -0.2700158, w: 0.96285594}
m_LocalPosition: {x: -11.284036, y: -1.15463195e-14, z: -2.113351e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 430586}
m_Father: {fileID: 432764}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &135470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 481202}
m_Layer: 0
m_Name: Spine_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &481202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135470}
m_LocalRotation: {x: 0.9950197, y: -0.09967895, z: 1.3224718e-15, w: 7.094358e-17}
m_LocalPosition: {x: -10.393265, y: 1.3322676e-15, z: 4.6155367e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 469198}
- {fileID: 438304}
m_Father: {fileID: 437874}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &136488
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 437174}
- component: {fileID: 13722832}
m_Layer: 0
m_Name: Character_Gentleman_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &437174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136488}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.59291786, z: -6.5846186}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13722832
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136488}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300038, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0, y: 86.277336, z: -6.5502462}
m_Extent: {x: 102.45596, y: 96.90194, z: 26.165283}
m_DirtyAABB: 0
--- !u!1 &137754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 499026}
- component: {fileID: 13727142}
m_Layer: 0
m_Name: Character_Skeleton_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &499026
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137754}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.63630325, y: 0, z: -6.9793634}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13727142
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137754}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300014, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: -0.64266205, y: 83.39727, z: -0.31760406}
m_Extent: {x: 103.79328, y: 95.12357, z: 24.916485}
m_DirtyAABB: 0
--- !u!1 &138438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 456174}
m_Layer: 0
m_Name: Ankle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &456174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138438}
m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
m_LocalPosition: {x: 37.712326, y: 0.000013169495, z: -0.00008411038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 431852}
m_Father: {fileID: 480160}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &139256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 499992}
- component: {fileID: 3306874}
- component: {fileID: 2348254}
m_Layer: 0
m_Name: SM_Item_Bomb_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &499992
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139256}
m_LocalRotation: {x: -0.62421757, y: 0.69579077, z: 0.116278276, w: 0.33571863}
m_LocalPosition: {x: -13.704507, y: -3.5405598, z: -19.030598}
m_LocalScale: {x: 0.9120673, y: 0.9120673, z: 0.9120673}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3306874
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139256}
m_Mesh: {fileID: 4300076, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2348254
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139256}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &139372
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411978}
m_Layer: 0
m_Name: Finger_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &411978
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139372}
m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
m_LocalPosition: {x: -3.5133274, y: -3.00324e-14, z: 3.7747583e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 474976}
m_Father: {fileID: 439984}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &139578
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 412924}
- component: {fileID: 3388072}
- component: {fileID: 2398004}
m_Layer: 0
m_Name: SM_Item_Potion_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &412924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139578}
m_LocalRotation: {x: 0.5124046, y: -0.48737353, z: 0.42534134, w: 0.56479496}
m_LocalPosition: {x: -12.176339, y: 4.892019, z: -18.832895}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3388072
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139578}
m_Mesh: {fileID: 4300074, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2398004
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139578}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &140426
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458466}
- component: {fileID: 13798430}
m_Layer: 0
m_Name: Character_Skeleton_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &458466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140426}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.63630325, y: 0, z: -6.9793634}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13798430
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140426}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300018, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: -0.64266205, y: 86.04969, z: -1.49366}
m_Extent: {x: 103.79328, y: 96.38174, z: 23.182886}
m_DirtyAABB: 0
--- !u!1 &140864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 470886}
m_Layer: 0
m_Name: Elbow_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &470886
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140864}
m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
m_LocalPosition: {x: 33.94746, y: 0.14475864, z: 0.14362636}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 462420}
m_Father: {fileID: 457364}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &143424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 462420}
m_Layer: 0
m_Name: Hand_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &462420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143424}
m_LocalRotation: {x: -1.0083177e-16, y: -0.035830766, z: -1.1722682e-15, w: 0.9993579}
m_LocalPosition: {x: 27.11449, y: -2.842171e-14, z: 0.038136087}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 418080}
- {fileID: 417338}
- {fileID: 464462}
m_Father: {fileID: 470886}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &143638
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 417338}
m_Layer: 0
m_Name: IndexFinger_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &417338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143638}
m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
m_LocalPosition: {x: 10.3966, y: -0.399, z: -2.67265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 482092}
m_Father: {fileID: 462420}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &144656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 441440}
- component: {fileID: 3371558}
- component: {fileID: 2359490}
m_Layer: 0
m_Name: SM_Wep_Cutlass_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &441440
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144656}
m_LocalRotation: {x: -0.014455455, y: 0.01693998, z: 0.968491, w: -0.24805088}
m_LocalPosition: {x: -6.3683944, y: 18.074799, z: 20.536402}
m_LocalScale: {x: 0.86527526, y: 0.86527526, z: 0.86527526}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3371558
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144656}
m_Mesh: {fileID: 4300054, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2359490
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144656}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &145270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436338}
m_Layer: 0
m_Name: Toes_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145270}
m_LocalRotation: {x: -2.7376528e-13, y: -0.7071068, z: -2.7376528e-13, w: 0.7071068}
m_LocalPosition: {x: 7.29575, y: 2.6645353e-15, z: 1.7763568e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 431852}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &145604
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 404746}
- component: {fileID: 3323074}
- component: {fileID: 2390790}
m_Layer: 0
m_Name: SM_Wep_Sabre_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &404746
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145604}
m_LocalRotation: {x: 0.0007364099, y: 0.060117863, z: 0.9346556, w: -0.35043424}
m_LocalPosition: {x: -13.6, y: 15.9, z: 17}
m_LocalScale: {x: 0.86340946, y: 0.86340946, z: 0.86340946}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3323074
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145604}
m_Mesh: {fileID: 4300050, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2390790
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145604}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &148526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486038}
- component: {fileID: 3367080}
- component: {fileID: 2335504}
m_Layer: 0
m_Name: SM_Item_Pouch_Attachment_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &486038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148526}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -1.3571978, y: -1.8383781, z: 17.120682}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3367080
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148526}
m_Mesh: {fileID: 4300070, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2335504
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148526}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &151866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 487806}
- component: {fileID: 3384422}
- component: {fileID: 2333762}
m_Layer: 0
m_Name: SM_Item_Spyglass_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &487806
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151866}
m_LocalRotation: {x: -0.08397267, y: 0.72930187, z: -0.18321168, w: 0.65383554}
m_LocalPosition: {x: 6.25319, y: -0.7887504, z: -22.023174}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3384422
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151866}
m_Mesh: {fileID: 4300064, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2333762
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151866}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &153836
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 454538}
- component: {fileID: 3393286}
- component: {fileID: 2376574}
m_Layer: 0
m_Name: SM_Item_Roll_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &454538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153836}
m_LocalRotation: {x: 0.48063445, y: -0.518643, z: 0.48063445, w: 0.518643}
m_LocalPosition: {x: 0.94626445, y: 9.999435, z: -4.1999704e-13}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 421022}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3393286
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153836}
m_Mesh: {fileID: 4300046, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2376574
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153836}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &156282
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 443974}
m_Layer: 0
m_Name: UpperLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &443974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156282}
m_LocalRotation: {x: -0.7058717, y: 0.04177525, z: -0.064159356, w: 0.70419}
m_LocalPosition: {x: 4.1157784, y: -2.692075, z: 9.89671}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 480160}
m_Father: {fileID: 437874}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &156288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 438304}
m_Layer: 0
m_Name: Spine_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &438304
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156288}
m_LocalRotation: {x: 0.99518615, y: -0.098002784, z: -6.0366487e-16, w: -1.2097554e-16}
m_LocalPosition: {x: -18.151169, y: 1.5543122e-15, z: -7.1010728e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 403652}
- {fileID: 431560}
- {fileID: 421022}
m_Father: {fileID: 481202}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157144
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485366}
m_Layer: 0
m_Name: Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &485366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157144}
m_LocalRotation: {x: 7.053966e-17, y: 1.3040385e-15, z: 0.04173335, w: 0.9991288}
m_LocalPosition: {x: -11.188968, y: -6.661338e-16, z: -4.624413e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 477094}
m_Father: {fileID: 421022}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157700
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 494056}
m_Layer: 0
m_Name: Thumb_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &494056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157700}
m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
m_LocalPosition: {x: -5.66557, y: 2.91156e-14, z: 3.996803e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 423622}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &158446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 432488}
m_Layer: 0
m_Name: Thumb_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &432488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158446}
m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
m_LocalPosition: {x: -3.5140479, y: -1.1706916, z: 4.5055394}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 423622}
m_Father: {fileID: 492470}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &159626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418464}
m_Layer: 0
m_Name: IndexFinger_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &418464
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159626}
m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
m_LocalPosition: {x: -10.396562, y: 0.39871514, z: 2.6726496}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 477284}
m_Father: {fileID: 492470}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &159642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 496224}
- component: {fileID: 13730852}
m_Layer: 0
m_Name: Character_Pirate_Seaman_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &496224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159642}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0000075538637, y: 0.4998845, z: -7.037847}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13730852
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159642}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300034, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0.000011444092, y: 86.279335, z: -5.5291824}
m_Extent: {x: 102.45596, y: 96.68923, z: 27.081234}
m_DirtyAABB: 0
--- !u!1 &161688
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 480160}
m_Layer: 0
m_Name: LowerLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &480160
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161688}
m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
m_LocalPosition: {x: 39.93092, y: -0.000038050264, z: 1.4654944e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 456174}
m_Father: {fileID: 443974}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &167190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410340}
m_Layer: 0
m_Name: Thumb_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &410340
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167190}
m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
m_LocalPosition: {x: 6.370146, y: -0.0007811825, z: 0.000043638116}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 499130}
m_Father: {fileID: 464462}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &169234
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 430586}
m_Layer: 0
m_Name: Toes_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &430586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 169234}
m_LocalRotation: {x: 1.9013454e-14, y: -0.7071068, z: 1.9013454e-14, w: 0.7071068}
m_LocalPosition: {x: -7.2957563, y: 2.040087e-16, z: 3.4087126e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 425564}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &169382
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 424778}
m_Layer: 0
m_Name: UpperLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &424778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 169382}
m_LocalRotation: {x: 0.04177524, y: 0.7058717, z: -0.70419, w: -0.06415935}
m_LocalPosition: {x: 4.1157684, y: -2.6920698, z: -9.896706}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 418354}
m_Father: {fileID: 437874}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &170038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 434556}
- component: {fileID: 13771628}
m_Layer: 0
m_Name: Character_English_Captain_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &434556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170038}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.000015107727, y: -0.29502368, z: -6.807625}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13771628
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170038}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300022, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0.000022888184, y: 91.897545, z: -6.0901384}
m_Extent: {x: 102.45597, y: 101.708916, z: 25.585346}
m_DirtyAABB: 0
--- !u!1 &171220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469708}
m_Layer: 0
m_Name: Elbow_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &469708
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171220}
m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
m_LocalPosition: {x: -33.947403, y: -0.14490709, z: -0.14362642}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 492470}
m_Father: {fileID: 483750}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172104
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 483234}
- component: {fileID: 3314098}
- component: {fileID: 2363276}
m_Layer: 0
m_Name: SM_Item_Flask_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &483234
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172104}
m_LocalRotation: {x: -0.63518804, y: 0.7704386, z: 0.03045015, w: 0.045093648}
m_LocalPosition: {x: -9.29354, y: 1.7047794, z: -20.784916}
m_LocalScale: {x: 0.7148979, y: 0.7148979, z: 0.7148979}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3314098
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172104}
m_Mesh: {fileID: 4300080, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2363276
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172104}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &174564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425134}
- component: {fileID: 3384996}
- component: {fileID: 2396580}
m_Layer: 0
m_Name: Item_WaterBladder_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &425134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 174564}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: 9.5864105, y: -3.1839993, z: 20.278063}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3384996
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 174564}
m_Mesh: {fileID: 4300006, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2396580
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 174564}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &175024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474976}
m_Layer: 0
m_Name: Finger_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &474976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175024}
m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
m_LocalPosition: {x: -3.0032394, y: 2.126771e-14, z: -1.110223e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 411978}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &175968
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 451444}
m_Layer: 0
m_Name: Eyebrows
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &451444
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175968}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.524355e-29, y: 12.76692, z: 12.272215}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 477094}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &175978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 422732}
- component: {fileID: 13750676}
m_Layer: 0
m_Name: Character_English_Govenor_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &422732
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175978}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.000015107727, y: -0.29502368, z: -6.704492}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13750676
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175978}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300024, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0.000019073486, y: 86.21986, z: -6.0901365}
m_Extent: {x: 102.45596, y: 96.03123, z: 25.58535}
m_DirtyAABB: 0
--- !u!1 &178342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 435668}
m_Layer: 0
m_Name: IndexFinger_04 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &435668
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178342}
m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
m_LocalPosition: {x: 3.7793326, y: -0.0005265709, z: -0.000015507381}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 459168}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410556}
m_Layer: 0
m_Name: Finger_04 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &410556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178596}
m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
m_LocalPosition: {x: 3.003113, y: 0.00011334714, z: 0.00003591099}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 493792}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469198}
- component: {fileID: 3342680}
- component: {fileID: 2308628}
m_Layer: 0
m_Name: SM_Wep_Pistol_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &469198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178628}
m_LocalRotation: {x: 0.70117503, y: -0.6917223, z: -0.022736728, w: -0.17133863}
m_LocalPosition: {x: -14.168342, y: -18.21588, z: -2.8113596}
m_LocalScale: {x: 0.6947006, y: 0.6947006, z: 0.6947006}
m_Children: []
m_Father: {fileID: 481202}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3342680
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178628}
m_Mesh: {fileID: 4300096, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2308628
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178628}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &179302
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 493792}
m_Layer: 0
m_Name: Finger_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &493792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179302}
m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
m_LocalPosition: {x: 3.5133245, y: -0.00001997848, z: 0.0000014853608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 410556}
m_Father: {fileID: 421324}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &179384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 419916}
- component: {fileID: 3305704}
- component: {fileID: 2362576}
m_Layer: 0
m_Name: SM_Item_Pouch_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &419916
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179384}
m_LocalRotation: {x: -0.6377402, y: 0.7700065, z: 0.003973552, w: 0.019018508}
m_LocalPosition: {x: -12.739695, y: 0.7970705, z: -18.298794}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3305704
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179384}
m_Mesh: {fileID: 4300072, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2362576
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179384}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &179400
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 472454}
- component: {fileID: 13780352}
m_Layer: 0
m_Name: Character_Female_Wench_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &472454
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179400}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.00009064636, y: -0.077759475, z: -6.90656}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780352
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179400}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300090, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: -0.000091552734, y: 86.3507, z: -6.3696823}
m_Extent: {x: 102.12039, y: 96.26806, z: 25.552319}
m_DirtyAABB: 0
--- !u!1 &180006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486720}
- component: {fileID: 13770016}
m_Layer: 0
m_Name: Character_Pirate_First_Mate_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &486720
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.29502368, z: -6.725659}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13770016
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180006}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300036, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0.0000038146973, y: 84.22026, z: -4.7613955}
m_Extent: {x: 102.45596, y: 94.585556, z: 28.581356}
m_DirtyAABB: 0
--- !u!1 &180244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 492180}
m_Layer: 0
m_Name: IndexFinger_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &492180
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180244}
m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
m_LocalPosition: {x: -3.791188, y: -2.1461999e-14, z: -3.8302694e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 421506}
m_Father: {fileID: 477284}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &182314
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 428204}
- component: {fileID: 13782652}
m_Layer: 0
m_Name: Character_Pirate_Deckhand_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &428204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182314}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.29502368, z: -6.6645045}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13782652
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182314}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300032, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0, y: 86.21467, z: -7.081396}
m_Extent: {x: 102.45596, y: 96.02604, z: 26.703936}
m_DirtyAABB: 0
--- !u!1 &182596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 432902}
- component: {fileID: 3376516}
- component: {fileID: 2399218}
m_Layer: 0
m_Name: SM_Item_Bottle_Attachment_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &432902
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182596}
m_LocalRotation: {x: -0.40240917, y: 0.34376842, z: 0.53131354, w: 0.66151047}
m_LocalPosition: {x: -11.792582, y: -3.153374, z: 18.049374}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3376516
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182596}
m_Mesh: {fileID: 4300084, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2399218
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182596}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &184452
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 499130}
m_Layer: 0
m_Name: Thumb_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &499130
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184452}
m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
m_LocalPosition: {x: 5.6655083, y: 0.000009835502, z: -0.000020279542}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 410340}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &185458
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465476}
- component: {fileID: 3345112}
- component: {fileID: 2354780}
m_Layer: 0
m_Name: SM_Wep_Dagger_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &465476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 185458}
m_LocalRotation: {x: 0.72622246, y: 0.55070907, z: 0.23769936, w: -0.33588612}
m_LocalPosition: {x: -10.877225, y: 13.456612, z: -13.786068}
m_LocalScale: {x: 0.9186188, y: 0.9186188, z: 0.9186188}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3345112
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 185458}
m_Mesh: {fileID: 4300062, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2354780
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 185458}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &187402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 477094}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &477094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 187402}
m_LocalRotation: {x: 0.458571, y: -0.5382496, z: 0.458571, w: 0.5382496}
m_LocalPosition: {x: -12.164435, y: -1.5099033e-14, z: -5.059176e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 451444}
- {fileID: 460560}
m_Father: {fileID: 485366}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &188004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 479732}
- component: {fileID: 13706818}
m_Layer: 0
m_Name: Character_Governors_Daughter_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &479732
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.000037769318, y: -0.29502368, z: -6.3532977}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13706818
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188004}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300030, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: -0.000038146973, y: 87.76111, z: -4.8623705}
m_Extent: {x: 102.21848, y: 100.39241, z: 29.384987}
m_DirtyAABB: 0
--- !u!1 &189278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 416242}
- component: {fileID: 13781860}
m_Layer: 0
m_Name: Character_English_Soldier_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &416242
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189278}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.000015107727, y: -0.29502368, z: -6.764962}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781860
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189278}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300016, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: 0.000015258789, y: 89.19612, z: -6.1625996}
m_Extent: {x: 102.45596, y: 99.00749, z: 27.749243}
m_DirtyAABB: 0
--- !u!1 &189798
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 451142}
- component: {fileID: 3341664}
- component: {fileID: 2378082}
m_Layer: 0
m_Name: SM_Wep_MusketPistol_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &451142
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189798}
m_LocalRotation: {x: 0.1856136, y: 0.70478684, z: -0.047918174, w: 0.68302774}
m_LocalPosition: {x: -18.527569, y: 2.511912, z: -21.8758}
m_LocalScale: {x: 0.8012173, y: 0.8012173, z: 0.8012173}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3341664
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189798}
m_Mesh: {fileID: 4300058, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2378082
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189798}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &190656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 490124}
- component: {fileID: 3335460}
- component: {fileID: 2334724}
m_Layer: 0
m_Name: Item_Dagger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &490124
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190656}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -0.69528, y: 0.6025908, z: 21.18235}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3335460
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190656}
m_Mesh: {fileID: 4300010, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2334724
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190656}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &192266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433158}
m_Layer: 0
m_Name: Clavicle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &433158
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192266}
m_LocalRotation: {x: 0.6324858, y: 0.57854766, z: 0.37547132, w: -0.3525135}
m_LocalPosition: {x: -5.801534, y: -4.191418, z: 7.44715}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 457364}
m_Father: {fileID: 421022}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &192350
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 459168}
m_Layer: 0
m_Name: IndexFinger_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &459168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192350}
m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
m_LocalPosition: {x: 3.7912128, y: 0.00032499834, z: -0.000004545292}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 435668}
m_Father: {fileID: 482092}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &192698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 487612}
- component: {fileID: 3360598}
- component: {fileID: 2364232}
m_Layer: 0
m_Name: SM_Item_Bag_Attachment_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &487612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192698}
m_LocalRotation: {x: 0.48063445, y: -0.518643, z: 0.48063445, w: 0.518643}
m_LocalPosition: {x: 16.290497, y: 9.921251, z: -2.9966554e-13}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 421022}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3360598
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192698}
m_Mesh: {fileID: 4300048, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2364232
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192698}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &194832
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 407126}
- component: {fileID: 3372448}
- component: {fileID: 2374258}
m_Layer: 0
m_Name: SM_Item_Bag_Attachment_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &407126
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194832}
m_LocalRotation: {x: -0.58403337, y: 0.6968746, z: 0.24230775, w: 0.338464}
m_LocalPosition: {x: -10.282399, y: 9.632237, z: 16.306072}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3372448
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194832}
m_Mesh: {fileID: 4300088, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2374258
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194832}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &195944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489560}
- component: {fileID: 3393472}
- component: {fileID: 2309052}
m_Layer: 0
m_Name: SM_Item_Compass_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &489560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195944}
m_LocalRotation: {x: -0.3925828, y: -0.13485093, z: 0.05023751, w: 0.9083888}
m_LocalPosition: {x: -6.7962456, y: 8.6969185, z: -15.777348}
m_LocalScale: {x: 0.8769176, y: 0.8769176, z: 0.8769176}
m_Children: []
m_Father: {fileID: 437874}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3393472
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195944}
m_Mesh: {fileID: 4300082, guid: 409520c9226982345a49c9803624f208, type: 3}
--- !u!23 &2309052
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195944}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &196420
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485758}
m_Layer: 0
m_Name: Finger_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &485758
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196420}
m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
m_LocalPosition: {x: -9.982526, y: -0.11595894, z: -3.2833402}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 439984}
m_Father: {fileID: 492470}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &196850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 413872}
- component: {fileID: 13715352}
m_Layer: 0
m_Name: Character_Skeleton_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &413872
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196850}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.63630325, y: 0, z: -6.9793634}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 411188}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13715352
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196850}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f81a978cf85038f41a62cf0aad8c2981, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300020, guid: 409520c9226982345a49c9803624f208, type: 3}
m_Bones:
- {fileID: 424770}
- {fileID: 437874}
- {fileID: 481202}
- {fileID: 438304}
- {fileID: 421022}
- {fileID: 485366}
- {fileID: 477094}
- {fileID: 460560}
- {fileID: 451444}
- {fileID: 401186}
- {fileID: 483750}
- {fileID: 469708}
- {fileID: 492470}
- {fileID: 432488}
- {fileID: 423622}
- {fileID: 494056}
- {fileID: 418464}
- {fileID: 477284}
- {fileID: 492180}
- {fileID: 421506}
- {fileID: 485758}
- {fileID: 439984}
- {fileID: 411978}
- {fileID: 474976}
- {fileID: 433158}
- {fileID: 457364}
- {fileID: 470886}
- {fileID: 462420}
- {fileID: 464462}
- {fileID: 410340}
- {fileID: 499130}
- {fileID: 417338}
- {fileID: 482092}
- {fileID: 459168}
- {fileID: 435668}
- {fileID: 418080}
- {fileID: 421324}
- {fileID: 493792}
- {fileID: 410556}
- {fileID: 424778}
- {fileID: 418354}
- {fileID: 432764}
- {fileID: 425564}
- {fileID: 430586}
- {fileID: 443974}
- {fileID: 480160}
- {fileID: 456174}
- {fileID: 431852}
- {fileID: 436338}
m_BlendShapeWeights: []
m_RootBone: {fileID: 424770}
m_AABB:
m_Center: {x: -0.64266205, y: 83.54576, z: -0.76297665}
m_Extent: {x: 103.79329, y: 94.97508, z: 15.869073}
m_DirtyAABB: 0
--- !u!1 &197756
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 423622}
m_Layer: 0
m_Name: Thumb_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &423622
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197756}
m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
m_LocalPosition: {x: -6.370214, y: -6.1062266e-16, z: 4.440892e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 494056}
m_Father: {fileID: 432488}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}