OldBlueWater/BlueWater/Assets/NWH/Common/TerrainLayers/IceLayer.terrainlayer
2023-12-19 11:31:29 +09:00

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TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: IceLayer
m_DiffuseTexture: {fileID: 2800000, guid: f08c1887c583f004c85787e47cb2c0bc, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: b18421765e63ed54a8e2d0d49caec591, type: 3}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 111, y: 111}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 1, g: 1, b: 1, a: 0}
m_Metallic: 0
m_Smoothness: 0.536
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}