14 lines
544 B
C#
14 lines
544 B
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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namespace Doozy.Runtime.Reactor.Easings
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{
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public interface IEasing
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{
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/// <summary> Evaluate the easing function at the given progress </summary>
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/// <param name="progress"> Value clamped between 0 and 1 </param>
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float Evaluate(float progress);
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}
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}
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