23 lines
772 B
C#
23 lines
772 B
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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namespace Doozy.Runtime.Mody
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{
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/// <summary> Defines all the states a SignalProvider can be in </summary>
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public enum ProviderState
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{
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/// <summary> Provider is disabled </summary>
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Disabled = 10,
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/// <summary> Provider is active and ready </summary>
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Idle = 20,
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/// <summary> Provider is running </summary>
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IsRunning = 40,
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/// <summary> Provider is in cooldown and cannot run </summary>
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InCooldown = 50
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}
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}
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