19 lines
736 B
C#
19 lines
736 B
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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namespace Doozy.Runtime.Mody
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{
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/// <summary> Defines all the states a Module can be in </summary>
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public enum ModuleState
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{
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/// <summary> Module is disabled - all of its actions are disabled </summary>
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Disabled = 10,
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/// <summary> Module is ready - has at least one idle action and no other action is running or in cooldown </summary>
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Idle = 20,
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/// <summary> Module is active - has at least one action running or in cooldown </summary>
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Active = 30,
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}
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} |