35 lines
1.2 KiB
C#
35 lines
1.2 KiB
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
|
|
// This code can only be used under the standard Unity Asset Store End User License Agreement
|
|
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Doozy.Editor.EditorUI;
|
|
using Doozy.Runtime.Nody;
|
|
using Doozy.Runtime.Nody.Nodes.System;
|
|
using UnityEditor.Experimental.GraphView;
|
|
using UnityEngine;
|
|
|
|
namespace Doozy.Editor.Nody.Nodes
|
|
{
|
|
public class EnterNodeView : FlowNodeView
|
|
{
|
|
public override Type nodeType => typeof(EnterNode);
|
|
public override Texture2D nodeIconTexture => EditorTextures.Nody.Icons.EnterNode;
|
|
public override IEnumerable<Texture2D> nodeIconTextures => EditorSpriteSheets.Nody.Icons.EnterNode;
|
|
|
|
public EnterNodeView(FlowGraphView graphView, FlowNode node) : base(graphView, node)
|
|
{
|
|
capabilities &= ~Capabilities.Movable;
|
|
capabilities &= ~Capabilities.Deletable;
|
|
}
|
|
|
|
protected override void InitializeView()
|
|
{
|
|
base.InitializeView();
|
|
|
|
this.SetIcon(EditorSpriteSheets.Nody.Icons.EnterNode);
|
|
}
|
|
}
|
|
}
|