OldBlueWater/BlueWater/Assets/02.Scripts/Ui/CombatMenuPopupUi.cs

21 lines
553 B
C#

using UnityEngine.InputSystem;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
public class CombatMenuPopupUi : MenuPopupUi
{
public override void Close()
{
base.Close();
if (!CombatUiManager.Inst.IsPopupListEmpty()) return;
var playerInput = FindAnyObjectByType<PlayerInput>();
if (playerInput != null && playerInput.enabled)
{
playerInput.SwitchCurrentActionMap(CombatInput.COMBAT);
}
}
}
}