OldBlueWater/BlueWater/Assets/02.Scripts/RhinocerosBossMapController.cs

54 lines
1.5 KiB
C#

using System.Collections;
using BlueWaterProject;
using UnityEngine;
// ReSharper disable once CheckNamespace
public class RhinocerosBossMapController : BossMapController
{
public override void InitBossMap()
{
base.InitBossMap();
DataManager.Inst.CurrentSaveStage = SaveStage.RHINOCEROS;
InstantiateRhinoceros(bossSpawnTransform.position);
}
private Rhinoceros InstantiateRhinoceros(Vector3 instantiatePosition)
{
var instantiateBoss = Instantiate(bossPrefab, instantiatePosition, Quaternion.identity, bossInstantiateTransform).GetComponent<Rhinoceros>();
CombatUiManager.Inst.FieldBossHpSlider.SetHpSlider(instantiateBoss.MaxHp, instantiateBoss.BossName);
bossInstanceList.Add(instantiateBoss.gameObject);
return instantiateBoss;
}
public override void DieBoss()
{
StartCoroutine(nameof(DieBossCoroutine));
}
private IEnumerator DieBossCoroutine()
{
VisualFeedbackManager.Inst.SetBaseTimeScale(0.1f);
CombatUiManager.Inst.FadeInOut();
var elapsedTime = 0f;
while (elapsedTime <= 3f)
{
elapsedTime += Time.unscaledDeltaTime;
yield return null;
}
VisualFeedbackManager.Inst.SetBaseTimeScale(1f);
elapsedTime = 0f;
while (elapsedTime <= 2f)
{
elapsedTime += Time.unscaledDeltaTime;
yield return null;
}
AllDestroyBoss();
CombatUiManager.Inst.ClearPopupUi.Open();
}
}