OldBlueWater/BlueWater/Assets/02.Scripts/Skill/Data/SkillData.cs
2023-10-31 16:37:23 +09:00

14 lines
420 B
C#

using System;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[Serializable]
[CreateAssetMenu(fileName = "ActiveSkillData", menuName = "ScriptableObjects/Skills/SkillData")]
public class SkillData : ScriptableObject
{
[field: SerializeField] public string Name { get; set; }
[field: SerializeField] public string Description { get; set; }
}
}