OldBlueWater/BlueWater/Assets/GolemiteGames/GridBuilder2/Prefabs/WholeGrids/Points.prefab
2023-08-01 13:03:57 +09:00

132 lines
3.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5484174073651209438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5484174073651209434}
- component: {fileID: 5484174073651209437}
- component: {fileID: 5484174073651209436}
- component: {fileID: 5484174073651209439}
m_Layer: 0
m_Name: Points
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5484174073651209434
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5484174073651209438}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5484174073651209437
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5484174073651209438}
m_Mesh: {fileID: 0}
--- !u!23 &5484174073651209436
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5484174073651209438}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0ed6ffba60d110047abeb86eef4e1907, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &5484174073651209439
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5484174073651209438}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 96588a2d4ee0d1442b9d3e704876cf9f, type: 3}
m_Name:
m_EditorClassIdentifier:
id: 29a109ef
visualOnly: 0
gridWidth: 20
gridHeight: 20
cellSize: 1
gridType: 3
drawSimple: 0
autoSaveInterval: 0
saveGridOnExit: 0
loadSaveOnStart: 0
loadConfigOnStart: 0
checkMatRuntime: 1
tileX: 1
tileY: 1
pointRadius: 0.5
linesThickness: 0.03
autoCellBlocking: 0
blocktype: 0
groundLayer: 6
groundDistance: 0.38
aboveCheckBoxSize: 1
aboveCheckBoxHeight: 4.5
checkBoxOffset: 0
showAboveBoxColliders: 0
showBelowRays: 0
checkGroundHits: 0
gridCellPrefab: {fileID: 3394593597420767684, guid: 3711cc3a890c53e48ba39d0d487ce95a, type: 3}
secondGridCellPrefab: {fileID: 0}
blockedAboveCellPrefab: {fileID: 0}
blockedBelowCellPrefab: {fileID: 0}
pointsPrefab: {fileID: 2346997185094940887, guid: 676b44f975174f840ad7edd01ef5a175, type: 3}
drawGridPositions: 0
drawCellPositions: 0