OldBlueWater/BlueWater/Assets/StylizedWater2/Shaders/SubGraphs/Readme.txt
2023-12-15 15:15:44 +09:00

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# Sample Water Height
Requires the Stylized Water 2 render feature to be active and the Displacement Prepass functionality enabled on it.
If so, the water geometry's height (including any displacement effects) are rendered into a buffer.
This sub-graph allows other shaders to sample the water's height information this way. May be used for various effects