OldBlueWater/BlueWater/Assets/RayFire/Tutorial/Scenes/1 Shatter/9 Shatter. Clusters.unity
2023-08-22 14:31:24 +09:00

5352 lines
122 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 10
m_Resolution: 2
m_BakeResolution: 10
m_AtlasSize: 512
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 256
m_PVRBounces: 2
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &22247923
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 22247924}
- component: {fileID: 22247927}
- component: {fileID: 22247926}
- component: {fileID: 22247925}
m_Layer: 0
m_Name: Slabs_Count:15
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &22247924
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 22247923}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 128.4, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 2}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &22247925
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 22247923}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 2
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 200
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 15
seed: 39
relax: 0.5
amount: 5
layers: 0
scale: 1
min: 1
max: 2
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.487854, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 22247924}
meshFilter: {fileID: 22247927}
meshRenderer: {fileID: 22247926}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.13641733
size: 6.708204
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 2}
bound:
m_Center: {x: 32.799995, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 1}
resetState: 0
--- !u!23 &22247926
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 22247923}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &22247927
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 22247923}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &153658827
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 153658828}
- component: {fileID: 153658831}
- component: {fileID: 153658830}
- component: {fileID: 153658829}
m_Layer: 0
m_Name: Voronoi_Count:3_Amount:50_Layer:0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &153658828
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 153658827}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 39, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &153658829
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 153658827}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 0.5
amount: 50
layers: 0
scale: 1
min: 1
max: 1
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 153658828}
meshFilter: {fileID: 153658831}
meshRenderer: {fileID: 153658830}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.09428571
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -56.6, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &153658830
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 153658827}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &153658831
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 153658827}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &226154377
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 226154378}
- component: {fileID: 226154381}
- component: {fileID: 226154380}
- component: {fileID: 226154379}
m_Layer: 0
m_Name: Slabs_Count:5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &226154378
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 226154377}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 134.7, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 2}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &226154379
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 226154377}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 2
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 200
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 5
seed: 39
relax: 0.5
amount: 20
layers: 0
scale: 1
min: 1
max: 2
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470458, y: 0.487854, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 226154378}
meshFilter: {fileID: 226154381}
meshRenderer: {fileID: 226154380}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.2455512
size: 6.708204
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 2}
bound:
m_Center: {x: 39.1, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 1}
resetState: 0
--- !u!23 &226154380
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 226154377}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &226154381
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 226154377}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &284587995
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 284587996}
m_Layer: 0
m_Name: '--------'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &284587996
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 284587995}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 72.3, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &304783911
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 304783912}
- component: {fileID: 304783915}
- component: {fileID: 304783914}
- component: {fileID: 304783913}
m_Layer: 0
m_Name: Voronoi_Layers:1 Scale:0.4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &304783912
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 304783911}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 65.4, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &304783913
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 304783911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 0.5
amount: 0
layers: 1
scale: 0.4
min: 1
max: 1
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 304783912}
meshFilter: {fileID: 304783915}
meshRenderer: {fileID: 304783914}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.004419724
size: 7.5498343
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 4}
bound:
m_Center: {x: -30.199997, y: 2, z: 1.75}
m_Extent: {x: 2.5, y: 2, z: 2}
resetState: 0
--- !u!23 &304783914
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 304783911}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &304783915
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 304783911}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &367357838
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 367357839}
- component: {fileID: 367357842}
- component: {fileID: 367357841}
- component: {fileID: 367357840}
m_Layer: 0
m_Name: Voronoi_Amount:30_Count:3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &367357839
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 367357838}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6.300001, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &367357840
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 367357838}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 30
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 1
relax: 0.5
amount: 0
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470575, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 367357839}
meshFilter: {fileID: 367357842}
meshRenderer: {fileID: 367357841}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.11051162
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -89.299995, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &367357841
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 367357838}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &367357842
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 367357838}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &397632207
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 397632208}
- component: {fileID: 397632211}
- component: {fileID: 397632210}
- component: {fileID: 397632209}
m_Layer: 0
m_Name: Radial_Count:24
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &397632208
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 397632207}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 154.5, y: 2.54, z: 0}
m_LocalScale: {x: 5, y: 5, z: 0.13539}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &397632209
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 397632207}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 3
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 2
radius: 2
divergence: 0.141
restrictToPlane: 1
rings: 18
focus: 0
focusStr: 50
randomRings: 50
rays: 28
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 24
seed: 0
relax: 0.5
amount: 57
layers: 0
scale: 1
min: 1
max: 2
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.0205719, y: 0.019961834, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 397632208}
meshFilter: {fileID: 397632211}
meshRenderer: {fileID: 397632210}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.30011812
size: 7.072364
rescaleFix: 1
originalScale: {x: 5, y: 5, z: 0.13539}
bound:
m_Center: {x: 58.9, y: 2.54, z: 0}
m_Extent: {x: 2.5, y: 2.5, z: 0.067695}
resetState: 0
--- !u!23 &397632210
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 397632207}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &397632211
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 397632207}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &399585496
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 399585497}
- component: {fileID: 399585500}
- component: {fileID: 399585499}
- component: {fileID: 399585498}
m_Layer: 0
m_Name: Voronoi_Amount:30_Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &399585497
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 399585496}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &399585498
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 399585496}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 30
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 0
count: 3
seed: 1
relax: 0.5
amount: 0
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785383, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 399585497}
meshFilter: {fileID: 399585500}
meshRenderer: {fileID: 399585499}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.10590697
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -95.6, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &399585499
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 399585496}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &399585500
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 399585496}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &511161381
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 511161382}
- component: {fileID: 511161385}
- component: {fileID: 511161384}
- component: {fileID: 511161383}
m_Layer: 0
m_Name: Slabs_Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &511161382
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 511161381}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 116.4, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 2}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &511161383
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 511161381}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 2
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 200
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 0
count: 3
seed: 39
relax: 0.5
amount: 0
layers: 1
scale: 1
min: 2
max: 5
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.487854, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 511161382}
meshFilter: {fileID: 511161385}
meshRenderer: {fileID: 511161384}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.26114175
size: 6.708204
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 2}
bound:
m_Center: {x: 20.800003, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 1}
resetState: 0
--- !u!23 &511161384
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 511161381}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &511161385
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 511161381}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &540435995
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 1742102081341672, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 540435996}
- component: {fileID: 540435999}
- component: {fileID: 540435998}
- component: {fileID: 540435997}
m_Layer: 0
m_Name: Column_Count:20
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &540435996
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 4789674431876064, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 540435995}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 193.39, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 32
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &540435997
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 540435995}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 300
centerBias: 1
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 20
seed: 1
relax: 0.5
amount: 10
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: 0.09881592, y: 4.0477533, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 540435996}
meshFilter: {fileID: 540435999}
meshRenderer: {fileID: 540435998}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.26893702
size: 7.9992795
rescaleFix: 1
originalScale: {x: 1, y: 1, z: 1}
bound:
m_Center: {x: 97.79, y: 3.7068398, z: -0.0000011622906}
m_Extent: {x: 0.99083453, y: 3.7461464, z: 0.99083424}
resetState: 0
--- !u!23 &540435998
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 23302332038547678, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 540435995}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &540435999
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 33122025036178304, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 540435995}
m_Mesh: {fileID: 4300002, guid: ce3a603180ab1e848be4637e8ddfe198, type: 3}
--- !u!1 &699142604
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 699142605}
m_Layer: 0
m_Name: '--------'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &699142605
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 699142604}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 72.3, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &919343795
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 919343796}
- component: {fileID: 919343799}
- component: {fileID: 919343798}
- component: {fileID: 919343797}
m_Layer: 0
m_Name: Tets_Count:15
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &919343796
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 919343795}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 179.64, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 2}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &919343797
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 919343795}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 11
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 200
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 10
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 15
seed: 0
relax: 0.6
amount: 0
layers: 0
scale: 1
min: 7
max: 8
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470458, y: 0.487854, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 919343796}
meshFilter: {fileID: 919343799}
meshRenderer: {fileID: 919343798}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.14877269
size: 6.708204
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 2}
bound:
m_Center: {x: 84.04, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 1}
resetState: 0
--- !u!23 &919343798
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 919343795}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &919343799
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 919343795}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1102887361
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1102887362}
m_Layer: 0
m_Name: '--------'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1102887362
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1102887361}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 72.3, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1173028605
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1173028606}
m_Layer: 0
m_Name: '--------'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1173028606
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173028605}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 72.3, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1289618861
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1289618862}
- component: {fileID: 1289618865}
- component: {fileID: 1289618864}
- component: {fileID: 1289618863}
m_Layer: 0
m_Name: Splinters_Count:35
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1289618862
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1289618861}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 91.5, y: 3.61, z: 0}
m_LocalScale: {x: 5, y: 7.129715, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1289618863
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1289618861}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 1
voronoi:
amount: 30
centerBias: 0
splinters:
axis: 1
amount: 200
strength: 0.85
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 35
seed: 1
relax: 0.5
amount: 10
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.4847122, y: 0.48785776, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1289618862}
meshFilter: {fileID: 1289618865}
meshRenderer: {fileID: 1289618864}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.21826771
size: 8.722548
rescaleFix: 1
originalScale: {x: 5, y: 7.129715, z: 0.5}
bound:
m_Center: {x: -4.0999985, y: 3.61, z: 0}
m_Extent: {x: 2.5, y: 3.5648575, z: 0.25}
resetState: 0
--- !u!23 &1289618864
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1289618861}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1289618865
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1289618861}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1314131388
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1314131389}
- component: {fileID: 1314131392}
- component: {fileID: 1314131391}
- component: {fileID: 1314131390}
m_Layer: 0
m_Name: Voronoi_Amount:0_Layers:1 Min:1_Max:1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1314131389
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1314131388}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 45.6, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1314131390
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1314131388}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 0.5
amount: 0
layers: 1
scale: 1
min: 1
max: 1
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1314131389}
meshFilter: {fileID: 1314131392}
meshRenderer: {fileID: 1314131391}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.25786045
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -50, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &1314131391
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1314131388}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1314131392
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1314131388}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1336813172
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1336813173}
- component: {fileID: 1336813176}
- component: {fileID: 1336813175}
- component: {fileID: 1336813174}
m_Layer: 0
m_Name: Voronoi_Layers:1 Scale:1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1336813173
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1336813172}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 58.8, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1336813174
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1336813172}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 0.5
amount: 0
layers: 1
scale: 1
min: 1
max: 1
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1336813173}
meshFilter: {fileID: 1336813176}
meshRenderer: {fileID: 1336813175}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.0012574962
size: 7.5498343
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 4}
bound:
m_Center: {x: -36.8, y: 2, z: 1.75}
m_Extent: {x: 2.5, y: 2, z: 2}
resetState: 0
--- !u!23 &1336813175
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1336813172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1336813176
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1336813172}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1347800030
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1347800031}
- component: {fileID: 1347800034}
- component: {fileID: 1347800033}
- component: {fileID: 1347800032}
m_Layer: 0
m_Name: Voronoi_Relax:1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1347800031
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1347800030}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 78.9, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1347800032
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1347800030}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 1
amount: 0
layers: 0
scale: 1
min: 1
max: 1
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1347800031}
meshFilter: {fileID: 1347800034}
meshRenderer: {fileID: 1347800033}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.027283467
size: 7.5498343
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 4}
bound:
m_Center: {x: -16.699997, y: 2, z: 1.75}
m_Extent: {x: 2.5, y: 2, z: 2}
resetState: 0
--- !u!23 &1347800033
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1347800030}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1347800034
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1347800030}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1374640622
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1374640623}
- component: {fileID: 1374640626}
- component: {fileID: 1374640625}
- component: {fileID: 1374640624}
m_Layer: 0
m_Name: Voronoi_Amount:400_Count:10
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1374640623
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1374640622}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 25.800001, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1374640624
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1374640622}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 10
seed: 1
relax: 0.5
amount: 0
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470575, y: 0.48785383, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1374640623}
meshFilter: {fileID: 1374640626}
meshRenderer: {fileID: 1374640625}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.10438777
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -69.799995, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &1374640625
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1374640622}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1374640626
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1374640622}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1461517691
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1461517692}
- component: {fileID: 1461517695}
- component: {fileID: 1461517694}
- component: {fileID: 1461517693}
m_Layer: 0
m_Name: Slabs_Count:35
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1461517692
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1461517691}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 122.4, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 2}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1461517693
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1461517691}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 2
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 200
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 35
seed: 39
relax: 0.5
amount: 10
layers: 0
scale: 1
min: 1
max: 2
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.487854, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1461517692}
meshFilter: {fileID: 1461517695}
meshRenderer: {fileID: 1461517694}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.2455512
size: 6.708204
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 2}
bound:
m_Center: {x: 26.800003, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 1}
resetState: 0
--- !u!23 &1461517694
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1461517691}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1461517695
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1461517691}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1464246284
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1464246285}
- component: {fileID: 1464246288}
- component: {fileID: 1464246287}
- component: {fileID: 1464246286}
m_Layer: 0
m_Name: Voronoi_Amount:400_Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1464246285
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1464246284}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 19.2, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1464246286
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1464246284}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 0
count: 10
seed: 1
relax: 0.5
amount: 0
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470688, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1464246285}
meshFilter: {fileID: 1464246288}
meshRenderer: {fileID: 1464246287}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.1450465
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -76.399994, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &1464246287
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1464246284}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1464246288
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1464246284}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1479334424
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1479334425}
- component: {fileID: 1479334428}
- component: {fileID: 1479334427}
- component: {fileID: 1479334426}
m_Layer: 0
m_Name: Voronoi_Amount:30_Count:8
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1479334425
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1479334424}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 12.6, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1479334426
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1479334424}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 30
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 8
seed: 1
relax: 0.5
amount: 0
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.4847065, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1479334425}
meshFilter: {fileID: 1479334428}
meshRenderer: {fileID: 1479334427}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.16499999
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -83, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &1479334427
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1479334424}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1479334428
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1479334424}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1582368733
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1582368734}
- component: {fileID: 1582368737}
- component: {fileID: 1582368736}
- component: {fileID: 1582368735}
m_Layer: 0
m_Name: Splinters_Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1582368734
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1582368733}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 84.9, y: 3.61, z: 0}
m_LocalScale: {x: 5, y: 7.129715, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1582368735
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1582368733}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 1
voronoi:
amount: 30
centerBias: 0
splinters:
axis: 1
amount: 200
strength: 0.85
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 0
count: 51
seed: 1
relax: 0.5
amount: 30
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.4847122, y: 0.48785776, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1582368734}
meshFilter: {fileID: 1582368737}
meshRenderer: {fileID: 1582368736}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.23944186
size: 8.722548
rescaleFix: 1
originalScale: {x: 5, y: 7.129715, z: 0.5}
bound:
m_Center: {x: -10.699997, y: 3.61, z: 0}
m_Extent: {x: 2.5, y: 3.5648575, z: 0.25}
resetState: 0
--- !u!23 &1582368736
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1582368733}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1582368737
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1582368733}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1609341778
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1609341779}
- component: {fileID: 1609341782}
- component: {fileID: 1609341781}
- component: {fileID: 1609341780}
m_Layer: 0
m_Name: Splinters_Count:5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1609341779
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1609341778}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 104.7, y: 3.61, z: 0}
m_LocalScale: {x: 5, y: 7.1297197, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1609341780
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1609341778}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 1
voronoi:
amount: 30
centerBias: 0
splinters:
axis: 1
amount: 200
strength: 0.85
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 5
seed: 14
relax: 0.5
amount: 5
layers: 0
scale: 1
min: 1
max: 1
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.4847122, y: 0.48785254, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1609341779}
meshFilter: {fileID: 1609341782}
meshRenderer: {fileID: 1609341781}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.22996065
size: 8.722551
rescaleFix: 1
originalScale: {x: 5, y: 7.1297197, z: 0.5}
bound:
m_Center: {x: 9.099998, y: 3.61, z: 0}
m_Extent: {x: 2.5, y: 3.5648599, z: 0.25}
resetState: 0
--- !u!23 &1609341781
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1609341778}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1609341782
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1609341778}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1617574847
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1617574848}
- component: {fileID: 1617574851}
- component: {fileID: 1617574850}
- component: {fileID: 1617574849}
m_Layer: 0
m_Name: Voronoi_Count:3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1617574848
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1617574847}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 32.4, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1617574849
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1617574847}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 0.5
amount: 0
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785383, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1617574848}
meshFilter: {fileID: 1617574851}
meshRenderer: {fileID: 1617574850}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.13615441
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -63.199997, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &1617574850
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1617574847}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1617574851
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1617574847}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1648664993
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1648664994}
m_Layer: 0
m_Name: '--------'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1648664994
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1648664993}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 72.3, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 33
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1649885951
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1649885952}
- component: {fileID: 1649885955}
- component: {fileID: 1649885954}
- component: {fileID: 1649885953}
m_Layer: 0
m_Name: Tets_Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1649885952
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1649885951}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 167.64, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 2}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1649885953
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1649885951}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 11
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 200
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 10
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 0
count: 3
seed: 0
relax: 1
amount: 0
layers: 0
scale: 1
min: 2
max: 5
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470458, y: 0.487854, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1649885952}
meshFilter: {fileID: 1649885955}
meshRenderer: {fileID: 1649885954}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.20657481
size: 6.708204
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 2}
bound:
m_Center: {x: 72.04, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 1}
resetState: 0
--- !u!23 &1649885954
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1649885951}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1649885955
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1649885951}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1700536654
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1700536655}
m_Layer: 0
m_Name: '--------'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1700536655
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1700536654}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 72.3, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1762396893
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_LocalPosition.x
value: 15.2336445
objectReference: {fileID: 0}
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_LocalPosition.y
value: -22.73637
objectReference: {fileID: 0}
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_LocalPosition.z
value: 20.90508
objectReference: {fileID: 0}
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 2}
m_IsPrefabParent: 0
--- !u!1 &1813663508
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1813663509}
- component: {fileID: 1813663512}
- component: {fileID: 1813663511}
- component: {fileID: 1813663510}
m_Layer: 0
m_Name: Voronoi_Relax:0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1813663509
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1813663508}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 72.3, y: 2, z: 1.75}
m_LocalScale: {x: 5, y: 4, z: 4}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1813663510
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1813663508}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 0
amount: 0
layers: 0
scale: 1
min: 1
max: 1
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1813663509}
meshFilter: {fileID: 1813663512}
meshRenderer: {fileID: 1813663511}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.1073494
size: 7.5498343
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 4}
bound:
m_Center: {x: -23.299995, y: 2, z: 1.75}
m_Extent: {x: 2.5, y: 2, z: 2}
resetState: 0
--- !u!23 &1813663511
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1813663508}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1813663512
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1813663508}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1865106161
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1865106162}
- component: {fileID: 1865106165}
- component: {fileID: 1865106164}
- component: {fileID: 1865106163}
m_Layer: 0
m_Name: Splinters_Count:10
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1865106162
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1865106161}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 98.1, y: 3.61, z: 0}
m_LocalScale: {x: 5, y: 7.1297197, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1865106163
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1865106161}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 1
voronoi:
amount: 30
centerBias: 0
splinters:
axis: 1
amount: 200
strength: 0.85
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 10
seed: 1
relax: 0.5
amount: 5
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.4847122, y: 0.48785722, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1865106162}
meshFilter: {fileID: 1865106165}
meshRenderer: {fileID: 1865106164}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.21437009
size: 8.722551
rescaleFix: 1
originalScale: {x: 5, y: 7.1297197, z: 0.5}
bound:
m_Center: {x: 2.5, y: 3.61, z: 0}
m_Extent: {x: 2.5, y: 3.5648599, z: 0.25}
resetState: 0
--- !u!23 &1865106164
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1865106161}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1865106165
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1865106161}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1907680703
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1907680704}
- component: {fileID: 1907680707}
- component: {fileID: 1907680706}
- component: {fileID: 1907680705}
m_Layer: 0
m_Name: Radial_Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1907680704
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1907680703}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 148.5, y: 2.54, z: 0}
m_LocalScale: {x: 5, y: 5, z: 0.13539475}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1907680705
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1907680703}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 3
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 2
radius: 2
divergence: 0.141
restrictToPlane: 1
rings: 18
focus: 0
focusStr: 50
randomRings: 50
rays: 28
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 0
count: 24
seed: 0
relax: 0.5
amount: 57
layers: 0
scale: 1
min: 1
max: 2
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.0205719, y: 0.019961834, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1907680704}
meshFilter: {fileID: 1907680707}
meshRenderer: {fileID: 1907680706}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.18782608
size: 7.072364
rescaleFix: 1
originalScale: {x: 5, y: 5, z: 0.13539475}
bound:
m_Center: {x: 52.9, y: 2.54, z: 0}
m_Extent: {x: 2.5, y: 2.5, z: 0.067697376}
resetState: 0
--- !u!23 &1907680706
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1907680703}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1907680707
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1907680703}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1908601954
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1908601955}
- component: {fileID: 1908601958}
- component: {fileID: 1908601957}
- component: {fileID: 1908601956}
m_Layer: 0
m_Name: Tets_Count:35
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1908601955
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1908601954}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 173.64, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 2}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1908601956
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1908601954}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 11
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 200
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 10
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 35
seed: 0
relax: 0.6
amount: 0
layers: 0
scale: 1
min: 2
max: 7
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470458, y: 0.487854, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1908601955}
meshFilter: {fileID: 1908601958}
meshRenderer: {fileID: 1908601957}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.17149608
size: 6.708204
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 2}
bound:
m_Center: {x: 78.04, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 1}
resetState: 0
--- !u!23 &1908601957
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1908601954}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1908601958
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1908601954}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1939444863
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1939444864}
- component: {fileID: 1939444867}
- component: {fileID: 1939444866}
- component: {fileID: 1939444865}
m_Layer: 0
m_Name: Voronoi_Layers:1 Min:2_Max:5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1939444864
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1939444863}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 52.199997, y: 2, z: 0}
m_LocalScale: {x: 5, y: 4, z: 0.5}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1939444865
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1939444863}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 400
centerBias: 0
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 1
count: 3
seed: 39
relax: 0.5
amount: 0
layers: 1
scale: 1
min: 2
max: 5
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: -0.48470613, y: 0.48785388, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 1939444864}
meshFilter: {fileID: 1939444867}
meshRenderer: {fileID: 1939444866}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.22662652
size: 6.4226165
rescaleFix: 1
originalScale: {x: 5, y: 4, z: 0.5}
bound:
m_Center: {x: -43.4, y: 2, z: 0}
m_Extent: {x: 2.5, y: 2, z: 0.25}
resetState: 0
--- !u!23 &1939444866
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1939444863}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1939444867
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1939444863}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &2058777725
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 4789674431876064, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2058777726}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 190.09001, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2116671453}
m_RootOrder: 31
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2058777726
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 1742102081341672, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 2058777725}
- component: {fileID: 2058777729}
- component: {fileID: 2058777728}
- component: {fileID: 2058777727}
m_Layer: 0
m_Name: Column_Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &2058777727
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2058777726}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b55d9bb3ec909340848c72a5bfc0ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0
voronoi:
amount: 300
centerBias: 1
splinters:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
slabs:
axis: 1
amount: 30
strength: 0.7
centerBias: 0
radial:
centerAxis: 1
radius: 1
divergence: 1
restrictToPlane: 1
rings: 10
focus: 0
focusStr: 50
randomRings: 50
rays: 10
randomRays: 0
twist: 0
custom:
source: 4
useAs: 12
amount: 100
radius: 1
enable: 1
size: 0.05
transform: []
vector3: []
noPoints: 0
slice:
plane: 1
sliceList: []
tets:
lattice: 0
density: 7
noise: 100
mode: 1
material:
innerMaterial: {fileID: 0}
mappingScale: 0.1
outerMaterial: {fileID: 0}
needNewMat: 0
clusters:
enable: 0
count: 10
seed: 1
relax: 0.5
amount: 0
layers: 0
scale: 1
min: 1
max: 3
advanced:
seed: 1
decompose: 0
removeCollinear: 1
copyComponents: 0
inputPrecap: 1
outputPrecap: 0
removeDoubleFaces: 1
excludeInnerFragments: 0
elementSizeThreshold: 5
showCenter: 0
centerPosition: {x: 0.09881592, y: 4.0477533, z: 0}
centerDirection: {x: 0, y: 0, z: 0, w: 1}
transForm: {fileID: 2058777725}
meshFilter: {fileID: 2058777729}
meshRenderer: {fileID: 2058777728}
skinnedMeshRend: {fileID: 0}
meshes: []
pivots: []
rootChildList: []
fragmentsAll: []
fragmentsLast: []
origSubMeshIdsRF: []
shatterMode: 1
colorPreview: 0
scalePreview: 1
previewScale: 0.3196063
size: 7.9992795
rescaleFix: 1
originalScale: {x: 1, y: 1, z: 1}
bound:
m_Center: {x: 94.49001, y: 3.7068398, z: -0.0000011622906}
m_Extent: {x: 0.99083453, y: 3.7461464, z: 0.99083424}
resetState: 0
--- !u!23 &2058777728
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 23302332038547678, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2058777726}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 1c83bd41b0e6d5e42b90263a2ec96293, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &2058777729
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 33122025036178304, guid: c0cb72a37d202fd4a8c90d16dfd52432,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2058777726}
m_Mesh: {fileID: 4300002, guid: ce3a603180ab1e848be4637e8ddfe198, type: 3}
--- !u!1 &2116671452
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 2116671453}
m_Layer: 0
m_Name: Clusters
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2116671453
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2116671452}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -95.6, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 399585497}
- {fileID: 367357839}
- {fileID: 1479334425}
- {fileID: 1464246285}
- {fileID: 1374640623}
- {fileID: 1617574848}
- {fileID: 153658828}
- {fileID: 1314131389}
- {fileID: 1939444864}
- {fileID: 1336813173}
- {fileID: 304783912}
- {fileID: 1813663509}
- {fileID: 1347800031}
- {fileID: 1700536655}
- {fileID: 1582368734}
- {fileID: 1289618862}
- {fileID: 1865106162}
- {fileID: 1609341779}
- {fileID: 1173028606}
- {fileID: 511161382}
- {fileID: 1461517692}
- {fileID: 22247924}
- {fileID: 226154378}
- {fileID: 699142605}
- {fileID: 1907680704}
- {fileID: 397632208}
- {fileID: 1102887362}
- {fileID: 1649885952}
- {fileID: 1908601955}
- {fileID: 919343796}
- {fileID: 284587996}
- {fileID: 2058777725}
- {fileID: 540435996}
- {fileID: 1648664994}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}