.. |
Override
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[ASSETS] Update all assets (Dialog, SPUM, SW2)
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2024-01-04 13:53:13 +09:00 |
ActorSubtitleColor.cs
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Closed #33 Inship Basic Environment and #36 Start Ai
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2023-10-12 10:09:31 +09:00 |
ActorSubtitleColor.cs.meta
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[ASSETS] Update all assets (Dialog, SPUM, SW2)
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2024-01-04 13:53:13 +09:00 |
BarkGroupManager.cs
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Closed #33 Inship Basic Environment and #36 Start Ai
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2023-10-12 10:09:31 +09:00 |
BarkGroupManager.cs.meta
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[ASSETS] Update all assets (Dialog, SPUM, SW2)
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2024-01-04 13:53:13 +09:00 |
BarkGroupMember.cs
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Closed #33 Inship Basic Environment and #36 Start Ai
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2023-10-12 10:09:31 +09:00 |
BarkGroupMember.cs.meta
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[ASSETS] Update all assets (Dialog, SPUM, SW2)
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2024-01-04 13:53:13 +09:00 |
DefaultCameraAngle.cs
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Closed #33 Inship Basic Environment and #36 Start Ai
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2023-10-12 10:09:31 +09:00 |
DefaultCameraAngle.cs.meta
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[ASSETS] Update all assets (Dialog, SPUM, SW2)
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2024-01-04 13:53:13 +09:00 |
DialogueActor.cs
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Closed #33 Inship Basic Environment and #36 Start Ai
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2023-10-12 10:09:31 +09:00 |
DialogueActor.cs.meta
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[ASSETS] Update all assets (Dialog, SPUM, SW2)
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2024-01-04 13:53:13 +09:00 |
Override.meta
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Closed #33 Inship Basic Environment and #36 Start Ai
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2023-10-12 10:09:31 +09:00 |
OverrideActorName.cs
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Closed #33 Inship Basic Environment and #36 Start Ai
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2023-10-12 10:09:31 +09:00 |
OverrideActorName.cs.meta
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[ASSETS] Update all assets (Dialog, SPUM, SW2)
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2024-01-04 13:53:13 +09:00 |