OldBlueWater/BlueWater/Assets/Doozy/Runtime/UIManager/Events/VisibilityStateEvent.cs
2023-08-02 15:08:03 +09:00

16 lines
518 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System;
using UnityEngine.Events;
namespace Doozy.Runtime.UIManager.Events
{
/// <summary> UnityEvent with a VisibilityState parameter </summary>
[Serializable]
public class VisibilityStateEvent : UnityEvent<VisibilityState>
{
}
}