OldBlueWater/BlueWater/Assets/Doozy/Runtime/Reactor/Ids/ProgressorId.cs
2023-08-02 15:08:03 +09:00

17 lines
571 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System;
using Doozy.Runtime.Common;
namespace Doozy.Runtime.Reactor
{
[Serializable]
public partial class ProgressorId : CategoryNameId
{
public ProgressorId() {}
public ProgressorId(string category, string name, bool custom = false) : base(category, name, custom) {}
}
}