42 lines
1.9 KiB
C#
42 lines
1.9 KiB
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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using Doozy.Editor.Common.Extensions;
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using Doozy.Editor.EditorUI.Components;
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using Doozy.Editor.EditorUI.Utils;
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using Doozy.Runtime.Mody.Actions;
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using Doozy.Runtime.UIElements.Extensions;
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEngine.UIElements;
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namespace Doozy.Editor.Mody.Drawers.ModyActions
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{
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[CustomPropertyDrawer(typeof(SimpleModyAction), true)]
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public class SimpleModyActionDrawer : BaseModyActionDrawer
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{
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public override VisualElement CreatePropertyGUI(SerializedProperty property)
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{
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var modyAction = property.GetTargetObjectOfProperty() as SimpleModyAction;
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VisualElement drawer = DesignUtils.GetEditorRoot().SetStyleOverflow(Overflow.Hidden);
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FluidComponentHeader header = NewActionHeader(modyAction);
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FluidAnimatedContainer animatedContainer = new FluidAnimatedContainer(true).Hide(false);
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FluidToggleIconButton expandCollapseButton = NewExpandCollapseActionButton(header, animatedContainer);
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ConnectHeaderToExpandCollapseButton(header, expandCollapseButton);
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FluidToggleSwitch disableSwitch = NewDisableActionSwitch(property);
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animatedContainer.OnShowCallback += () =>
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{
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animatedContainer.fluidContainer.SetStylePadding(animatedContainerFluidContainerPadding);
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animatedContainer.AddContent(AnimatedContainerContent(property));
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animatedContainer.Bind(property.serializedObject);
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};
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return drawer
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.AddChild(GetDrawerHeader(expandCollapseButton, header, disableSwitch))
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.AddChild(animatedContainer);
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}
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}
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} |