OldBlueWater/BlueWater/Assets/Blobcreate/Projectile Toolkit/Demos/Other Assets/Materials
2024-01-03 15:34:33 +09:00
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Black.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Black.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
CircleParticle.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
CircleParticle.mat.meta #21 Ready for canon shot and destroy object 2023-08-22 14:31:24 +09:00
Grey.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Grey.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
Metal.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Metal.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
SeaGreen_Grid.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
SeaGreen_Grid.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
SeaGreen.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
SeaGreen.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
Skybox.mat #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
Skybox.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
SquareParticle.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
SquareParticle.mat.meta #21 Ready for canon shot and destroy object 2023-08-22 14:31:24 +09:00
SSS_Crimson.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
SSS_Crimson.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
SSS_DodgerBlue.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
SSS_DodgerBlue.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
White.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
White.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00
Yellow.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Yellow.mat.meta #10 Add Projectile Asset 2023-08-10 17:23:04 +09:00