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Black.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
Black.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
CircleParticle.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
CircleParticle.mat.meta
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#21 Ready for canon shot and destroy object
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2023-08-22 14:31:24 +09:00 |
Grey.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
Grey.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
Metal.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
Metal.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
SeaGreen_Grid.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
SeaGreen_Grid.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
SeaGreen.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
SeaGreen.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
Skybox.mat
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
Skybox.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
SquareParticle.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
SquareParticle.mat.meta
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#21 Ready for canon shot and destroy object
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2023-08-22 14:31:24 +09:00 |
SSS_Crimson.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
SSS_Crimson.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
SSS_DodgerBlue.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
SSS_DodgerBlue.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
White.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
White.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |
Yellow.mat
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[UNITY] unity version update 23.2.3f1
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2024-01-03 15:34:33 +09:00 |
Yellow.mat.meta
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#10 Add Projectile Asset
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2023-08-10 17:23:04 +09:00 |