OldBlueWater/BlueWater/Assets/02.Scripts/Utility/GlobalValue.cs
2023-09-11 14:15:18 +09:00

37 lines
1.1 KiB
C#

// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
public class GlobalValue
{
public const int CARD_DATA_CAPACITY = 50;
public const int AI_VIEW_DATA_CAPACITY = 50;
public const int AI_STAT_DATA_CAPACITY = 50;
public const int UNIT_DATA_CAPACITY = 50;
public const int ISLAND_DATA_CAPACITY = 50;
public const int ONE_UNIT_CAPACITY = 16;
public const int AI_ANIMATOR_CAPACITY = 10;
public const int MAX_CANON_COUNT = 5;
/// <summary> Radar 바늘이 레이더에 겹치는 허용 범위 </summary>
public const float RADAR_OVERLAP_TOLERANCE = 5f;
public const float RADAR_RANGE = 100f;
public const string ENEMY_LAYER = "Enemy";
public enum UnitType
{
NONE = -1,
ARCHER_E,
SPEAR_KNIGHT_E,
SPEARMAN_E,
SWORD_KNIGHT_E,
SWORDMAN_E,
ARCHER_P,
AXEMAN_P,
SPEARMAN_P,
SWORD_KNIGHT_P,
SWORDMAN_P
}
}
}