// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using UnityEngine; namespace Doozy.Runtime.Common.Extensions { public static class GameObjectExtensions { public static T GetOrAddComponent(this GameObject target) where T : MonoBehaviour { T component = target.GetComponent(); if (component == null) target.AddComponent(); return component; } public static bool HasComponent(this GameObject target) where T : MonoBehaviour => target.GetComponent() != null; } }