%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 11 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: serializedVersion: 10 m_Resolution: 2 m_BakeResolution: 10 m_AtlasSize: 512 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 256 m_PVRBounces: 2 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVRFilteringMode: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ShowResolutionOverlay: 1 m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 1 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &394762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 394763} m_Layer: 0 m_Name: Action Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &394763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 394762} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -12.94, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1000617663} - {fileID: 1810112974} - {fileID: 2104635622} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &162013203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162013204} - component: {fileID: 162013207} - component: {fileID: 162013206} - component: {fileID: 162013205} m_Layer: 0 m_Name: CubeTarget m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &162013204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162013203} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 9.33, y: 4.2345624, z: -19.23} m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699} m_Children: [] m_Father: {fileID: 289289057} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &162013205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162013203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 8 material: {fileID: 0} massBy: 0 mass: 1 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 10 tag: depth: 2 time: 0.2 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 0 depthFade: 0.5 contactBias: 0 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 0 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 7 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 1 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &162013206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162013203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &162013207 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162013203} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &282573556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282573557} - component: {fileID: 282573560} - component: {fileID: 282573559} - component: {fileID: 282573558} m_Layer: 0 m_Name: Blade_OnEnter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282573557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282573556} m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816} m_LocalPosition: {x: 3.23, y: 8.02, z: 0} m_LocalScale: {x: 1, y: 8.645512, z: 1} m_Children: [] m_Father: {fileID: 290485160} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90} --- !u!114 &282573558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282573556} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 0 sliceType: 0 force: 0 affectInactive: 0 damage: 0.01 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &282573559 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282573556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &282573560 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282573556} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &289289056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 289289057} m_Layer: 0 m_Name: Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &289289057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 289289056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 18.28, y: 0.2354374, z: 16.335735} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 350847859} - {fileID: 1168296760} - {fileID: 162013204} - {fileID: 1366182644} - {fileID: 1142022456} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &290485159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 290485160} m_Layer: 0 m_Name: Trigger Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &290485160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 290485159} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2114086889} - {fileID: 282573557} - {fileID: 1105136209} - {fileID: 778328675} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &350847858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350847859} - component: {fileID: 350847862} - component: {fileID: 350847861} - component: {fileID: 350847860} m_Layer: 0 m_Name: Blade_Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &350847859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350847858} m_LocalRotation: {x: 0.6171543, y: 0.20914613, z: 0.13105461, w: 0.74713004} m_LocalPosition: {x: 1.2199993, y: 8.15, z: -16.335735} m_LocalScale: {x: 1, y: 8.645525, z: 1} m_Children: [] m_Father: {fileID: 289289057} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 119.84599, y: -107.634, z: -114.186005} --- !u!114 &350847860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350847858} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 1 sliceType: 0 force: 0 affectInactive: 0 damage: 0 skin: 0 cooldown: 0 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &350847861 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350847858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &350847862 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 350847858} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &657030909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 657030910} - component: {fileID: 657030913} - component: {fileID: 657030912} - component: {fileID: 657030911} m_Layer: 0 m_Name: Blade_Slice m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &657030910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657030909} m_LocalRotation: {x: 0.56830305, y: -0.10499081, z: -0.07340955, w: 0.81278515} m_LocalPosition: {x: 1.85, y: 5.94, z: 0} m_LocalScale: {x: 1, y: 8.645504, z: 1} m_Children: [] m_Father: {fileID: 1131296165} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 65.285, y: -37.428, z: -34.809002} --- !u!114 &657030911 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657030909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 1 sliceType: 0 force: 0 affectInactive: 0 damage: 0.01 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &657030912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657030909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &657030913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657030909} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &778328674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778328675} - component: {fileID: 778328678} - component: {fileID: 778328677} - component: {fileID: 778328676} m_Layer: 0 m_Name: Blade_OnEnterExit m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &778328675 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778328674} m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816} m_LocalPosition: {x: 3.1399999, y: 2.73, z: 0} m_LocalScale: {x: 1, y: 8.645521, z: 1} m_Children: [] m_Father: {fileID: 290485160} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90} --- !u!114 &778328676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778328674} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 2 sliceType: 0 force: 0 affectInactive: 0 damage: 0 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &778328677 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778328674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &778328678 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778328674} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &916619764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 916619765} - component: {fileID: 916619768} - component: {fileID: 916619767} - component: {fileID: 916619766} m_Layer: 0 m_Name: Blade_Slice m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &916619765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916619764} m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816} m_LocalPosition: {x: 2.55, y: 7.33, z: 0} m_LocalScale: {x: 1, y: 8.645504, z: 1} m_Children: [] m_Father: {fileID: 1934503765} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90} --- !u!114 &916619766 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916619764} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 1 sliceType: 0 force: 4.6 affectInactive: 0 damage: 0.01 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &916619767 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916619764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &916619768 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916619764} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1000617662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1000617663} - component: {fileID: 1000617666} - component: {fileID: 1000617665} - component: {fileID: 1000617664} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1000617663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000617662} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4.47, z: 0} m_LocalScale: {x: 1.5699, y: 8.883457, z: 1.5699} m_Children: [] m_Father: {fileID: 394763} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1000617664 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000617662} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 8 material: {fileID: 0} massBy: 0 mass: 1 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 1 tag: depth: 1 time: 0.2 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 0 depthFade: 0.5 contactBias: 0 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 0 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 7 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 1 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1000617665 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000617662} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1000617666 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000617662} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1053135452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053135453} - component: {fileID: 1053135456} - component: {fileID: 1053135455} - component: {fileID: 1053135454} m_Layer: 0 m_Name: Blade_Slice m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053135453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053135452} m_LocalRotation: {x: 0.69946, y: 0.10370957, z: 0.103709556, w: 0.69946} m_LocalPosition: {x: 1.2299957, y: 0.9131603, z: 0.32000107} m_LocalScale: {x: 1, y: 8.645504, z: 1} m_Children: [] m_Father: {fileID: 1114951514} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 106.868, y: -90, z: -90} --- !u!114 &1053135454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053135452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 1 sliceType: 0 force: 4.6 affectInactive: 0 damage: 0.01 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: - {fileID: 1327702280943316} rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &1053135455 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053135452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1053135456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053135452} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1105136208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1105136209} - component: {fileID: 1105136212} - component: {fileID: 1105136211} - component: {fileID: 1105136210} m_Layer: 0 m_Name: Blade_OnExit m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1105136209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105136208} m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816} m_LocalPosition: {x: 3.1399999, y: 5.59, z: 0} m_LocalScale: {x: 1, y: 8.645521, z: 1} m_Children: [] m_Father: {fileID: 290485160} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90} --- !u!114 &1105136210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105136208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 1 sliceType: 0 force: 0 affectInactive: 0 damage: 0.01 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &1105136211 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105136208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1105136212 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105136208} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1114951513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114951514} m_Layer: 0 m_Name: Connected Cluster manual slice m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1114951514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114951513} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 77.98, y: 3.84684, z: -0.32000107} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4862059924894536} - {fileID: 1053135453} m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1131296164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1131296165} m_Layer: 0 m_Name: Unyielding m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1131296165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1131296164} m_LocalRotation: {x: -0, y: -0, z: 0.70710635, w: 0.70710725} m_LocalPosition: {x: 50.47, y: 8.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1474525571} - {fileID: 1829716969} - {fileID: 657030910} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90.00001} --- !u!1 &1142022455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142022456} - component: {fileID: 1142022459} - component: {fileID: 1142022458} - component: {fileID: 1142022457} m_Layer: 0 m_Name: CubeTarget (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1142022456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142022455} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.663303, y: 4.2345624, z: -19.54} m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699} m_Children: [] m_Father: {fileID: 289289057} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1142022457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142022455} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 8 material: {fileID: 0} massBy: 0 mass: 1 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 10 tag: depth: 2 time: 0.2 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 0 depthFade: 0.5 contactBias: 0 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 0 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 7 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 1 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1142022458 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142022455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1142022459 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142022455} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1168296759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168296760} - component: {fileID: 1168296763} - component: {fileID: 1168296762} - component: {fileID: 1168296761} m_Layer: 0 m_Name: Blade_Targets m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1168296760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168296759} m_LocalRotation: {x: 0.65153855, y: 0.15381883, z: 0.0943948, w: 0.7368358} m_LocalPosition: {x: 14.213303, y: 5.75, z: -16.335735} m_LocalScale: {x: 1, y: 8.645525, z: 1} m_Children: [] m_Father: {fileID: 289289057} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 111.39099, y: -106.51401, z: -111.416} --- !u!114 &1168296761 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168296759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 2 sliceType: 0 force: 0 affectInactive: 0 damage: 0 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: - {fileID: 162013203} - {fileID: 1366182643} rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &1168296762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168296759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1168296763 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168296759} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1366182643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366182644} - component: {fileID: 1366182647} - component: {fileID: 1366182646} - component: {fileID: 1366182645} m_Layer: 0 m_Name: CubeTarget (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1366182644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366182643} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 9.33, y: 4.2345624, z: -15.714264} m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699} m_Children: [] m_Father: {fileID: 289289057} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1366182645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366182643} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 8 material: {fileID: 0} massBy: 0 mass: 1 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 10 tag: depth: 2 time: 0.2 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 0 depthFade: 0.5 contactBias: 0 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 0 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 7 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 1 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1366182646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366182643} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1366182647 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366182643} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1445489124 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 1014529264720340, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1026965256934996, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1260722613888276, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1359285263087640, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 1736276488727964, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.x value: 16.36 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.y value: -22.73637 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.z value: 20.90508 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.z value: -43.55 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.y value: 35.18 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.x value: 0.099795856 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.w value: 0.995008 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 11.455001 objectReference: {fileID: 0} - target: {fileID: 4579783213449530, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.z value: -40.18 objectReference: {fileID: 0} - target: {fileID: 23019430021055472, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: 18c5c2169b9f5bd439ca94baa6e8e7ec, type: 2} - target: {fileID: 23019430021055472, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} - target: {fileID: 23175145013668534, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} - target: {fileID: 23356781537303400, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} - target: {fileID: 23491358465669760, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} - target: {fileID: 23778282053837818, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} - target: {fileID: 108437905071086688, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Intensity value: 0.43 objectReference: {fileID: 0} - target: {fileID: 108900794246007694, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Intensity value: 0.11 objectReference: {fileID: 0} - target: {fileID: 114689447726362688, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: simulationType value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} --- !u!1 &1474525570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1474525571} - component: {fileID: 1474525574} - component: {fileID: 1474525573} - component: {fileID: 1474525572} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1474525571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474525570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -3.13, y: 0, z: 0} m_LocalScale: {x: 10.268, y: 1, z: 3.9251} m_Children: [] m_Father: {fileID: 1131296165} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1474525572 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474525570} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &1474525573 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474525570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1474525574 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1474525570} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1806184063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1806184064} - component: {fileID: 1806184068} - component: {fileID: 1806184067} - component: {fileID: 1806184066} - component: {fileID: 1806184065} - component: {fileID: 1806184069} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1806184064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806184063} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4.47, z: 0} m_LocalScale: {x: 1.5699, y: 8.883457, z: 1.5699} m_Children: [] m_Father: {fileID: 1934503765} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1806184065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806184063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 33750d88507d69040b28ccc857c648d5, type: 3} m_Name: m_EditorClassIdentifier: onDemolition: 1 onActivation: 0 onImpact: 0 debrisReference: {fileID: 100000, guid: 4228642c7a159304b85026a0dad44269, type: 3} debrisMaterial: {fileID: 0} emissionMaterial: {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} emission: burstType: 2 burstAmount: 20 distanceRate: 1 duration: 4 lifeMin: 2 lifeMax: 13 sizeMin: 1.55 sizeMax: 4.07 dynamic: speedMin: 3.08 speedMax: 7.92 velocityMin: 1.39 velocityMax: 2.49 gravityMin: 0.8 gravityMax: 1.1 rotationSpeed: 0.5 noise: enabled: 0 quality: 2 strengthMin: 0.3 strengthMax: 0.6 frequency: 0.3 scrollSpeed: 0.7 damping: 1 collision: collidesWith: serializedVersion: 2 m_Bits: 0 quality: 0 radiusScale: 0.1 dampenType: 0 dampenMin: 0.1 dampenMax: 0.4 bounceType: 0 bounceMin: 0.2 bounceMax: 0.4 propertiesSet: 0 limitations: minParticles: 3 maxParticles: 20 percentage: 100 sizeThreshold: 0.5 demolitionDepth: 2 rendering: castShadows: 1 receiveShadows: 1 lightProbes: 0 rigid: {fileID: 0} pSystem: {fileID: 0} hostTm: {fileID: 0} initialized: 0 debrisMeshList: [] refScale: {x: 1, y: 1, z: 1} children: [] amountFinal: 0 oldChild: 0 --- !u!114 &1806184066 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806184063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 8 material: {fileID: 0} massBy: 0 mass: 1 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 1 tag: depth: 1 time: 0.2 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 0 depthFade: 0.5 contactBias: 0 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 0 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 7 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 1 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1806184067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806184063} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1806184068 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806184063} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &1806184069 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806184063} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df62ddceed6065b4191ef1fce6400822, type: 3} m_Name: m_EditorClassIdentifier: baseVolume: 1 sizeVolume: 0.2 initialization: enable: 0 multiplier: 1 clip: {fileID: 0} clips: [] outputGroup: {fileID: 0} activation: enable: 0 multiplier: 1 clip: {fileID: 0} clips: [] outputGroup: {fileID: 0} demolition: enable: 1 multiplier: 1 clip: {fileID: 8300000, guid: 74754b7024fe6134b9f20f7d2f56361d, type: 3} clips: [] outputGroup: {fileID: 0} minimumSize: 0 cameraDistance: 0 rigid: {fileID: 0} rigidRoot: {fileID: 0} --- !u!1 &1810112969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810112974} - component: {fileID: 1810112973} - component: {fileID: 1810112972} - component: {fileID: 1810112970} m_Layer: 0 m_Name: Blade_Slice m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1810112970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810112969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 0 onTrigger: 1 sliceType: 0 force: 0 affectInactive: 0 damage: 0.01 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &1810112972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810112969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1810112973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810112969} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1810112974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810112969} m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816} m_LocalPosition: {x: 3.23, y: 4.63, z: 0} m_LocalScale: {x: 1, y: 8.645504, z: 1} m_Children: [] m_Father: {fileID: 394763} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90} --- !u!1 &1829716968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1829716969} - component: {fileID: 1829716973} - component: {fileID: 1829716972} - component: {fileID: 1829716971} - component: {fileID: 1829716970} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1829716969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829716968} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 5, z: 0} m_LocalScale: {x: 1.5699, y: 8.883457, z: 1.5699} m_Children: [] m_Father: {fileID: 1131296165} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1829716970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829716968} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2dae403a59cd85344ab1c214fcc3ccef, type: 3} m_Name: m_EditorClassIdentifier: unyielding: 1 activatable: 0 simulationType: 1 centerPosition: {x: -0.008998901, y: -0.36157912, z: 0} size: {x: 2.51853, y: 0.21328016, z: 3.1495245} rigidHost: {fileID: 0} rigidList: [] shardList: [] showGizmo: 1 showCenter: 0 --- !u!114 &1829716971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829716968} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 3 objectType: 0 demolitionType: 1 physics: materialType: 8 material: {fileID: 0} massBy: 0 mass: 1 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 0 solidity: 1 tag: depth: 0 time: 0.2 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 0 depthFade: 0.5 contactBias: 0 seed: 1 useShatter: 0 clusterize: 0 simType: 0 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 0 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 7 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 1 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1829716972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829716968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1829716973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829716968} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1934503764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934503765} m_Layer: 0 m_Name: Debris m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934503765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934503764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 63.27, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1806184064} - {fileID: 916619765} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2104635621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104635622} - component: {fileID: 2104635625} - component: {fileID: 2104635624} - component: {fileID: 2104635623} m_Layer: 0 m_Name: Blade_Demolish m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2104635622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104635621} m_LocalRotation: {x: 0.65328157, y: 0.2705979, z: 0.2705979, w: 0.6532816} m_LocalPosition: {x: 3.1399999, y: 7.81, z: 0} m_LocalScale: {x: 1, y: 8.645514, z: 1} m_Children: [] m_Father: {fileID: 394763} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 135, y: -90, z: -90} --- !u!114 &2104635623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104635621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4e0237b6754cb64cb199d30b56023c5, type: 3} m_Name: m_EditorClassIdentifier: actionType: 1 onTrigger: 1 sliceType: 0 force: 0 affectInactive: 0 damage: 0.01 skin: 0 cooldown: 2 mask: -1 tagFilter: Untagged targets: [] rigid: {fileID: 0} transForm: {fileID: 0} enterPlane: [] exitPlane: [] colLider: {fileID: 0} coolDownState: 0 --- !u!23 &2104635624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104635621} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4ece9c91fc0a6e440ba0a9d4ff2e2c65, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2104635625 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104635621} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2114086888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114086889} - component: {fileID: 2114086892} - component: {fileID: 2114086891} - component: {fileID: 2114086890} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2114086889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114086888} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.47, z: 0} m_LocalScale: {x: 2.5254982, y: 8.883457, z: 1.5699} m_Children: [] m_Father: {fileID: 290485160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2114086890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114086888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 6 material: {fileID: 0} massBy: 0 mass: 1 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 10 tag: depth: 1 time: 0.2 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 0 depthFade: 0.5 contactBias: 0 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 0 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 7 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 1 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &2114086891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114086888} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2114086892 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114086888} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1012477045192448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4078480683997086} - component: {fileID: 33612586976406492} - component: {fileID: 23188569532678906} m_Layer: 0 m_Name: column_sh_56 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1014316197491188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4602805230209896} - component: {fileID: 33170248136695896} - component: {fileID: 23144777729806000} m_Layer: 0 m_Name: column_sh_66 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1019876345260030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4400950397031808} - component: {fileID: 33727869421953744} - component: {fileID: 23111202114794992} m_Layer: 0 m_Name: column_sh_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1022276752684148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4321858721275356} - component: {fileID: 33232580211648178} - component: {fileID: 23262816166801438} m_Layer: 0 m_Name: column_sh_85 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1034646354379392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4381372597378294} - component: {fileID: 33721308524780518} - component: {fileID: 23615028002269056} m_Layer: 0 m_Name: column_sh_58 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1057010803658214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4046097876128018} - component: {fileID: 33905531429415330} - component: {fileID: 23524725244731952} m_Layer: 0 m_Name: column_sh_82 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1071607701819886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4133253013145064} - component: {fileID: 33123797417989592} - component: {fileID: 23820203768715842} m_Layer: 0 m_Name: column_sh_37 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1074386459535232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4502335223664358} - component: {fileID: 33439056549200646} - component: {fileID: 23930455560994696} m_Layer: 0 m_Name: column_sh_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1080512296437784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4873038501464558} - component: {fileID: 33198398325830580} - component: {fileID: 23525927711780054} m_Layer: 0 m_Name: column_sh_29 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1084945685031926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4106334691649208} - component: {fileID: 33208099871650034} - component: {fileID: 23728049283612014} m_Layer: 0 m_Name: column_sh_28 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1087501393999524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4700720036370728} - component: {fileID: 33707260959106858} - component: {fileID: 23381006590888338} m_Layer: 0 m_Name: column_sh_88 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1106192237847178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4438254201408800} - component: {fileID: 33956611858013864} - component: {fileID: 23348533576261398} m_Layer: 0 m_Name: column_sh_36 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1116433899838696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4463295725556734} - component: {fileID: 33407968564522842} - component: {fileID: 23478191529237718} m_Layer: 0 m_Name: column_sh_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1139558216762432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4882183702230104} - component: {fileID: 33730607622277510} - component: {fileID: 23229800401045972} m_Layer: 0 m_Name: column_sh_35 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1144902196796438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4241780730829392} - component: {fileID: 33883732445995390} - component: {fileID: 23392127148089080} m_Layer: 0 m_Name: column_sh_49 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1148369813596286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4477629740309346} - component: {fileID: 33933991931874650} - component: {fileID: 23254580406492666} m_Layer: 0 m_Name: column_sh_51 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1150131183798024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4693698381397502} - component: {fileID: 33767902016339664} - component: {fileID: 23519343908251278} m_Layer: 0 m_Name: column_sh_76 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1152360375730666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4313243610237160} - component: {fileID: 33456771825662144} - component: {fileID: 23953085276414958} m_Layer: 0 m_Name: column_sh_53 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1160153353709582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4950545001512352} - component: {fileID: 33408042884526306} - component: {fileID: 23969226176216674} m_Layer: 0 m_Name: column_sh_25 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1169709333710600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4547892958163230} - component: {fileID: 33898277775671178} - component: {fileID: 23705651311923508} m_Layer: 0 m_Name: column_sh_7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1189615262261172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4039120361049580} - component: {fileID: 33794497426547678} - component: {fileID: 23744672728026392} m_Layer: 0 m_Name: column_sh_83 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1196901426005116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4276930013425938} - component: {fileID: 33367748272154482} - component: {fileID: 23853999063522900} m_Layer: 0 m_Name: column_sh_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1197789477751452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4012435178184346} - component: {fileID: 33336654940345504} - component: {fileID: 23355300933573944} m_Layer: 0 m_Name: column_sh_50 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1227101441169240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4431288366104482} - component: {fileID: 33174054784717464} - component: {fileID: 23047250768724110} m_Layer: 0 m_Name: column_sh_91 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1240219456332686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4929304726978204} - component: {fileID: 33532450190830162} - component: {fileID: 23654007094386162} m_Layer: 0 m_Name: column_sh_40 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1244886609728380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4237269662046598} - component: {fileID: 33944250858640726} - component: {fileID: 23813364473420374} m_Layer: 0 m_Name: column_sh_39 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1247106299086826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4254251971900934} - component: {fileID: 33353654368580100} - component: {fileID: 23336601505292508} m_Layer: 0 m_Name: column_sh_6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1268278680838648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4249693098518290} - component: {fileID: 33587199150348404} - component: {fileID: 23683945031235504} m_Layer: 0 m_Name: column_sh_41 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1279969922423624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4845156075596914} - component: {fileID: 33706541170310772} - component: {fileID: 23074594839185208} m_Layer: 0 m_Name: column_sh_42 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1285755167429520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4366360250267250} - component: {fileID: 33587670409167296} - component: {fileID: 23329079100732144} m_Layer: 0 m_Name: column_sh_45 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1301313082674100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4165039670314838} - component: {fileID: 33104796576039772} - component: {fileID: 23159147030912328} m_Layer: 0 m_Name: column_sh_23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1310207709743982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4817911937891180} - component: {fileID: 33477412193226736} - component: {fileID: 23457267430901462} m_Layer: 0 m_Name: column_sh_87 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1311481491572698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4554177131653550} - component: {fileID: 33345580682175320} - component: {fileID: 23591517637409022} m_Layer: 0 m_Name: column_sh_68 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1323483680532832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4587106056819702} - component: {fileID: 33372307906240556} - component: {fileID: 23686231290528728} m_Layer: 0 m_Name: column_sh_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1327702280943316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4862059924894536} - component: {fileID: 114498411069106394} - component: {fileID: 1327702280943317} m_Layer: 0 m_Name: Column_cls_conn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1327702280943317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327702280943316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 33750d88507d69040b28ccc857c648d5, type: 3} m_Name: m_EditorClassIdentifier: onDemolition: 1 onActivation: 0 onImpact: 0 debrisReference: {fileID: 100000, guid: 4228642c7a159304b85026a0dad44269, type: 3} debrisMaterial: {fileID: 0} emissionMaterial: {fileID: 0} emission: burstType: 2 burstAmount: 20 distanceRate: 1 duration: 4 lifeMin: 2 lifeMax: 13 sizeMin: 0.27 sizeMax: 2.54 dynamic: speedMin: 1.59 speedMax: 2.96 velocityMin: 0.54 velocityMax: 1.2 gravityMin: 0.8 gravityMax: 1.1 rotationSpeed: 0.5 noise: enabled: 0 quality: 2 strengthMin: 0.3 strengthMax: 0.6 frequency: 0.3 scrollSpeed: 0.7 damping: 1 collision: collidesWith: serializedVersion: 2 m_Bits: 0 quality: 0 radiusScale: 0.1 dampenType: 0 dampenMin: 0.1 dampenMax: 0.4 bounceType: 0 bounceMin: 0.2 bounceMax: 0.4 propertiesSet: 0 limitations: minParticles: 3 maxParticles: 20 percentage: 100 sizeThreshold: 0.5 demolitionDepth: 2 rendering: castShadows: 1 receiveShadows: 1 lightProbes: 0 rigid: {fileID: 0} pSystem: {fileID: 0} hostTm: {fileID: 0} initialized: 0 debrisMeshList: [] refScale: {x: 1, y: 1, z: 1} children: [] amountFinal: 0 oldChild: 0 --- !u!1 &1346049748161704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4303016035356464} - component: {fileID: 33483072874985830} - component: {fileID: 23864980901201178} m_Layer: 0 m_Name: column_sh_79 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1356579154133544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4192942339290172} - component: {fileID: 33271537111145734} - component: {fileID: 23610056186030064} m_Layer: 0 m_Name: column_sh_80 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1363262477401926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4793856122901760} - component: {fileID: 33624230682458918} - component: {fileID: 23651708109122102} m_Layer: 0 m_Name: column_sh_62 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1365361284426116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4505286385301374} - component: {fileID: 33772778010397590} - component: {fileID: 23407272898916106} m_Layer: 0 m_Name: column_sh_60 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1376353142681948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4911656175253492} - component: {fileID: 33591561279485720} - component: {fileID: 23645149580249194} m_Layer: 0 m_Name: column_sh_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1377351471309738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4211156064645248} - component: {fileID: 33915075291775690} - component: {fileID: 23788530408280516} m_Layer: 0 m_Name: column_sh_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1380248318219960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4384828991562544} - component: {fileID: 33598359429161494} - component: {fileID: 23130407056671814} m_Layer: 0 m_Name: column_sh_46 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1392960839685580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4679468298137804} - component: {fileID: 33161602245055628} - component: {fileID: 23448036030734264} m_Layer: 0 m_Name: column_sh_57 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1410422414460374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4169186356921038} - component: {fileID: 33770566994438628} - component: {fileID: 23303922150617658} m_Layer: 0 m_Name: column_sh_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1417294191113918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4466822187504126} - component: {fileID: 33602388489474440} - component: {fileID: 23877065329385490} m_Layer: 0 m_Name: column_sh_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1434598874603108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4332626283227496} - component: {fileID: 33075527923832592} - component: {fileID: 23451250009871638} m_Layer: 0 m_Name: column_sh_90 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1481113986837958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4788571636614404} - component: {fileID: 33536025439391810} - component: {fileID: 23424422764424512} m_Layer: 0 m_Name: column_sh_52 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1491833625775554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4886651100472492} - component: {fileID: 33087819559491766} - component: {fileID: 23605719640795264} m_Layer: 0 m_Name: column_sh_54 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1502303973424344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4177836055239824} - component: {fileID: 33216837154718684} - component: {fileID: 23508623202016946} m_Layer: 0 m_Name: column_sh_78 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1520784694723442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4743729818864052} - component: {fileID: 33778825932944266} - component: {fileID: 23059708178165736} m_Layer: 0 m_Name: column_sh_55 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1532344408425114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4200817952453422} - component: {fileID: 33849156550584752} - component: {fileID: 23168380378137182} m_Layer: 0 m_Name: column_sh_73 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1546412083354466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4802234877867774} - component: {fileID: 33247393103428884} - component: {fileID: 23772776813724908} m_Layer: 0 m_Name: column_sh_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1547443274229144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4851878941007456} - component: {fileID: 33032088322227594} - component: {fileID: 23427706555425934} m_Layer: 0 m_Name: column_sh_5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1550691702747660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4361800813362338} - component: {fileID: 33013597792462868} - component: {fileID: 23057306712985350} m_Layer: 0 m_Name: column_sh_69 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1555747049325720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4138783680147988} - component: {fileID: 33217059833635276} - component: {fileID: 23048654179704158} m_Layer: 0 m_Name: column_sh_77 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1562939332901926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4336326735692022} - component: {fileID: 33633792349077498} - component: {fileID: 23275497449595000} m_Layer: 0 m_Name: column_sh_64 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1585491412856162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4937132530016116} - component: {fileID: 33407192247698650} - component: {fileID: 23518493278822132} m_Layer: 0 m_Name: column_sh_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1608564806954244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4486483936953848} - component: {fileID: 33055930631741844} - component: {fileID: 23415695143547206} m_Layer: 0 m_Name: column_sh_67 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1611927788116718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4475153456884168} - component: {fileID: 33901761526091338} - component: {fileID: 23913022300637482} m_Layer: 0 m_Name: column_sh_27 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1620586966172318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4125637907267972} - component: {fileID: 33366183276091866} - component: {fileID: 23583119177106676} m_Layer: 0 m_Name: column_sh_70 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1628432223116450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4658770932409822} - component: {fileID: 33070612366453262} - component: {fileID: 23631320444008956} m_Layer: 0 m_Name: column_sh_38 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1630001364382058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4802487245722888} - component: {fileID: 33194339285571982} - component: {fileID: 23070754615591818} m_Layer: 0 m_Name: column_sh_22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1639351957285670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4201199958563866} - component: {fileID: 33300027284652788} - component: {fileID: 23634840681022760} m_Layer: 0 m_Name: column_sh_43 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1642366426865136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4871725292729236} - component: {fileID: 33772507266418072} - component: {fileID: 23711312364395916} m_Layer: 0 m_Name: column_sh_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1643762159775334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4291556591129146} - component: {fileID: 33104808597676486} - component: {fileID: 23697252154008814} m_Layer: 0 m_Name: column_sh_26 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1689764124390296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4045773587386316} - component: {fileID: 33781862144985400} - component: {fileID: 23761338812102670} m_Layer: 0 m_Name: column_sh_81 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1694044125077326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4712100656196700} - component: {fileID: 33966837906430366} - component: {fileID: 23774386466125706} m_Layer: 0 m_Name: column_sh_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1698852937214886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4862375496740502} - component: {fileID: 33858842403425444} - component: {fileID: 23422786597103590} m_Layer: 0 m_Name: column_sh_74 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1702486820216344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4170130193031766} - component: {fileID: 33751069083847504} - component: {fileID: 23583417013726468} m_Layer: 0 m_Name: column_sh_9 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1724544319376960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4964323883551766} - component: {fileID: 33690777731493534} - component: {fileID: 23355264454352536} m_Layer: 0 m_Name: column_sh_63 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1749479145273540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4927642240078244} - component: {fileID: 33347283059642760} - component: {fileID: 23486357546684414} m_Layer: 0 m_Name: column_sh_8 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1763610191285536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4257526520353556} - component: {fileID: 33439644130080412} - component: {fileID: 23585690853191242} m_Layer: 0 m_Name: column_sh_31 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1767596882126284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4821297029361924} - component: {fileID: 33319190881366814} - component: {fileID: 23779153757303794} m_Layer: 0 m_Name: column_sh_34 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1777286599146096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4775110020979360} - component: {fileID: 33173237194895632} - component: {fileID: 23572086379485686} m_Layer: 0 m_Name: column_sh_89 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1833329984654102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4034400988820204} - component: {fileID: 33761436537848252} - component: {fileID: 23602857342265232} m_Layer: 0 m_Name: column_sh_30 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1835972783401806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4929561721350966} - component: {fileID: 33302698739642552} - component: {fileID: 23618347481960248} m_Layer: 0 m_Name: column_sh_33 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1843507214136788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4285167319039358} - component: {fileID: 33269031763374036} - component: {fileID: 23345027377604486} m_Layer: 0 m_Name: column_sh_24 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1844538965362708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4235756671480252} - component: {fileID: 33253680759901204} - component: {fileID: 23381742645502354} m_Layer: 0 m_Name: column_sh_3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1853805795518268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4487923959034070} - component: {fileID: 33652485358094056} - component: {fileID: 23556218604703816} m_Layer: 0 m_Name: column_sh_47 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1859726749083638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4957752760826678} - component: {fileID: 33814831846365032} - component: {fileID: 23447878067673064} m_Layer: 0 m_Name: column_sh_84 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1860159817265816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4379226109117114} - component: {fileID: 33503385281941218} - component: {fileID: 23028237199646542} m_Layer: 0 m_Name: column_sh_86 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1889115421118360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4224358629283872} - component: {fileID: 33981750540769456} - component: {fileID: 23668669183869654} m_Layer: 0 m_Name: column_sh_4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1891144476783362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4739350832985682} - component: {fileID: 33351906627821672} - component: {fileID: 23243544537460006} m_Layer: 0 m_Name: column_sh_32 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1912282448957138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4605398035907748} - component: {fileID: 33690284208903428} - component: {fileID: 23879161920816466} m_Layer: 0 m_Name: column_sh_48 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1924973576442132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4874065660550732} - component: {fileID: 33366174663666426} - component: {fileID: 23721887302622516} m_Layer: 0 m_Name: column_sh_71 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1930124249598878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4316042048524172} - component: {fileID: 33273933351967908} - component: {fileID: 23959455086410894} m_Layer: 0 m_Name: column_sh_59 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1946261694335636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4750469541060186} - component: {fileID: 33909825096906044} - component: {fileID: 23279458346340018} m_Layer: 0 m_Name: column_sh_61 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1955453552806558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4980151085598508} - component: {fileID: 33220096404870564} - component: {fileID: 23352475563298454} m_Layer: 0 m_Name: column_sh_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1957151978210650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4791036456428576} - component: {fileID: 33847282195531728} - component: {fileID: 23509689361707618} m_Layer: 0 m_Name: column_sh_65 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1966900824845198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4368927537133802} - component: {fileID: 33100625459019480} - component: {fileID: 23717103732401432} m_Layer: 0 m_Name: column_sh_44 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1974285070709778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4904909776821058} - component: {fileID: 33887726810576810} - component: {fileID: 23570844204781648} m_Layer: 0 m_Name: column_sh_72 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1994590793132530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4372765847128402} - component: {fileID: 33136203040279842} - component: {fileID: 23964259434867648} m_Layer: 0 m_Name: column_sh_75 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4012435178184346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197789477751452} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.12601471, y: 4.7079496, z: 0.068525314} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 49 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4034400988820204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833329984654102} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.60771894, y: 0.9267275, z: -0.3267622} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4039120361049580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189615262261172} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.23880291, y: 5.1860046, z: -0.22305202} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 82 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4045773587386316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689764124390296} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.39979407, y: 2.8604703, z: 0.1393652} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 80 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4046097876128018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057010803658214} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36203146, y: 5.6896896, z: 0.33265018} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 81 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4078480683997086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012477045192448} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.3821411, y: 5.6601725, z: -0.36562824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 55 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4106334691649208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084945685031926} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.21574116, y: 3.6940987, z: 0.017087936} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4125637907267972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620586966172318} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.16407108, y: 2.0424426, z: -0.45184994} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 69 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4133253013145064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071607701819886} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.27334213, y: 4.9591093, z: -0.17656803} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4138783680147988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555747049325720} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.6041641, y: 6.989208, z: 0.26414204} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 76 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4165039670314838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301313082674100} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.41351795, y: 5.4271207, z: 0.09273243} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4169186356921038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410422414460374} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.51246023, y: 0.30170536, z: 0.778677} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4170130193031766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702486820216344} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.04568672, y: 0.3120731, z: -0.37714767} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4177836055239824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502303973424344} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.29957724, y: 1.3374197, z: -0.3598976} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 77 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4192942339290172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356579154133544} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.24875164, y: 7.0831804, z: 0.09473705} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 79 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4200817952453422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532344408425114} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.47761726, y: 1.0522658, z: 0.21169758} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 72 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4201199958563866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639351957285670} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.51627064, y: 6.1400285, z: 0.10233593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4211156064645248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377351471309738} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.027630806, y: 4.360751, z: -0.26677608} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4224358629283872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889115421118360} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.24258947, y: 0.8917506, z: -0.376626} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4235756671480252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844538965362708} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5205622, y: 7.164484, z: -0.29028606} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4237269662046598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244886609728380} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.08856964, y: 4.889613, z: 0.31251144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4241780730829392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144902196796438} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1376257, y: 6.053967, z: -0.48041248} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 48 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4249693098518290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268278680838648} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.086728096, y: 1.3147395, z: 0.33919334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4254251971900934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247106299086826} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.37215614, y: 2.976125, z: 0.255064} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4257526520353556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763610191285536} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.59757376, y: 0.3430915, z: 0.08288765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4276930013425938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196901426005116} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.2631874, y: 2.2101493, z: -0.3245449} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4285167319039358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843507214136788} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.671019, y: 0.306687, z: -0.40482998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4291556591129146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643762159775334} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.17872143, y: 3.5893385, z: -0.16027927} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4303016035356464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346049748161704} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19018555, y: 0.9808531, z: -0.30259323} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 78 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4313243610237160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152360375730666} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.23529816, y: 3.4384499, z: 0.24997425} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 52 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4316042048524172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930124249598878} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.12769604, y: 2.1466422, z: -0.11814213} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 58 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4321858721275356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022276752684148} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.24199295, y: 5.140336, z: 0.26001644} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 84 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4332626283227496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434598874603108} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.14392567, y: 0.4383206, z: 0.43317795} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 89 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4336326735692022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562939332901926} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.381114, y: 6.285933, z: 0.06977081} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 63 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4361800813362338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550691702747660} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.011118889, y: 5.121929, z: -0.341712} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 68 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4366360250267250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285755167429520} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.55689144, y: 6.209815, z: -0.49812126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4368927537133802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966900824845198} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.038770676, y: 1.3015196, z: -0.015892029} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4372765847128402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994590793132530} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.6346998, y: 0.967048, z: -0.36538124} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 74 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4379226109117114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860159817265816} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.027837753, y: 4.0769873, z: -0.1270771} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 85 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4381372597378294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034646354379392} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.17574835, y: 6.5144615, z: -0.0154361725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 57 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4384828991562544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380248318219960} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02967453, y: 3.3915663, z: -0.13541412} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4400950397031808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019876345260030} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.49066016, y: 6.6616106, z: -0.5268755} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4431288366104482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227101441169240} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5744467, y: 0.35071585, z: 0.3183527} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 90 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4438254201408800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106192237847178} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.2732296, y: 6.9159117, z: -0.5722494} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4463295725556734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116433899838696} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.38902378, y: 6.223148, z: 0.5584583} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4466822187504126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417294191113918} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.08528423, y: 7.007628, z: 0.57787323} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4475153456884168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611927788116718} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.65709066, y: 0.69868755, z: -0.44695282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4477629740309346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148369813596286} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.3686123, y: 2.9015691, z: -0.06260681} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 50 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4486483936953848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608564806954244} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.048495293, y: 1.7019954, z: -0.38157082} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 66 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4487923959034070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853805795518268} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0155239105, y: 2.7888536, z: -0.058195114} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4502335223664358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074386459535232} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.011470795, y: 6.2869773, z: 0.32384396} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4505286385301374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365361284426116} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.053002357, y: 5.4416056, z: 0.4656353} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 59 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4547892958163230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169709333710600} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.16946316, y: 5.8322306, z: -0.026433945} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4554177131653550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311481491572698} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36058998, y: 5.390457, z: -0.32986927} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 67 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4587106056819702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323483680532832} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.23680925, y: 5.884215, z: 0.667469} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4602805230209896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014316197491188} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.5553026, y: 6.6931443, z: -0.46425915} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 65 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4605398035907748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912282448957138} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.060563087, y: 4.6173544, z: 0.26750278} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4658770932409822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628432223116450} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.021886826, y: 3.923118, z: -0.27818394} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4679468298137804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392960839685580} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.14353323, y: 3.6066518, z: -0.24625587} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 56 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4693698381397502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150131183798024} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20523834, y: 3.9818738, z: -0.11571026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 75 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4700720036370728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087501393999524} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5064883, y: 6.1942735, z: -0.5098772} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 87 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4712100656196700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694044125077326} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.11216354, y: 1.7748892, z: 0.00440979} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4739350832985682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891144476783362} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5486302, y: 6.3752136, z: 0.2779398} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4743729818864052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520784694723442} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.23996735, y: 4.552023, z: 0.04773903} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 54 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4750469541060186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946261694335636} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.5255337, y: 0.24267028, z: -0.29978466} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 60 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4775110020979360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777286599146096} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09253311, y: 2.2095346, z: 0.23575974} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 88 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4788571636614404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481113986837958} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.4426136, y: 3.005924, z: -0.34276962} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 51 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4791036456428576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957151978210650} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3130722, y: 3.6650302, z: 0.100660324} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 64 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4793856122901760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363262477401926} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.2601757, y: 1.5533167, z: 0.15483761} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 61 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4802234877867774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546412083354466} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.4087, y: 7.22311, z: -0.07086182} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4802487245722888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630001364382058} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.2751217, y: 2.5532396, z: -0.15909481} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4817911937891180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310207709743982} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.4310298, y: 2.9891045, z: -0.36798763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 86 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4821297029361924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767596882126284} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3166914, y: 4.2761335, z: 0.08014488} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4845156075596914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279969922423624} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.6679806, y: 6.9236107, z: 0.42192554} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4851878941007456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547443274229144} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20186663, y: 3.1686337, z: -0.30146503} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4862059924894536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327702280943316} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -3.86, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4802234877867774} - {fileID: 4169186356921038} - {fileID: 4235756671480252} - {fileID: 4224358629283872} - {fileID: 4851878941007456} - {fileID: 4254251971900934} - {fileID: 4547892958163230} - {fileID: 4927642240078244} - {fileID: 4170130193031766} - {fileID: 4502335223664358} - {fileID: 4937132530016116} - {fileID: 4400950397031808} - {fileID: 4911656175253492} - {fileID: 4587106056819702} - {fileID: 4463295725556734} - {fileID: 4871725292729236} - {fileID: 4276930013425938} - {fileID: 4980151085598508} - {fileID: 4211156064645248} - {fileID: 4466822187504126} - {fileID: 4712100656196700} - {fileID: 4802487245722888} - {fileID: 4165039670314838} - {fileID: 4285167319039358} - {fileID: 4950545001512352} - {fileID: 4291556591129146} - {fileID: 4475153456884168} - {fileID: 4106334691649208} - {fileID: 4873038501464558} - {fileID: 4034400988820204} - {fileID: 4257526520353556} - {fileID: 4739350832985682} - {fileID: 4929561721350966} - {fileID: 4821297029361924} - {fileID: 4882183702230104} - {fileID: 4438254201408800} - {fileID: 4133253013145064} - {fileID: 4658770932409822} - {fileID: 4237269662046598} - {fileID: 4929304726978204} - {fileID: 4249693098518290} - {fileID: 4845156075596914} - {fileID: 4201199958563866} - {fileID: 4368927537133802} - {fileID: 4366360250267250} - {fileID: 4384828991562544} - {fileID: 4487923959034070} - {fileID: 4605398035907748} - {fileID: 4241780730829392} - {fileID: 4012435178184346} - {fileID: 4477629740309346} - {fileID: 4788571636614404} - {fileID: 4313243610237160} - {fileID: 4886651100472492} - {fileID: 4743729818864052} - {fileID: 4078480683997086} - {fileID: 4679468298137804} - {fileID: 4381372597378294} - {fileID: 4316042048524172} - {fileID: 4505286385301374} - {fileID: 4750469541060186} - {fileID: 4793856122901760} - {fileID: 4964323883551766} - {fileID: 4336326735692022} - {fileID: 4791036456428576} - {fileID: 4602805230209896} - {fileID: 4486483936953848} - {fileID: 4554177131653550} - {fileID: 4361800813362338} - {fileID: 4125637907267972} - {fileID: 4874065660550732} - {fileID: 4904909776821058} - {fileID: 4200817952453422} - {fileID: 4862375496740502} - {fileID: 4372765847128402} - {fileID: 4693698381397502} - {fileID: 4138783680147988} - {fileID: 4177836055239824} - {fileID: 4303016035356464} - {fileID: 4192942339290172} - {fileID: 4045773587386316} - {fileID: 4046097876128018} - {fileID: 4039120361049580} - {fileID: 4957752760826678} - {fileID: 4321858721275356} - {fileID: 4379226109117114} - {fileID: 4817911937891180} - {fileID: 4700720036370728} - {fileID: 4775110020979360} - {fileID: 4332626283227496} - {fileID: 4431288366104482} m_Father: {fileID: 1114951514} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4862375496740502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698852937214886} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.020606995, y: 0.34148046, z: -0.7579346} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 73 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4871725292729236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642366426865136} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.513772, y: 0.67021513, z: 0.3991766} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4873038501464558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080512296437784} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.32974434, y: 2.5411024, z: -0.3819332} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4874065660550732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924973576442132} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.31784868, y: 5.3190536, z: -0.18857288} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 70 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4882183702230104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139558216762432} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.06315994, y: 4.14402, z: 0.01972866} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4886651100472492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491833625775554} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36589813, y: 0.18259059, z: 0.6464329} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 53 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4904909776821058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974285070709778} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.3832159, y: 0.5026041, z: 0.6136055} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 71 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4911656175253492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376353142681948} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.2942953, y: 5.650131, z: 0.37581062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4927642240078244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749479145273540} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.031734467, y: 4.870596, z: -0.10809708} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4929304726978204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240219456332686} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.24228382, y: 3.8582106, z: 0.22488785} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4929561721350966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835972783401806} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.16128969, y: 2.3753932, z: 0.2506876} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4937132530016116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585491412856162} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.09208202, y: 4.1215515, z: 0.07340336} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4950545001512352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160153353709582} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.12443733, y: 5.1326246, z: 0.14971542} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4957752760826678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859726749083638} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07279825, y: 3.1926694, z: 0.18698692} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 83 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4964323883551766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724544319376960} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.15639496, y: 4.844081, z: 0.28239155} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 62 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4980151085598508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955453552806558} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.025472641, y: 6.022875, z: -0.63426495} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4862059924894536} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23028237199646542 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860159817265816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23047250768724110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227101441169240} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23048654179704158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555747049325720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23057306712985350 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550691702747660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23059708178165736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520784694723442} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23070754615591818 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630001364382058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23074594839185208 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279969922423624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23111202114794992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019876345260030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23130407056671814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380248318219960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23144777729806000 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014316197491188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23159147030912328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301313082674100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23168380378137182 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532344408425114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23188569532678906 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012477045192448} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23229800401045972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139558216762432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23243544537460006 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891144476783362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23254580406492666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148369813596286} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23262816166801438 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022276752684148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23275497449595000 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562939332901926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23279458346340018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946261694335636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23303922150617658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410422414460374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23329079100732144 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285755167429520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23336601505292508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247106299086826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23345027377604486 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843507214136788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23348533576261398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106192237847178} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23352475563298454 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955453552806558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23355264454352536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724544319376960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23355300933573944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197789477751452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23381006590888338 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087501393999524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23381742645502354 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844538965362708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23392127148089080 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144902196796438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23407272898916106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365361284426116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23415695143547206 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608564806954244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23422786597103590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698852937214886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23424422764424512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481113986837958} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23427706555425934 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547443274229144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23447878067673064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859726749083638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23448036030734264 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392960839685580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23451250009871638 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434598874603108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23457267430901462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310207709743982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23478191529237718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116433899838696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23486357546684414 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749479145273540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23508623202016946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502303973424344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23509689361707618 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957151978210650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23518493278822132 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585491412856162} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23519343908251278 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150131183798024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23524725244731952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057010803658214} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23525927711780054 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080512296437784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23556218604703816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853805795518268} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23570844204781648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974285070709778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23572086379485686 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777286599146096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23583119177106676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620586966172318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23583417013726468 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702486820216344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23585690853191242 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763610191285536} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23591517637409022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311481491572698} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23602857342265232 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833329984654102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23605719640795264 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491833625775554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23610056186030064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356579154133544} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23615028002269056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034646354379392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23618347481960248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835972783401806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23631320444008956 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628432223116450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23634840681022760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639351957285670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23645149580249194 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376353142681948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23651708109122102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363262477401926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23654007094386162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240219456332686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23668669183869654 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889115421118360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23683945031235504 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268278680838648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23686231290528728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323483680532832} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23697252154008814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643762159775334} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23705651311923508 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169709333710600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23711312364395916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642366426865136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23717103732401432 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966900824845198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23721887302622516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924973576442132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23728049283612014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084945685031926} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23744672728026392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189615262261172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23761338812102670 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689764124390296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23772776813724908 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546412083354466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23774386466125706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694044125077326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23779153757303794 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767596882126284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23788530408280516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377351471309738} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23813364473420374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244886609728380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23820203768715842 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071607701819886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23853999063522900 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196901426005116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23864980901201178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346049748161704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23877065329385490 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417294191113918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23879161920816466 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912282448957138} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23913022300637482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611927788116718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23930455560994696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074386459535232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23953085276414958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152360375730666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23959455086410894 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930124249598878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23964259434867648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994590793132530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23969226176216674 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160153353709582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aea6a14ad54e0b34191abbc84ef4ea7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33013597792462868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550691702747660} m_Mesh: {fileID: 4300136, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33032088322227594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547443274229144} m_Mesh: {fileID: 4300008, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33055930631741844 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608564806954244} m_Mesh: {fileID: 4300132, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33070612366453262 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628432223116450} m_Mesh: {fileID: 4300074, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33075527923832592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434598874603108} m_Mesh: {fileID: 4300178, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33087819559491766 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491833625775554} m_Mesh: {fileID: 4300106, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33100625459019480 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966900824845198} m_Mesh: {fileID: 4300086, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33104796576039772 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301313082674100} m_Mesh: {fileID: 4300044, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33104808597676486 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643762159775334} m_Mesh: {fileID: 4300050, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33123797417989592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071607701819886} m_Mesh: {fileID: 4300072, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33136203040279842 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994590793132530} m_Mesh: {fileID: 4300148, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33161602245055628 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392960839685580} m_Mesh: {fileID: 4300112, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33170248136695896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014316197491188} m_Mesh: {fileID: 4300130, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33173237194895632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777286599146096} m_Mesh: {fileID: 4300176, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33174054784717464 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227101441169240} m_Mesh: {fileID: 4300180, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33194339285571982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630001364382058} m_Mesh: {fileID: 4300042, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33198398325830580 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080512296437784} m_Mesh: {fileID: 4300056, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33208099871650034 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084945685031926} m_Mesh: {fileID: 4300054, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33216837154718684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502303973424344} m_Mesh: {fileID: 4300154, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33217059833635276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555747049325720} m_Mesh: {fileID: 4300152, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33220096404870564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955453552806558} m_Mesh: {fileID: 4300034, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33232580211648178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022276752684148} m_Mesh: {fileID: 4300168, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33247393103428884 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546412083354466} m_Mesh: {fileID: 4300000, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33253680759901204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844538965362708} m_Mesh: {fileID: 4300004, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33269031763374036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843507214136788} m_Mesh: {fileID: 4300046, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33271537111145734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356579154133544} m_Mesh: {fileID: 4300158, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33273933351967908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930124249598878} m_Mesh: {fileID: 4300116, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33300027284652788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639351957285670} m_Mesh: {fileID: 4300084, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33302698739642552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835972783401806} m_Mesh: {fileID: 4300064, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33319190881366814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767596882126284} m_Mesh: {fileID: 4300066, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33336654940345504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197789477751452} m_Mesh: {fileID: 4300098, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33345580682175320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1311481491572698} m_Mesh: {fileID: 4300134, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33347283059642760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749479145273540} m_Mesh: {fileID: 4300014, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33351906627821672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891144476783362} m_Mesh: {fileID: 4300062, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33353654368580100 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247106299086826} m_Mesh: {fileID: 4300010, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33366174663666426 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924973576442132} m_Mesh: {fileID: 4300140, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33366183276091866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1620586966172318} m_Mesh: {fileID: 4300138, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33367748272154482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196901426005116} m_Mesh: {fileID: 4300032, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33372307906240556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323483680532832} m_Mesh: {fileID: 4300026, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33407192247698650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585491412856162} m_Mesh: {fileID: 4300020, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33407968564522842 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116433899838696} m_Mesh: {fileID: 4300028, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33408042884526306 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160153353709582} m_Mesh: {fileID: 4300048, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33439056549200646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074386459535232} m_Mesh: {fileID: 4300018, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33439644130080412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763610191285536} m_Mesh: {fileID: 4300060, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33456771825662144 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152360375730666} m_Mesh: {fileID: 4300104, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33477412193226736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310207709743982} m_Mesh: {fileID: 4300172, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33483072874985830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346049748161704} m_Mesh: {fileID: 4300156, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33503385281941218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860159817265816} m_Mesh: {fileID: 4300170, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33532450190830162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1240219456332686} m_Mesh: {fileID: 4300078, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33536025439391810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481113986837958} m_Mesh: {fileID: 4300102, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33587199150348404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268278680838648} m_Mesh: {fileID: 4300080, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33587670409167296 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285755167429520} m_Mesh: {fileID: 4300088, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33591561279485720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376353142681948} m_Mesh: {fileID: 4300024, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33598359429161494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380248318219960} m_Mesh: {fileID: 4300090, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33602388489474440 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417294191113918} m_Mesh: {fileID: 4300038, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33612586976406492 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012477045192448} m_Mesh: {fileID: 4300110, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33624230682458918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363262477401926} m_Mesh: {fileID: 4300122, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33633792349077498 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562939332901926} m_Mesh: {fileID: 4300126, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33652485358094056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853805795518268} m_Mesh: {fileID: 4300092, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33690284208903428 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912282448957138} m_Mesh: {fileID: 4300094, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33690777731493534 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724544319376960} m_Mesh: {fileID: 4300124, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33706541170310772 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279969922423624} m_Mesh: {fileID: 4300082, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33707260959106858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087501393999524} m_Mesh: {fileID: 4300174, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33721308524780518 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034646354379392} m_Mesh: {fileID: 4300114, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33727869421953744 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019876345260030} m_Mesh: {fileID: 4300022, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33730607622277510 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139558216762432} m_Mesh: {fileID: 4300068, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33751069083847504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702486820216344} m_Mesh: {fileID: 4300016, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33761436537848252 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833329984654102} m_Mesh: {fileID: 4300058, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33767902016339664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150131183798024} m_Mesh: {fileID: 4300150, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33770566994438628 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410422414460374} m_Mesh: {fileID: 4300002, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33772507266418072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642366426865136} m_Mesh: {fileID: 4300030, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33772778010397590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365361284426116} m_Mesh: {fileID: 4300118, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33778825932944266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520784694723442} m_Mesh: {fileID: 4300108, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33781862144985400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689764124390296} m_Mesh: {fileID: 4300160, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33794497426547678 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189615262261172} m_Mesh: {fileID: 4300164, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33814831846365032 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859726749083638} m_Mesh: {fileID: 4300166, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33847282195531728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957151978210650} m_Mesh: {fileID: 4300128, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33849156550584752 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532344408425114} m_Mesh: {fileID: 4300144, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33858842403425444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698852937214886} m_Mesh: {fileID: 4300146, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33883732445995390 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144902196796438} m_Mesh: {fileID: 4300096, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33887726810576810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974285070709778} m_Mesh: {fileID: 4300142, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33898277775671178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169709333710600} m_Mesh: {fileID: 4300012, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33901761526091338 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611927788116718} m_Mesh: {fileID: 4300052, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33905531429415330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057010803658214} m_Mesh: {fileID: 4300162, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33909825096906044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946261694335636} m_Mesh: {fileID: 4300120, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33915075291775690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377351471309738} m_Mesh: {fileID: 4300036, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33933991931874650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148369813596286} m_Mesh: {fileID: 4300100, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33944250858640726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244886609728380} m_Mesh: {fileID: 4300076, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33956611858013864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106192237847178} m_Mesh: {fileID: 4300070, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33966837906430366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694044125077326} m_Mesh: {fileID: 4300040, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!33 &33981750540769456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889115421118360} m_Mesh: {fileID: 4300006, guid: 324bc992ed03a404c98b36a3d7f15fd6, type: 3} --- !u!114 &114498411069106394 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327702280943316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 5 demolitionType: 1 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 0 solidity: 0.59 tag: depth: 1 time: 0.59 size: 0.1 visible: 0 sliceByBlade: 1 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 15 variation: 50 depthFade: 0.5 contactBias: 0.75 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 4 units: 0.38 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 0 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: -1 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 0 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 10 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 4862059924894536} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0}