// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using System; namespace Doozy.Runtime.Nody.Nodes.Internal { /// /// Base class for simple nodes. /// Most nodes are simple nodes. Only one simple node can be active at in a graph. /// [Serializable] public abstract class SimpleNode : FlowNode { protected SimpleNode() : base(NodeType.Simple) { } } }