%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &111704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 477072} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &477072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111704} m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963} m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 403762} m_Father: {fileID: 478310} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &117240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 459050} - component: {fileID: 3385460} - component: {fileID: 2327130} m_Layer: 0 m_Name: w_short_sword m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &459050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117240} m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808, w: 1} m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 417386} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3385460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117240} m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!23 &2327130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117240} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &119902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438700} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 119902} m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 436720} m_Father: {fileID: 478310} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &121870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 483844} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &483844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121870} m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849} m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 437690} m_Father: {fileID: 478310} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &123158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474286} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &474286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123158} m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485} m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 414830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &124212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408686} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &408686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124212} m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 426768} m_Father: {fileID: 458218} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &126650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409516} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &409516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126650} m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.43992063} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 413610} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &132090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481614} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481614 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132090} m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 451116} m_Father: {fileID: 453808} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &132986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414830} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &414830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132986} m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883} m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 474286} - {fileID: 412222} m_Father: {fileID: 452058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &134450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436310} - component: {fileID: 3338218} - component: {fileID: 2377706} m_Layer: 0 m_Name: shield_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134450} m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436, w: 1} m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655} m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 412222} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3338218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134450} m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!23 &2377706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &136650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460692} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &460692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136650} m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 458218} m_Father: {fileID: 403528} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &137636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417386} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &417386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137636} m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544} m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 459050} m_Father: {fileID: 481176} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458218} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148674} m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479825, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 408686} m_Father: {fileID: 460692} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &155132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438990} - component: {fileID: 9542722} m_Layer: 0 m_Name: Infantryman m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 413610} - {fileID: 447264} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &9542722 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155132} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Controller: {fileID: 9100000, guid: aca0db2952a1e6e4d84c9551f29c5b3e, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &158658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417234} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &417234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158658} m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1} m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436720} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &159062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446434} - component: {fileID: 3349260} - component: {fileID: 2334820} m_Layer: 0 m_Name: Head_06a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &446434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159062} m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 418918} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3349260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159062} m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3} --- !u!23 &2334820 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 159062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &161644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418918} m_Layer: 0 m_Name: HEAD_CONTAINER m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &418918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161644} m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007} m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994} m_LocalScale: {x: 0.83, y: 0.83, z: 0.83} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 446434} m_Father: {fileID: 436720} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403528} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163032} m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 460692} m_Father: {fileID: 432716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 452058} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &452058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163142} m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 414830} m_Father: {fileID: 403762} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &163874 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432716} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &432716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163874} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 403528} - {fileID: 490334} - {fileID: 478310} - {fileID: 694217535252510988} m_Father: {fileID: 413610} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &171446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453808} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171446} m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208} m_LocalPosition: {x: -0.10479823, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 481614} m_Father: {fileID: 411676} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &176476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451116} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &451116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176476} m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 481614} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412222} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &412222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177448} m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804} m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 436310} m_Father: {fileID: 414830} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &177792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426768} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &426768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177792} m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.006900354, y: 0, z: 0} m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 408686} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &178270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490334} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178270} m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095} m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882} m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 411676} m_Father: {fileID: 432716} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &178630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447264} - component: {fileID: 13734496} m_Layer: 0 m_Name: Body_02c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &447264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178630} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 438990} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13734496 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178630} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3} m_Bones: - {fileID: 490334} - {fileID: 453808} - {fileID: 411676} - {fileID: 403528} - {fileID: 432716} - {fileID: 458218} - {fileID: 460692} - {fileID: 478310} - {fileID: 481176} - {fileID: 479502} - {fileID: 437690} - {fileID: 452058} - {fileID: 403762} - {fileID: 414830} m_BlendShapeWeights: [] m_RootBone: {fileID: 432716} m_AABB: m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161} m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151} m_DirtyAABB: 0 --- !u!1 &180108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437690} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437690 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180108} m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 479502} m_Father: {fileID: 483844} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &180388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411676} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &411676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180388} m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565} m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 453808} m_Father: {fileID: 490334} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &181042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479502} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181042} m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343, w: 0.9950042} m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 481176} m_Father: {fileID: 437690} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &182556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 478310} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &478310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182556} m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994} m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 442182} - {fileID: 477072} - {fileID: 438700} - {fileID: 483844} m_Father: {fileID: 432716} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &182686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403762} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182686} m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921} m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 452058} m_Father: {fileID: 477072} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &185228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413610} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &413610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185228} m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 409516} - {fileID: 432716} m_Father: {fileID: 438990} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &189068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436720} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189068} m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994} m_LocalPosition: {x: -0.08924581, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 417234} - {fileID: 418918} m_Father: {fileID: 438700} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &198530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442182} m_Layer: 0 m_Name: Backpack_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &442182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198530} m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012} m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 478310} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &198978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481176} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198978} m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883} m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 417386} m_Father: {fileID: 479502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1263605339959472899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492015137325648947} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492015137325648947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263605339959472899} m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 694217535252510988} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7292057533567655272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 694217535252510988} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &694217535252510988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7292057533567655272} m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505} m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 492015137325648947} m_Father: {fileID: 432716} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}