%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 11 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: serializedVersion: 10 m_Resolution: 2 m_BakeResolution: 10 m_AtlasSize: 512 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 256 m_PVRBounces: 2 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVRFilteringMode: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ShowResolutionOverlay: 1 m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 1 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &14985169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 14985170} - component: {fileID: 14985173} - component: {fileID: 14985172} - component: {fileID: 14985171} m_Layer: 0 m_Name: MoveDown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &14985170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14985169} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.72, y: 15.05, z: -2.26} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 21834413} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &14985171 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14985169} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 5 lifeVariation: 3 fadeType: 2 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &14985172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14985169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &14985173 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14985169} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &21834412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 21834413} m_Layer: 0 m_Name: FadeTypes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &21834413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21834412} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1963216951} - {fileID: 171386951} - {fileID: 14985170} - {fileID: 1693290695} - {fileID: 1274572635} m_Father: {fileID: 2116671453} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &164350165 stripped Transform: m_CorrespondingSourceObject: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} m_PrefabInstance: {fileID: 615345977} m_PrefabAsset: {fileID: 0} --- !u!1 &171386950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 171386951} - component: {fileID: 171386954} - component: {fileID: 171386953} - component: {fileID: 171386952} m_Layer: 0 m_Name: SimExclude m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &171386951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171386950} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -6.01, y: 14.75, z: -2.26} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 21834413} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &171386952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171386950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 5 lifeVariation: 3 fadeType: 1 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &171386953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171386950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &171386954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171386950} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &179260644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 179260645} - component: {fileID: 179260648} - component: {fileID: 179260647} - component: {fileID: 179260646} m_Layer: 0 m_Name: Rock m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &179260645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179260644} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.049999237, y: 18.79, z: -2.4} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 1856305975} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &179260646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179260644} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 0 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 0 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 10 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &179260647 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179260644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &179260648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 179260644} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &235434745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235434746} - component: {fileID: 235434749} - component: {fileID: 235434748} - component: {fileID: 235434747} m_Layer: 0 m_Name: Time_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &235434746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235434745} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 16.85, y: 15.4, z: -2.26} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 1873586572} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &235434747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235434745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 2 lifeVariation: 0 fadeType: 3 fadeTime: 10 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &235434748 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235434745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &235434749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 235434745} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &246032741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 246032742} - component: {fileID: 246032745} - component: {fileID: 246032744} - component: {fileID: 246032743} m_Layer: 0 m_Name: LifeTime_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &246032742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246032741} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -7.2, y: 24, z: 8.68} m_LocalScale: {x: 27.500978, y: 27.500978, z: 27.500978} m_Children: [] m_Father: {fileID: 1525006851} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &246032743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246032741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 0.1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 10 lifeVariation: 0 fadeType: 3 fadeTime: 3 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &246032744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246032741} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &246032745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246032741} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &266638548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266638549} m_Layer: 0 m_Name: OnDemolition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266638549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266638548} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -20.24, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1188084340} - {fileID: 164350165} m_Father: {fileID: 2135428140} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &277262699 stripped Transform: m_CorrespondingSourceObject: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} m_PrefabInstance: {fileID: 1560543726} m_PrefabAsset: {fileID: 0} --- !u!1001 &615345977 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 266638549} m_Modifications: - target: {fileID: 1018123505440362, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_Name value: Column_rigid_pf (1) objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalPosition.x value: 0.1 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalPosition.y value: 0.07 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalPosition.z value: -2.31 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: demolitionType value: 2 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: simulationType value: 2 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: activation.byVelocity value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: activation.byOffset value: 0.25 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.onActivation value: 0 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.onDemolition value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: initialization value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.fadeType value: 3 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.lifeTime value: 3 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: meshDemolition.amount value: 193 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: meshDemolition.contactBias value: 0 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: meshDemolition.simType value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} --- !u!1 &708301603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 708301604} - component: {fileID: 708301607} - component: {fileID: 708301606} - component: {fileID: 708301605} m_Layer: 0 m_Name: SimulationAndLifeTime_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &708301604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708301603} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 10, y: 24, z: 8.68} m_LocalScale: {x: 27.500982, y: 27.500975, z: 27.500975} m_Children: [] m_Father: {fileID: 1525006851} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &708301605 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708301603} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 0.1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 8 lifeTime: 1 lifeVariation: 0 fadeType: 3 fadeTime: 3 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &708301606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708301603} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &708301607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 708301603} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!4 &1022466308 stripped Transform: m_CorrespondingSourceObject: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} m_PrefabInstance: {fileID: 2024149066} m_PrefabAsset: {fileID: 0} --- !u!1 &1182277704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182277705} - component: {fileID: 1182277708} - component: {fileID: 1182277707} - component: {fileID: 1182277706} m_Layer: 0 m_Name: Time_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182277705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182277704} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 7.25, y: 15.4, z: -2.26} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 1873586572} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1182277706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182277704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 2 lifeVariation: 0 fadeType: 3 fadeTime: 2 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1182277707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182277704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1182277708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182277704} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1187965590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187965591} - component: {fileID: 1187965594} - component: {fileID: 1187965593} - component: {fileID: 1187965592} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1187965591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187965590} m_LocalRotation: {x: -0.2545283, y: -0, z: -0, w: 0.96706533} m_LocalPosition: {x: -5.9, y: 9.58, z: -6.2} m_LocalScale: {x: 85.42273, y: 0.45833886, z: 40.24305} m_Children: [] m_Father: {fileID: 1525006851} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -29.491001, y: 0, z: 0} --- !u!65 &1187965592 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187965590} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &1187965593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187965590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1187965594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187965590} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1188084339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188084340} - component: {fileID: 1188084343} - component: {fileID: 1188084342} - component: {fileID: 1188084341} m_Layer: 0 m_Name: Rock (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188084340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188084339} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.029996872, y: 19.09, z: -2.4} m_LocalScale: {x: 22.929178, y: 22.92917, z: 22.92917} m_Children: [] m_Father: {fileID: 266638549} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1188084341 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188084339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 0 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 0 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 10 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1188084342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188084339} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1188084343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188084339} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1190453873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1190453874} m_Layer: 0 m_Name: SizeFilter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1190453874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190453873} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2115693793} - {fileID: 1763980188} m_Father: {fileID: 2116671453} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1242612816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1242612817} - component: {fileID: 1242612820} - component: {fileID: 1242612819} - component: {fileID: 1242612818} m_Layer: 0 m_Name: Rock (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1242612817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242612816} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.029996872, y: 20.22, z: -2.4} m_LocalScale: {x: 22.929178, y: 22.92917, z: 22.92917} m_Children: [] m_Father: {fileID: 1992214978} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1242612818 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242612816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 0 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 0 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 10 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1242612819 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242612816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1242612820 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242612816} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1274572634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1274572635} - component: {fileID: 1274572638} - component: {fileID: 1274572637} - component: {fileID: 1274572636} m_Layer: 0 m_Name: Destroy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1274572635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274572634} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 16.17, y: 15.74, z: -2.26} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 21834413} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1274572636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274572634} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 5 lifeVariation: 3 fadeType: 5 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1274572637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274572634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1274572638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274572634} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1375588996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1375588997} m_Layer: 0 m_Name: Manual m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1375588997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375588996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -31.95, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1515034528} m_Father: {fileID: 2135428140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1445489124 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.x value: 16.36 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.y value: -22.73637 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.z value: 20.90508 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4289062719471492, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.z value: -43.55 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.y value: 35.18 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.x value: 0.099795856 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalRotation.w value: 0.995008 objectReference: {fileID: 0} - target: {fileID: 4352528364258364, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 11.455001 objectReference: {fileID: 0} - target: {fileID: 4579783213449530, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_LocalPosition.z value: -40.18 objectReference: {fileID: 0} - target: {fileID: 23019430021055472, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: 18c5c2169b9f5bd439ca94baa6e8e7ec, type: 2} - target: {fileID: 114689447726362688, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} propertyPath: simulationType value: 4 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0f7b67bc08186d14ba66630d8e7527ef, type: 3} --- !u!1 &1515034527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515034528} - component: {fileID: 1515034531} - component: {fileID: 1515034530} - component: {fileID: 1515034529} m_Layer: 0 m_Name: Rock (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515034528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515034527} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 19.09, z: -2.4} m_LocalScale: {x: 22.92918, y: 22.929169, z: 22.929169} m_Children: [] m_Father: {fileID: 1375588997} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1515034529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515034527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 0 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 0 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 1 lifeVariation: 0 fadeType: 3 fadeTime: 4 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1515034530 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515034527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1515034531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515034527} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1525006850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525006851} m_Layer: 0 m_Name: LifeTypes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1525006851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525006850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.1, y: 1.1, z: 33.8} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1187965591} - {fileID: 1766467677} - {fileID: 246032742} - {fileID: 708301604} m_Father: {fileID: 2116671453} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1560543726 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1992214978} m_Modifications: - target: {fileID: 1018123505440362, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_Name value: Column_rigid_pf (1) objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalPosition.x value: 0.1 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalPosition.y value: 0.07 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalPosition.z value: -2.31 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4614181201052076, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: demolitionType value: 3 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: simulationType value: 2 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: activation.byVelocity value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: activation.byOffset value: 0.25 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.onActivation value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.onDemolition value: 0 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: initialization value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.fadeType value: 3 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: fading.lifeTime value: 3 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: meshDemolition.amount value: 193 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: meshDemolition.contactBias value: 0 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: reset.destroyDelay value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: reset.action value: 1 objectReference: {fileID: 0} - target: {fileID: 114461335524704858, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} propertyPath: reset.fragments value: 2 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 91238c4fb02bdcd4994c3b53243a9513, type: 3} --- !u!1 &1693290694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1693290695} - component: {fileID: 1693290698} - component: {fileID: 1693290697} - component: {fileID: 1693290696} m_Layer: 0 m_Name: ScaleDown m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1693290695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693290694} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 9.37, y: 15.4, z: -2.26} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 21834413} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1693290696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693290694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 5 lifeVariation: 3 fadeType: 3 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1693290697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693290694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1693290698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1693290694} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1763980187 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1763980188} - component: {fileID: 1763980191} - component: {fileID: 1763980190} - component: {fileID: 1763980189} m_Layer: 0 m_Name: Filter_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1763980188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763980187} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 16.85, y: 15.4, z: -2.26} m_LocalScale: {x: 25, y: 25, z: 25} m_Children: [] m_Father: {fileID: 1190453874} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1763980189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763980187} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 25 variation: 0 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 2 lifeVariation: 0 fadeType: 3 fadeTime: 4 sizeFilter: 2 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1763980190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763980187} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1763980191 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763980187} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1766467676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766467677} - component: {fileID: 1766467680} - component: {fileID: 1766467679} - component: {fileID: 1766467678} m_Layer: 0 m_Name: LifeTime_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1766467677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766467676} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -26.3, y: 24, z: 8.68} m_LocalScale: {x: 27.500982, y: 27.500975, z: 27.500975} m_Children: [] m_Father: {fileID: 1525006851} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1766467678 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766467676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 1 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 0.1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 1 lifeVariation: 0 fadeType: 3 fadeTime: 3 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1766467679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766467676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1766467680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766467676} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1856305974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856305975} m_Layer: 0 m_Name: OnActivation_Fragments m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1856305975 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856305974} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 179260645} - {fileID: 1022466308} m_Father: {fileID: 2135428140} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1873586571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873586572} m_Layer: 0 m_Name: FadeTime m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1873586572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873586571} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1182277705} - {fileID: 235434746} m_Father: {fileID: 2116671453} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1963216950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1963216951} - component: {fileID: 1963216954} - component: {fileID: 1963216953} - component: {fileID: 1963216952} m_Layer: 0 m_Name: None m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1963216951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963216950} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -13.54, y: 14.4, z: -2.26} m_LocalScale: {x: 15, y: 15, z: 15} m_Children: [] m_Father: {fileID: 21834413} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1963216952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963216950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 2 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 40 variation: 50 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 10 lifeVariation: 3 fadeType: 0 fadeTime: 5 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &1963216953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963216950} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1963216954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963216950} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &1992214977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1992214978} m_Layer: 0 m_Name: OnActivation_Runtime m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1992214978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992214977} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -10.04, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1242612817} - {fileID: 277262699} m_Father: {fileID: 2135428140} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2024149066 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1856305975} m_Modifications: - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_LocalPosition.x value: 0.026309967 objectReference: {fileID: 0} - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_LocalPosition.y value: 0.068 objectReference: {fileID: 0} - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_LocalPosition.z value: -2.32 objectReference: {fileID: 0} - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4546915991184526, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 114948687255050598, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: fading.onDemolition value: 0 objectReference: {fileID: 0} - target: {fileID: 114948687255050598, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: fading.onActivation value: 1 objectReference: {fileID: 0} - target: {fileID: 114948687255050598, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: fading.fadeType value: 3 objectReference: {fileID: 0} - target: {fileID: 114948687255050598, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: fading.lifeTime value: 3 objectReference: {fileID: 0} - target: {fileID: 114948687255050598, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: activation.byOffset value: 0.15 objectReference: {fileID: 0} - target: {fileID: 114948687255050598, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} propertyPath: activation.byVelocity value: 2.5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0a97c32700a3bbd4eb22abe817643d07, type: 3} --- !u!1 &2115693792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2115693793} - component: {fileID: 2115693796} - component: {fileID: 2115693795} - component: {fileID: 2115693794} m_Layer: 0 m_Name: Filter_0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2115693793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115693792} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 7.25, y: 15.4, z: -2.26} m_LocalScale: {x: 25, y: 25, z: 25} m_Children: [] m_Father: {fileID: 1190453874} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2115693794 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115693792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3} m_Name: m_EditorClassIdentifier: initialization: 0 simulationType: 0 objectType: 0 demolitionType: 1 physics: materialType: 4 material: {fileID: 0} massBy: 0 mass: 0 colliderType: 0 planarCheck: 1 ignoreNear: 0 useGravity: 1 solverIterations: 6 dampening: 0.8 rigidBody: {fileID: 0} meshCollider: {fileID: 0} clusterColliders: [] ignoreList: activation: byVelocity: 0 byOffset: 0 byDamage: 0 byActivator: 0 byImpact: 0 byConnectivity: 0 unyielding: 0 activatable: 0 layer: connect: {fileID: 0} limitations: byCollision: 1 solidity: 0.1 tag: depth: 1 time: 1 size: 0.1 visible: 0 sliceByBlade: 0 bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} meshDemolition: amount: 25 variation: 0 depthFade: 0.5 contactBias: 0.9 seed: 1 useShatter: 0 clusterize: 0 simType: 4 meshInput: 9 properties: colliderType: 0 sizeFilter: 0 decompose: 0 removeCollinear: 1 layer: runtimeCaching: type: 0 frames: 3 fragments: 4 skipFirstDemolition: 0 inProgress: 0 wasUsed: 0 stop: 0 cacheRotationStart: {x: 0, y: 0, z: 0, w: 1} mesh: {fileID: 0} scrShatter: {fileID: 0} clusterDemolition: connectivity: 0 minimumArea: 0 minimumSize: 0 percentage: 0 seed: 0 type: 0 ratio: 15 units: 1 shardArea: 100 shardDemolition: 0 minAmount: 3 maxAmount: 6 demolishable: 1 collapse: type: 1 start: 0 end: 75 steps: 10 duration: 15 clsCount: 1 cluster: id: 0 tm: {fileID: 0} depth: 0 pos: {x: 0, y: 0, z: 0} rot: {x: 0, y: 0, z: 0, w: 0} scl: {x: 0, y: 0, z: 0} bound: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} demolishable: 1 rigid: {fileID: 0} shards: [] areaCollapse: 0 minimumArea: 0 maximumArea: 0 sizeCollapse: 0 minimumSize: 0 maximumSize: 0 randomCollapse: 0 randomSeed: 0 cachedHost: 0 minorClusters: [] cn: 0 nd: 0 am: 0 referenceDemolition: reference: {fileID: 0} randomList: [] action: 0 addRigid: 1 inheritScale: 1 inheritMaterials: 0 materials: innerMaterial: {fileID: 0} mappingScale: 0.1 outerMaterial: {fileID: 0} needNewMat: 0 damage: enable: 0 maxDamage: 100 currentDamage: 0 collect: 0 multiplier: 1 fading: onDemolition: 1 onActivation: 0 byOffset: 0 lifeType: 4 lifeTime: 2 lifeVariation: 0 fadeType: 3 fadeTime: 4 sizeFilter: 0 shardAmount: 5 reset: transform: 1 damage: 1 connectivity: 0 action: 0 destroyDelay: 1 mesh: 4 fragments: 0 initialized: 0 corState: 0 meshes: [] pivots: [] rfMeshes: [] subIds: [] fragments: [] cacheRotation: {x: 0, y: 0, z: 0, w: 0} transForm: {fileID: 0} rootChild: {fileID: 0} rootParent: {fileID: 0} meshFilter: {fileID: 0} meshRenderer: {fileID: 0} skinnedMeshRend: {fileID: 0} debrisList: [] dustList: [] restriction: {fileID: 0} sound: {fileID: 0} --- !u!23 &2115693795 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115693792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2115693796 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821, type: 3} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2115693792} m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3} --- !u!1 &2116671452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2116671453} m_Layer: 0 m_Name: Fading m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2116671453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2116671452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2135428140} - {fileID: 1525006851} - {fileID: 21834413} - {fileID: 1873586572} - {fileID: 1190453874} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2135428139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2135428140} m_Layer: 0 m_Name: Initiate m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2135428140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135428139} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 16.22, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1375588997} - {fileID: 266638549} - {fileID: 1992214978} - {fileID: 1856305975} m_Father: {fileID: 2116671453} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}