// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.UIManager.Orientation
{
/// Target orientation for UI elements
public enum TargetOrientation
{
/// Visible in both portrait and landscape orientations
Any = 0,
/// Visible only in portrait orientation
Portrait = 1,
/// Visible only in landscape orientation
Landscape = 2
}
}