// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved. // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms namespace Doozy.Runtime.UIManager.Orientation { /// Target orientation for UI elements public enum TargetOrientation { /// Visible in both portrait and landscape orientations Any = 0, /// Visible only in portrait orientation Portrait = 1, /// Visible only in landscape orientation Landscape = 2 } }