using UnityEngine; using UnityEngine.InputSystem; // ReSharper disable once CheckNamespace namespace BlueWaterProject { public class GameOverPopupUi : PopupUi { public override void Open() { Time.timeScale = 0f; FindAnyObjectByType().enabled = false; base.Open(); } public override void Close() { Time.timeScale = 1f; FindAnyObjectByType().enabled = true; base.Close(); } } }