# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Panel Raycaster: Find First Object By Type
haystackProgrammer: PanelRaycaster.FindFirstObjectByType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2f100931-e4b3-4174-8993-d9c2bed41cb7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Panel Raycaster: Find Any Object By Type
haystackProgrammer: PanelRaycaster.FindAnyObjectByType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4fbc1f4a-6e7a-43a9-aa83-563f16c7ca88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Panel Raycaster: Find First Object By Type
haystackProgrammer: PanelRaycaster.FindFirstObjectByType
tag1: UnityEngine.UIElements.PanelRaycaster
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.PanelRaycaster.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UIElements.PanelRaycaster;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"422013ec-8e83-48a1-8712-a58f77bdf153","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Panel Raycaster: Find Any Object By Type
haystackProgrammer: PanelRaycaster.FindAnyObjectByType
tag1: UnityEngine.UIElements.PanelRaycaster
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UIElements.PanelRaycaster.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UIElements.PanelRaycaster;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"8ddf85e0-9638-4c3b-bb5a-3215ac1aa63f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Panel Raycaster: Equals
haystackProgrammer: PanelRaycaster.Equals
favoriteKey: UnityEngine.UIElements.PanelRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"defc55ec-9eac-4f66-b1d3-0180a0dc857d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Panel Raycaster: Get Type
haystackProgrammer: PanelRaycaster.GetType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.GetType()@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6589fa3f-f4ea-4095-a567-654658f12bd0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Panel Raycaster: Reference Equals
haystackProgrammer: PanelRaycaster.ReferenceEquals
favoriteKey: UnityEngine.UIElements.PanelRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f23dec0-7a1f-4f79-bcb2-f03a58e1936b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Panel
labelProgrammer: panel (get)
haystackHuman: Panel Raycaster: Get Panel
haystackProgrammer: PanelRaycaster.panel (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.panel@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;panel
tag3: UnityEngine.UIElements.PanelRaycaster;panel
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
{"member":{"name":"panel","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d048d76-954f-4bba-8099-32036c343088","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Panel
labelProgrammer: panel (set)
haystackHuman: Panel Raycaster: Set Panel
haystackProgrammer: PanelRaycaster.panel (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.panel@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;panel
tag3: UnityEngine.UIElements.PanelRaycaster;panel
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|UnityEngine.UIElements.IPanel
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
{"chainable":false,"member":{"name":"panel","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de0446cf-2a3a-4042-b2bd-d1ef1a7bc02c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Panel Raycaster: Get Sort Order Priority
haystackProgrammer: PanelRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.sortOrderPriority@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;sortOrderPriority
tag3: UnityEngine.UIElements.PanelRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19c67fcf-5fa9-4b2b-aeb5-c682246a45bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Panel Raycaster: Get Render Order Priority
haystackProgrammer: PanelRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.renderOrderPriority@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;renderOrderPriority
tag3: UnityEngine.UIElements.PanelRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73e1c02a-70d5-406a-8cd7-f9221bc3e6a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Panel Raycaster: Get Event Camera
haystackProgrammer: PanelRaycaster.eventCamera (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.eventCamera@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;eventCamera
tag3: UnityEngine.UIElements.PanelRaycaster;eventCamera
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"eventCamera","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d68ccdd9-6fae-4aa1-add8-962e108342e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Panel Raycaster: Get Root Raycaster
haystackProgrammer: PanelRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.rootRaycaster@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;rootRaycaster
tag3: UnityEngine.UIElements.PanelRaycaster;rootRaycaster
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"095d3694-4e11-4940-bd4b-ae3ea5c20430","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Panel Raycaster: Get Destroy Cancellation Token
haystackProgrammer: PanelRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.destroyCancellationToken@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d3292f6-017b-4f1e-b9ca-dcbf8e2ca1ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Panel Raycaster: Get Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81f42d39-7864-4fd6-a112-dc91e7de0be0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Panel Raycaster: Set Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"11b123a0-cd45-49cf-b82d-aed0aca1bf63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Panel Raycaster: Get Did Start
haystackProgrammer: PanelRaycaster.didStart (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.didStart@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e013883a-527c-4689-96b8-25a65e86aacb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Panel Raycaster: Get Did Awake
haystackProgrammer: PanelRaycaster.didAwake (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.didAwake@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d23e2e0-60e5-4a4f-9d5f-bffcd0b7b13a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Panel Raycaster: Get Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2f5195f-af47-4e83-b4c7-c40c345c267a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Panel Raycaster: Set Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"91ffb9e0-c87b-46e3-9f83-da70124259f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Panel Raycaster: Get Enabled
haystackProgrammer: PanelRaycaster.enabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8d5da26-c407-4f53-b5aa-d7520c8f8643","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Panel Raycaster: Set Enabled
haystackProgrammer: PanelRaycaster.enabled (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a7d96658-f6a3-41b5-9339-5121f368e275","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Panel Raycaster: Is Active And Enabled
haystackProgrammer: PanelRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
tag3: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b22b837-4907-4563-a90d-e631ceae0c8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Panel Raycaster: Get Transform
haystackProgrammer: PanelRaycaster.transform (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.transform@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ee09a72-e581-427a-8323-c88136984964","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Panel Raycaster: Get Game Object
haystackProgrammer: PanelRaycaster.gameObject (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.gameObject@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f01b6df-502b-4425-b17d-1996e0589067","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Panel Raycaster: Get Tag
haystackProgrammer: PanelRaycaster.tag (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ef62ff7-f690-4e66-b6a1-d19afa0c3560","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Panel Raycaster: Set Tag
haystackProgrammer: PanelRaycaster.tag (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ebe017f8-fdee-4391-a4c7-9ccc052b7915","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Panel Raycaster: Get Name
haystackProgrammer: PanelRaycaster.name (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2292ff84-048d-4cdb-a2fb-fac6c4fa1f2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Panel Raycaster: Set Name
haystackProgrammer: PanelRaycaster.name (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"04bd57a3-6ff5-40b9-8a63-e667021215d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Panel Raycaster: Get Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd8b27ab-1b72-44ca-96f8-c627f258c225","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Panel Raycaster: Set Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c4fcab42-ce43-4e51-85ab-281ade086b67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Axis Event Data: Reset
haystackProgrammer: AxisEventData.Reset
favoriteKey: UnityEngine.EventSystems.AxisEventData.Reset()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Reset","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16adf683-cb53-4001-8aef-b4ecbed186e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Axis Event Data: Use
haystackProgrammer: AxisEventData.Use
favoriteKey: UnityEngine.EventSystems.AxisEventData.Use()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Use","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6429e3d9-4b0a-4867-986a-9bfdee669cb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.AxisEventData|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f77cf77-94c8-43b9-8caf-94c20f47e06a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2a66582-f397-4f5b-a17d-7137d45404c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Axis Event Data: Get Hash Code
haystackProgrammer: AxisEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72f68b4b-79fe-4096-ba43-c4cb4940a663","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Axis Event Data: Get Type
haystackProgrammer: AxisEventData.GetType
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetType()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0b203f8e-bbad-48af-847e-5a38d944a4c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Axis Event Data: To String
haystackProgrammer: AxisEventData.ToString
favoriteKey: UnityEngine.EventSystems.AxisEventData.ToString()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07f842d1-753f-4e7f-a4a5-78fb5e5efa2b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Axis Event Data: Reference Equals
haystackProgrammer: AxisEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.AxisEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a76353b8-d8f4-4c77-8e2a-2ad47a0f24d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Axis Event Data (Event System)
labelProgrammer: new AxisEventData (eventSystem)
haystackHuman: Axis Event Data: Create Axis Event Data
haystackProgrammer: new AxisEventData
favoriteKey: UnityEngine.EventSystems.AxisEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"parameterNames":["eventSystem"],"member":{"name":".ctor","parameterTypes":["UnityEngine.EventSystems.EventSystem"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"%eventSystem":null},"position":{"x":0.0,"y":0.0},"guid":"aedf0e90-0703-48c1-bf41-7d223ebfe744","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Vector
labelProgrammer: moveVector (get)
haystackHuman: Axis Event Data: Get Move Vector
haystackProgrammer: AxisEventData.moveVector (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"moveVector","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cea3da94-3d28-47bb-bc95-115ddc79aa71","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Vector
labelProgrammer: moveVector (set)
haystackHuman: Axis Event Data: Set Move Vector
haystackProgrammer: AxisEventData.moveVector (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"moveVector","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"11e5826b-c030-427a-a896-6b6e67f2ca34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Dir
labelProgrammer: moveDir (get)
haystackHuman: Axis Event Data: Get Move Dir
haystackProgrammer: AxisEventData.moveDir (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveDir@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveDir
tag3: UnityEngine.EventSystems.AxisEventData;moveDir
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.EventSystems.MoveDirection
unit:
{"member":{"name":"moveDir","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08e81f16-b6f5-4a64-b56f-7c9c66478b48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Dir
labelProgrammer: moveDir (set)
haystackHuman: Axis Event Data: Set Move Dir
haystackProgrammer: AxisEventData.moveDir (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveDir@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveDir
tag3: UnityEngine.EventSystems.AxisEventData;moveDir
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.EventSystems.MoveDirection
valueOutputTypes: UnityEngine.EventSystems.MoveDirection
unit:
{"chainable":false,"member":{"name":"moveDir","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"input":{"$content":"Left","$type":"UnityEngine.EventSystems.MoveDirection"}},"position":{"x":0.0,"y":0.0},"guid":"2df9701b-dfb3-44a4-972d-f781b2df8ff7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Axis Event Data: Get Current Input Module
haystackProgrammer: AxisEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"669a85db-6537-4bcf-9450-f7c3a0e111eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Axis Event Data: Get Selected Object
haystackProgrammer: AxisEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.selectedObject@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d3124fd-ed82-4c7b-b2f5-a8a11c8376d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Axis Event Data: Set Selected Object
haystackProgrammer: AxisEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.selectedObject@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Axis Event Data: Get Used
haystackProgrammer: AxisEventData.used (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.used@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Base Event Data: Reset
haystackProgrammer: BaseEventData.Reset
favoriteKey: UnityEngine.EventSystems.BaseEventData.Reset()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Base Event Data: Use
haystackProgrammer: BaseEventData.Use
favoriteKey: UnityEngine.EventSystems.BaseEventData.Use()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
favoriteKey: UnityEngine.EventSystems.BaseEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseEventData|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
favoriteKey: UnityEngine.EventSystems.BaseEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Event Data: Get Hash Code
haystackProgrammer: BaseEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.BaseEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;GetHashCode;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Event Data: Get Type
haystackProgrammer: BaseEventData.GetType
favoriteKey: UnityEngine.EventSystems.BaseEventData.GetType()@any
tag1: UnityEngine.EventSystems.BaseEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Event Data: To String
haystackProgrammer: BaseEventData.ToString
favoriteKey: UnityEngine.EventSystems.BaseEventData.ToString()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;ToString;
tag3: System.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Event Data: Reference Equals
haystackProgrammer: BaseEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseEventData.ReferenceEquals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Base Event Data (Event System)
labelProgrammer: new BaseEventData (eventSystem)
haystackHuman: Base Event Data: Create Base Event Data
haystackProgrammer: new BaseEventData
favoriteKey: UnityEngine.EventSystems.BaseEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Base Event Data: Get Current Input Module
haystackProgrammer: BaseEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;currentInputModule
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Base Event Data: Get Selected Object
haystackProgrammer: BaseEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.selectedObject@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Base Event Data: Set Selected Object
haystackProgrammer: BaseEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.BaseEventData.selectedObject@set
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.BaseEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Base Event Data: Get Used
haystackProgrammer: BaseEventData.used (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.used@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Moving ()
labelProgrammer: IsPointerMoving ()
haystackHuman: Pointer Event Data: Is Pointer Moving
haystackProgrammer: PointerEventData.IsPointerMoving
favoriteKey: UnityEngine.EventSystems.PointerEventData.IsPointerMoving()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;IsPointerMoving;
tag3: UnityEngine.EventSystems.PointerEventData;IsPointerMoving;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Scrolling ()
labelProgrammer: IsScrolling ()
haystackHuman: Pointer Event Data: Is Scrolling
haystackProgrammer: PointerEventData.IsScrolling
favoriteKey: UnityEngine.EventSystems.PointerEventData.IsScrolling()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;IsScrolling;
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valueInputTypes: UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Pointer Event Data: To String
haystackProgrammer: PointerEventData.ToString
favoriteKey: UnityEngine.EventSystems.PointerEventData.ToString()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;ToString;
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valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Pointer Event Data: Reset
haystackProgrammer: PointerEventData.Reset
favoriteKey: UnityEngine.EventSystems.PointerEventData.Reset()@any
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tag2: UnityEngine.EventSystems.PointerEventData;Reset;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Pointer Event Data: Use
haystackProgrammer: PointerEventData.Use
favoriteKey: UnityEngine.EventSystems.PointerEventData.Use()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Pointer Event Data: Equals
haystackProgrammer: PointerEventData.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Pointer Event Data: Equals
haystackProgrammer: PointerEventData.Equals
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valueInputTypes: System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Pointer Event Data: Get Hash Code
haystackProgrammer: PointerEventData.GetHashCode
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Pointer Event Data: Get Type
haystackProgrammer: PointerEventData.GetType
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tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Event Data: Reference Equals
haystackProgrammer: PointerEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PointerEventData.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Pointer Event Data (Event System)
labelProgrammer: new PointerEventData (eventSystem)
haystackHuman: Pointer Event Data: Create Pointer Event Data
haystackProgrammer: new PointerEventData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Enter
labelProgrammer: pointerEnter (get)
haystackHuman: Pointer Event Data: Get Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Enter
labelProgrammer: pointerEnter (set)
haystackHuman: Pointer Event Data: Set Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Last Press
labelProgrammer: lastPress (get)
haystackHuman: Pointer Event Data: Get Last Press
haystackProgrammer: PointerEventData.lastPress (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Raw Pointer Press
labelProgrammer: rawPointerPress (get)
haystackHuman: Pointer Event Data: Get Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
tag3: UnityEngine.EventSystems.PointerEventData;rawPointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Raw Pointer Press
labelProgrammer: rawPointerPress (set)
haystackHuman: Pointer Event Data: Set Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
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valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Drag
labelProgrammer: pointerDrag (get)
haystackHuman: Pointer Event Data: Get Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@get
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tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
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valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Drag
labelProgrammer: pointerDrag (set)
haystackHuman: Pointer Event Data: Set Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (set)
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tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
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valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Click
labelProgrammer: pointerClick (get)
haystackHuman: Pointer Event Data: Get Pointer Click
haystackProgrammer: PointerEventData.pointerClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Click
labelProgrammer: pointerClick (set)
haystackHuman: Pointer Event Data: Set Pointer Click
haystackProgrammer: PointerEventData.pointerClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"member":{"name":"pointerCurrentRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"efab5530-b5b4-4fa5-9022-e8cc70295631","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press Raycast
labelProgrammer: pointerPressRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"member":{"name":"pointerPressRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d9ec81d-9570-4dcb-a78b-4998c86229e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press Raycast
labelProgrammer: pointerPressRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"chainable":false,"member":{"name":"pointerPressRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eea9b01e-0445-492e-83eb-9ea71296bd81","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Eligible For Click
labelProgrammer: eligibleForClick (get)
haystackHuman: Pointer Event Data: Get Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"eligibleForClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c6552284-594c-4dd8-afbd-83440057b670","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Eligible For Click
labelProgrammer: eligibleForClick (set)
haystackHuman: Pointer Event Data: Set Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"eligibleForClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c855c4e3-fdde-41a6-b38e-c6790577a52b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Display Index
labelProgrammer: displayIndex (get)
haystackHuman: Pointer Event Data: Get Display Index
haystackProgrammer: PointerEventData.displayIndex (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.displayIndex@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;displayIndex
tag3: UnityEngine.EventSystems.PointerEventData;displayIndex
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"displayIndex","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b93573e8-7fdf-4816-8fcd-5a97d6f7dd9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Display Index
labelProgrammer: displayIndex (set)
haystackHuman: Pointer Event Data: Set Display Index
haystackProgrammer: PointerEventData.displayIndex (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.displayIndex@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;displayIndex
tag3: UnityEngine.EventSystems.PointerEventData;displayIndex
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"displayIndex","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c6afd89b-96bb-4ef1-a655-70c43347a1e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Id
labelProgrammer: pointerId (get)
haystackHuman: Pointer Event Data: Get Pointer Id
haystackProgrammer: PointerEventData.pointerId (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pointerId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"93a9786e-166d-40ea-aa42-446526a831b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Id
labelProgrammer: pointerId (set)
haystackHuman: Pointer Event Data: Set Pointer Id
haystackProgrammer: PointerEventData.pointerId (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pointerId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f021f7bb-07f6-416e-811a-a36183f80c8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Pointer Event Data: Get Position
haystackProgrammer: PointerEventData.position (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ca7bdc7-9875-4388-82fe-8b33c8f9d117","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Pointer Event Data: Set Position
haystackProgrammer: PointerEventData.position (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e5fa4594-b365-4e2e-8609-cc51cfb86961","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta
labelProgrammer: delta (get)
haystackHuman: Pointer Event Data: Get Delta
haystackProgrammer: PointerEventData.delta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"delta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"64d56446-d5dd-4bfb-b534-7abc53f6e45d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Delta
labelProgrammer: delta (set)
haystackHuman: Pointer Event Data: Set Delta
haystackProgrammer: PointerEventData.delta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"delta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"76c35f4c-a4af-4694-8ccd-eed339d9df4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Position
labelProgrammer: pressPosition (get)
haystackHuman: Pointer Event Data: Get Press Position
haystackProgrammer: PointerEventData.pressPosition (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"pressPosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cb5295bb-c7bf-419f-afd5-e1705045cea5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Press Position
labelProgrammer: pressPosition (set)
haystackHuman: Pointer Event Data: Set Press Position
haystackProgrammer: PointerEventData.pressPosition (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"pressPosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b5b7909c-7d48-4103-ba7f-efc7fcc5996f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Time
labelProgrammer: clickTime (get)
haystackHuman: Pointer Event Data: Get Click Time
haystackProgrammer: PointerEventData.clickTime (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"clickTime","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aaf9b20b-3582-47fe-b098-595c4499ec68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Time
labelProgrammer: clickTime (set)
haystackHuman: Pointer Event Data: Set Click Time
haystackProgrammer: PointerEventData.clickTime (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"clickTime","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7a3a67be-7e01-45a4-9c78-d3cb1d74b3c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Count
labelProgrammer: clickCount (get)
haystackHuman: Pointer Event Data: Get Click Count
haystackProgrammer: PointerEventData.clickCount (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"01fdbb0d-d6e7-43e1-b39a-5392f725cd49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Count
labelProgrammer: clickCount (set)
haystackHuman: Pointer Event Data: Set Click Count
haystackProgrammer: PointerEventData.clickCount (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6c7dc5b7-57aa-47eb-940d-68f5efcd6810","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Delta
labelProgrammer: scrollDelta (get)
haystackHuman: Pointer Event Data: Get Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a9302f2-2b3e-4833-9f8e-542be02cbd35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Delta
labelProgrammer: scrollDelta (set)
haystackHuman: Pointer Event Data: Set Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"904efefc-2df8-4538-93d2-7e5093d1611a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Drag Threshold
labelProgrammer: useDragThreshold (get)
haystackHuman: Pointer Event Data: Get Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"515723b9-97ae-4f3b-b9e9-2aa17b65e4ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Drag Threshold
labelProgrammer: useDragThreshold (set)
haystackHuman: Pointer Event Data: Set Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"44eeeac2-115d-4c33-a4b2-bb687993098e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dragging
labelProgrammer: dragging (get)
haystackHuman: Pointer Event Data: Get Dragging
haystackProgrammer: PointerEventData.dragging (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0cdcc1b-adc6-494e-96aa-242a06bdb9f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dragging
labelProgrammer: dragging (set)
haystackHuman: Pointer Event Data: Set Dragging
haystackProgrammer: PointerEventData.dragging (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fb07acc9-e50d-4405-bedf-9aa14c040a28","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Button
labelProgrammer: button (get)
haystackHuman: Pointer Event Data: Get Button
haystackProgrammer: PointerEventData.button (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"77490767-0095-4ed2-bff1-89bda24e5a77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Button
labelProgrammer: button (set)
haystackHuman: Pointer Event Data: Set Button
haystackProgrammer: PointerEventData.button (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.PointerEventData+InputButton
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"chainable":false,"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":"Left","$type":"UnityEngine.EventSystems.PointerEventData+InputButton"}},"position":{"x":0.0,"y":0.0},"guid":"444c1c1a-8103-4f32-a822-9a02b6eebf1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pressure
labelProgrammer: pressure (get)
haystackHuman: Pointer Event Data: Get Pressure
haystackProgrammer: PointerEventData.pressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"94377679-e9db-4e16-a874-6d7540dd2ca8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pressure
labelProgrammer: pressure (set)
haystackHuman: Pointer Event Data: Set Pressure
haystackProgrammer: PointerEventData.pressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5c29b876-5ae7-423d-9892-13a0047c37f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangential Pressure
labelProgrammer: tangentialPressure (get)
haystackHuman: Pointer Event Data: Get Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ccce8dd-2722-468e-978e-60764e882472","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tangential Pressure
labelProgrammer: tangentialPressure (set)
haystackHuman: Pointer Event Data: Set Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1f3d42ac-bdca-408f-80c0-581647ce2a61","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Altitude Angle
labelProgrammer: altitudeAngle (get)
haystackHuman: Pointer Event Data: Get Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71fb54bf-a798-4258-8ead-a522df07d4f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Altitude Angle
labelProgrammer: altitudeAngle (set)
haystackHuman: Pointer Event Data: Set Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"40685729-8e0f-48ad-8a34-b193cd42716e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Azimuth Angle
labelProgrammer: azimuthAngle (get)
haystackHuman: Pointer Event Data: Get Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e526adce-9168-4043-98d4-588293ed6116","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Azimuth Angle
labelProgrammer: azimuthAngle (set)
haystackHuman: Pointer Event Data: Set Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da19f5bd-1d45-4803-8f62-efadc1222eea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Twist
labelProgrammer: twist (get)
haystackHuman: Pointer Event Data: Get Twist
haystackProgrammer: PointerEventData.twist (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e1c1a7c-dc5f-4c08-a80d-be1db2f190f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Twist
labelProgrammer: twist (set)
haystackHuman: Pointer Event Data: Set Twist
haystackProgrammer: PointerEventData.twist (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"87288b1b-9fee-43e4-923c-60f8baa8efce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tilt
labelProgrammer: tilt (get)
haystackHuman: Pointer Event Data: Get Tilt
haystackProgrammer: PointerEventData.tilt (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tilt@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tilt
tag3: UnityEngine.EventSystems.PointerEventData;tilt
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"tilt","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"87df606e-6296-4ec3-adc3-a68fbfe2689f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tilt
labelProgrammer: tilt (set)
haystackHuman: Pointer Event Data: Set Tilt
haystackProgrammer: PointerEventData.tilt (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tilt@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tilt
tag3: UnityEngine.EventSystems.PointerEventData;tilt
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"tilt","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"54f7443c-cb0f-483d-96d9-4229083a2dc5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pen Status
labelProgrammer: penStatus (get)
haystackHuman: Pointer Event Data: Get Pen Status
haystackProgrammer: PointerEventData.penStatus (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.penStatus@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;penStatus
tag3: UnityEngine.EventSystems.PointerEventData;penStatus
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.PenStatus
unit:
{"member":{"name":"penStatus","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec6e56cf-4d15-4204-9725-4fa1b4e7662e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pen Status
labelProgrammer: penStatus (set)
haystackHuman: Pointer Event Data: Set Pen Status
haystackProgrammer: PointerEventData.penStatus (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.penStatus@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;penStatus
tag3: UnityEngine.EventSystems.PointerEventData;penStatus
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.PenStatus
valueOutputTypes: UnityEngine.PenStatus
unit:
{"chainable":false,"member":{"name":"penStatus","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"UnityEngine.PenStatus"}},"position":{"x":0.0,"y":0.0},"guid":"85b2dbd1-cd19-47c6-a92b-f3a34b109364","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Pointer Event Data: Get Radius
haystackProgrammer: PointerEventData.radius (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c8fa655a-ca58-481b-91a2-82f7bd46ee19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Pointer Event Data: Set Radius
haystackProgrammer: PointerEventData.radius (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b0b615a7-8eae-4755-9c88-b202bd13a8e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius Variance
labelProgrammer: radiusVariance (get)
haystackHuman: Pointer Event Data: Get Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"09830235-d934-46ca-9f11-08018cd94393","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius Variance
labelProgrammer: radiusVariance (set)
haystackHuman: Pointer Event Data: Set Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"35c56110-1791-4702-b96c-e3b58ce267b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fully Exited
labelProgrammer: fullyExited (get)
haystackHuman: Pointer Event Data: Get Fully Exited
haystackProgrammer: PointerEventData.fullyExited (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fullyExited","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4a125cdc-a2d4-46ef-a3ca-4f19c26eb7df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fully Exited
labelProgrammer: fullyExited (set)
haystackHuman: Pointer Event Data: Set Fully Exited
haystackProgrammer: PointerEventData.fullyExited (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fullyExited","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ccb45120-93b0-46c4-8908-60fa45d701eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reentered
labelProgrammer: reentered (get)
haystackHuman: Pointer Event Data: Get Reentered
haystackProgrammer: PointerEventData.reentered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reentered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83be1028-1872-4b43-803e-594b4ba552c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reentered
labelProgrammer: reentered (set)
haystackHuman: Pointer Event Data: Set Reentered
haystackProgrammer: PointerEventData.reentered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reentered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"db121c59-4ef1-4be1-aaf0-522128b688f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enter Event Camera
labelProgrammer: enterEventCamera (get)
haystackHuman: Pointer Event Data: Get Enter Event Camera
haystackProgrammer: PointerEventData.enterEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.enterEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;enterEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;enterEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"enterEventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b4a4574-f217-4614-b073-732f9477f1bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Event Camera
labelProgrammer: pressEventCamera (get)
haystackHuman: Pointer Event Data: Get Press Event Camera
haystackProgrammer: PointerEventData.pressEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;pressEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press
labelProgrammer: pointerPress (get)
haystackHuman: Pointer Event Data: Get Pointer Press
haystackProgrammer: PointerEventData.pointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press
labelProgrammer: pointerPress (set)
haystackHuman: Pointer Event Data: Set Pointer Press
haystackProgrammer: PointerEventData.pointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Pointer Event Data: Get Current Input Module
haystackProgrammer: PointerEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Pointer Event Data: Get Selected Object
haystackProgrammer: PointerEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Pointer Event Data: Set Selected Object
haystackProgrammer: PointerEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Pointer Event Data: Get Used
haystackProgrammer: PointerEventData.used (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.used@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hovered
labelProgrammer: hovered (get)
haystackHuman: Pointer Event Data: Get Hovered
haystackProgrammer: PointerEventData.hovered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hovered
labelProgrammer: hovered (set)
haystackHuman: Pointer Event Data: Set Hovered
haystackProgrammer: PointerEventData.hovered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
unit:
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valueInputTypes:
UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Modules ()
labelProgrammer: UpdateModules ()
haystackHuman: Event System: Update Modules
haystackProgrammer: EventSystem.UpdateModules
favoriteKey: UnityEngine.EventSystems.EventSystem.UpdateModules()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;UpdateModules;
tag3: UnityEngine.EventSystems.EventSystem;UpdateModules;
valueInputTypes: UnityEngine.EventSystems.EventSystem
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected, Pointer)
labelProgrammer: SetSelectedGameObject (selected, pointer)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject|UnityEngine.EventSystems.BaseEventData
favoriteKey:
UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(UnityEngine.GameObjectUnityEngine.EventSystems.BaseEventData)@any

tag2:
UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject;UnityEngine.EventSystems.BaseEventData

tag3:
UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject;UnityEngine.EventSystems.BaseEventData

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected)
labelProgrammer: SetSelectedGameObject (selected)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(UnityEngine.GameObject)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject
tag3: UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast All (Event Data, Raycast Results)
labelProgrammer: RaycastAll (eventData, raycastResults)
haystackHuman: Event System: Raycast All
haystackProgrammer: EventSystem.RaycastAll
tag1: UnityEngine.EventSystems.EventSystem
favoriteKey:
UnityEngine.EventSystems.EventSystem.RaycastAll(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
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tag3:
UnityEngine.EventSystems.EventSystem;RaycastAll;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object ()
labelProgrammer: IsPointerOverGameObject ()
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;
tag3: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetUITookitEventSystemOverride (activeEventSystem, sendEvents, createPanelGameObjectsOnStart)
haystackHuman: Event System: Set UI Tookit Event System Override
haystackProgrammer: EventSystem.SetUITookitEventSystemOverride
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
labelHuman:
Set UI Tookit Event System Override (Active Event System, Send Events, Create Panel Game Objects On Start)

favoriteKey:
UnityEngine.EventSystems.EventSystem.SetUITookitEventSystemOverride(UnityEngine.EventSystems.EventSystemSystem.BooleanSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.EventSystem;SetUITookitEventSystemOverride;UnityEngine.EventSystems.EventSystem;System.Boolean;System.Boolean

tag3:
UnityEngine.EventSystems.EventSystem;SetUITookitEventSystemOverride;UnityEngine.EventSystems.EventSystem;System.Boolean;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Event System: To String
haystackProgrammer: EventSystem.ToString
favoriteKey: UnityEngine.EventSystems.EventSystem.ToString()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;ToString;
tag3: UnityEngine.EventSystems.EventSystem;ToString;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Event System: Is Active
haystackProgrammer: EventSystem.IsActive
favoriteKey: UnityEngine.EventSystems.EventSystem.IsActive()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsActive;
tag3: UnityEngine.EventSystems.EventSystem;IsActive;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Event System: Is Destroyed
haystackProgrammer: EventSystem.IsDestroyed
favoriteKey: UnityEngine.EventSystems.EventSystem.IsDestroyed()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsDestroyed;
tag3: UnityEngine.EventSystems.EventSystem;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event System: Is Invoking
haystackProgrammer: EventSystem.IsInvoking
favoriteKey: UnityEngine.EventSystems.EventSystem.IsInvoking()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Event System: Cancel Invoke
haystackProgrammer: EventSystem.CancelInvoke
favoriteKey: UnityEngine.EventSystems.EventSystem.CancelInvoke()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.EventSystem
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Event System: Invoke
haystackProgrammer: EventSystem.Invoke
favoriteKey: UnityEngine.EventSystems.EventSystem.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Event System: Invoke Repeating
haystackProgrammer: EventSystem.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.EventSystem.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Event System: Cancel Invoke
haystackProgrammer: EventSystem.CancelInvoke
favoriteKey: UnityEngine.EventSystems.EventSystem.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Event System: Is Invoking
haystackProgrammer: EventSystem.IsInvoking
favoriteKey: UnityEngine.EventSystems.EventSystem.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.EventSystem
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: EventSystem.FindObjectsByType
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: EventSystem.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: EventSystem.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: EventSystem.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: EventSystem.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: EventSystem.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: EventSystem.FindAnyObjectByType
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Event System: Equals
haystackProgrammer: EventSystem.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Event System: Get Type
haystackProgrammer: EventSystem.GetType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Event System: Reference Equals
haystackProgrammer: EventSystem.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.EventSystem.ReferenceEquals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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labelHuman: Get Current
labelProgrammer: current (get)
haystackHuman: Event System: Get Current
haystackProgrammer: EventSystem.current (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current
labelProgrammer: current (set)
haystackHuman: Event System: Set Current
haystackProgrammer: EventSystem.current (set)
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valueOutputTypes: UnityEngine.EventSystems.EventSystem
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Send Navigation Events
labelProgrammer: sendNavigationEvents (get)
haystackHuman: Event System: Get Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Send Navigation Events
labelProgrammer: sendNavigationEvents (set)
haystackHuman: Event System: Set Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (set)
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tag2: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (get)
haystackHuman: Event System: Get Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.pixelDragThreshold@get
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tag2: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
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valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (set)
haystackHuman: Event System: Set Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (set)
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tag2: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
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valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Int32
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Event System: Get Current Input Module
haystackProgrammer: EventSystem.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.currentInputModule@get
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tag2: UnityEngine.EventSystems.EventSystem;currentInputModule
tag3: UnityEngine.EventSystems.EventSystem;currentInputModule
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get First Selected Game Object
labelProgrammer: firstSelectedGameObject (get)
haystackHuman: Event System: Get First Selected Game Object
haystackProgrammer: EventSystem.firstSelectedGameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.firstSelectedGameObject@get
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tag2: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
tag3: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
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valueOutputTypes: UnityEngine.GameObject
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labelHuman: Set First Selected Game Object
labelProgrammer: firstSelectedGameObject (set)
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haystackProgrammer: EventSystem.firstSelectedGameObject (set)
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valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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labelHuman: Get Current Selected Game Object
labelProgrammer: currentSelectedGameObject (get)
haystackHuman: Event System: Get Current Selected Game Object
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Focused
labelProgrammer: isFocused (get)
haystackHuman: Event System: Is Focused
haystackProgrammer: EventSystem.isFocused (get)
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tag2: UnityEngine.EventSystems.EventSystem;isFocused
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valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Already Selecting
labelProgrammer: alreadySelecting (get)
haystackHuman: Event System: Get Already Selecting
haystackProgrammer: EventSystem.alreadySelecting (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.alreadySelecting@get
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tag2: UnityEngine.EventSystems.EventSystem;alreadySelecting
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Event System: Get Destroy Cancellation Token
haystackProgrammer: EventSystem.destroyCancellationToken (get)
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tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Threading.CancellationToken
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Event System: Get Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.useGUILayout@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Event System: Set Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (set)
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tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Event System: Get Did Start
haystackProgrammer: EventSystem.didStart (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.didStart@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Event System: Get Did Awake
haystackProgrammer: EventSystem.didAwake (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.didAwake@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Event System: Get Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.runInEditMode@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Event System: Set Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.runInEditMode@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Event System: Get Enabled
haystackProgrammer: EventSystem.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.enabled@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;enabled
tag3: UnityEngine.EventSystems.EventSystem;enabled
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Event System: Set Enabled
haystackProgrammer: EventSystem.enabled (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.enabled@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;enabled
tag3: UnityEngine.EventSystems.EventSystem;enabled
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Event System: Is Active And Enabled
haystackProgrammer: EventSystem.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;isActiveAndEnabled
tag3: UnityEngine.EventSystems.EventSystem;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Event System: Get Transform
haystackProgrammer: EventSystem.transform (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.transform@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Event System: Get Game Object
haystackProgrammer: EventSystem.gameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.gameObject@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event System: Get Tag
haystackProgrammer: EventSystem.tag (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.tag@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event System: Set Tag
haystackProgrammer: EventSystem.tag (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.tag@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event System: Get Name
haystackProgrammer: EventSystem.name (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.name@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Event System: Set Name
haystackProgrammer: EventSystem.name (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.name@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event System: Get Hide Flags
haystackProgrammer: EventSystem.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.hideFlags@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Event System: Set Hide Flags
haystackProgrammer: EventSystem.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.hideFlags@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Event Trigger: On Pointer Enter
haystackProgrammer: EventTrigger.OnPointerEnter
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Event Trigger: On Pointer Exit
haystackProgrammer: EventTrigger.OnPointerExit
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Drag (Event Data)
labelProgrammer: OnDrag (eventData)
haystackHuman: Event Trigger: On Drag
haystackProgrammer: EventTrigger.OnDrag
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDrag(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnDrag;UnityEngine.EventSystems.PointerEventData
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Drop (Event Data)
labelProgrammer: OnDrop (eventData)
haystackHuman: Event Trigger: On Drop
haystackProgrammer: EventTrigger.OnDrop
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Event Trigger: On Pointer Down
haystackProgrammer: EventTrigger.OnPointerDown
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Event Trigger: On Pointer Up
haystackProgrammer: EventTrigger.OnPointerUp
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Click (Event Data)
labelProgrammer: OnPointerClick (eventData)
haystackHuman: Event Trigger: On Pointer Click
haystackProgrammer: EventTrigger.OnPointerClick
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerClick(UnityEngine.EventSystems.PointerEventData)@any
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Event Trigger: On Select
haystackProgrammer: EventTrigger.OnSelect
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
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tag2: UnityEngine.EventSystems.EventTrigger;OnSelect;UnityEngine.EventSystems.BaseEventData
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valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Event Trigger: On Deselect
haystackProgrammer: EventTrigger.OnDeselect
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
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tag2: UnityEngine.EventSystems.EventTrigger;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
haystackHuman: Event Trigger: On Scroll
haystackProgrammer: EventTrigger.OnScroll
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnScroll(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnScroll;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnScroll;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Event Trigger: On Move
haystackProgrammer: EventTrigger.OnMove
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnMove(UnityEngine.EventSystems.AxisEventData)@any
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labelProgrammer: OnUpdateSelected (eventData)
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haystackProgrammer: EventTrigger.OnUpdateSelected
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labelHuman: On Initialize Potential Drag (Event Data)
labelProgrammer: OnInitializePotentialDrag (eventData)
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haystackProgrammer: EventTrigger.OnInitializePotentialDrag
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labelHuman: On Begin Drag (Event Data)
labelProgrammer: OnBeginDrag (eventData)
haystackHuman: Event Trigger: On Begin Drag
haystackProgrammer: EventTrigger.OnBeginDrag
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labelHuman: On End Drag (Event Data)
labelProgrammer: OnEndDrag (eventData)
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haystackProgrammer: EventTrigger.OnEndDrag
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labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Event Trigger: On Submit
haystackProgrammer: EventTrigger.OnSubmit
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labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Event Trigger: On Cancel
haystackProgrammer: EventTrigger.OnCancel
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event Trigger: Is Invoking
haystackProgrammer: EventTrigger.IsInvoking
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Event Trigger: Invoke
haystackProgrammer: EventTrigger.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Event Trigger: Invoke Repeating
haystackProgrammer: EventTrigger.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.EventTrigger.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Event Trigger: Is Invoking
haystackProgrammer: EventTrigger.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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haystackProgrammer: EventTrigger.StartCoroutine
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labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelProgrammer: StopCoroutine (methodName)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Event Trigger: Print
haystackProgrammer: EventTrigger.print
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: EventTrigger.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Event Trigger: Try Get Component
haystackProgrammer: EventTrigger.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: EventTrigger.GetComponent
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: EventTrigger.GetComponentInChildren
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labelHuman: Compare Tag (Tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triggers
labelProgrammer: triggers (get)
haystackHuman: Event Trigger: Get Triggers
haystackProgrammer: EventTrigger.triggers (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.triggers@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;triggers
tag3: UnityEngine.EventSystems.EventTrigger;triggers
valueInputTypes: UnityEngine.EventSystems.EventTrigger
unit:
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valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EventSystems.EventTrigger+Entry, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Triggers
labelProgrammer: triggers (set)
haystackHuman: Event Trigger: Set Triggers
haystackProgrammer: EventTrigger.triggers (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.triggers@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;triggers
tag3: UnityEngine.EventSystems.EventTrigger;triggers
unit:
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valueInputTypes:
UnityEngine.EventSystems.EventTrigger|System.Collections.Generic.List`1[[UnityEngine.EventSystems.EventTrigger+Entry, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EventSystems.EventTrigger+Entry, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Event Trigger: Get Destroy Cancellation Token
haystackProgrammer: EventTrigger.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Event Trigger: Get Use GUI Layout
haystackProgrammer: EventTrigger.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.useGUILayout@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Event Trigger: Set Use GUI Layout
haystackProgrammer: EventTrigger.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.useGUILayout@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Event Trigger: Get Did Start
haystackProgrammer: EventTrigger.didStart (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.didStart@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Event Trigger: Get Did Awake
haystackProgrammer: EventTrigger.didAwake (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.didAwake@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Event Trigger: Get Run In Edit Mode
haystackProgrammer: EventTrigger.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.runInEditMode@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Event Trigger: Set Run In Edit Mode
haystackProgrammer: EventTrigger.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.runInEditMode@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Event Trigger: Get Enabled
haystackProgrammer: EventTrigger.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.enabled@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;enabled
tag3: UnityEngine.EventSystems.EventTrigger;enabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"807ee71d-fe84-4663-8282-28ba3a5e8e0b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Event Trigger: Set Enabled
haystackProgrammer: EventTrigger.enabled (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.enabled@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;enabled
tag3: UnityEngine.EventSystems.EventTrigger;enabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7e896015-937d-4c47-a386-1384fc1958ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Event Trigger: Is Active And Enabled
haystackProgrammer: EventTrigger.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;isActiveAndEnabled
tag3: UnityEngine.EventSystems.EventTrigger;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92a5346f-48a7-4a40-80ef-479051ed9580","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Event Trigger: Get Transform
haystackProgrammer: EventTrigger.transform (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.transform@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b98b424a-8c9b-497f-a253-6d022154b8ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Event Trigger: Get Game Object
haystackProgrammer: EventTrigger.gameObject (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.gameObject@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event Trigger: Get Tag
haystackProgrammer: EventTrigger.tag (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5259cbcc-d2a4-4ddb-b229-c3fe9f773efa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event Trigger: Set Tag
haystackProgrammer: EventTrigger.tag (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event Trigger: Get Name
haystackProgrammer: EventTrigger.name (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Event Trigger: Set Name
haystackProgrammer: EventTrigger.name (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event Trigger: Get Hide Flags
haystackProgrammer: EventTrigger.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Event Trigger: Set Hide Flags
haystackProgrammer: EventTrigger.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Down (Button)
labelProgrammer: GetMouseButtonDown (button)
haystackHuman: Base Input: Get Mouse Button Down
haystackProgrammer: BaseInput.GetMouseButtonDown
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonDown(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Up (Button)
labelProgrammer: GetMouseButtonUp (button)
haystackHuman: Base Input: Get Mouse Button Up
haystackProgrammer: BaseInput.GetMouseButtonUp
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonUp(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button (Button)
labelProgrammer: GetMouseButton (button)
haystackHuman: Base Input: Get Mouse Button
haystackProgrammer: BaseInput.GetMouseButton
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButton(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Touch (Index)
labelProgrammer: GetTouch (index)
haystackHuman: Base Input: Get Touch
haystackProgrammer: BaseInput.GetTouch
favoriteKey: UnityEngine.EventSystems.BaseInput.GetTouch(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: UnityEngine.Touch
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Axis Raw (Axis Name)
labelProgrammer: GetAxisRaw (axisName)
haystackHuman: Base Input: Get Axis Raw
haystackProgrammer: BaseInput.GetAxisRaw
favoriteKey: UnityEngine.EventSystems.BaseInput.GetAxisRaw(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetAxisRaw;System.String
tag3: UnityEngine.EventSystems.BaseInput;GetAxisRaw;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Button Down (Button Name)
labelProgrammer: GetButtonDown (buttonName)
haystackHuman: Base Input: Get Button Down
haystackProgrammer: BaseInput.GetButtonDown
favoriteKey: UnityEngine.EventSystems.BaseInput.GetButtonDown(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetButtonDown;System.String
tag3: UnityEngine.EventSystems.BaseInput;GetButtonDown;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Boolean
unit:
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labelProgrammer: IsActive ()
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haystackProgrammer: BaseInput.IsActive
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labelProgrammer: IsDestroyed ()
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labelProgrammer: IsInvoking ()
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labelProgrammer: CancelInvoke ()
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelHuman: Start Coroutine (Method Name)
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labelHuman: Print (Message)
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