# UnitOptionRow

sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Launch (Target)
labelProgrammer: Launch (target)
haystackHuman: Simple Explosive: Launch
haystackProgrammer: SimpleExplosive.Launch
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.Launch(UnityEngine.Transform)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;Launch;UnityEngine.Transform
tag3: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;Launch;UnityEngine.Transform
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|UnityEngine.Transform
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"Launch","parameterTypes":["UnityEngine.Transform"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%target":null},"position":{"x":0.0,"y":0.0},"guid":"47355d48-fb4a-418c-9d80-530417fed6a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Launch (Target Point)
labelProgrammer: Launch (targetPoint)
haystackHuman: Simple Explosive: Launch
haystackProgrammer: SimpleExplosive.Launch
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.Launch(UnityEngine.Vector3)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;Launch;UnityEngine.Vector3
tag3: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;Launch;UnityEngine.Vector3
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["targetPoint"],"member":{"name":"Launch","parameterTypes":["UnityEngine.Vector3"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%targetPoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"b035865d-2ab0-4655-949b-74e7599804b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Simple Explosive: Is Invoking
haystackProgrammer: SimpleExplosive.IsInvoking
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.IsInvoking()@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4f17221-1bac-44a5-a7e1-00a2fc818b43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Simple Explosive: Cancel Invoke
haystackProgrammer: SimpleExplosive.CancelInvoke
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.CancelInvoke()@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0b24948-1789-425b-98aa-d7136d26f4c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Simple Explosive: Invoke
haystackProgrammer: SimpleExplosive.Invoke
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.Invoke(System.StringSystem.Single)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b104173b-0288-4a69-b018-f11cef3fbe14","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Simple Explosive: Invoke Repeating
haystackProgrammer: SimpleExplosive.InvokeRepeating
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String|System.Single
favoriteKey:
Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a1b66fac-d062-40ac-8caf-a3f5f229d173","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Simple Explosive: Cancel Invoke
haystackProgrammer: SimpleExplosive.CancelInvoke
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.CancelInvoke(System.String)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2d747ccb-d15c-4fd1-8b8d-035901d61b00","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Simple Explosive: Is Invoking
haystackProgrammer: SimpleExplosive.IsInvoking
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.IsInvoking(System.String)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"14261f99-8e9d-4933-9bb7-f68f07b9df46","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Simple Explosive: Start Coroutine
haystackProgrammer: SimpleExplosive.StartCoroutine
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.StartCoroutine(System.String)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"841981c8-403c-4a88-a27d-e7355456da96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Simple Explosive: Start Coroutine
haystackProgrammer: SimpleExplosive.StartCoroutine
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.StartCoroutine(System.StringSystem.Object)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9228d658-a198-46c5-9240-796276054070","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Simple Explosive: Start Coroutine
haystackProgrammer: SimpleExplosive.StartCoroutine
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.StartCoroutine(System.Collections.IEnumerator)@any

unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68cd3bfc-0cf1-4b6f-9590-ad4810770bb6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Simple Explosive: Stop Coroutine
haystackProgrammer: SimpleExplosive.StopCoroutine
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7344ccbf-1148-4131-9219-2f9cbf22f8f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Simple Explosive: Stop Coroutine
haystackProgrammer: SimpleExplosive.StopCoroutine
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80302b7e-fd7f-4efa-a041-3bacdf8d8899","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Simple Explosive: Stop Coroutine
haystackProgrammer: SimpleExplosive.StopCoroutine
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.StopCoroutine(System.String)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b7c68bad-a855-45a3-8ba9-0851058ed91e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Simple Explosive: Stop All Coroutines
haystackProgrammer: SimpleExplosive.StopAllCoroutines
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.StopAllCoroutines()@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5729ed5f-6950-4ca9-8eee-20b5c7464051","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Simple Explosive: Print
haystackProgrammer: SimpleExplosive.print
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.print(System.Object)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9b514dc6-8410-4af6-aa6e-b1fcd15aa8ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Simple Explosive: Get Component
haystackProgrammer: SimpleExplosive.GetComponent
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.GetComponent(System.Type)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c4297a2f-19c3-4e58-a2ba-0231d01cc4eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Simple Explosive: Try Get Component
haystackProgrammer: SimpleExplosive.TryGetComponent
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
favoriteKey:
Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.TryGetComponent(System.TypeUnityEngine.Component&)@any

tag2:
Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;TryGetComponent;System.Type;UnityEngine.Component&

unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ef918be9-909e-41c3-8565-347a13f4cb5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Simple Explosive: Get Component
haystackProgrammer: SimpleExplosive.GetComponent
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.GetComponent(System.String)@any
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"235667f1-abad-4c39-9d59-025b046653db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Simple Explosive: Get Component In Children
haystackProgrammer: SimpleExplosive.GetComponentInChildren
tag1: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive
tag2: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
favoriteKey:
Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.GetComponentInChildren(System.TypeSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","targetTypeName":"Blobcreate.ProjectileToolkit.Demo.SimpleExplosive","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b0253813-9e3b-489b-9853-9500d94dcc01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 1f70844fda2c0a843b01a237635ea6f4
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.isActiveAndEnabled@get
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Simple Explosive: Get Transform
haystackProgrammer: SimpleExplosive.transform (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.transform@get
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labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Simple Explosive: Get Game Object
haystackProgrammer: SimpleExplosive.gameObject (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.gameObject@get
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Simple Explosive: Get Tag
haystackProgrammer: SimpleExplosive.tag (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.tag@get
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labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Simple Explosive: Set Tag
haystackProgrammer: SimpleExplosive.tag (set)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.tag@set
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Simple Explosive: Get Name
haystackProgrammer: SimpleExplosive.name (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.name@get
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labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Simple Explosive: Set Name
haystackProgrammer: SimpleExplosive.name (set)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.name@set
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Simple Explosive: Get Hide Flags
haystackProgrammer: SimpleExplosive.hideFlags (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.hideFlags@get
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tag3: UnityEngine.Object;hideFlags
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Simple Explosive: Set Hide Flags
haystackProgrammer: SimpleExplosive.hideFlags (set)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.hideFlags@set
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labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Simple Explosive: Get Radius
haystackProgrammer: SimpleExplosive.radius (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.radius@get
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labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Simple Explosive: Set Radius
haystackProgrammer: SimpleExplosive.radius (set)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.radius@set
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labelHuman: Get Center Force
labelProgrammer: centerForce (get)
haystackHuman: Simple Explosive: Get Center Force
haystackProgrammer: SimpleExplosive.centerForce (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.centerForce@get
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labelHuman: Set Center Force
labelProgrammer: centerForce (set)
haystackHuman: Simple Explosive: Set Center Force
haystackProgrammer: SimpleExplosive.centerForce (set)
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labelHuman: Get Force Uplit
labelProgrammer: forceUplit (get)
haystackHuman: Simple Explosive: Get Force Uplit
haystackProgrammer: SimpleExplosive.forceUplit (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.forceUplit@get
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labelHuman: Set Force Uplit
labelProgrammer: forceUplit (set)
haystackHuman: Simple Explosive: Set Force Uplit
haystackProgrammer: SimpleExplosive.forceUplit (set)
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labelHuman: Get Scan Mask
labelProgrammer: scanMask (get)
haystackHuman: Simple Explosive: Get Scan Mask
haystackProgrammer: SimpleExplosive.scanMask (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.scanMask@get
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labelHuman: Set Scan Mask
labelProgrammer: scanMask (set)
haystackHuman: Simple Explosive: Set Scan Mask
haystackProgrammer: SimpleExplosive.scanMask (set)
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labelHuman: Get Damage
labelProgrammer: damage (get)
haystackHuman: Simple Explosive: Get Damage
haystackProgrammer: SimpleExplosive.damage (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.damage@get
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labelHuman: Set Damage
labelProgrammer: damage (set)
haystackHuman: Simple Explosive: Set Damage
haystackProgrammer: SimpleExplosive.damage (set)
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labelHuman: Is Player Weapon
labelProgrammer: isPlayerWeapon (get)
haystackHuman: Simple Explosive: Is Player Weapon
haystackProgrammer: SimpleExplosive.isPlayerWeapon (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.isPlayerWeapon@get
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labelProgrammer: isPlayerWeapon (set)
haystackHuman: Simple Explosive: Set Player Weapon
haystackProgrammer: SimpleExplosive.isPlayerWeapon (set)
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labelHuman: Get Self Mask
labelProgrammer: selfMask (get)
haystackHuman: Simple Explosive: Get Self Mask
haystackProgrammer: SimpleExplosive.selfMask (get)
favoriteKey: Blobcreate.ProjectileToolkit.Demo.SimpleExplosive.selfMask@get
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labelHuman: Set Self Mask
labelProgrammer: selfMask (set)
haystackHuman: Simple Explosive: Set Self Mask
haystackProgrammer: SimpleExplosive.selfMask (set)
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labelProgrammer: name (get)
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haystackProgrammer: SimpleHealth.name (get)
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haystackProgrammer: SimpleHealth.name (set)
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labelProgrammer: hideFlags (get)
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haystackHuman: Cannon Like: Instantiate
haystackProgrammer: CannonLike.Instantiate
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tag2: Blobcreate.ProjectileToolkit.Demo.CannonLike;Instantiate;UnityEngine.Object;UnityEngine.Transform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Cannon Like: Instantiate
haystackProgrammer: CannonLike.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Cannon Like: Destroy
haystackProgrammer: CannonLike.Destroy
favoriteKey: Blobcreate.ProjectileToolkit.Demo.CannonLike.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: Blobcreate.ProjectileToolkit.Demo.CannonLike
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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