# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save Changes ()
labelProgrammer: SaveChanges ()
haystackHuman: E_ Cozy Reports: Save Changes
haystackProgrammer: E_CozyReports.SaveChanges
favoriteKey: DistantLands.Cozy.E_CozyReports.SaveChanges()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;SaveChanges;
tag3: DistantLands.Cozy.E_CozyReports;SaveChanges;
valueInputTypes: DistantLands.Cozy.E_CozyReports
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Discard Changes ()
labelProgrammer: DiscardChanges ()
haystackHuman: E_ Cozy Reports: Discard Changes
haystackProgrammer: E_CozyReports.DiscardChanges
favoriteKey: DistantLands.Cozy.E_CozyReports.DiscardChanges()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;DiscardChanges;
tag3: DistantLands.Cozy.E_CozyReports;DiscardChanges;
valueInputTypes: DistantLands.Cozy.E_CozyReports
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor With Context (Target Objects, Context, Editor Type)
labelProgrammer: CreateEditorWithContext (targetObjects, context, editorType)
haystackHuman: E_ Cozy Reports: Create Editor With Context
haystackProgrammer: E_CozyReports.CreateEditorWithContext
tag1: DistantLands.Cozy.E_CozyReports
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object|System.Type
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.E_CozyReports.CreateEditorWithContext(UnityEngine.Object[]UnityEngine.ObjectSystem.Type)@any

tag2:
DistantLands.Cozy.E_CozyReports;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type

tag3:
DistantLands.Cozy.E_CozyReports;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor With Context (Target Objects, Context)
labelProgrammer: CreateEditorWithContext (targetObjects, context)
haystackHuman: E_ Cozy Reports: Create Editor With Context
haystackProgrammer: E_CozyReports.CreateEditorWithContext
favoriteKey: DistantLands.Cozy.E_CozyReports.CreateEditorWithContext(UnityEngine.Object[]UnityEngine.Object)@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object
tag3: DistantLands.Cozy.E_CozyReports;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object
valueOutputTypes: UnityEditor.Editor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor With Context (Target Object, Context, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditorWithContext (targetObject, context, editorType, previousEditor)
haystackHuman: E_ Cozy Reports: Create Cached Editor With Context
haystackProgrammer: E_CozyReports.CreateCachedEditorWithContext
tag1: DistantLands.Cozy.E_CozyReports
valueInputTypes: UnityEngine.Object|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.E_CozyReports.CreateCachedEditorWithContext(UnityEngine.ObjectUnityEngine.ObjectSystem.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.E_CozyReports;CreateCachedEditorWithContext;UnityEngine.Object;UnityEngine.Object;System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.E_CozyReports;CreateCachedEditorWithContext;UnityEngine.Object;UnityEngine.Object;System.Type;UnityEditor.Editor&

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor With Context (Target Objects, Context, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditorWithContext (targetObjects, context, editorType, previousEditor)
haystackHuman: E_ Cozy Reports: Create Cached Editor With Context
haystackProgrammer: E_CozyReports.CreateCachedEditorWithContext
tag1: DistantLands.Cozy.E_CozyReports
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.E_CozyReports.CreateCachedEditorWithContext(UnityEngine.Object[]UnityEngine.ObjectSystem.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.E_CozyReports;CreateCachedEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.E_CozyReports;CreateCachedEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type;UnityEditor.Editor&

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor (Target Object, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditor (targetObject, editorType, previousEditor)
haystackHuman: E_ Cozy Reports: Create Cached Editor
haystackProgrammer: E_CozyReports.CreateCachedEditor
tag1: DistantLands.Cozy.E_CozyReports
valueInputTypes: UnityEngine.Object|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.E_CozyReports.CreateCachedEditor(UnityEngine.ObjectSystem.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.E_CozyReports;CreateCachedEditor;UnityEngine.Object;System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.E_CozyReports;CreateCachedEditor;UnityEngine.Object;System.Type;UnityEditor.Editor&

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor (Target Objects, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditor (targetObjects, editorType, previousEditor)
haystackHuman: E_ Cozy Reports: Create Cached Editor
haystackProgrammer: E_CozyReports.CreateCachedEditor
tag1: DistantLands.Cozy.E_CozyReports
valueInputTypes: UnityEngine.Object[]|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.E_CozyReports.CreateCachedEditor(UnityEngine.Object[]System.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.E_CozyReports;CreateCachedEditor;UnityEngine.Object[];System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.E_CozyReports;CreateCachedEditor;UnityEngine.Object[];System.Type;UnityEditor.Editor&

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Object)
labelProgrammer: CreateEditor (targetObject)
haystackHuman: E_ Cozy Reports: Create Editor
haystackProgrammer: E_CozyReports.CreateEditor
favoriteKey: DistantLands.Cozy.E_CozyReports.CreateEditor(UnityEngine.Object)@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object
tag3: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEditor.Editor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Object, Editor Type)
labelProgrammer: CreateEditor (targetObject, editorType)
haystackHuman: E_ Cozy Reports: Create Editor
haystackProgrammer: E_CozyReports.CreateEditor
favoriteKey: DistantLands.Cozy.E_CozyReports.CreateEditor(UnityEngine.ObjectSystem.Type)@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object;System.Type
tag3: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object;System.Type
valueInputTypes: UnityEngine.Object|System.Type
valueOutputTypes: UnityEditor.Editor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Objects)
labelProgrammer: CreateEditor (targetObjects)
haystackHuman: E_ Cozy Reports: Create Editor
haystackProgrammer: E_CozyReports.CreateEditor
favoriteKey: DistantLands.Cozy.E_CozyReports.CreateEditor(UnityEngine.Object[])@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object[]
tag3: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object[]
valueInputTypes: UnityEngine.Object[]
valueOutputTypes: UnityEditor.Editor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Objects, Editor Type)
labelProgrammer: CreateEditor (targetObjects, editorType)
haystackHuman: E_ Cozy Reports: Create Editor
haystackProgrammer: E_CozyReports.CreateEditor
favoriteKey: DistantLands.Cozy.E_CozyReports.CreateEditor(UnityEngine.Object[]System.Type)@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object[];System.Type
tag3: DistantLands.Cozy.E_CozyReports;CreateEditor;UnityEngine.Object[];System.Type
valueInputTypes: UnityEngine.Object[]|System.Type
valueOutputTypes: UnityEditor.Editor
unit:
{"chainable":false,"parameterNames":["targetObjects","editorType"],"member":{"name":"CreateEditor","parameterTypes":["UnityEngine.Object[]","System.Type"],"targetType":"DistantLands.Cozy.E_CozyReports","targetTypeName":"DistantLands.Cozy.E_CozyReports","$version":"A"},"defaultValues":{"%editorType":null},"position":{"x":0.0,"y":0.0},"guid":"8750ff99-a5ae-4a0f-bda9-ad638caed3a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Default Inspector ()
labelProgrammer: DrawDefaultInspector ()
haystackHuman: E_ Cozy Reports: Draw Default Inspector
haystackProgrammer: E_CozyReports.DrawDefaultInspector
favoriteKey: DistantLands.Cozy.E_CozyReports.DrawDefaultInspector()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;DrawDefaultInspector;
tag3: DistantLands.Cozy.E_CozyReports;DrawDefaultInspector;
valueInputTypes: DistantLands.Cozy.E_CozyReports
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DrawDefaultInspector","parameterTypes":[],"targetType":"DistantLands.Cozy.E_CozyReports","targetTypeName":"DistantLands.Cozy.E_CozyReports","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d19cbb1f-1c11-4240-9714-87f5ae15e55e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Repaint ()
labelProgrammer: Repaint ()
haystackHuman: E_ Cozy Reports: Repaint
haystackProgrammer: E_CozyReports.Repaint
favoriteKey: DistantLands.Cozy.E_CozyReports.Repaint()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;Repaint;
tag3: DistantLands.Cozy.E_CozyReports;Repaint;
valueInputTypes: DistantLands.Cozy.E_CozyReports
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Inspector GUI ()
labelProgrammer: CreateInspectorGUI ()
haystackHuman: E_ Cozy Reports: Create Inspector GUI
haystackProgrammer: E_CozyReports.CreateInspectorGUI
favoriteKey: DistantLands.Cozy.E_CozyReports.CreateInspectorGUI()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;CreateInspectorGUI;
tag3: DistantLands.Cozy.E_CozyReports;CreateInspectorGUI;
valueInputTypes: DistantLands.Cozy.E_CozyReports
valueOutputTypes: UnityEngine.UIElements.VisualElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Requires Constant Repaint ()
labelProgrammer: RequiresConstantRepaint ()
haystackHuman: E_ Cozy Reports: Requires Constant Repaint
haystackProgrammer: E_CozyReports.RequiresConstantRepaint
favoriteKey: DistantLands.Cozy.E_CozyReports.RequiresConstantRepaint()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;RequiresConstantRepaint;
tag3: DistantLands.Cozy.E_CozyReports;RequiresConstantRepaint;
valueInputTypes: DistantLands.Cozy.E_CozyReports
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Header ()
labelProgrammer: DrawHeader ()
haystackHuman: E_ Cozy Reports: Draw Header
haystackProgrammer: E_CozyReports.DrawHeader
favoriteKey: DistantLands.Cozy.E_CozyReports.DrawHeader()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;DrawHeader;
tag3: DistantLands.Cozy.E_CozyReports;DrawHeader;
valueInputTypes: DistantLands.Cozy.E_CozyReports
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Foldout Inspector (Target, Editor)
labelProgrammer: DrawFoldoutInspector (target, editor)
haystackHuman: E_ Cozy Reports: Draw Foldout Inspector
haystackProgrammer: E_CozyReports.DrawFoldoutInspector
favoriteKey: DistantLands.Cozy.E_CozyReports.DrawFoldoutInspector(UnityEngine.ObjectUnityEditor.Editor&)@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;DrawFoldoutInspector;UnityEngine.Object;UnityEditor.Editor&
tag3: DistantLands.Cozy.E_CozyReports;DrawFoldoutInspector;UnityEngine.Object;UnityEditor.Editor&
valueInputTypes: UnityEngine.Object|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Preview GUI ()
labelProgrammer: HasPreviewGUI ()
haystackHuman: E_ Cozy Reports: Has Preview GUI
haystackProgrammer: E_CozyReports.HasPreviewGUI
favoriteKey: DistantLands.Cozy.E_CozyReports.HasPreviewGUI()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;HasPreviewGUI;
tag3: DistantLands.Cozy.E_CozyReports;HasPreviewGUI;
valueInputTypes: DistantLands.Cozy.E_CozyReports
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Preview Title ()
labelProgrammer: GetPreviewTitle ()
haystackHuman: E_ Cozy Reports: Get Preview Title
haystackProgrammer: E_CozyReports.GetPreviewTitle
favoriteKey: DistantLands.Cozy.E_CozyReports.GetPreviewTitle()@any
tag1: DistantLands.Cozy.E_CozyReports
tag2: DistantLands.Cozy.E_CozyReports;GetPreviewTitle;
tag3: DistantLands.Cozy.E_CozyReports;GetPreviewTitle;
valueInputTypes: DistantLands.Cozy.E_CozyReports
valueOutputTypes: UnityEngine.GUIContent
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Render Static Preview (Asset Path, Sub Assets, Width, Height)
labelProgrammer: RenderStaticPreview (assetPath, subAssets, width, height)
haystackHuman: E_ Cozy Reports: Render Static Preview
haystackProgrammer: E_CozyReports.RenderStaticPreview
tag1: DistantLands.Cozy.E_CozyReports
valueInputTypes: DistantLands.Cozy.E_CozyReports|System.String|UnityEngine.Object[]|System.Int32
valueOutputTypes: UnityEngine.Texture2D
favoriteKey:
DistantLands.Cozy.E_CozyReports.RenderStaticPreview(System.StringUnityEngine.Object[]System.Int32System.Int32)@any

tag2:
DistantLands.Cozy.E_CozyReports;RenderStaticPreview;System.String;UnityEngine.Object[];System.Int32;System.Int32

tag3:
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labelHuman: Dont Destroy On Load (Target)
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labelHuman: To String ()
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labelProgrammer: target (set)
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haystackProgrammer: E_CozyReports.target (set)
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.GetMember
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valueOutputTypes: UnityEditor.SerializedObject
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labelProgrammer: name (get)
haystackHuman: E_ Cozy Reports: Get Name
haystackProgrammer: E_CozyReports.name (get)
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valueOutputTypes: System.String
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: E_ Cozy Reports: Set Name
haystackProgrammer: E_CozyReports.name (set)
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cozy Satellite Manager: Get Game Object
haystackProgrammer: CozySatelliteManager.gameObject (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.gameObject@get
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tag2: DistantLands.Cozy.CozySatelliteManager;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: UnityEngine.GameObject
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cozy Satellite Manager: Get Tag
haystackProgrammer: CozySatelliteManager.tag (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.tag@get
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;tag
tag3: UnityEngine.Component;tag
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: System.String
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cozy Satellite Manager: Set Tag
haystackProgrammer: CozySatelliteManager.tag (set)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.tag@set
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;tag
tag3: UnityEngine.Component;tag
valueInputTypes: DistantLands.Cozy.CozySatelliteManager|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cozy Satellite Manager: Get Name
haystackProgrammer: CozySatelliteManager.name (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.name@get
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;name
tag3: UnityEngine.Object;name
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cozy Satellite Manager: Set Name
haystackProgrammer: CozySatelliteManager.name (set)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.name@set
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;name
tag3: UnityEngine.Object;name
valueInputTypes: DistantLands.Cozy.CozySatelliteManager|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cozy Satellite Manager: Get Hide Flags
haystackProgrammer: CozySatelliteManager.hideFlags (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.hideFlags@get
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cozy Satellite Manager: Set Hide Flags
haystackProgrammer: CozySatelliteManager.hideFlags (set)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.hideFlags@set
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: DistantLands.Cozy.CozySatelliteManager|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Satellites
labelProgrammer: satellites (get)
haystackHuman: Cozy Satellite Manager: Get Satellites
haystackProgrammer: CozySatelliteManager.satellites (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.satellites@get
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;satellites
tag3: DistantLands.Cozy.CozySatelliteManager;satellites
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: DistantLands.Cozy.Data.SatelliteProfile[]
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Satellites
labelProgrammer: satellites (set)
haystackHuman: Cozy Satellite Manager: Set Satellites
haystackProgrammer: CozySatelliteManager.satellites (set)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.satellites@set
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;satellites
tag3: DistantLands.Cozy.CozySatelliteManager;satellites
valueInputTypes: DistantLands.Cozy.CozySatelliteManager|DistantLands.Cozy.Data.SatelliteProfile[]
valueOutputTypes: DistantLands.Cozy.Data.SatelliteProfile[]
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sat Holder
labelProgrammer: satHolder (get)
haystackHuman: Cozy Satellite Manager: Get Sat Holder
haystackProgrammer: CozySatelliteManager.satHolder (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.satHolder@get
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;satHolder
tag3: DistantLands.Cozy.CozySatelliteManager;satHolder
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: UnityEngine.Transform
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sat Holder
labelProgrammer: satHolder (set)
haystackHuman: Cozy Satellite Manager: Set Sat Holder
haystackProgrammer: CozySatelliteManager.satHolder (set)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.satHolder@set
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;satHolder
tag3: DistantLands.Cozy.CozySatelliteManager;satHolder
valueInputTypes: DistantLands.Cozy.CozySatelliteManager|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide In Hierarchy
labelProgrammer: hideInHierarchy (get)
haystackHuman: Cozy Satellite Manager: Get Hide In Hierarchy
haystackProgrammer: CozySatelliteManager.hideInHierarchy (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.hideInHierarchy@get
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;hideInHierarchy
tag3: DistantLands.Cozy.CozySatelliteManager;hideInHierarchy
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide In Hierarchy
labelProgrammer: hideInHierarchy (set)
haystackHuman: Cozy Satellite Manager: Set Hide In Hierarchy
haystackProgrammer: CozySatelliteManager.hideInHierarchy (set)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.hideInHierarchy@set
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;hideInHierarchy
tag3: DistantLands.Cozy.CozySatelliteManager;hideInHierarchy
valueInputTypes: DistantLands.Cozy.CozySatelliteManager|System.Boolean
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weather Sphere
labelProgrammer: weatherSphere (get)
haystackHuman: Cozy Satellite Manager: Get Weather Sphere
haystackProgrammer: CozySatelliteManager.weatherSphere (get)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.weatherSphere@get
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;weatherSphere
tag3: DistantLands.Cozy.CozySatelliteManager;weatherSphere
valueInputTypes: DistantLands.Cozy.CozySatelliteManager
valueOutputTypes: DistantLands.Cozy.CozyWeather
unit:
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sourceScriptGuids: 0dab820521c775a4cb3ddae8379d4f5e
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weather Sphere
labelProgrammer: weatherSphere (set)
haystackHuman: Cozy Satellite Manager: Set Weather Sphere
haystackProgrammer: CozySatelliteManager.weatherSphere (set)
favoriteKey: DistantLands.Cozy.CozySatelliteManager.weatherSphere@set
tag1: DistantLands.Cozy.CozySatelliteManager
tag2: DistantLands.Cozy.CozySatelliteManager;weatherSphere
tag3: DistantLands.Cozy.CozySatelliteManager;weatherSphere
valueInputTypes: DistantLands.Cozy.CozySatelliteManager|DistantLands.Cozy.CozyWeather
valueOutputTypes: DistantLands.Cozy.CozyWeather
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get GUI Content ()
labelProgrammer: GetGUIContent ()
haystackHuman: E_ Satellite Manager: Get GUI Content
haystackProgrammer: E_SatelliteManager.GetGUIContent
favoriteKey: DistantLands.Cozy.E_SatelliteManager.GetGUIContent()@any
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;GetGUIContent;
tag3: DistantLands.Cozy.E_SatelliteManager;GetGUIContent;
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
valueOutputTypes: UnityEngine.GUIContent
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Inspector GUI ()
labelProgrammer: OnInspectorGUI ()
haystackHuman: E_ Satellite Manager: On Inspector GUI
haystackProgrammer: E_SatelliteManager.OnInspectorGUI
favoriteKey: DistantLands.Cozy.E_SatelliteManager.OnInspectorGUI()@any
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;OnInspectorGUI;
tag3: DistantLands.Cozy.E_SatelliteManager;OnInspectorGUI;
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Display In Cozy Window ()
labelProgrammer: DisplayInCozyWindow ()
haystackHuman: E_ Satellite Manager: Display In Cozy Window
haystackProgrammer: E_SatelliteManager.DisplayInCozyWindow
favoriteKey: DistantLands.Cozy.E_SatelliteManager.DisplayInCozyWindow()@any
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;DisplayInCozyWindow;
tag3: DistantLands.Cozy.E_SatelliteManager;DisplayInCozyWindow;
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save Changes ()
labelProgrammer: SaveChanges ()
haystackHuman: E_ Satellite Manager: Save Changes
haystackProgrammer: E_SatelliteManager.SaveChanges
favoriteKey: DistantLands.Cozy.E_SatelliteManager.SaveChanges()@any
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;SaveChanges;
tag3: DistantLands.Cozy.E_SatelliteManager;SaveChanges;
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Discard Changes ()
labelProgrammer: DiscardChanges ()
haystackHuman: E_ Satellite Manager: Discard Changes
haystackProgrammer: E_SatelliteManager.DiscardChanges
favoriteKey: DistantLands.Cozy.E_SatelliteManager.DiscardChanges()@any
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;DiscardChanges;
tag3: DistantLands.Cozy.E_SatelliteManager;DiscardChanges;
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor With Context (Target Objects, Context, Editor Type)
labelProgrammer: CreateEditorWithContext (targetObjects, context, editorType)
haystackHuman: E_ Satellite Manager: Create Editor With Context
haystackProgrammer: E_SatelliteManager.CreateEditorWithContext
tag1: DistantLands.Cozy.E_SatelliteManager
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object|System.Type
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.E_SatelliteManager.CreateEditorWithContext(UnityEngine.Object[]UnityEngine.ObjectSystem.Type)@any

tag2:
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tag3:
DistantLands.Cozy.E_SatelliteManager;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor With Context (Target Objects, Context)
labelProgrammer: CreateEditorWithContext (targetObjects, context)
haystackHuman: E_ Satellite Manager: Create Editor With Context
haystackProgrammer: E_SatelliteManager.CreateEditorWithContext
tag1: DistantLands.Cozy.E_SatelliteManager
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.E_SatelliteManager.CreateEditorWithContext(UnityEngine.Object[]UnityEngine.Object)@any

tag2:
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tag3:
DistantLands.Cozy.E_SatelliteManager;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor With Context (Target Object, Context, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditorWithContext (targetObject, context, editorType, previousEditor)
haystackHuman: E_ Satellite Manager: Create Cached Editor With Context
haystackProgrammer: E_SatelliteManager.CreateCachedEditorWithContext
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labelHuman: Draw Default Inspector ()
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labelHuman: Reload Preview Instances ()
labelProgrammer: ReloadPreviewInstances ()
haystackHuman: E_ Satellite Manager: Reload Preview Instances
haystackProgrammer: E_SatelliteManager.ReloadPreviewInstances
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labelHuman: Use Default Margins ()
labelProgrammer: UseDefaultMargins ()
haystackHuman: E_ Satellite Manager: Use Default Margins
haystackProgrammer: E_SatelliteManager.UseDefaultMargins
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Initialize (Targets)
labelProgrammer: Initialize (targets)
haystackHuman: E_ Satellite Manager: Initialize
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labelHuman: Cleanup ()
labelProgrammer: Cleanup ()
haystackHuman: E_ Satellite Manager: Cleanup
haystackProgrammer: E_SatelliteManager.Cleanup
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labelHuman: Move Next Target ()
labelProgrammer: MoveNextTarget ()
haystackHuman: E_ Satellite Manager: Move Next Target
haystackProgrammer: E_SatelliteManager.MoveNextTarget
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labelHuman: Reset Target ()
labelProgrammer: ResetTarget ()
haystackHuman: E_ Satellite Manager: Reset Target
haystackProgrammer: E_SatelliteManager.ResetTarget
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labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
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haystackProgrammer: E_SatelliteManager.CreateInstance
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labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
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haystackProgrammer: E_SatelliteManager.CreateInstance
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: E_ Satellite Manager: Get Instance ID
haystackProgrammer: E_SatelliteManager.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: E_ Satellite Manager: Get Hash Code
haystackProgrammer: E_SatelliteManager.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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haystackProgrammer: E_SatelliteManager.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Destroy (Obj, T)
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labelHuman: Find Objects By Type (Type, Sort Mode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: E_ Satellite Manager: Dont Destroy On Load
haystackProgrammer: E_SatelliteManager.DontDestroyOnLoad
favoriteKey: DistantLands.Cozy.E_SatelliteManager.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: E_ Satellite Manager: Find First Object By Type
haystackProgrammer: E_SatelliteManager.FindFirstObjectByType
favoriteKey: DistantLands.Cozy.E_SatelliteManager.FindFirstObjectByType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: E_SatelliteManager.FindAnyObjectByType
favoriteKey: DistantLands.Cozy.E_SatelliteManager.FindAnyObjectByType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: E_SatelliteManager.FindFirstObjectByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: E_SatelliteManager.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
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valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: E_ Satellite Manager: To String
haystackProgrammer: E_SatelliteManager.ToString
favoriteKey: DistantLands.Cozy.E_SatelliteManager.ToString()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: E_ Satellite Manager: Equals
haystackProgrammer: E_SatelliteManager.Equals
favoriteKey: DistantLands.Cozy.E_SatelliteManager.Equals(System.ObjectSystem.Object)@any
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tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: E_ Satellite Manager: Get Type
haystackProgrammer: E_SatelliteManager.GetType
favoriteKey: DistantLands.Cozy.E_SatelliteManager.GetType()@any
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: E_ Satellite Manager: Reference Equals
haystackProgrammer: E_SatelliteManager.ReferenceEquals
favoriteKey: DistantLands.Cozy.E_SatelliteManager.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Unsaved Changes
labelProgrammer: hasUnsavedChanges (get)
haystackHuman: E_ Satellite Manager: Has Unsaved Changes
haystackProgrammer: E_SatelliteManager.hasUnsavedChanges (get)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.hasUnsavedChanges@get
tag1: DistantLands.Cozy.E_SatelliteManager
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Save Changes Message
labelProgrammer: saveChangesMessage (get)
haystackHuman: E_ Satellite Manager: Get Save Changes Message
haystackProgrammer: E_SatelliteManager.saveChangesMessage (get)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.saveChangesMessage@get
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;saveChangesMessage
tag3: DistantLands.Cozy.E_SatelliteManager;saveChangesMessage
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target
labelProgrammer: target (get)
haystackHuman: E_ Satellite Manager: Get Target
haystackProgrammer: E_SatelliteManager.target (get)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.target@get
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;target
tag3: DistantLands.Cozy.E_SatelliteManager;target
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Target
labelProgrammer: target (set)
haystackHuman: E_ Satellite Manager: Set Target
haystackProgrammer: E_SatelliteManager.target (set)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.target@set
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;target
tag3: DistantLands.Cozy.E_SatelliteManager;target
valueInputTypes: DistantLands.Cozy.E_SatelliteManager|UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Targets
labelProgrammer: targets (get)
haystackHuman: E_ Satellite Manager: Get Targets
haystackProgrammer: E_SatelliteManager.targets (get)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.targets@get
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;targets
tag3: DistantLands.Cozy.E_SatelliteManager;targets
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Serialized Object
labelProgrammer: serializedObject (get)
haystackHuman: E_ Satellite Manager: Get Serialized Object
haystackProgrammer: E_SatelliteManager.serializedObject (get)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.serializedObject@get
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;serializedObject
tag3: DistantLands.Cozy.E_SatelliteManager;serializedObject
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
valueOutputTypes: UnityEditor.SerializedObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: E_ Satellite Manager: Get Name
haystackProgrammer: E_SatelliteManager.name (get)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.name@get
tag1: DistantLands.Cozy.E_SatelliteManager
tag2: DistantLands.Cozy.E_SatelliteManager;name
tag3: UnityEngine.Object;name
valueInputTypes: DistantLands.Cozy.E_SatelliteManager
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: E_ Satellite Manager: Set Name
haystackProgrammer: E_SatelliteManager.name (set)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.name@set
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tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: E_ Satellite Manager: Get Hide Flags
haystackProgrammer: E_SatelliteManager.hideFlags (get)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.hideFlags@get
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tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: E_ Satellite Manager: Set Hide Flags
haystackProgrammer: E_SatelliteManager.hideFlags (set)
favoriteKey: DistantLands.Cozy.E_SatelliteManager.hideFlags@set
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valueOutputTypes: UnityEngine.HideFlags
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sourceScriptGuids: 4848f26f21fb62b4ab2eff2a7f4322a6
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save ()
labelProgrammer: Save ()
haystackHuman: Cozy Save Load: Save
haystackProgrammer: CozySaveLoad.Save
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Load ()
labelProgrammer: Load ()
haystackHuman: Cozy Save Load: Load
haystackProgrammer: CozySaveLoad.Load
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sourceScriptGuids: 4848f26f21fb62b4ab2eff2a7f4322a6
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Setup Module ()
labelProgrammer: SetupModule ()
haystackHuman: Cozy Save Load: Setup Module
haystackProgrammer: CozySaveLoad.SetupModule
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sourceScriptGuids: 4848f26f21fb62b4ab2eff2a7f4322a6
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Disable Module ()
labelProgrammer: DisableModule ()
haystackHuman: Cozy Save Load: Disable Module
haystackProgrammer: CozySaveLoad.DisableModule
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sourceScriptGuids: 4848f26f21fb62b4ab2eff2a7f4322a6
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Cozy Save Load: Is Invoking
haystackProgrammer: CozySaveLoad.IsInvoking
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labelProgrammer: ReferenceEquals (objA, objB)
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labelProgrammer: destroyCancellationToken (get)
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haystackProgrammer: CozySaveLoad.destroyCancellationToken (get)
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labelProgrammer: useGUILayout (get)
haystackHuman: Cozy Save Load: Get Use GUI Layout
haystackProgrammer: CozySaveLoad.useGUILayout (get)
favoriteKey: DistantLands.Cozy.CozySaveLoad.useGUILayout@get
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labelProgrammer: useGUILayout (set)
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labelProgrammer: didStart (get)
haystackHuman: Cozy Save Load: Get Did Start
haystackProgrammer: CozySaveLoad.didStart (get)
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labelProgrammer: didAwake (get)
haystackHuman: Cozy Save Load: Get Did Awake
haystackProgrammer: CozySaveLoad.didAwake (get)
favoriteKey: DistantLands.Cozy.CozySaveLoad.didAwake@get
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labelProgrammer: runInEditMode (get)
haystackHuman: Cozy Save Load: Get Run In Edit Mode
haystackProgrammer: CozySaveLoad.runInEditMode (get)
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labelProgrammer: runInEditMode (set)
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haystackProgrammer: CozySaveLoad.runInEditMode (set)
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labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cozy Save Load: Get Enabled
haystackProgrammer: CozySaveLoad.enabled (get)
favoriteKey: DistantLands.Cozy.CozySaveLoad.enabled@get
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labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cozy Save Load: Set Enabled
haystackProgrammer: CozySaveLoad.enabled (set)
favoriteKey: DistantLands.Cozy.CozySaveLoad.enabled@set
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cozy Save Load: Is Active And Enabled
haystackProgrammer: CozySaveLoad.isActiveAndEnabled (get)
favoriteKey: DistantLands.Cozy.CozySaveLoad.isActiveAndEnabled@get
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labelProgrammer: transform (get)
haystackHuman: Cozy Save Load: Get Transform
haystackProgrammer: CozySaveLoad.transform (get)
favoriteKey: DistantLands.Cozy.CozySaveLoad.transform@get
tag1: DistantLands.Cozy.CozySaveLoad
tag2: DistantLands.Cozy.CozySaveLoad;transform
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labelProgrammer: gameObject (get)
haystackHuman: Cozy Save Load: Get Game Object
haystackProgrammer: CozySaveLoad.gameObject (get)
favoriteKey: DistantLands.Cozy.CozySaveLoad.gameObject@get
tag1: DistantLands.Cozy.CozySaveLoad
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cozy Save Load: Get Tag
haystackProgrammer: CozySaveLoad.tag (get)
favoriteKey: DistantLands.Cozy.CozySaveLoad.tag@get
tag1: DistantLands.Cozy.CozySaveLoad
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labelProgrammer: tag (set)
haystackHuman: Cozy Save Load: Set Tag
haystackProgrammer: CozySaveLoad.tag (set)
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labelProgrammer: name (get)
haystackHuman: Cozy Save Load: Get Name
haystackProgrammer: CozySaveLoad.name (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelProgrammer: name (set)
haystackHuman: Cozy Save Load: Set Name
haystackProgrammer: CozySaveLoad.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cozy Save Load: Get Hide Flags
haystackProgrammer: CozySaveLoad.hideFlags (get)
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haystackProgrammer: CozySaveLoad.weatherSphere (get)
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