# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Line Height ()
labelProgrammer: GetLineHeight ()
haystackHuman: E_ Particle FX: Get Line Height
haystackProgrammer: E_ParticleFX.GetLineHeight
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.GetLineHeight()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;GetLineHeight;
tag3: DistantLands.Cozy.Data.E_ParticleFX;GetLineHeight;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetLineHeight","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bb887cd-e199-47bf-b01f-781f8eec9976","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save Changes ()
labelProgrammer: SaveChanges ()
haystackHuman: E_ Particle FX: Save Changes
haystackProgrammer: E_ParticleFX.SaveChanges
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.SaveChanges()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;SaveChanges;
tag3: DistantLands.Cozy.Data.E_ParticleFX;SaveChanges;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SaveChanges","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91109fb0-56f1-46c3-b7ce-89571d75ef7d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Discard Changes ()
labelProgrammer: DiscardChanges ()
haystackHuman: E_ Particle FX: Discard Changes
haystackProgrammer: E_ParticleFX.DiscardChanges
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.DiscardChanges()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;DiscardChanges;
tag3: DistantLands.Cozy.Data.E_ParticleFX;DiscardChanges;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DiscardChanges","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3675b27e-7969-4fb5-9ebf-23486da202fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor With Context (Target Objects, Context, Editor Type)
labelProgrammer: CreateEditorWithContext (targetObjects, context, editorType)
haystackHuman: E_ Particle FX: Create Editor With Context
haystackProgrammer: E_ParticleFX.CreateEditorWithContext
tag1: DistantLands.Cozy.Data.E_ParticleFX
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object|System.Type
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.Data.E_ParticleFX.CreateEditorWithContext(UnityEngine.Object[]UnityEngine.ObjectSystem.Type)@any

tag2:
DistantLands.Cozy.Data.E_ParticleFX;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type

tag3:
DistantLands.Cozy.Data.E_ParticleFX;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type

unit:
{"chainable":false,"parameterNames":["targetObjects","context","editorType"],"member":{"name":"CreateEditorWithContext","parameterTypes":["UnityEngine.Object[]","UnityEngine.Object","System.Type"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%context":null,"%editorType":null},"position":{"x":0.0,"y":0.0},"guid":"0f99fd48-cd34-449d-b02b-1b39f338dcf2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor With Context (Target Objects, Context)
labelProgrammer: CreateEditorWithContext (targetObjects, context)
haystackHuman: E_ Particle FX: Create Editor With Context
haystackProgrammer: E_ParticleFX.CreateEditorWithContext
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object
tag3: DistantLands.Cozy.Data.E_ParticleFX;CreateEditorWithContext;UnityEngine.Object[];UnityEngine.Object
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.Data.E_ParticleFX.CreateEditorWithContext(UnityEngine.Object[]UnityEngine.Object)@any

unit:
{"chainable":false,"parameterNames":["targetObjects","context"],"member":{"name":"CreateEditorWithContext","parameterTypes":["UnityEngine.Object[]","UnityEngine.Object"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%context":null},"position":{"x":0.0,"y":0.0},"guid":"53139d16-5500-4b20-b8e1-1d388520f8ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor With Context (Target Object, Context, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditorWithContext (targetObject, context, editorType, previousEditor)
haystackHuman: E_ Particle FX: Create Cached Editor With Context
haystackProgrammer: E_ParticleFX.CreateCachedEditorWithContext
tag1: DistantLands.Cozy.Data.E_ParticleFX
valueInputTypes: UnityEngine.Object|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.Data.E_ParticleFX.CreateCachedEditorWithContext(UnityEngine.ObjectUnityEngine.ObjectSystem.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditorWithContext;UnityEngine.Object;UnityEngine.Object;System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditorWithContext;UnityEngine.Object;UnityEngine.Object;System.Type;UnityEditor.Editor&

unit:
{"chainable":false,"parameterNames":["targetObject","context","editorType","previousEditor"],"member":{"name":"CreateCachedEditorWithContext","parameterTypes":["UnityEngine.Object","UnityEngine.Object","System.Type","UnityEditor.Editor&"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%targetObject":null,"%context":null,"%editorType":null,"%previousEditor":null},"position":{"x":0.0,"y":0.0},"guid":"75ede96c-7878-4cc4-b3f2-69c26f1e8f7b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor With Context (Target Objects, Context, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditorWithContext (targetObjects, context, editorType, previousEditor)
haystackHuman: E_ Particle FX: Create Cached Editor With Context
haystackProgrammer: E_ParticleFX.CreateCachedEditorWithContext
tag1: DistantLands.Cozy.Data.E_ParticleFX
valueInputTypes: UnityEngine.Object[]|UnityEngine.Object|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.Data.E_ParticleFX.CreateCachedEditorWithContext(UnityEngine.Object[]UnityEngine.ObjectSystem.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditorWithContext;UnityEngine.Object[];UnityEngine.Object;System.Type;UnityEditor.Editor&

unit:
{"chainable":false,"parameterNames":["targetObjects","context","editorType","previousEditor"],"member":{"name":"CreateCachedEditorWithContext","parameterTypes":["UnityEngine.Object[]","UnityEngine.Object","System.Type","UnityEditor.Editor&"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%context":null,"%editorType":null,"%previousEditor":null},"position":{"x":0.0,"y":0.0},"guid":"f9e21d91-9543-4db9-823d-8a37bd35d9b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor (Target Object, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditor (targetObject, editorType, previousEditor)
haystackHuman: E_ Particle FX: Create Cached Editor
haystackProgrammer: E_ParticleFX.CreateCachedEditor
tag1: DistantLands.Cozy.Data.E_ParticleFX
valueInputTypes: UnityEngine.Object|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.Data.E_ParticleFX.CreateCachedEditor(UnityEngine.ObjectSystem.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditor;UnityEngine.Object;System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditor;UnityEngine.Object;System.Type;UnityEditor.Editor&

unit:
{"chainable":false,"parameterNames":["targetObject","editorType","previousEditor"],"member":{"name":"CreateCachedEditor","parameterTypes":["UnityEngine.Object","System.Type","UnityEditor.Editor&"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%targetObject":null,"%editorType":null,"%previousEditor":null},"position":{"x":0.0,"y":0.0},"guid":"1495efbf-051c-4442-a2ef-88daaab5053d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Cached Editor (Target Objects, Editor Type, Previous Editor)
labelProgrammer: CreateCachedEditor (targetObjects, editorType, previousEditor)
haystackHuman: E_ Particle FX: Create Cached Editor
haystackProgrammer: E_ParticleFX.CreateCachedEditor
tag1: DistantLands.Cozy.Data.E_ParticleFX
valueInputTypes: UnityEngine.Object[]|System.Type|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
favoriteKey:
DistantLands.Cozy.Data.E_ParticleFX.CreateCachedEditor(UnityEngine.Object[]System.TypeUnityEditor.Editor&)@any

tag2:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditor;UnityEngine.Object[];System.Type;UnityEditor.Editor&

tag3:
DistantLands.Cozy.Data.E_ParticleFX;CreateCachedEditor;UnityEngine.Object[];System.Type;UnityEditor.Editor&

unit:
{"chainable":false,"parameterNames":["targetObjects","editorType","previousEditor"],"member":{"name":"CreateCachedEditor","parameterTypes":["UnityEngine.Object[]","System.Type","UnityEditor.Editor&"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%editorType":null,"%previousEditor":null},"position":{"x":0.0,"y":0.0},"guid":"28aab278-8862-4e5e-8ced-d9fa1175851f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Object)
labelProgrammer: CreateEditor (targetObject)
haystackHuman: E_ Particle FX: Create Editor
haystackProgrammer: E_ParticleFX.CreateEditor
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.CreateEditor(UnityEngine.Object)@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object
tag3: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEditor.Editor
unit:
{"chainable":false,"parameterNames":["targetObject"],"member":{"name":"CreateEditor","parameterTypes":["UnityEngine.Object"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%targetObject":null},"position":{"x":0.0,"y":0.0},"guid":"00775e04-d442-4e6d-b0ea-12ab06b8cc12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Object, Editor Type)
labelProgrammer: CreateEditor (targetObject, editorType)
haystackHuman: E_ Particle FX: Create Editor
haystackProgrammer: E_ParticleFX.CreateEditor
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.CreateEditor(UnityEngine.ObjectSystem.Type)@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object;System.Type
tag3: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object;System.Type
valueInputTypes: UnityEngine.Object|System.Type
valueOutputTypes: UnityEditor.Editor
unit:
{"chainable":false,"parameterNames":["targetObject","editorType"],"member":{"name":"CreateEditor","parameterTypes":["UnityEngine.Object","System.Type"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%targetObject":null,"%editorType":null},"position":{"x":0.0,"y":0.0},"guid":"6dda06df-0b5b-48ac-bd5c-e7f48fbca86b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Objects)
labelProgrammer: CreateEditor (targetObjects)
haystackHuman: E_ Particle FX: Create Editor
haystackProgrammer: E_ParticleFX.CreateEditor
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.CreateEditor(UnityEngine.Object[])@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object[]
tag3: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object[]
valueInputTypes: UnityEngine.Object[]
valueOutputTypes: UnityEditor.Editor
unit:
{"chainable":false,"parameterNames":["targetObjects"],"member":{"name":"CreateEditor","parameterTypes":["UnityEngine.Object[]"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"31835e52-3dce-4ccb-a04d-87366fcd75b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Editor (Target Objects, Editor Type)
labelProgrammer: CreateEditor (targetObjects, editorType)
haystackHuman: E_ Particle FX: Create Editor
haystackProgrammer: E_ParticleFX.CreateEditor
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.CreateEditor(UnityEngine.Object[]System.Type)@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object[];System.Type
tag3: DistantLands.Cozy.Data.E_ParticleFX;CreateEditor;UnityEngine.Object[];System.Type
valueInputTypes: UnityEngine.Object[]|System.Type
valueOutputTypes: UnityEditor.Editor
unit:
{"chainable":false,"parameterNames":["targetObjects","editorType"],"member":{"name":"CreateEditor","parameterTypes":["UnityEngine.Object[]","System.Type"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%editorType":null},"position":{"x":0.0,"y":0.0},"guid":"fbe400be-3d9d-41dd-90ab-df125cc312cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Default Inspector ()
labelProgrammer: DrawDefaultInspector ()
haystackHuman: E_ Particle FX: Draw Default Inspector
haystackProgrammer: E_ParticleFX.DrawDefaultInspector
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.DrawDefaultInspector()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;DrawDefaultInspector;
tag3: DistantLands.Cozy.Data.E_ParticleFX;DrawDefaultInspector;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DrawDefaultInspector","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"895e52ab-80bf-45ff-ab7e-bf237d9f8b11","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Repaint ()
labelProgrammer: Repaint ()
haystackHuman: E_ Particle FX: Repaint
haystackProgrammer: E_ParticleFX.Repaint
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.Repaint()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;Repaint;
tag3: DistantLands.Cozy.Data.E_ParticleFX;Repaint;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Repaint","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb52f719-9780-437e-a56f-922930d58d34","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Inspector GUI ()
labelProgrammer: CreateInspectorGUI ()
haystackHuman: E_ Particle FX: Create Inspector GUI
haystackProgrammer: E_ParticleFX.CreateInspectorGUI
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.CreateInspectorGUI()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;CreateInspectorGUI;
tag3: DistantLands.Cozy.Data.E_ParticleFX;CreateInspectorGUI;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
valueOutputTypes: UnityEngine.UIElements.VisualElement
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CreateInspectorGUI","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e69b38d6-27ae-4d5e-8acf-bc89cfdd1cde","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Requires Constant Repaint ()
labelProgrammer: RequiresConstantRepaint ()
haystackHuman: E_ Particle FX: Requires Constant Repaint
haystackProgrammer: E_ParticleFX.RequiresConstantRepaint
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.RequiresConstantRepaint()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;RequiresConstantRepaint;
tag3: DistantLands.Cozy.Data.E_ParticleFX;RequiresConstantRepaint;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"RequiresConstantRepaint","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c7feb78-fce4-4158-b4e1-ecd964aab210","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Header ()
labelProgrammer: DrawHeader ()
haystackHuman: E_ Particle FX: Draw Header
haystackProgrammer: E_ParticleFX.DrawHeader
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.DrawHeader()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;DrawHeader;
tag3: DistantLands.Cozy.Data.E_ParticleFX;DrawHeader;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DrawHeader","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81f23518-c9b7-4baf-b02a-8d8c0a7ed309","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Foldout Inspector (Target, Editor)
labelProgrammer: DrawFoldoutInspector (target, editor)
haystackHuman: E_ Particle FX: Draw Foldout Inspector
haystackProgrammer: E_ParticleFX.DrawFoldoutInspector
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.DrawFoldoutInspector(UnityEngine.ObjectUnityEditor.Editor&)@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;DrawFoldoutInspector;UnityEngine.Object;UnityEditor.Editor&
tag3: DistantLands.Cozy.Data.E_ParticleFX;DrawFoldoutInspector;UnityEngine.Object;UnityEditor.Editor&
valueInputTypes: UnityEngine.Object|UnityEditor.Editor
valueOutputTypes: UnityEditor.Editor
unit:
{"chainable":false,"parameterNames":["target","editor"],"member":{"name":"DrawFoldoutInspector","parameterTypes":["UnityEngine.Object","UnityEditor.Editor&"],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"%target":null,"%editor":null},"position":{"x":0.0,"y":0.0},"guid":"cc5a34ad-71e2-4c9c-8060-196d2e2ca35e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Preview GUI ()
labelProgrammer: HasPreviewGUI ()
haystackHuman: E_ Particle FX: Has Preview GUI
haystackProgrammer: E_ParticleFX.HasPreviewGUI
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.HasPreviewGUI()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;HasPreviewGUI;
tag3: DistantLands.Cozy.Data.E_ParticleFX;HasPreviewGUI;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPreviewGUI","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d774480a-0fcb-4988-b4cc-bdeb44cbb90c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Preview Title ()
labelProgrammer: GetPreviewTitle ()
haystackHuman: E_ Particle FX: Get Preview Title
haystackProgrammer: E_ParticleFX.GetPreviewTitle
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.GetPreviewTitle()@any
tag1: DistantLands.Cozy.Data.E_ParticleFX
tag2: DistantLands.Cozy.Data.E_ParticleFX;GetPreviewTitle;
tag3: DistantLands.Cozy.Data.E_ParticleFX;GetPreviewTitle;
valueInputTypes: DistantLands.Cozy.Data.E_ParticleFX
valueOutputTypes: UnityEngine.GUIContent
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetPreviewTitle","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_ParticleFX","targetTypeName":"DistantLands.Cozy.Data.E_ParticleFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22984059-189e-431d-8685-61f7fde9724a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Render Static Preview (Asset Path, Sub Assets, Width, Height)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: E_ParticleFX.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: E_ParticleFX.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: E_ Particle FX: Find Objects By Type
haystackProgrammer: E_ParticleFX.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: E_ Particle FX: Find Objects By Type
haystackProgrammer: E_ParticleFX.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: E_ParticleFX.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: E_ParticleFX.FindFirstObjectByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: E_ParticleFX.FindAnyObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: E_ Particle FX: To String
haystackProgrammer: E_ParticleFX.ToString
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Has Unsaved Changes
labelProgrammer: hasUnsavedChanges (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Save Changes Message
labelProgrammer: saveChangesMessage (get)
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labelHuman: Get Target
labelProgrammer: target (get)
haystackHuman: E_ Particle FX: Get Target
haystackProgrammer: E_ParticleFX.target (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Target
labelProgrammer: target (set)
haystackHuman: E_ Particle FX: Set Target
haystackProgrammer: E_ParticleFX.target (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Targets
labelProgrammer: targets (get)
haystackHuman: E_ Particle FX: Get Targets
haystackProgrammer: E_ParticleFX.targets (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Serialized Object
labelProgrammer: serializedObject (get)
haystackHuman: E_ Particle FX: Get Serialized Object
haystackProgrammer: E_ParticleFX.serializedObject (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: E_ Particle FX: Get Name
haystackProgrammer: E_ParticleFX.name (get)
favoriteKey: DistantLands.Cozy.Data.E_ParticleFX.name@get
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tag1: DistantLands.Cozy.Data.E_VisualFX
tag2: DistantLands.Cozy.Data.E_VisualFX;GetInfoString;
tag3: DistantLands.Cozy.Data.E_VisualFX;GetInfoString;
valueInputTypes: DistantLands.Cozy.Data.E_VisualFX
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInfoString","parameterTypes":[],"targetType":"DistantLands.Cozy.Data.E_VisualFX","targetTypeName":"DistantLands.Cozy.Data.E_VisualFX","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e9d7516-0e6f-454a-b2c7-0ef3c7b743a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


