# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Renderer: Set Hide Flags
haystackProgrammer: ParticleSystemRenderer.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.hideFlags@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"867a0152-e907-4825-a38b-305c28d92742","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find All ()
labelProgrammer: FindAll ()
haystackHuman: Particle System Force Field: Find All
haystackProgrammer: ParticleSystemForceField.FindAll
favoriteKey: UnityEngine.ParticleSystemForceField.FindAll()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;FindAll;
tag3: UnityEngine.ParticleSystemForceField;FindAll;
valueOutputTypes: UnityEngine.ParticleSystemForceField[]
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"FindAll","parameterTypes":[],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"32e8ee61-0e6a-4e09-a762-21047fba6ccd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Particle System Force Field: Get Component
haystackProgrammer: ParticleSystemForceField.GetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ce58b139-4b8c-4237-a9b1-3317a8dcf771","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Particle System Force Field: Try Get Component
haystackProgrammer: ParticleSystemForceField.TryGetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"18366fd2-ad9a-41aa-be4d-af8df690875e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Particle System Force Field: Get Component
haystackProgrammer: ParticleSystemForceField.GetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponent(System.String)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a1a82eb1-53ed-4c6e-bd6b-760e734c2f30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Particle System Force Field: Get Component In Children
haystackProgrammer: ParticleSystemForceField.GetComponentInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4c02df38-b3a4-47b2-9bed-93ecf5d38713","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Particle System Force Field: Get Component In Children
haystackProgrammer: ParticleSystemForceField.GetComponentInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"1753d234-7151-4313-87a6-f5b6586042a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Particle System Force Field: Get Components In Children
haystackProgrammer: ParticleSystemForceField.GetComponentsInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b10b761c-181a-45af-a6c9-9397a8f00dc8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Particle System Force Field: Get Components In Children
haystackProgrammer: ParticleSystemForceField.GetComponentsInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"b771c771-9f91-4bf8-93ae-507c63971ca2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Particle System Force Field: Get Component In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0ff5b760-7454-4c8c-bbe1-6b60eb4a22da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Particle System Force Field: Get Component In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInParent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"28f3d6ea-1091-47f6-8be0-4353ce1860bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Particle System Force Field: Get Components In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentsInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"91b1dbe5-7103-4064-92ed-7fd1502b4e01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Particle System Force Field: Get Components In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentsInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"aa3b18ef-305b-4a70-b82e-8061981ddb2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Particle System Force Field: Get Components
haystackProgrammer: ParticleSystemForceField.GetComponents
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponents(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d699424c-67ac-4f31-b4da-25f6b4e8d735","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Particle System Force Field: Get Components
haystackProgrammer: ParticleSystemForceField.GetComponents
tag1: UnityEngine.ParticleSystemForceField
favoriteKey:
UnityEngine.ParticleSystemForceField.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.ParticleSystemForceField;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"745a575e-5c50-46f1-8829-addf2626f595","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ParticleSystemForceField|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Particle System Force Field: Compare Tag
haystackProgrammer: ParticleSystemForceField.CompareTag
favoriteKey: UnityEngine.ParticleSystemForceField.CompareTag(System.String)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bebeefd8-b7d4-4c3d-8562-d23b2ae63fb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Particle System Force Field: Send Message Upwards
haystackProgrammer: ParticleSystemForceField.SendMessageUpwards
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ParticleSystemForceField.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.ParticleSystemForceField;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"bd935917-5446-496e-b6e5-4249d49cfbc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Particle System Force Field: Send Message Upwards
haystackProgrammer: ParticleSystemForceField.SendMessageUpwards
favoriteKey: UnityEngine.ParticleSystemForceField.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d58a0f0b-1926-4d3f-ac96-90c63568e8bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Particle System Force Field: Send Message Upwards
haystackProgrammer: ParticleSystemForceField.SendMessageUpwards
favoriteKey: UnityEngine.ParticleSystemForceField.SendMessageUpwards(System.String)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"beceb08e-faaf-4bc5-b703-b36595e01099","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Particle System Force Field: Send Message Upwards
haystackProgrammer: ParticleSystemForceField.SendMessageUpwards
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ParticleSystemForceField.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.ParticleSystemForceField;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"76e82da5-a0e6-489f-a033-f6bd3a16f0a4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Particle System Force Field: Send Message
haystackProgrammer: ParticleSystemForceField.SendMessage
favoriteKey: UnityEngine.ParticleSystemForceField.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"58500750-610c-488e-aa9d-b55154a35b74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Particle System Force Field: Send Message
haystackProgrammer: ParticleSystemForceField.SendMessage
favoriteKey: UnityEngine.ParticleSystemForceField.SendMessage(System.String)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b069dd7f-cdc6-4f1e-8adf-ffe9f8ddc88a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Particle System Force Field: Send Message
haystackProgrammer: ParticleSystemForceField.SendMessage
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ParticleSystemForceField.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.ParticleSystemForceField;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"291f8f60-cf8e-4ab5-9998-3468a30a37c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Particle System Force Field: Send Message
haystackProgrammer: ParticleSystemForceField.SendMessage
favoriteKey: UnityEngine.ParticleSystemForceField.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"736bc29f-82ed-43a2-8d9f-b8cc98211035","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Particle System Force Field: Broadcast Message
haystackProgrammer: ParticleSystemForceField.BroadcastMessage
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ParticleSystemForceField.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.ParticleSystemForceField;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"61b11a9e-9f2c-4c5d-946e-8fee0b34fb2f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Particle System Force Field: Broadcast Message
haystackProgrammer: ParticleSystemForceField.BroadcastMessage
favoriteKey: UnityEngine.ParticleSystemForceField.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"66078a0e-b675-462d-8a00-faeb04f825cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Particle System Force Field: Broadcast Message
haystackProgrammer: ParticleSystemForceField.BroadcastMessage
favoriteKey: UnityEngine.ParticleSystemForceField.BroadcastMessage(System.String)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ffb0b230-81bc-4fad-8ff4-d107ce791287","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Particle System Force Field: Broadcast Message
haystackProgrammer: ParticleSystemForceField.BroadcastMessage
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ParticleSystemForceField.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"3389725c-e864-4061-86fc-13e06ead71d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Particle System Force Field: Get Instance ID
haystackProgrammer: ParticleSystemForceField.GetInstanceID
favoriteKey: UnityEngine.ParticleSystemForceField.GetInstanceID()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7d8dd6b-1ed7-4f32-90d4-310cf46e9311","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Particle System Force Field: Get Hash Code
haystackProgrammer: ParticleSystemForceField.GetHashCode
favoriteKey: UnityEngine.ParticleSystemForceField.GetHashCode()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"085f169c-f5f3-4a31-b996-16d958df166c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Particle System Force Field: Equals
haystackProgrammer: ParticleSystemForceField.Equals
favoriteKey: UnityEngine.ParticleSystemForceField.Equals(System.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc0a4b3d-04ce-405a-b46f-c85c162c9f2c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Particle System Force Field: Instantiate
haystackProgrammer: ParticleSystemForceField.Instantiate
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ParticleSystemForceField.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.ParticleSystemForceField;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"232ba1d2-99dd-469d-9970-b23dbc31a2b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Particle System Force Field: Instantiate
haystackProgrammer: ParticleSystemForceField.Instantiate
tag1: UnityEngine.ParticleSystemForceField
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ParticleSystemForceField.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ParticleSystemForceField;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"41c6d85d-c7d7-4703-b6d9-06f8c5de2069","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Particle System Force Field: Instantiate
haystackProgrammer: ParticleSystemForceField.Instantiate
favoriteKey: UnityEngine.ParticleSystemForceField.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"089035e5-2160-423e-9fd1-9a5639763208","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Particle System Force Field: Instantiate
haystackProgrammer: ParticleSystemForceField.Instantiate
favoriteKey: UnityEngine.ParticleSystemForceField.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"52339774-81b0-47ef-b6ab-c5a0d77f2bf1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Particle System Force Field: Instantiate
haystackProgrammer: ParticleSystemForceField.Instantiate
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ParticleSystemForceField.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.ParticleSystemForceField;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6004f95c-3a67-4e61-955f-eaf3e8fb8764","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Particle System Force Field: Destroy
haystackProgrammer: ParticleSystemForceField.Destroy
favoriteKey: UnityEngine.ParticleSystemForceField.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a39ad160-e693-47f2-9f5a-6d708f04420a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Particle System Force Field: Destroy
haystackProgrammer: ParticleSystemForceField.Destroy
favoriteKey: UnityEngine.ParticleSystemForceField.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"ad4e3e2f-8511-4243-b379-4ed30226e29c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Particle System Force Field: Destroy Immediate
haystackProgrammer: ParticleSystemForceField.DestroyImmediate
favoriteKey: UnityEngine.ParticleSystemForceField.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ef367d5b-6d7f-4813-8ea9-39b2bd1af559","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Particle System Force Field: Destroy Immediate
haystackProgrammer: ParticleSystemForceField.DestroyImmediate
favoriteKey: UnityEngine.ParticleSystemForceField.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"2b391d6c-3352-4b0b-81e3-1035c33a363f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Particle System Force Field: Find Objects By Type
haystackProgrammer: ParticleSystemForceField.FindObjectsByType
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.ParticleSystemForceField.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"e614b040-c7d9-40e1-a970-3a053a2aa143","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Particle System Force Field: Find Objects By Type
haystackProgrammer: ParticleSystemForceField.FindObjectsByType
tag1: UnityEngine.ParticleSystemForceField
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.ParticleSystemForceField.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.ParticleSystemForceField;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"622204b0-57e4-4c7c-8a04-dc6ac77b6ae3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Particle System Force Field: Dont Destroy On Load
haystackProgrammer: ParticleSystemForceField.DontDestroyOnLoad
favoriteKey: UnityEngine.ParticleSystemForceField.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"70b1ed64-e345-423e-bb0f-12b9d6d494a6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Particle System Force Field: Find First Object By Type
haystackProgrammer: ParticleSystemForceField.FindFirstObjectByType
favoriteKey: UnityEngine.ParticleSystemForceField.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f4b686d0-8811-488e-acbf-bffaa5aa250e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Particle System Force Field: Find Any Object By Type
haystackProgrammer: ParticleSystemForceField.FindAnyObjectByType
favoriteKey: UnityEngine.ParticleSystemForceField.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b0d38fb7-75fa-48c8-b321-9c73519f2354","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Particle System Force Field: Find First Object By Type
haystackProgrammer: ParticleSystemForceField.FindFirstObjectByType
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ParticleSystemForceField.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.ParticleSystemForceField;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"4933b6a8-f385-4f09-b5df-0d4f166c38ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Particle System Force Field: Find Any Object By Type
haystackProgrammer: ParticleSystemForceField.FindAnyObjectByType
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ParticleSystemForceField.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.ParticleSystemForceField;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"fbbb9cd0-9e91-4ee3-8e07-f6de285b1372","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Particle System Force Field: To String
haystackProgrammer: ParticleSystemForceField.ToString
favoriteKey: UnityEngine.ParticleSystemForceField.ToString()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8761b391-882b-4770-b223-aebcaabc8155","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Particle System Force Field: Equals
haystackProgrammer: ParticleSystemForceField.Equals
favoriteKey: UnityEngine.ParticleSystemForceField.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8c2f336-6d70-4fd4-9c56-2be6471fa3ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Particle System Force Field: Get Type
haystackProgrammer: ParticleSystemForceField.GetType
favoriteKey: UnityEngine.ParticleSystemForceField.GetType()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e81606f-326b-414c-919a-10d1de747250","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Particle System Force Field: Reference Equals
haystackProgrammer: ParticleSystemForceField.ReferenceEquals
favoriteKey: UnityEngine.ParticleSystemForceField.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ca388cb-5436-4fbb-a652-de6b0be84f1f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape
labelProgrammer: shape (get)
haystackHuman: Particle System Force Field: Get Shape
haystackProgrammer: ParticleSystemForceField.shape (get)
favoriteKey: UnityEngine.ParticleSystemForceField.shape@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;shape
tag3: UnityEngine.ParticleSystemForceField;shape
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystemForceFieldShape
unit:
{"member":{"name":"shape","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b0d7f8f-4bb3-4a72-90a0-73bbd01fcaf2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shape
labelProgrammer: shape (set)
haystackHuman: Particle System Force Field: Set Shape
haystackProgrammer: ParticleSystemForceField.shape (set)
favoriteKey: UnityEngine.ParticleSystemForceField.shape@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;shape
tag3: UnityEngine.ParticleSystemForceField;shape
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystemForceFieldShape
valueOutputTypes: UnityEngine.ParticleSystemForceFieldShape
unit:
{"chainable":false,"member":{"name":"shape","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Sphere","$type":"UnityEngine.ParticleSystemForceFieldShape"}},"position":{"x":0.0,"y":0.0},"guid":"b5118c1a-eccc-4d6c-854b-1e1f600a997f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start Range
labelProgrammer: startRange (get)
haystackHuman: Particle System Force Field: Get Start Range
haystackProgrammer: ParticleSystemForceField.startRange (get)
favoriteKey: UnityEngine.ParticleSystemForceField.startRange@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;startRange
tag3: UnityEngine.ParticleSystemForceField;startRange
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"startRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df0f75db-c078-4856-9788-d1abc919fba6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Start Range
labelProgrammer: startRange (set)
haystackHuman: Particle System Force Field: Set Start Range
haystackProgrammer: ParticleSystemForceField.startRange (set)
favoriteKey: UnityEngine.ParticleSystemForceField.startRange@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;startRange
tag3: UnityEngine.ParticleSystemForceField;startRange
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"startRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"beb87706-dc73-4e3d-a797-8ba06785eb8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get End Range
labelProgrammer: endRange (get)
haystackHuman: Particle System Force Field: Get End Range
haystackProgrammer: ParticleSystemForceField.endRange (get)
favoriteKey: UnityEngine.ParticleSystemForceField.endRange@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;endRange
tag3: UnityEngine.ParticleSystemForceField;endRange
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"endRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4063fac-2445-4de8-b5e3-faef62354195","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set End Range
labelProgrammer: endRange (set)
haystackHuman: Particle System Force Field: Set End Range
haystackProgrammer: ParticleSystemForceField.endRange (set)
favoriteKey: UnityEngine.ParticleSystemForceField.endRange@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;endRange
tag3: UnityEngine.ParticleSystemForceField;endRange
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"endRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"51dfa3df-d172-4525-8973-04455f6cba04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Particle System Force Field: Get Length
haystackProgrammer: ParticleSystemForceField.length (get)
favoriteKey: UnityEngine.ParticleSystemForceField.length@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;length
tag3: UnityEngine.ParticleSystemForceField;length
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d7c9c2f-6c65-46aa-a71c-5c62da7d71a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Length
labelProgrammer: length (set)
haystackHuman: Particle System Force Field: Set Length
haystackProgrammer: ParticleSystemForceField.length (set)
favoriteKey: UnityEngine.ParticleSystemForceField.length@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;length
tag3: UnityEngine.ParticleSystemForceField;length
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"625d09e4-8b59-496e-bb9d-0a5573b7a8b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Focus
labelProgrammer: gravityFocus (get)
haystackHuman: Particle System Force Field: Get Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityFocus","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73f8c8ce-7a21-41f6-bcfa-33f12e69a8e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity Focus
labelProgrammer: gravityFocus (set)
haystackHuman: Particle System Force Field: Set Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"gravityFocus","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1c16089e-3aef-4bcd-aaba-9e643598e6c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Randomness
labelProgrammer: rotationRandomness (get)
haystackHuman: Particle System Force Field: Get Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c77c9ac3-a556-4b15-8dee-8adc3369add4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Randomness
labelProgrammer: rotationRandomness (set)
haystackHuman: Particle System Force Field: Set Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"403534ba-d705-43c7-a597-4e581cd6cf08","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"multiplyDragByParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51a7ad5f-baaf-4cbd-a44a-66e3b438a3f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"multiplyDragByParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"08cd4af1-57e0-4cd0-834e-5b6c99a5fbb5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"multiplyDragByParticleVelocity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"347e5156-bf4e-48e5-bf40-480375665038","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"multiplyDragByParticleVelocity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ad50da05-bc45-4a86-9a90-090645cdf70b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field
labelProgrammer: vectorField (get)
haystackHuman: Particle System Force Field: Get Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Texture3D
unit:
{"member":{"name":"vectorField","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64fb0d3c-04df-4676-b295-a93f38357f26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field
labelProgrammer: vectorField (set)
haystackHuman: Particle System Force Field: Set Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Texture3D
valueOutputTypes: UnityEngine.Texture3D
unit:
{"chainable":false,"member":{"name":"vectorField","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"41fb7f91-8851-4609-a2e2-8ac8d50b0424","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction X
labelProgrammer: directionX (get)
haystackHuman: Particle System Force Field: Get Direction X
haystackProgrammer: ParticleSystemForceField.directionX (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionX","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df469996-8831-42e0-af8f-6b98a2d6dc62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction X
labelProgrammer: directionX (set)
haystackHuman: Particle System Force Field: Set Direction X
haystackProgrammer: ParticleSystemForceField.directionX (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionX","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7984fcdf-3ee3-4bd8-9b6b-e5d2b7423a7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Y
labelProgrammer: directionY (get)
haystackHuman: Particle System Force Field: Get Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc22395e-3f0f-44b2-bc0c-1cb54e5cdbf9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Y
labelProgrammer: directionY (set)
haystackHuman: Particle System Force Field: Set Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7961549a-a749-442a-9524-9eff4f2335ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Z
labelProgrammer: directionZ (get)
haystackHuman: Particle System Force Field: Get Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb212d43-258f-457f-b23a-3ea722c28c33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Z
labelProgrammer: directionZ (set)
haystackHuman: Particle System Force Field: Set Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ea54af3-9a52-4f98-b5e4-abb2791bbba1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity
labelProgrammer: gravity (get)
haystackHuman: Particle System Force Field: Get Gravity
haystackProgrammer: ParticleSystemForceField.gravity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7177adb-0443-4f77-8693-61f4ece84cd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity
labelProgrammer: gravity (set)
haystackHuman: Particle System Force Field: Set Gravity
haystackProgrammer: ParticleSystemForceField.gravity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6afc8dc1-8b08-4717-89bf-7faa6398371e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Speed
labelProgrammer: rotationSpeed (get)
haystackHuman: Particle System Force Field: Get Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98ba7e5d-d362-4e46-ac2e-b13d2d8f5ad9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Speed
labelProgrammer: rotationSpeed (set)
haystackHuman: Particle System Force Field: Set Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f77fbd70-c08b-4968-8d47-138938e6282d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Attraction
labelProgrammer: rotationAttraction (get)
haystackHuman: Particle System Force Field: Get Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15965238-0f71-45b4-9576-9e91397ad69e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Attraction
labelProgrammer: rotationAttraction (set)
haystackHuman: Particle System Force Field: Set Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab257ded-db2d-433a-9bdc-3633071a7064","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Particle System Force Field: Get Drag
haystackProgrammer: ParticleSystemForceField.drag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdda6ba6-ad48-478a-b73b-1c2a6deae735","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Particle System Force Field: Set Drag
haystackProgrammer: ParticleSystemForceField.drag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98ec16db-120a-45f8-8ea0-f649af7534f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Speed
labelProgrammer: vectorFieldSpeed (get)
haystackHuman: Particle System Force Field: Get Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa44e78c-a10c-40d6-a486-3cc79b47a36d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Speed
labelProgrammer: vectorFieldSpeed (set)
haystackHuman: Particle System Force Field: Set Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b44585ac-1080-4714-a7cf-23cdf01dc0b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Attraction
labelProgrammer: vectorFieldAttraction (get)
haystackHuman: Particle System Force Field: Get Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e47d567e-9a10-42ad-8fcc-6559ffbcac25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Attraction
labelProgrammer: vectorFieldAttraction (set)
haystackHuman: Particle System Force Field: Set Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3cc8ff90-f295-482c-830a-e79c0637aff8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Particle System Force Field: Get Enabled
haystackProgrammer: ParticleSystemForceField.enabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04fd70e9-1743-4a65-b0ad-8a155b8ed4d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Particle System Force Field: Set Enabled
haystackProgrammer: ParticleSystemForceField.enabled (set)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ac9976f2-b8b6-423f-8d5e-d44b1aa48fe0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Particle System Force Field: Is Active And Enabled
haystackProgrammer: ParticleSystemForceField.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.isActiveAndEnabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
tag3: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c17e6eb5-d8e4-4f8c-b516-86e226f41528","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System Force Field: Get Transform
haystackProgrammer: ParticleSystemForceField.transform (get)
favoriteKey: UnityEngine.ParticleSystemForceField.transform@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f35fd9e-0d7d-464d-933b-aec7a97d7421","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System Force Field: Get Game Object
haystackProgrammer: ParticleSystemForceField.gameObject (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gameObject@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74ba1390-dffc-4a17-b853-ca6420692be4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System Force Field: Get Tag
haystackProgrammer: ParticleSystemForceField.tag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7afdea77-67dd-4d1e-bef4-36197fc1efdc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System Force Field: Set Tag
haystackProgrammer: ParticleSystemForceField.tag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"30564650-c5ca-4e0d-be94-711e2595c58f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System Force Field: Get Name
haystackProgrammer: ParticleSystemForceField.name (get)
favoriteKey: UnityEngine.ParticleSystemForceField.name@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0f03d6c-dd37-4263-b468-c05756741c10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System Force Field: Set Name
haystackProgrammer: ParticleSystemForceField.name (set)
favoriteKey: UnityEngine.ParticleSystemForceField.name@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"56843e0e-4432-41a9-94ed-58aaaedd80be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System Force Field: Get Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87ca52a8-a442-4b79-8603-16ec33c79145","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Force Field: Set Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"409cc963-6868-4c21-b0d9-7a138e5c2187","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force (Step)
labelProgrammer: GetAccumulatedForce (step)
haystackHuman: Articulation Body: Get Accumulated Force
haystackProgrammer: ArticulationBody.GetAccumulatedForce
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedForce(System.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedForce;System.Single
tag3: UnityEngine.ArticulationBody;GetAccumulatedForce;System.Single
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["step"],"member":{"name":"GetAccumulatedForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%step":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"318b90d2-614f-48d0-bf08-299f950031f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force ()
labelProgrammer: GetAccumulatedForce ()
haystackHuman: Articulation Body: Get Accumulated Force
haystackProgrammer: ArticulationBody.GetAccumulatedForce
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedForce()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedForce;
tag3: UnityEngine.ArticulationBody;GetAccumulatedForce;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetAccumulatedForce","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb0faf58-2ce8-493b-9588-9d216b480ab5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque (Step)
labelProgrammer: GetAccumulatedTorque (step)
haystackHuman: Articulation Body: Get Accumulated Torque
haystackProgrammer: ArticulationBody.GetAccumulatedTorque
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedTorque(System.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedTorque;System.Single
tag3: UnityEngine.ArticulationBody;GetAccumulatedTorque;System.Single
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["step"],"member":{"name":"GetAccumulatedTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%step":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"55db6020-eeba-464b-bb6e-899a031f5818","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque ()
labelProgrammer: GetAccumulatedTorque ()
haystackHuman: Articulation Body: Get Accumulated Torque
haystackProgrammer: ArticulationBody.GetAccumulatedTorque
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedTorque()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedTorque;
tag3: UnityEngine.ArticulationBody;GetAccumulatedTorque;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetAccumulatedTorque","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86b4fd1e-cb98-491e-81be-f5592c637c61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Articulation Body: Add Force
haystackProgrammer: ArticulationBody.AddForce
favoriteKey: UnityEngine.ArticulationBody.AddForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.ArticulationBody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"parameterNames":["force","mode"],"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"fbf56362-6d0b-4721-847b-794f0634929d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Articulation Body: Add Force
haystackProgrammer: ArticulationBody.AddForce
favoriteKey: UnityEngine.ArticulationBody.AddForce(UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddForce;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;AddForce;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["force"],"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9c939c71-a1ec-4e07-9ca2-058901ec8a85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Force, Mode)
labelProgrammer: AddRelativeForce (force, mode)
haystackHuman: Articulation Body: Add Relative Force
haystackProgrammer: ArticulationBody.AddRelativeForce
favoriteKey: UnityEngine.ArticulationBody.AddRelativeForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddRelativeForce;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.ArticulationBody;AddRelativeForce;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"parameterNames":["force","mode"],"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"33bb502a-35d3-45f5-8a1b-05e04e0741db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Force)
labelProgrammer: AddRelativeForce (force)
haystackHuman: Articulation Body: Add Relative Force
haystackProgrammer: ArticulationBody.AddRelativeForce
favoriteKey: UnityEngine.ArticulationBody.AddRelativeForce(UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddRelativeForce;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;AddRelativeForce;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["force"],"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"bf6674c2-fbe2-4622-bfe5-7d05ae2e355a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque, Mode)
labelProgrammer: AddTorque (torque, mode)
haystackHuman: Articulation Body: Add Torque
haystackProgrammer: ArticulationBody.AddTorque
favoriteKey: UnityEngine.ArticulationBody.AddTorque(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddTorque;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.ArticulationBody;AddTorque;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"parameterNames":["torque","mode"],"member":{"name":"AddTorque","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"b62793b6-fbc4-475d-b1b7-cc5663d58171","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque)
labelProgrammer: AddTorque (torque)
haystackHuman: Articulation Body: Add Torque
haystackProgrammer: ArticulationBody.AddTorque
favoriteKey: UnityEngine.ArticulationBody.AddTorque(UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddTorque;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;AddTorque;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["torque"],"member":{"name":"AddTorque","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f146c6e9-9966-44b0-a9da-c5675a170228","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (Torque, Mode)
labelProgrammer: AddRelativeTorque (torque, mode)
haystackHuman: Articulation Body: Add Relative Torque
haystackProgrammer: ArticulationBody.AddRelativeTorque
favoriteKey: UnityEngine.ArticulationBody.AddRelativeTorque(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddRelativeTorque;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.ArticulationBody;AddRelativeTorque;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"parameterNames":["torque","mode"],"member":{"name":"AddRelativeTorque","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"771e6374-3cb7-4ee2-bd65-5756bc01f600","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (Torque)
labelProgrammer: AddRelativeTorque (torque)
haystackHuman: Articulation Body: Add Relative Torque
haystackProgrammer: ArticulationBody.AddRelativeTorque
favoriteKey: UnityEngine.ArticulationBody.AddRelativeTorque(UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddRelativeTorque;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;AddRelativeTorque;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["torque"],"member":{"name":"AddRelativeTorque","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1ba30e63-7762-4a6f-b839-9f5aeecb163a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position, Mode)
labelProgrammer: AddForceAtPosition (force, position, mode)
haystackHuman: Articulation Body: Add Force At Position
haystackProgrammer: ArticulationBody.AddForceAtPosition
tag1: UnityEngine.ArticulationBody
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.ForceMode
favoriteKey:
UnityEngine.ArticulationBody.AddForceAtPosition(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.ForceMode)@any

tag2:
UnityEngine.ArticulationBody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.ForceMode

tag3:
UnityEngine.ArticulationBody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.ForceMode

unit:
{"chainable":false,"parameterNames":["force","position","mode"],"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"8617bd32-431c-4f76-a070-14291a6ae574","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position)
labelProgrammer: AddForceAtPosition (force, position)
haystackHuman: Articulation Body: Add Force At Position
haystackProgrammer: ArticulationBody.AddForceAtPosition
favoriteKey: UnityEngine.ArticulationBody.AddForceAtPosition(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["force","position"],"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5ada68f4-7110-4833-9090-884a20dbe447","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Center Of Mass ()
labelProgrammer: ResetCenterOfMass ()
haystackHuman: Articulation Body: Reset Center Of Mass
haystackProgrammer: ArticulationBody.ResetCenterOfMass
favoriteKey: UnityEngine.ArticulationBody.ResetCenterOfMass()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;ResetCenterOfMass;
tag3: UnityEngine.ArticulationBody;ResetCenterOfMass;
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetCenterOfMass","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"487bd904-23a3-4045-88f1-3eaa669ff77d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Inertia Tensor ()
labelProgrammer: ResetInertiaTensor ()
haystackHuman: Articulation Body: Reset Inertia Tensor
haystackProgrammer: ArticulationBody.ResetInertiaTensor
favoriteKey: UnityEngine.ArticulationBody.ResetInertiaTensor()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;ResetInertiaTensor;
tag3: UnityEngine.ArticulationBody;ResetInertiaTensor;
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetInertiaTensor","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2c328be-0db0-4441-8c47-c61279861ddc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Articulation Body: Sleep
haystackProgrammer: ArticulationBody.Sleep
favoriteKey: UnityEngine.ArticulationBody.Sleep()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Sleep;
tag3: UnityEngine.ArticulationBody;Sleep;
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Sleep","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d809d29f-c729-472a-9b5b-f55060be03c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Articulation Body: Is Sleeping
haystackProgrammer: ArticulationBody.IsSleeping
favoriteKey: UnityEngine.ArticulationBody.IsSleeping()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;IsSleeping;
tag3: UnityEngine.ArticulationBody;IsSleeping;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsSleeping","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33450ed4-5610-4447-bd8c-6c6ccec2b46a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Articulation Body: Wake Up
haystackProgrammer: ArticulationBody.WakeUp
favoriteKey: UnityEngine.ArticulationBody.WakeUp()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;WakeUp;
tag3: UnityEngine.ArticulationBody;WakeUp;
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"WakeUp","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ab6d278-07f1-486d-8182-03e2a91cd8d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Teleport Root (Position, Rotation)
labelProgrammer: TeleportRoot (position, rotation)
haystackHuman: Articulation Body: Teleport Root
haystackProgrammer: ArticulationBody.TeleportRoot
favoriteKey: UnityEngine.ArticulationBody.TeleportRoot(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;TeleportRoot;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.ArticulationBody;TeleportRoot;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["position","rotation"],"member":{"name":"TeleportRoot","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d52daa48-2b16-44ae-bc62-e735c6c4d551","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Point (Point)
labelProgrammer: GetClosestPoint (point)
haystackHuman: Articulation Body: Get Closest Point
haystackProgrammer: ArticulationBody.GetClosestPoint
favoriteKey: UnityEngine.ArticulationBody.GetClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;GetClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"GetClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"25bba575-bc1b-46ed-bc77-fde17a7ceb81","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Articulation Body: Get Relative Point Velocity
haystackProgrammer: ArticulationBody.GetRelativePointVelocity
favoriteKey: UnityEngine.ArticulationBody.GetRelativePointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetRelativePointVelocity;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;GetRelativePointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["relativePoint"],"member":{"name":"GetRelativePointVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%relativePoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"82ac7d48-146e-4ede-ba8f-11bc67c94480","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (World Point)
labelProgrammer: GetPointVelocity (worldPoint)
haystackHuman: Articulation Body: Get Point Velocity
haystackProgrammer: ArticulationBody.GetPointVelocity
favoriteKey: UnityEngine.ArticulationBody.GetPointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetPointVelocity;UnityEngine.Vector3
tag3: UnityEngine.ArticulationBody;GetPointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["worldPoint"],"member":{"name":"GetPointVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%worldPoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"bb03566f-dd78-4e68-b379-e09beb282dc9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Dense Jacobian (Jacobian)
labelProgrammer: GetDenseJacobian (jacobian)
haystackHuman: Articulation Body: Get Dense Jacobian
haystackProgrammer: ArticulationBody.GetDenseJacobian
favoriteKey: UnityEngine.ArticulationBody.GetDenseJacobian(UnityEngine.ArticulationJacobian&)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetDenseJacobian;UnityEngine.ArticulationJacobian&
tag3: UnityEngine.ArticulationBody;GetDenseJacobian;UnityEngine.ArticulationJacobian&
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationJacobian
valueOutputTypes: System.Int32|UnityEngine.ArticulationJacobian
unit:
{"chainable":false,"parameterNames":["jacobian"],"member":{"name":"GetDenseJacobian","parameterTypes":["UnityEngine.ArticulationJacobian&"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b312a30-3ac9-4bdf-92bf-04f6735c1dff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint Positions (Positions)
labelProgrammer: GetJointPositions (positions)
haystackHuman: Articulation Body: Get Joint Positions
haystackProgrammer: ArticulationBody.GetJointPositions
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetJointPositions(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetJointPositions;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetJointPositions;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["positions"],"member":{"name":"GetJointPositions","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91d1f4c3-4a14-4a87-ae37-cd3ef71dbf4d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ArticulationBody|System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Joint Positions (Positions)
labelProgrammer: SetJointPositions (positions)
haystackHuman: Articulation Body: Set Joint Positions
haystackProgrammer: ArticulationBody.SetJointPositions
tag1: UnityEngine.ArticulationBody
favoriteKey:
UnityEngine.ArticulationBody.SetJointPositions(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;SetJointPositions;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;SetJointPositions;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["positions"],"member":{"name":"SetJointPositions","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e25782d1-2025-4b00-abf8-e00aee0fa453","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ArticulationBody|System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint Velocities (Velocities)
labelProgrammer: GetJointVelocities (velocities)
haystackHuman: Articulation Body: Get Joint Velocities
haystackProgrammer: ArticulationBody.GetJointVelocities
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetJointVelocities(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetJointVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetJointVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["velocities"],"member":{"name":"GetJointVelocities","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"579a5518-20d1-4338-aa3d-011f9518681f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ArticulationBody|System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Joint Velocities (Velocities)
labelProgrammer: SetJointVelocities (velocities)
haystackHuman: Articulation Body: Set Joint Velocities
haystackProgrammer: ArticulationBody.SetJointVelocities
tag1: UnityEngine.ArticulationBody
favoriteKey:
UnityEngine.ArticulationBody.SetJointVelocities(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;SetJointVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;SetJointVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["velocities"],"member":{"name":"SetJointVelocities","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55338182-1732-44ae-8a74-aaa971757fd5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint Accelerations (Accelerations)
labelProgrammer: GetJointAccelerations (accelerations)
haystackHuman: Articulation Body: Get Joint Accelerations
haystackProgrammer: ArticulationBody.GetJointAccelerations
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetJointAccelerations(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetJointAccelerations;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetJointAccelerations;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["accelerations"],"member":{"name":"GetJointAccelerations","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9ac7782-7ba2-45e8-be85-250e94c309b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint Forces (Forces)
labelProgrammer: GetJointForces (forces)
haystackHuman: Articulation Body: Get Joint Forces
haystackProgrammer: ArticulationBody.GetJointForces
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetJointForces(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetJointForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetJointForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["forces"],"member":{"name":"GetJointForces","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa7cd0ee-fd45-48f7-805c-d517839711b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Joint Forces (Forces)
labelProgrammer: SetJointForces (forces)
haystackHuman: Articulation Body: Set Joint Forces
haystackProgrammer: ArticulationBody.SetJointForces
tag1: UnityEngine.ArticulationBody
favoriteKey:
UnityEngine.ArticulationBody.SetJointForces(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;SetJointForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;SetJointForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["forces"],"member":{"name":"SetJointForces","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1919a40-1b92-4138-9c13-62df337bd01d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint Forces For Acceleration (Acceleration)
labelProgrammer: GetJointForcesForAcceleration (acceleration)
haystackHuman: Articulation Body: Get Joint Forces For Acceleration
haystackProgrammer: ArticulationBody.GetJointForcesForAcceleration
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetJointForcesForAcceleration;UnityEngine.ArticulationReducedSpace
tag3: UnityEngine.ArticulationBody;GetJointForcesForAcceleration;UnityEngine.ArticulationReducedSpace
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
favoriteKey:
UnityEngine.ArticulationBody.GetJointForcesForAcceleration(UnityEngine.ArticulationReducedSpace)@any

unit:
{"chainable":false,"parameterNames":["acceleration"],"member":{"name":"GetJointForcesForAcceleration","parameterTypes":["UnityEngine.ArticulationReducedSpace"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e748a442-9e0e-4381-8fc5-81c59efd6f4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Drive Forces (Forces)
labelProgrammer: GetDriveForces (forces)
haystackHuman: Articulation Body: Get Drive Forces
haystackProgrammer: ArticulationBody.GetDriveForces
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetDriveForces(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetDriveForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetDriveForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["forces"],"member":{"name":"GetDriveForces","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90cbc0bd-32f4-4e30-9b6c-ee2372f85582","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint Gravity Forces (Forces)
labelProgrammer: GetJointGravityForces (forces)
haystackHuman: Articulation Body: Get Joint Gravity Forces
haystackProgrammer: ArticulationBody.GetJointGravityForces
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetJointGravityForces(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetJointGravityForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetJointGravityForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["forces"],"member":{"name":"GetJointGravityForces","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6418f4d3-0628-4a42-80e1-6ddf551c996c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint Coriolis Centrifugal Forces (Forces)
labelProgrammer: GetJointCoriolisCentrifugalForces (forces)
haystackHuman: Articulation Body: Get Joint Coriolis Centrifugal Forces
haystackProgrammer: ArticulationBody.GetJointCoriolisCentrifugalForces
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetJointCoriolisCentrifugalForces(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetJointCoriolisCentrifugalForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetJointCoriolisCentrifugalForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["forces"],"member":{"name":"GetJointCoriolisCentrifugalForces","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44532b1f-7b13-49c6-9e46-bda54e925323","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joint External Forces (Forces, Step)
labelProgrammer: GetJointExternalForces (forces, step)
haystackHuman: Articulation Body: Get Joint External Forces
haystackProgrammer: ArticulationBody.GetJointExternalForces
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetJointExternalForces(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Single)@any

tag2:
UnityEngine.ArticulationBody;GetJointExternalForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Single

tag3:
UnityEngine.ArticulationBody;GetJointExternalForces;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Single

unit:
{"chainable":false,"parameterNames":["forces","step"],"member":{"name":"GetJointExternalForces","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%step":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4d30da3d-582e-4583-b960-3a16ff5a32ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ArticulationBody|System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Drive Targets (Targets)
labelProgrammer: GetDriveTargets (targets)
haystackHuman: Articulation Body: Get Drive Targets
haystackProgrammer: ArticulationBody.GetDriveTargets
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetDriveTargets(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetDriveTargets;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetDriveTargets;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["targets"],"member":{"name":"GetDriveTargets","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47d12c85-a9d9-43b1-8927-d5816291d9b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Targets (Targets)
labelProgrammer: SetDriveTargets (targets)
haystackHuman: Articulation Body: Set Drive Targets
haystackProgrammer: ArticulationBody.SetDriveTargets
tag1: UnityEngine.ArticulationBody
favoriteKey:
UnityEngine.ArticulationBody.SetDriveTargets(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;SetDriveTargets;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;SetDriveTargets;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["targets"],"member":{"name":"SetDriveTargets","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3613c2d0-7e8a-421a-9927-7ffb860360a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Drive Target Velocities (Target Velocities)
labelProgrammer: GetDriveTargetVelocities (targetVelocities)
haystackHuman: Articulation Body: Get Drive Target Velocities
haystackProgrammer: ArticulationBody.GetDriveTargetVelocities
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetDriveTargetVelocities(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetDriveTargetVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetDriveTargetVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["targetVelocities"],"member":{"name":"GetDriveTargetVelocities","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"909b4248-a5db-49f5-8c7b-5d2d1a854ce7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Target Velocities (Target Velocities)
labelProgrammer: SetDriveTargetVelocities (targetVelocities)
haystackHuman: Articulation Body: Set Drive Target Velocities
haystackProgrammer: ArticulationBody.SetDriveTargetVelocities
tag1: UnityEngine.ArticulationBody
favoriteKey:
UnityEngine.ArticulationBody.SetDriveTargetVelocities(System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;SetDriveTargetVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;SetDriveTargetVelocities;System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["targetVelocities"],"member":{"name":"SetDriveTargetVelocities","parameterTypes":["System.Collections.Generic.List`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b53bb5ac-3cb6-484d-be41-d999c684dc3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Dof Start Indices (Dof Start Indices)
labelProgrammer: GetDofStartIndices (dofStartIndices)
haystackHuman: Articulation Body: Get Dof Start Indices
haystackProgrammer: ArticulationBody.GetDofStartIndices
tag1: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.ArticulationBody.GetDofStartIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.ArticulationBody;GetDofStartIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.ArticulationBody;GetDofStartIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
{"chainable":false,"parameterNames":["dofStartIndices"],"member":{"name":"GetDofStartIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0001784b-ddf5-44a4-96a2-4ed33d18ca27","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ArticulationBody|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Target (Axis, Value)
labelProgrammer: SetDriveTarget (axis, value)
haystackHuman: Articulation Body: Set Drive Target
haystackProgrammer: ArticulationBody.SetDriveTarget
favoriteKey: UnityEngine.ArticulationBody.SetDriveTarget(UnityEngine.ArticulationDriveAxisSystem.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SetDriveTarget;UnityEngine.ArticulationDriveAxis;System.Single
tag3: UnityEngine.ArticulationBody;SetDriveTarget;UnityEngine.ArticulationDriveAxis;System.Single
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDriveAxis|System.Single
unit:
{"chainable":false,"parameterNames":["axis","value"],"member":{"name":"SetDriveTarget","parameterTypes":["UnityEngine.ArticulationDriveAxis","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%axis":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"eee7d930-7c4d-4e80-a0f0-024ccc69e24e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Target Velocity (Axis, Value)
labelProgrammer: SetDriveTargetVelocity (axis, value)
haystackHuman: Articulation Body: Set Drive Target Velocity
haystackProgrammer: ArticulationBody.SetDriveTargetVelocity
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SetDriveTargetVelocity;UnityEngine.ArticulationDriveAxis;System.Single
tag3: UnityEngine.ArticulationBody;SetDriveTargetVelocity;UnityEngine.ArticulationDriveAxis;System.Single
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDriveAxis|System.Single
favoriteKey:
UnityEngine.ArticulationBody.SetDriveTargetVelocity(UnityEngine.ArticulationDriveAxisSystem.Single)@any

unit:
{"chainable":false,"parameterNames":["axis","value"],"member":{"name":"SetDriveTargetVelocity","parameterTypes":["UnityEngine.ArticulationDriveAxis","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%axis":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e9648807-3be4-44e0-9e73-fc4f09af2d23","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Limits (Axis, Lower, Upper)
labelProgrammer: SetDriveLimits (axis, lower, upper)
haystackHuman: Articulation Body: Set Drive Limits
haystackProgrammer: ArticulationBody.SetDriveLimits
tag1: UnityEngine.ArticulationBody
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDriveAxis|System.Single
favoriteKey:
UnityEngine.ArticulationBody.SetDriveLimits(UnityEngine.ArticulationDriveAxisSystem.SingleSystem.Single)@any

tag2:
UnityEngine.ArticulationBody;SetDriveLimits;UnityEngine.ArticulationDriveAxis;System.Single;System.Single

tag3:
UnityEngine.ArticulationBody;SetDriveLimits;UnityEngine.ArticulationDriveAxis;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["axis","lower","upper"],"member":{"name":"SetDriveLimits","parameterTypes":["UnityEngine.ArticulationDriveAxis","System.Single","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%axis":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"%lower":{"$content":0.0,"$type":"System.Single"},"%upper":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f6b6aa65-6d42-4bf4-8e7f-1a69edd5883a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Stiffness (Axis, Value)
labelProgrammer: SetDriveStiffness (axis, value)
haystackHuman: Articulation Body: Set Drive Stiffness
haystackProgrammer: ArticulationBody.SetDriveStiffness
favoriteKey: UnityEngine.ArticulationBody.SetDriveStiffness(UnityEngine.ArticulationDriveAxisSystem.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SetDriveStiffness;UnityEngine.ArticulationDriveAxis;System.Single
tag3: UnityEngine.ArticulationBody;SetDriveStiffness;UnityEngine.ArticulationDriveAxis;System.Single
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDriveAxis|System.Single
unit:
{"chainable":false,"parameterNames":["axis","value"],"member":{"name":"SetDriveStiffness","parameterTypes":["UnityEngine.ArticulationDriveAxis","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%axis":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"70deccca-fe54-45a4-a0c9-433aafb6943d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Damping (Axis, Value)
labelProgrammer: SetDriveDamping (axis, value)
haystackHuman: Articulation Body: Set Drive Damping
haystackProgrammer: ArticulationBody.SetDriveDamping
favoriteKey: UnityEngine.ArticulationBody.SetDriveDamping(UnityEngine.ArticulationDriveAxisSystem.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SetDriveDamping;UnityEngine.ArticulationDriveAxis;System.Single
tag3: UnityEngine.ArticulationBody;SetDriveDamping;UnityEngine.ArticulationDriveAxis;System.Single
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDriveAxis|System.Single
unit:
{"chainable":false,"parameterNames":["axis","value"],"member":{"name":"SetDriveDamping","parameterTypes":["UnityEngine.ArticulationDriveAxis","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%axis":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8319e9c3-8ba6-4c34-8234-6b8b6d2806a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Drive Force Limit (Axis, Value)
labelProgrammer: SetDriveForceLimit (axis, value)
haystackHuman: Articulation Body: Set Drive Force Limit
haystackProgrammer: ArticulationBody.SetDriveForceLimit
favoriteKey: UnityEngine.ArticulationBody.SetDriveForceLimit(UnityEngine.ArticulationDriveAxisSystem.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SetDriveForceLimit;UnityEngine.ArticulationDriveAxis;System.Single
tag3: UnityEngine.ArticulationBody;SetDriveForceLimit;UnityEngine.ArticulationDriveAxis;System.Single
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDriveAxis|System.Single
unit:
{"chainable":false,"parameterNames":["axis","value"],"member":{"name":"SetDriveForceLimit","parameterTypes":["UnityEngine.ArticulationDriveAxis","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%axis":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"09a6d037-2346-4f2f-b6dd-e1d6fbd2e91b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Publish Transform ()
labelProgrammer: PublishTransform ()
haystackHuman: Articulation Body: Publish Transform
haystackProgrammer: ArticulationBody.PublishTransform
favoriteKey: UnityEngine.ArticulationBody.PublishTransform()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;PublishTransform;
tag3: UnityEngine.ArticulationBody;PublishTransform;
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"PublishTransform","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5dea1b87-d7af-45e7-99b9-87ba5f029259","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Snap Anchor To Closest Contact ()
labelProgrammer: SnapAnchorToClosestContact ()
haystackHuman: Articulation Body: Snap Anchor To Closest Contact
haystackProgrammer: ArticulationBody.SnapAnchorToClosestContact
favoriteKey: UnityEngine.ArticulationBody.SnapAnchorToClosestContact()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SnapAnchorToClosestContact;
tag3: UnityEngine.ArticulationBody;SnapAnchorToClosestContact;
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SnapAnchorToClosestContact","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1abc113e-ee5b-4acd-82b4-0014569e8ffc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Articulation Body: Get Component
haystackProgrammer: ArticulationBody.GetComponent
favoriteKey: UnityEngine.ArticulationBody.GetComponent(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.ArticulationBody|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1f191e54-0b43-4ef8-a475-25a10ff759ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Articulation Body: Try Get Component
haystackProgrammer: ArticulationBody.TryGetComponent
favoriteKey: UnityEngine.ArticulationBody.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.ArticulationBody|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"402fa0b9-6f32-410f-8b58-e7d9f0840fe7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Articulation Body: Get Component
haystackProgrammer: ArticulationBody.GetComponent
favoriteKey: UnityEngine.ArticulationBody.GetComponent(System.String)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1530ed73-f3b9-4865-a4d1-9760332ae58d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Articulation Body: Get Component In Children
haystackProgrammer: ArticulationBody.GetComponentInChildren
favoriteKey: UnityEngine.ArticulationBody.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ArticulationBody|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bc84d292-e69d-4c96-a7f4-44e2cca7ca02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Articulation Body: Get Component In Children
haystackProgrammer: ArticulationBody.GetComponentInChildren
favoriteKey: UnityEngine.ArticulationBody.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.ArticulationBody|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"5f440b7e-2b96-4eb9-9f94-517442b00604","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Articulation Body: Get Components In Children
haystackProgrammer: ArticulationBody.GetComponentsInChildren
favoriteKey: UnityEngine.ArticulationBody.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ArticulationBody|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dd505a8b-c53d-42ac-9256-86ed969d33f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Articulation Body: Get Components In Children
haystackProgrammer: ArticulationBody.GetComponentsInChildren
favoriteKey: UnityEngine.ArticulationBody.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.ArticulationBody|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"0182e1cc-041d-4a40-a78e-a31336cf19fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Articulation Body: Get Component In Parent
haystackProgrammer: ArticulationBody.GetComponentInParent
favoriteKey: UnityEngine.ArticulationBody.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ArticulationBody|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b2784f4c-dea7-4efd-b1ee-7eb7c4095986","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Articulation Body: Get Component In Parent
haystackProgrammer: ArticulationBody.GetComponentInParent
favoriteKey: UnityEngine.ArticulationBody.GetComponentInParent(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.ArticulationBody|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"ccf40586-b57d-4be5-b10d-0b5d4a66dc3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Articulation Body: Get Components In Parent
haystackProgrammer: ArticulationBody.GetComponentsInParent
favoriteKey: UnityEngine.ArticulationBody.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ArticulationBody|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4d9e5fa5-271f-4b07-94bd-bbfcde8ae83f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Articulation Body: Get Components In Parent
haystackProgrammer: ArticulationBody.GetComponentsInParent
favoriteKey: UnityEngine.ArticulationBody.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.ArticulationBody|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"21f3d640-cc61-4ad7-ba14-e40703ce79f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Articulation Body: Get Components
haystackProgrammer: ArticulationBody.GetComponents
favoriteKey: UnityEngine.ArticulationBody.GetComponents(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.ArticulationBody|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"9303d531-0ec4-48b3-aa4f-ab484a1e5e11","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Articulation Body: Get Components
haystackProgrammer: ArticulationBody.GetComponents
tag1: UnityEngine.ArticulationBody
favoriteKey:
UnityEngine.ArticulationBody.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.ArticulationBody;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a20133f5-35d9-476a-b793-3a098ed7e05e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ArticulationBody|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Articulation Body: Compare Tag
haystackProgrammer: ArticulationBody.CompareTag
favoriteKey: UnityEngine.ArticulationBody.CompareTag(System.String)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0c4d9255-caa1-46da-9caf-0d59e170680a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Articulation Body: Send Message Upwards
haystackProgrammer: ArticulationBody.SendMessageUpwards
tag1: UnityEngine.ArticulationBody
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ArticulationBody|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ArticulationBody.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.ArticulationBody;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"44983534-55ef-4d48-b8a3-67462af6b091","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Articulation Body: Send Message Upwards
haystackProgrammer: ArticulationBody.SendMessageUpwards
favoriteKey: UnityEngine.ArticulationBody.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.ArticulationBody|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"307ac08c-e307-486a-9aab-ca92526e4e83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Articulation Body: Send Message Upwards
haystackProgrammer: ArticulationBody.SendMessageUpwards
favoriteKey: UnityEngine.ArticulationBody.SendMessageUpwards(System.String)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.ArticulationBody|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"33bed2db-2b9a-4804-b314-01f6362f81c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Articulation Body: Send Message Upwards
haystackProgrammer: ArticulationBody.SendMessageUpwards
favoriteKey: UnityEngine.ArticulationBody.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ArticulationBody|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"92bdfb9a-d5d9-400c-b63c-506353ff8015","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Articulation Body: Send Message
haystackProgrammer: ArticulationBody.SendMessage
favoriteKey: UnityEngine.ArticulationBody.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.ArticulationBody|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a8b4cefc-7c9e-472c-8dbb-c3c36a47ca95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Articulation Body: Send Message
haystackProgrammer: ArticulationBody.SendMessage
favoriteKey: UnityEngine.ArticulationBody.SendMessage(System.String)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.ArticulationBody|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0fef84fe-75a7-4d69-8b37-c3f73c6a5275","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Articulation Body: Send Message
haystackProgrammer: ArticulationBody.SendMessage
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ArticulationBody|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ArticulationBody.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"9394c499-866f-48c6-bfb7-9becaf5945a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Articulation Body: Send Message
haystackProgrammer: ArticulationBody.SendMessage
favoriteKey: UnityEngine.ArticulationBody.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ArticulationBody|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b16448b2-a930-48fb-8820-ca9083ed2dc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Articulation Body: Broadcast Message
haystackProgrammer: ArticulationBody.BroadcastMessage
tag1: UnityEngine.ArticulationBody
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ArticulationBody|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.ArticulationBody.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.ArticulationBody;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"3821d7f7-f981-4653-9635-f6db95fea7f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Articulation Body: Broadcast Message
haystackProgrammer: ArticulationBody.BroadcastMessage
favoriteKey: UnityEngine.ArticulationBody.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.ArticulationBody|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"15affe6d-70d4-4849-b368-8b8b75257fd9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Articulation Body: Broadcast Message
haystackProgrammer: ArticulationBody.BroadcastMessage
favoriteKey: UnityEngine.ArticulationBody.BroadcastMessage(System.String)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.ArticulationBody|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2829ebb6-7d07-48b1-9e69-6f179854d199","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Articulation Body: Broadcast Message
haystackProgrammer: ArticulationBody.BroadcastMessage
favoriteKey: UnityEngine.ArticulationBody.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.ArticulationBody|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ddd4a818-7f94-4b10-ad21-3465c70bac6b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Articulation Body: Get Instance ID
haystackProgrammer: ArticulationBody.GetInstanceID
favoriteKey: UnityEngine.ArticulationBody.GetInstanceID()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70b45d07-2bc8-4d6a-9c34-a5cf046c123e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Articulation Body: Get Hash Code
haystackProgrammer: ArticulationBody.GetHashCode
favoriteKey: UnityEngine.ArticulationBody.GetHashCode()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89741506-ea40-4304-8627-25b409bec38e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Articulation Body: Equals
haystackProgrammer: ArticulationBody.Equals
favoriteKey: UnityEngine.ArticulationBody.Equals(System.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ArticulationBody|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a94cdfa-f61d-4b6a-8a30-990b3e2460f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
tag1: UnityEngine.ArticulationBody
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"62178f98-45c3-4a4c-b640-593a5a53ba46","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
tag1: UnityEngine.ArticulationBody
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"6215d1d5-b7ec-48dd-b7da-6dd76cb4e494","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
favoriteKey: UnityEngine.ArticulationBody.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"2908f3c9-714a-47c4-938a-2404292f4e3f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
favoriteKey: UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"a83922c5-d308-418f-9340-f36b25a882e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
favoriteKey: UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b8a0ea9d-6c7e-44b9-af01-1f3d02295a95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Articulation Body: Destroy
haystackProgrammer: ArticulationBody.Destroy
favoriteKey: UnityEngine.ArticulationBody.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5594fe42-6871-4c9d-8384-6e1ecc480b6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Articulation Body: Destroy
haystackProgrammer: ArticulationBody.Destroy
favoriteKey: UnityEngine.ArticulationBody.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c70657d0-2793-416d-b462-0e8717817320","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Articulation Body: Destroy Immediate
haystackProgrammer: ArticulationBody.DestroyImmediate
favoriteKey: UnityEngine.ArticulationBody.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c458a230-38c3-4f1d-990e-12d1b90fe65f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Articulation Body: Destroy Immediate
haystackProgrammer: ArticulationBody.DestroyImmediate
favoriteKey: UnityEngine.ArticulationBody.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"dfe2bf70-8829-41c1-b8f2-0f0809d15440","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Articulation Body: Find Objects By Type
haystackProgrammer: ArticulationBody.FindObjectsByType
favoriteKey: UnityEngine.ArticulationBody.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"bcf14047-a563-46c2-86db-f7e65927646c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Articulation Body: Find Objects By Type
haystackProgrammer: ArticulationBody.FindObjectsByType
tag1: UnityEngine.ArticulationBody
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.ArticulationBody.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.ArticulationBody;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"e2862424-2da5-42d3-bee7-5aac87520060","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Articulation Body: Dont Destroy On Load
haystackProgrammer: ArticulationBody.DontDestroyOnLoad
favoriteKey: UnityEngine.ArticulationBody.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"19cbd0e0-66c1-40c4-abd7-2602447f4495","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Articulation Body: Find First Object By Type
haystackProgrammer: ArticulationBody.FindFirstObjectByType
favoriteKey: UnityEngine.ArticulationBody.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"279eb4c6-51d2-4aae-8dcc-5bdd6867f8cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Articulation Body: Find Any Object By Type
haystackProgrammer: ArticulationBody.FindAnyObjectByType
favoriteKey: UnityEngine.ArticulationBody.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"9b6c3d25-ec41-4e2d-ac85-32a057218830","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Articulation Body: Find First Object By Type
haystackProgrammer: ArticulationBody.FindFirstObjectByType
favoriteKey: UnityEngine.ArticulationBody.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"d4785e06-7a40-43d2-98e3-d7e49570425d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Articulation Body: Find Any Object By Type
haystackProgrammer: ArticulationBody.FindAnyObjectByType
favoriteKey: UnityEngine.ArticulationBody.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"fa7242c5-a983-4dff-a630-69b5fa7df50e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Articulation Body: To String
haystackProgrammer: ArticulationBody.ToString
favoriteKey: UnityEngine.ArticulationBody.ToString()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce38052c-c8c2-454b-a447-aa63f855f9e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Articulation Body: Equals
haystackProgrammer: ArticulationBody.Equals
favoriteKey: UnityEngine.ArticulationBody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aded1ce3-aefe-4c66-baf0-ac7f7b3103c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Articulation Body: Get Type
haystackProgrammer: ArticulationBody.GetType
favoriteKey: UnityEngine.ArticulationBody.GetType()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e2d653f-14c6-4546-adfb-9913d19e5905","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Articulation Body: Reference Equals
haystackProgrammer: ArticulationBody.ReferenceEquals
favoriteKey: UnityEngine.ArticulationBody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f1bc5728-950c-4b6b-80e1-55810c81f47e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Type
labelProgrammer: jointType (get)
haystackHuman: Articulation Body: Get Joint Type
haystackProgrammer: ArticulationBody.jointType (get)
favoriteKey: UnityEngine.ArticulationBody.jointType@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointType
tag3: UnityEngine.ArticulationBody;jointType
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"member":{"name":"jointType","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae67deb9-0e57-4395-a793-e36bbbbe196d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Type
labelProgrammer: jointType (set)
haystackHuman: Articulation Body: Set Joint Type
haystackProgrammer: ArticulationBody.jointType (set)
favoriteKey: UnityEngine.ArticulationBody.jointType@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointType
tag3: UnityEngine.ArticulationBody;jointType
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationJointType
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"chainable":false,"member":{"name":"jointType","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"FixedJoint","$type":"UnityEngine.ArticulationJointType"}},"position":{"x":0.0,"y":0.0},"guid":"3f888128-2ed2-42b8-a9a1-13a1669acccc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Position
labelProgrammer: anchorPosition (get)
haystackHuman: Articulation Body: Get Anchor Position
haystackProgrammer: ArticulationBody.anchorPosition (get)
favoriteKey: UnityEngine.ArticulationBody.anchorPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorPosition
tag3: UnityEngine.ArticulationBody;anchorPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"anchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80e0bd69-f6c3-466b-a049-cf18daf1ce2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Position
labelProgrammer: anchorPosition (set)
haystackHuman: Articulation Body: Set Anchor Position
haystackProgrammer: ArticulationBody.anchorPosition (set)
favoriteKey: UnityEngine.ArticulationBody.anchorPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorPosition
tag3: UnityEngine.ArticulationBody;anchorPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"anchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8d723c8d-d760-4ab8-ab69-bd122b54e425","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent Anchor Position
labelProgrammer: parentAnchorPosition (get)
haystackHuman: Articulation Body: Get Parent Anchor Position
haystackProgrammer: ArticulationBody.parentAnchorPosition (get)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorPosition
tag3: UnityEngine.ArticulationBody;parentAnchorPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"parentAnchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2731caf-a185-4bf4-a578-7c3e1e4b9a19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent Anchor Position
labelProgrammer: parentAnchorPosition (set)
haystackHuman: Articulation Body: Set Parent Anchor Position
haystackProgrammer: ArticulationBody.parentAnchorPosition (set)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorPosition
tag3: UnityEngine.ArticulationBody;parentAnchorPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"parentAnchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0c091769-cd30-479d-9970-e59f5f3941a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Rotation
labelProgrammer: anchorRotation (get)
haystackHuman: Articulation Body: Get Anchor Rotation
haystackProgrammer: ArticulationBody.anchorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.anchorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorRotation
tag3: UnityEngine.ArticulationBody;anchorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"anchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f47a92a2-a729-41cd-802e-5a74c1e48ca6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Rotation
labelProgrammer: anchorRotation (set)
haystackHuman: Articulation Body: Set Anchor Rotation
haystackProgrammer: ArticulationBody.anchorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.anchorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorRotation
tag3: UnityEngine.ArticulationBody;anchorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"anchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a005796e-9782-4706-a4a9-07b0a0381926","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent Anchor Rotation
labelProgrammer: parentAnchorRotation (get)
haystackHuman: Articulation Body: Get Parent Anchor Rotation
haystackProgrammer: ArticulationBody.parentAnchorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorRotation
tag3: UnityEngine.ArticulationBody;parentAnchorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"parentAnchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1adfc695-bd52-4adf-b116-c8eda588ace0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent Anchor Rotation
labelProgrammer: parentAnchorRotation (set)
haystackHuman: Articulation Body: Set Parent Anchor Rotation
haystackProgrammer: ArticulationBody.parentAnchorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorRotation
tag3: UnityEngine.ArticulationBody;parentAnchorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"parentAnchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a431819-ebbe-4747-bdc0-da30810d19f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Root
labelProgrammer: isRoot (get)
haystackHuman: Articulation Body: Is Root
haystackProgrammer: ArticulationBody.isRoot (get)
favoriteKey: UnityEngine.ArticulationBody.isRoot@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;isRoot
tag3: UnityEngine.ArticulationBody;isRoot
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isRoot","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b6ee17d-e538-4e77-839a-7d7af8b21cf6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Match Anchors
labelProgrammer: matchAnchors (get)
haystackHuman: Articulation Body: Get Match Anchors
haystackProgrammer: ArticulationBody.matchAnchors (get)
favoriteKey: UnityEngine.ArticulationBody.matchAnchors@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;matchAnchors
tag3: UnityEngine.ArticulationBody;matchAnchors
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"matchAnchors","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6400e3a-73ef-4c7e-a35a-b6d7a69ff64e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Match Anchors
labelProgrammer: matchAnchors (set)
haystackHuman: Articulation Body: Set Match Anchors
haystackProgrammer: ArticulationBody.matchAnchors (set)
favoriteKey: UnityEngine.ArticulationBody.matchAnchors@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;matchAnchors
tag3: UnityEngine.ArticulationBody;matchAnchors
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"matchAnchors","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2fb3869d-e3e2-483b-a161-22194c8d7b5b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock X
labelProgrammer: linearLockX (get)
haystackHuman: Articulation Body: Get Linear Lock X
haystackProgrammer: ArticulationBody.linearLockX (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockX@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockX
tag3: UnityEngine.ArticulationBody;linearLockX
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockX","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f42ba3f-632c-45d2-a0f9-e1a2b3024345","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock X
labelProgrammer: linearLockX (set)
haystackHuman: Articulation Body: Set Linear Lock X
haystackProgrammer: ArticulationBody.linearLockX (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockX@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockX
tag3: UnityEngine.ArticulationBody;linearLockX
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockX","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"c94f26fb-aec6-49f3-a126-5000babbe5d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock Y
labelProgrammer: linearLockY (get)
haystackHuman: Articulation Body: Get Linear Lock Y
haystackProgrammer: ArticulationBody.linearLockY (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockY@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockY
tag3: UnityEngine.ArticulationBody;linearLockY
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockY","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78807111-8c2a-451f-8a4b-5ae7527c0ec0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock Y
labelProgrammer: linearLockY (set)
haystackHuman: Articulation Body: Set Linear Lock Y
haystackProgrammer: ArticulationBody.linearLockY (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockY@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockY
tag3: UnityEngine.ArticulationBody;linearLockY
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockY","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"de66bb8c-b4f8-4e2d-8b36-b574ad94b5dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock Z
labelProgrammer: linearLockZ (get)
haystackHuman: Articulation Body: Get Linear Lock Z
haystackProgrammer: ArticulationBody.linearLockZ (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockZ@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockZ
tag3: UnityEngine.ArticulationBody;linearLockZ
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockZ","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78f6739a-9ff2-47ba-9963-41e538585f8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock Z
labelProgrammer: linearLockZ (set)
haystackHuman: Articulation Body: Set Linear Lock Z
haystackProgrammer: ArticulationBody.linearLockZ (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockZ@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockZ
tag3: UnityEngine.ArticulationBody;linearLockZ
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockZ","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"da055515-1af6-4cd7-aea1-99d2a8aec01e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Swing Y Lock
labelProgrammer: swingYLock (get)
haystackHuman: Articulation Body: Get Swing Y Lock
haystackProgrammer: ArticulationBody.swingYLock (get)
favoriteKey: UnityEngine.ArticulationBody.swingYLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingYLock
tag3: UnityEngine.ArticulationBody;swingYLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"swingYLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dad503fe-467d-4de9-814e-b9788c8422ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Swing Y Lock
labelProgrammer: swingYLock (set)
haystackHuman: Articulation Body: Set Swing Y Lock
haystackProgrammer: ArticulationBody.swingYLock (set)
favoriteKey: UnityEngine.ArticulationBody.swingYLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingYLock
tag3: UnityEngine.ArticulationBody;swingYLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"swingYLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"1d6943f9-1fe4-4c53-a12a-163c9bc1ef60","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Swing Z Lock
labelProgrammer: swingZLock (get)
haystackHuman: Articulation Body: Get Swing Z Lock
haystackProgrammer: ArticulationBody.swingZLock (get)
favoriteKey: UnityEngine.ArticulationBody.swingZLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingZLock
tag3: UnityEngine.ArticulationBody;swingZLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"swingZLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d229a8f-1e89-4373-b569-3f4f57f4a58e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Swing Z Lock
labelProgrammer: swingZLock (set)
haystackHuman: Articulation Body: Set Swing Z Lock
haystackProgrammer: ArticulationBody.swingZLock (set)
favoriteKey: UnityEngine.ArticulationBody.swingZLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingZLock
tag3: UnityEngine.ArticulationBody;swingZLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"swingZLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"59a8d305-a541-4e54-a311-cdf5d7a63926","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Twist Lock
labelProgrammer: twistLock (get)
haystackHuman: Articulation Body: Get Twist Lock
haystackProgrammer: ArticulationBody.twistLock (get)
favoriteKey: UnityEngine.ArticulationBody.twistLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;twistLock
tag3: UnityEngine.ArticulationBody;twistLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"twistLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb025a44-117c-4c9f-a2ae-488c9840c14b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Twist Lock
labelProgrammer: twistLock (set)
haystackHuman: Articulation Body: Set Twist Lock
haystackProgrammer: ArticulationBody.twistLock (set)
favoriteKey: UnityEngine.ArticulationBody.twistLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;twistLock
tag3: UnityEngine.ArticulationBody;twistLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"twistLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"6d84eb8f-4325-4e81-9119-a217cf86b7e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Drive
labelProgrammer: xDrive (get)
haystackHuman: Articulation Body: Get X Drive
haystackProgrammer: ArticulationBody.xDrive (get)
favoriteKey: UnityEngine.ArticulationBody.xDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;xDrive
tag3: UnityEngine.ArticulationBody;xDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"xDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73e2b3f7-1b40-408c-8aa4-4ae860910b60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Drive
labelProgrammer: xDrive (set)
haystackHuman: Articulation Body: Set X Drive
haystackProgrammer: ArticulationBody.xDrive (set)
favoriteKey: UnityEngine.ArticulationBody.xDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;xDrive
tag3: UnityEngine.ArticulationBody;xDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"xDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a02eb07-c602-4b6c-bf29-ed377fd633da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Drive
labelProgrammer: yDrive (get)
haystackHuman: Articulation Body: Get Y Drive
haystackProgrammer: ArticulationBody.yDrive (get)
favoriteKey: UnityEngine.ArticulationBody.yDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;yDrive
tag3: UnityEngine.ArticulationBody;yDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"yDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa35b1ec-ac58-44d9-9e5f-a1bf94ad4d84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Drive
labelProgrammer: yDrive (set)
haystackHuman: Articulation Body: Set Y Drive
haystackProgrammer: ArticulationBody.yDrive (set)
favoriteKey: UnityEngine.ArticulationBody.yDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;yDrive
tag3: UnityEngine.ArticulationBody;yDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"yDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3dfa4e57-503c-42ad-b004-578b8fe42056","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z Drive
labelProgrammer: zDrive (get)
haystackHuman: Articulation Body: Get Z Drive
haystackProgrammer: ArticulationBody.zDrive (get)
favoriteKey: UnityEngine.ArticulationBody.zDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;zDrive
tag3: UnityEngine.ArticulationBody;zDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"zDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47293b0e-5268-4005-8d91-c4049abcf30b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z Drive
labelProgrammer: zDrive (set)
haystackHuman: Articulation Body: Set Z Drive
haystackProgrammer: ArticulationBody.zDrive (set)
favoriteKey: UnityEngine.ArticulationBody.zDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;zDrive
tag3: UnityEngine.ArticulationBody;zDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"zDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00a97ecb-9d32-44eb-b575-3ae031a52689","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Immovable
labelProgrammer: immovable (get)
haystackHuman: Articulation Body: Get Immovable
haystackProgrammer: ArticulationBody.immovable (get)
favoriteKey: UnityEngine.ArticulationBody.immovable@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;immovable
tag3: UnityEngine.ArticulationBody;immovable
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"immovable","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"080d1d3a-b093-4228-8003-6da1c217de8a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Immovable
labelProgrammer: immovable (set)
haystackHuman: Articulation Body: Set Immovable
haystackProgrammer: ArticulationBody.immovable (set)
favoriteKey: UnityEngine.ArticulationBody.immovable@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;immovable
tag3: UnityEngine.ArticulationBody;immovable
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"immovable","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9d59a050-b091-4118-bb02-d83c2148b455","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Articulation Body: Get Use Gravity
haystackProgrammer: ArticulationBody.useGravity (get)
favoriteKey: UnityEngine.ArticulationBody.useGravity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;useGravity
tag3: UnityEngine.ArticulationBody;useGravity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04292c00-bd4b-4e83-b6bc-9693b7f986da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Articulation Body: Set Use Gravity
haystackProgrammer: ArticulationBody.useGravity (set)
favoriteKey: UnityEngine.ArticulationBody.useGravity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;useGravity
tag3: UnityEngine.ArticulationBody;useGravity
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bba23c6a-0bbe-4802-8751-146bb8be24a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Articulation Body: Get Linear Damping
haystackProgrammer: ArticulationBody.linearDamping (get)
favoriteKey: UnityEngine.ArticulationBody.linearDamping@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearDamping
tag3: UnityEngine.ArticulationBody;linearDamping
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"913198bc-6708-4b42-bf29-d23566ab4bf5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Articulation Body: Set Linear Damping
haystackProgrammer: ArticulationBody.linearDamping (set)
favoriteKey: UnityEngine.ArticulationBody.linearDamping@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearDamping
tag3: UnityEngine.ArticulationBody;linearDamping
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6dca99e4-e9a0-441d-965e-8fc7e028fdae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Articulation Body: Get Angular Damping
haystackProgrammer: ArticulationBody.angularDamping (get)
favoriteKey: UnityEngine.ArticulationBody.angularDamping@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularDamping
tag3: UnityEngine.ArticulationBody;angularDamping
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1743410-3ece-4c11-8bbd-a277aa43968f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Articulation Body: Set Angular Damping
haystackProgrammer: ArticulationBody.angularDamping (set)
favoriteKey: UnityEngine.ArticulationBody.angularDamping@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularDamping
tag3: UnityEngine.ArticulationBody;angularDamping
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7b89f5bf-5509-40f0-a2d9-9664de821d43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Friction
labelProgrammer: jointFriction (get)
haystackHuman: Articulation Body: Get Joint Friction
haystackProgrammer: ArticulationBody.jointFriction (get)
favoriteKey: UnityEngine.ArticulationBody.jointFriction@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointFriction
tag3: UnityEngine.ArticulationBody;jointFriction
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointFriction","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c197f47-d71c-40ad-84fe-0ab4a7e4507a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Friction
labelProgrammer: jointFriction (set)
haystackHuman: Articulation Body: Set Joint Friction
haystackProgrammer: ArticulationBody.jointFriction (set)
favoriteKey: UnityEngine.ArticulationBody.jointFriction@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointFriction
tag3: UnityEngine.ArticulationBody;jointFriction
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"jointFriction","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8526abbb-0209-469b-b677-74c024d592e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Articulation Body: Get Exclude Layers
haystackProgrammer: ArticulationBody.excludeLayers (get)
favoriteKey: UnityEngine.ArticulationBody.excludeLayers@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;excludeLayers
tag3: UnityEngine.ArticulationBody;excludeLayers
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a52efd8b-e6f3-4bc3-8375-4e0f23828b0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Articulation Body: Set Exclude Layers
haystackProgrammer: ArticulationBody.excludeLayers (set)
favoriteKey: UnityEngine.ArticulationBody.excludeLayers@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;excludeLayers
tag3: UnityEngine.ArticulationBody;excludeLayers
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6d09746-5d56-4c16-bbcf-e115276b4d53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Articulation Body: Get Include Layers
haystackProgrammer: ArticulationBody.includeLayers (get)
favoriteKey: UnityEngine.ArticulationBody.includeLayers@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;includeLayers
tag3: UnityEngine.ArticulationBody;includeLayers
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72fc03e1-ba4b-44fe-8c40-c74a62f8a29c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Articulation Body: Set Include Layers
haystackProgrammer: ArticulationBody.includeLayers (set)
favoriteKey: UnityEngine.ArticulationBody.includeLayers@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;includeLayers
tag3: UnityEngine.ArticulationBody;includeLayers
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90717d17-c821-48c6-bc60-af0627b3aa4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Articulation Body: Get Velocity
haystackProgrammer: ArticulationBody.velocity (get)
favoriteKey: UnityEngine.ArticulationBody.velocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;velocity
tag3: UnityEngine.ArticulationBody;velocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4682b334-fa11-44cd-9009-2b1dc914e25b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Articulation Body: Set Velocity
haystackProgrammer: ArticulationBody.velocity (set)
favoriteKey: UnityEngine.ArticulationBody.velocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;velocity
tag3: UnityEngine.ArticulationBody;velocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ab23a944-f91e-41dc-b125-d656760f70cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Articulation Body: Get Angular Velocity
haystackProgrammer: ArticulationBody.angularVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.angularVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularVelocity
tag3: UnityEngine.ArticulationBody;angularVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccdcba27-cf04-4bcc-a2ea-dd5bc2fa8b9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Articulation Body: Set Angular Velocity
haystackProgrammer: ArticulationBody.angularVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.angularVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularVelocity
tag3: UnityEngine.ArticulationBody;angularVelocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e1e2be54-b37d-4171-9378-b14bb7daa639","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Articulation Body: Get Mass
haystackProgrammer: ArticulationBody.mass (get)
favoriteKey: UnityEngine.ArticulationBody.mass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;mass
tag3: UnityEngine.ArticulationBody;mass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ffe23ff-9588-4a9f-b9f5-ca42b7e79a17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Articulation Body: Set Mass
haystackProgrammer: ArticulationBody.mass (set)
favoriteKey: UnityEngine.ArticulationBody.mass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;mass
tag3: UnityEngine.ArticulationBody;mass
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"11daaaa0-7833-4c8e-ab13-6db65549d30d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (get)
haystackHuman: Articulation Body: Get Automatic Center Of Mass
haystackProgrammer: ArticulationBody.automaticCenterOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.automaticCenterOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticCenterOfMass
tag3: UnityEngine.ArticulationBody;automaticCenterOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"09276c80-0b3c-4b67-aa3a-625cfdaa2eba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (set)
haystackHuman: Articulation Body: Set Automatic Center Of Mass
haystackProgrammer: ArticulationBody.automaticCenterOfMass (set)
favoriteKey: UnityEngine.ArticulationBody.automaticCenterOfMass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticCenterOfMass
tag3: UnityEngine.ArticulationBody;automaticCenterOfMass
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"28bdf2b8-f9e8-4d40-ab77-73d5b91c75a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Articulation Body: Get Center Of Mass
haystackProgrammer: ArticulationBody.centerOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.centerOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;centerOfMass
tag3: UnityEngine.ArticulationBody;centerOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97b08332-d3b8-4589-be81-c85e84bf735f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Articulation Body: Set Center Of Mass
haystackProgrammer: ArticulationBody.centerOfMass (set)
favoriteKey: UnityEngine.ArticulationBody.centerOfMass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;centerOfMass
tag3: UnityEngine.ArticulationBody;centerOfMass
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"de4ff5f8-9c6c-4dde-ab26-cdd72afad608","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Articulation Body: Get World Center Of Mass
haystackProgrammer: ArticulationBody.worldCenterOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.worldCenterOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;worldCenterOfMass
tag3: UnityEngine.ArticulationBody;worldCenterOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"689aa532-bd15-4c1d-8872-08818c567ecc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (get)
haystackHuman: Articulation Body: Get Automatic Inertia Tensor
haystackProgrammer: ArticulationBody.automaticInertiaTensor (get)
favoriteKey: UnityEngine.ArticulationBody.automaticInertiaTensor@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticInertiaTensor
tag3: UnityEngine.ArticulationBody;automaticInertiaTensor
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a31df5a-f7da-4ffc-a526-b6e8c15fb2dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (set)
haystackHuman: Articulation Body: Set Automatic Inertia Tensor
haystackProgrammer: ArticulationBody.automaticInertiaTensor (set)
favoriteKey: UnityEngine.ArticulationBody.automaticInertiaTensor@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticInertiaTensor
tag3: UnityEngine.ArticulationBody;automaticInertiaTensor
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"674d45e7-5cef-4c9d-b48b-5c4fbb00762e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Articulation Body: Get Inertia Tensor
haystackProgrammer: ArticulationBody.inertiaTensor (get)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensor@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensor
tag3: UnityEngine.ArticulationBody;inertiaTensor
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b395b031-0a06-40ab-94c4-bda7d7a5da8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Articulation Body: Set Inertia Tensor
haystackProgrammer: ArticulationBody.inertiaTensor (set)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensor@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensor
tag3: UnityEngine.ArticulationBody;inertiaTensor
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d7a0d15c-b6e2-44ca-b5cc-aa57a292a433","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Articulation Body: Get Inertia Tensor Rotation
haystackProgrammer: ArticulationBody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensorRotation
tag3: UnityEngine.ArticulationBody;inertiaTensorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd0ad8b0-8065-4d5d-86f2-d3f1dbdee661","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Articulation Body: Set Inertia Tensor Rotation
haystackProgrammer: ArticulationBody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensorRotation
tag3: UnityEngine.ArticulationBody;inertiaTensorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43523e38-ab62-4fb4-8866-d3a4008a032f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Articulation Body: Get Sleep Threshold
haystackProgrammer: ArticulationBody.sleepThreshold (get)
favoriteKey: UnityEngine.ArticulationBody.sleepThreshold@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;sleepThreshold
tag3: UnityEngine.ArticulationBody;sleepThreshold
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7075b19-3d70-4b40-aa83-153eeb861365","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Articulation Body: Set Sleep Threshold
haystackProgrammer: ArticulationBody.sleepThreshold (set)
favoriteKey: UnityEngine.ArticulationBody.sleepThreshold@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;sleepThreshold
tag3: UnityEngine.ArticulationBody;sleepThreshold
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"abb0d6f0-b6a9-4326-9ec2-458ef3314625","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Articulation Body: Get Solver Iterations
haystackProgrammer: ArticulationBody.solverIterations (get)
favoriteKey: UnityEngine.ArticulationBody.solverIterations@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverIterations
tag3: UnityEngine.ArticulationBody;solverIterations
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"beb0932b-5fb9-4cac-9673-7b3849266557","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Articulation Body: Set Solver Iterations
haystackProgrammer: ArticulationBody.solverIterations (set)
favoriteKey: UnityEngine.ArticulationBody.solverIterations@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverIterations
tag3: UnityEngine.ArticulationBody;solverIterations
valueInputTypes: UnityEngine.ArticulationBody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b3e11051-3d6f-4871-8739-e9b811a99d33","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Articulation Body: Get Solver Velocity Iterations
haystackProgrammer: ArticulationBody.solverVelocityIterations (get)
favoriteKey: UnityEngine.ArticulationBody.solverVelocityIterations@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverVelocityIterations
tag3: UnityEngine.ArticulationBody;solverVelocityIterations
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"345e7199-8563-4fec-8edf-2f9319334379","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Articulation Body: Set Solver Velocity Iterations
haystackProgrammer: ArticulationBody.solverVelocityIterations (set)
favoriteKey: UnityEngine.ArticulationBody.solverVelocityIterations@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverVelocityIterations
tag3: UnityEngine.ArticulationBody;solverVelocityIterations
valueInputTypes: UnityEngine.ArticulationBody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8f584c5b-6100-4fdb-b4f3-f64e3c47bd12","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Articulation Body: Get Max Angular Velocity
haystackProgrammer: ArticulationBody.maxAngularVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxAngularVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxAngularVelocity
tag3: UnityEngine.ArticulationBody;maxAngularVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96da1ca4-26cb-4706-9f9b-8828c7b14c57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Articulation Body: Set Max Angular Velocity
haystackProgrammer: ArticulationBody.maxAngularVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxAngularVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxAngularVelocity
tag3: UnityEngine.ArticulationBody;maxAngularVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2d0ed405-2188-445f-b663-3f4411cc39d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Velocity
labelProgrammer: maxLinearVelocity (get)
haystackHuman: Articulation Body: Get Max Linear Velocity
haystackProgrammer: ArticulationBody.maxLinearVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxLinearVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxLinearVelocity
tag3: UnityEngine.ArticulationBody;maxLinearVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc271c3b-a6b0-4124-9b64-51379ceeaa5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Velocity
labelProgrammer: maxLinearVelocity (set)
haystackHuman: Articulation Body: Set Max Linear Velocity
haystackProgrammer: ArticulationBody.maxLinearVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxLinearVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxLinearVelocity
tag3: UnityEngine.ArticulationBody;maxLinearVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8d98f711-5bcb-45fe-9871-fe60164bd574","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Joint Velocity
labelProgrammer: maxJointVelocity (get)
haystackHuman: Articulation Body: Get Max Joint Velocity
haystackProgrammer: ArticulationBody.maxJointVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxJointVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxJointVelocity
tag3: UnityEngine.ArticulationBody;maxJointVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxJointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07e0eb34-4372-4ae6-9ea2-c857d35a1984","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Joint Velocity
labelProgrammer: maxJointVelocity (set)
haystackHuman: Articulation Body: Set Max Joint Velocity
haystackProgrammer: ArticulationBody.maxJointVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxJointVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxJointVelocity
tag3: UnityEngine.ArticulationBody;maxJointVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxJointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6d9e8382-97ff-4c9c-b4bc-bb14db8a26df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Articulation Body: Get Max Depenetration Velocity
haystackProgrammer: ArticulationBody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxDepenetrationVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxDepenetrationVelocity
tag3: UnityEngine.ArticulationBody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"734b216d-6aaf-4391-b6d6-b15e063d28e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Articulation Body: Set Max Depenetration Velocity
haystackProgrammer: ArticulationBody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxDepenetrationVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxDepenetrationVelocity
tag3: UnityEngine.ArticulationBody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7ec1fd52-ca08-4b0b-b7b8-9bb77257543b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Position
labelProgrammer: jointPosition (get)
haystackHuman: Articulation Body: Get Joint Position
haystackProgrammer: ArticulationBody.jointPosition (get)
favoriteKey: UnityEngine.ArticulationBody.jointPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointPosition
tag3: UnityEngine.ArticulationBody;jointPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d64d49dc-7a5d-4d99-acf9-a8fef83774b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Position
labelProgrammer: jointPosition (set)
haystackHuman: Articulation Body: Set Joint Position
haystackProgrammer: ArticulationBody.jointPosition (set)
favoriteKey: UnityEngine.ArticulationBody.jointPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointPosition
tag3: UnityEngine.ArticulationBody;jointPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e5dcbc4-4671-4e58-90e0-32631dd4bd38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Velocity
labelProgrammer: jointVelocity (get)
haystackHuman: Articulation Body: Get Joint Velocity
haystackProgrammer: ArticulationBody.jointVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.jointVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointVelocity
tag3: UnityEngine.ArticulationBody;jointVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a048550c-06c8-46c2-aaba-69c5efab87bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Velocity
labelProgrammer: jointVelocity (set)
haystackHuman: Articulation Body: Set Joint Velocity
haystackProgrammer: ArticulationBody.jointVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.jointVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointVelocity
tag3: UnityEngine.ArticulationBody;jointVelocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"554d6b23-8e09-4fcc-8265-3f3a3af380fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Acceleration
labelProgrammer: jointAcceleration (get)
haystackHuman: Articulation Body: Get Joint Acceleration
haystackProgrammer: ArticulationBody.jointAcceleration (get)
favoriteKey: UnityEngine.ArticulationBody.jointAcceleration@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointAcceleration
tag3: UnityEngine.ArticulationBody;jointAcceleration
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointAcceleration","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e566103-23d2-42a1-a2ec-b76bb63050fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Acceleration
labelProgrammer: jointAcceleration (set)
haystackHuman: Articulation Body: Set Joint Acceleration
haystackProgrammer: ArticulationBody.jointAcceleration (set)
favoriteKey: UnityEngine.ArticulationBody.jointAcceleration@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointAcceleration
tag3: UnityEngine.ArticulationBody;jointAcceleration
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointAcceleration","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffad0d8f-bddb-47e7-9853-618e5d9d4d0c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Force
labelProgrammer: jointForce (get)
haystackHuman: Articulation Body: Get Joint Force
haystackProgrammer: ArticulationBody.jointForce (get)
favoriteKey: UnityEngine.ArticulationBody.jointForce@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointForce
tag3: UnityEngine.ArticulationBody;jointForce
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bba2d557-98c2-413d-b283-e89ccfe53a24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Force
labelProgrammer: jointForce (set)
haystackHuman: Articulation Body: Set Joint Force
haystackProgrammer: ArticulationBody.jointForce (set)
favoriteKey: UnityEngine.ArticulationBody.jointForce@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointForce
tag3: UnityEngine.ArticulationBody;jointForce
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56dabb5f-42ce-4dbe-b8d7-120f5467952e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drive Force
labelProgrammer: driveForce (get)
haystackHuman: Articulation Body: Get Drive Force
haystackProgrammer: ArticulationBody.driveForce (get)
favoriteKey: UnityEngine.ArticulationBody.driveForce@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;driveForce
tag3: UnityEngine.ArticulationBody;driveForce
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"driveForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c149ec23-893a-48c3-9e9a-78ea88d69c99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dof Count
labelProgrammer: dofCount (get)
haystackHuman: Articulation Body: Get Dof Count
haystackProgrammer: ArticulationBody.dofCount (get)
favoriteKey: UnityEngine.ArticulationBody.dofCount@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;dofCount
tag3: UnityEngine.ArticulationBody;dofCount
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"dofCount","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f654466d-709a-426e-9999-574f6ac98498","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index
labelProgrammer: index (get)
haystackHuman: Articulation Body: Get Index
haystackProgrammer: ArticulationBody.index (get)
favoriteKey: UnityEngine.ArticulationBody.index@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;index
tag3: UnityEngine.ArticulationBody;index
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"index","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ada3debb-62c0-4d57-81ce-4943d329e957","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Articulation Body: Get Collision Detection Mode
haystackProgrammer: ArticulationBody.collisionDetectionMode (get)
favoriteKey: UnityEngine.ArticulationBody.collisionDetectionMode@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;collisionDetectionMode
tag3: UnityEngine.ArticulationBody;collisionDetectionMode
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8a718c7-8a25-4ae9-8ae3-4d01df279a6a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Articulation Body: Set Collision Detection Mode
haystackProgrammer: ArticulationBody.collisionDetectionMode (set)
favoriteKey: UnityEngine.ArticulationBody.collisionDetectionMode@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;collisionDetectionMode
tag3: UnityEngine.ArticulationBody;collisionDetectionMode
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"26c63bb4-9718-4400-8759-ff3eaf1112b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Articulation Body: Get Enabled
haystackProgrammer: ArticulationBody.enabled (get)
favoriteKey: UnityEngine.ArticulationBody.enabled@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;enabled
tag3: UnityEngine.ArticulationBody;enabled
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1dde5f7-2a09-42d7-8787-7a3c479dafe3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Articulation Body: Set Enabled
haystackProgrammer: ArticulationBody.enabled (set)
favoriteKey: UnityEngine.ArticulationBody.enabled@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;enabled
tag3: UnityEngine.ArticulationBody;enabled
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"42e7533c-c7f0-4bfd-91e8-8fba8363c466","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Articulation Body: Is Active And Enabled
haystackProgrammer: ArticulationBody.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ArticulationBody.isActiveAndEnabled@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;isActiveAndEnabled
tag3: UnityEngine.ArticulationBody;isActiveAndEnabled
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"942ccd3b-b58d-42cf-a7df-430c04f859b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Articulation Body: Get Transform
haystackProgrammer: ArticulationBody.transform (get)
favoriteKey: UnityEngine.ArticulationBody.transform@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee472ce4-889c-41d1-b07f-bb6086d149d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Articulation Body: Get Game Object
haystackProgrammer: ArticulationBody.gameObject (get)
favoriteKey: UnityEngine.ArticulationBody.gameObject@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de73eb56-38f2-4a7a-87fb-a5e295ff8248","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Articulation Body: Get Tag
haystackProgrammer: ArticulationBody.tag (get)
favoriteKey: UnityEngine.ArticulationBody.tag@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87108f00-6cb4-4f9d-bf5d-c203cce8d6cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Articulation Body: Set Tag
haystackProgrammer: ArticulationBody.tag (set)
favoriteKey: UnityEngine.ArticulationBody.tag@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1d28aa0d-90e2-4573-8cd0-7ca2561858f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Articulation Body: Get Name
haystackProgrammer: ArticulationBody.name (get)
favoriteKey: UnityEngine.ArticulationBody.name@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b709c880-ccee-4e8f-aa0f-167f976f9c6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Articulation Body: Set Name
haystackProgrammer: ArticulationBody.name (set)
favoriteKey: UnityEngine.ArticulationBody.name@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"82c62d8a-9d36-4d9f-9855-8f10a778821f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Articulation Body: Get Hide Flags
haystackProgrammer: ArticulationBody.hideFlags (get)
favoriteKey: UnityEngine.ArticulationBody.hideFlags@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"951e1c83-538b-48c6-b30a-760f18c99a51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Articulation Body: Set Hide Flags
haystackProgrammer: ArticulationBody.hideFlags (set)
favoriteKey: UnityEngine.ArticulationBody.hideFlags@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"04c0f3df-2399-459d-98dd-410bd1e12d5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ignore Collision (Collider 1, Collider 2, Ignore)
labelProgrammer: IgnoreCollision (collider1, collider2, ignore)
haystackHuman: Physics: Ignore Collision
haystackProgrammer: Physics.IgnoreCollision
favoriteKey: UnityEngine.Physics.IgnoreCollision(UnityEngine.ColliderUnityEngine.ColliderSystem.Boolean)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;IgnoreCollision;UnityEngine.Collider;UnityEngine.Collider;System.Boolean
tag3: UnityEngine.Physics;IgnoreCollision;UnityEngine.Collider;UnityEngine.Collider;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Boolean
unit:
{"chainable":false,"parameterNames":["collider1","collider2","ignore"],"member":{"name":"IgnoreCollision","parameterTypes":["UnityEngine.Collider","UnityEngine.Collider","System.Boolean"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%collider1":null,"%collider2":null,"%ignore":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"94a68b51-c66d-4a74-a422-22edd4816180","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ignore Collision (Collider 1, Collider 2)
labelProgrammer: IgnoreCollision (collider1, collider2)
haystackHuman: Physics: Ignore Collision
haystackProgrammer: Physics.IgnoreCollision
favoriteKey: UnityEngine.Physics.IgnoreCollision(UnityEngine.ColliderUnityEngine.Collider)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;IgnoreCollision;UnityEngine.Collider;UnityEngine.Collider
tag3: UnityEngine.Physics;IgnoreCollision;UnityEngine.Collider;UnityEngine.Collider
valueInputTypes: UnityEngine.Collider
unit:
{"chainable":false,"parameterNames":["collider1","collider2"],"member":{"name":"IgnoreCollision","parameterTypes":["UnityEngine.Collider","UnityEngine.Collider"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%collider1":null,"%collider2":null},"position":{"x":0.0,"y":0.0},"guid":"37ca9834-3c47-435b-92a8-19d3db3275cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ignore Layer Collision (Layer 1, Layer 2, Ignore)
labelProgrammer: IgnoreLayerCollision (layer1, layer2, ignore)
haystackHuman: Physics: Ignore Layer Collision
haystackProgrammer: Physics.IgnoreLayerCollision
favoriteKey: UnityEngine.Physics.IgnoreLayerCollision(System.Int32System.Int32System.Boolean)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;IgnoreLayerCollision;System.Int32;System.Int32;System.Boolean
tag3: UnityEngine.Physics;IgnoreLayerCollision;System.Int32;System.Int32;System.Boolean
valueInputTypes: System.Int32|System.Boolean
unit:
{"chainable":false,"parameterNames":["layer1","layer2","ignore"],"member":{"name":"IgnoreLayerCollision","parameterTypes":["System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%layer1":{"$content":0,"$type":"System.Int32"},"%layer2":{"$content":0,"$type":"System.Int32"},"%ignore":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fd36173c-c79b-46cc-a929-27eb5b6e3874","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ignore Layer Collision (Layer 1, Layer 2)
labelProgrammer: IgnoreLayerCollision (layer1, layer2)
haystackHuman: Physics: Ignore Layer Collision
haystackProgrammer: Physics.IgnoreLayerCollision
favoriteKey: UnityEngine.Physics.IgnoreLayerCollision(System.Int32System.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;IgnoreLayerCollision;System.Int32;System.Int32
tag3: UnityEngine.Physics;IgnoreLayerCollision;System.Int32;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["layer1","layer2"],"member":{"name":"IgnoreLayerCollision","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%layer1":{"$content":0,"$type":"System.Int32"},"%layer2":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6287d639-15f4-43d4-a412-60f18f6b3833","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Ignore Layer Collision (Layer 1, Layer 2)
labelProgrammer: GetIgnoreLayerCollision (layer1, layer2)
haystackHuman: Physics: Get Ignore Layer Collision
haystackProgrammer: Physics.GetIgnoreLayerCollision
favoriteKey: UnityEngine.Physics.GetIgnoreLayerCollision(System.Int32System.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;GetIgnoreLayerCollision;System.Int32;System.Int32
tag3: UnityEngine.Physics;GetIgnoreLayerCollision;System.Int32;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["layer1","layer2"],"member":{"name":"GetIgnoreLayerCollision","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%layer1":{"$content":0,"$type":"System.Int32"},"%layer2":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4672b0b3-3780-4f1a-ba51-6dbb30dd7b9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Ignore Collision (Collider 1, Collider 2)
labelProgrammer: GetIgnoreCollision (collider1, collider2)
haystackHuman: Physics: Get Ignore Collision
haystackProgrammer: Physics.GetIgnoreCollision
favoriteKey: UnityEngine.Physics.GetIgnoreCollision(UnityEngine.ColliderUnityEngine.Collider)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;GetIgnoreCollision;UnityEngine.Collider;UnityEngine.Collider
tag3: UnityEngine.Physics;GetIgnoreCollision;UnityEngine.Collider;UnityEngine.Collider
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider1","collider2"],"member":{"name":"GetIgnoreCollision","parameterTypes":["UnityEngine.Collider","UnityEngine.Collider"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%collider1":null,"%collider2":null},"position":{"x":0.0,"y":0.0},"guid":"01b79b4c-0b98-4e43-9802-f029033c5250","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: Raycast (origin, direction, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["origin","direction","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"83d1d86d-e8f0-4383-8904-3e2b3017ab30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction, Max Distance, Layer Mask)
labelProgrammer: Raycast (origin, direction, maxDistance, layerMask)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3System.SingleSystem.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;System.Int32
tag3: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;System.Int32
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["origin","direction","maxDistance","layerMask"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c98df6ea-8e3d-4f69-b78d-f134c00b183e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction, Max Distance)
labelProgrammer: Raycast (origin, direction, maxDistance)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3System.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single
tag3: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["origin","direction","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"54c95511-77be-4b79-8e23-68c24d10b70c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction)
labelProgrammer: Raycast (origin, direction)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["origin","direction"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cf61a27a-22a0-479e-8d95-fd9d1e1e2aa9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: Raycast (origin, direction, hitInfo, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["origin","direction","hitInfo","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"d76405f9-7da9-4529-bf02-98af488d0591","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction, Hit Info, Max Distance, Layer Mask)
labelProgrammer: Raycast (origin, direction, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

tag3:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["origin","direction","hitInfo","maxDistance","layerMask"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5e196a90-e960-4a0f-a608-73804fd07d3d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction, Hit Info, Max Distance)
labelProgrammer: Raycast (origin, direction, hitInfo, maxDistance)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&System.Single)@any

tag2:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

tag3:
UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

unit:
{"chainable":false,"parameterNames":["origin","direction","hitInfo","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d1e3afdd-19a4-42d3-bfc7-01361ff7a6e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Origin, Direction, Hit Info)
labelProgrammer: Raycast (origin, direction, hitInfo)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&
tag3: UnityEngine.Physics;Raycast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["origin","direction","hitInfo"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cfbad0ec-44d7-4ece-873d-8ee8df5f4e9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: Raycast (ray, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.Raycast(UnityEngine.RaySystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;Raycast;UnityEngine.Ray;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;Raycast;UnityEngine.Ray;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["ray","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"b1703040-4a50-4801-8069-9c94a3ba795a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Max Distance, Layer Mask)
labelProgrammer: Raycast (ray, maxDistance, layerMask)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.RaySystem.SingleSystem.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Ray;System.Single;System.Int32
tag3: UnityEngine.Physics;Raycast;UnityEngine.Ray;System.Single;System.Int32
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","maxDistance","layerMask"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e1577fb5-d336-4ec4-b374-376344aa6581","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Max Distance)
labelProgrammer: Raycast (ray, maxDistance)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.RaySystem.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Ray;System.Single
tag3: UnityEngine.Physics;Raycast;UnityEngine.Ray;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bdeb59d3-5157-40eb-bd9e-3d8b5eb17bbf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray)
labelProgrammer: Raycast (ray)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.Ray)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Ray
tag3: UnityEngine.Physics;Raycast;UnityEngine.Ray
valueInputTypes: UnityEngine.Ray
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"521d4466-97e8-463d-95a9-bb44518c86d1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: Raycast (ray, hitInfo, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["ray","hitInfo","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"9661bb4f-4fee-43ba-bdff-b2ec719ca5b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance, Layer Mask)
labelProgrammer: Raycast (ray, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.SingleSystem.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single;System.Int32
tag3: UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single;System.Int32
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","hitInfo","maxDistance","layerMask"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"29dbecbd-5733-4806-bfe5-b38e2c8ee8eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","hitInfo","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"49d8dfbc-4c5f-4ffa-b51a-5153a99978aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info)
labelProgrammer: Raycast (ray, hitInfo)
haystackHuman: Physics: Raycast
haystackProgrammer: Physics.Raycast
favoriteKey: UnityEngine.Physics.Raycast(UnityEngine.RayUnityEngine.RaycastHit&)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&
tag3: UnityEngine.Physics;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&
valueInputTypes: UnityEngine.Ray
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","hitInfo"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"92280cd3-5909-464b-a708-c36b19672b5c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linecast (Start, End, Layer Mask, Query Trigger Interaction)
labelProgrammer: Linecast (start, end, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Linecast
haystackProgrammer: Physics.Linecast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.Linecast(UnityEngine.Vector3UnityEngine.Vector3System.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["start","end","layerMask","queryTriggerInteraction"],"member":{"name":"Linecast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%start":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%end":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"3876a8e7-9044-40c4-ac29-d15962aaafcb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linecast (Start, End, Layer Mask)
labelProgrammer: Linecast (start, end, layerMask)
haystackHuman: Physics: Linecast
haystackProgrammer: Physics.Linecast
favoriteKey: UnityEngine.Physics.Linecast(UnityEngine.Vector3UnityEngine.Vector3System.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;System.Int32
tag3: UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;System.Int32
valueInputTypes: UnityEngine.Vector3|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["start","end","layerMask"],"member":{"name":"Linecast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%start":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%end":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"52a93f46-1a31-4932-99e4-a6322a672bdb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linecast (Start, End)
labelProgrammer: Linecast (start, end)
haystackHuman: Physics: Linecast
haystackProgrammer: Physics.Linecast
favoriteKey: UnityEngine.Physics.Linecast(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["start","end"],"member":{"name":"Linecast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%start":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%end":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a39a22af-729a-4f26-984e-bae569f4823f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linecast (Start, End, Hit Info, Layer Mask, Query Trigger Interaction)
labelProgrammer: Linecast (start, end, hitInfo, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Linecast
haystackProgrammer: Physics.Linecast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.Linecast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&System.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["start","end","hitInfo","layerMask","queryTriggerInteraction"],"member":{"name":"Linecast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%start":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%end":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"aa99f7b6-0be1-46b5-b2a5-bc9e68dd36e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linecast (Start, End, Hit Info, Layer Mask)
labelProgrammer: Linecast (start, end, hitInfo, layerMask)
haystackHuman: Physics: Linecast
haystackProgrammer: Physics.Linecast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.Linecast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&System.Int32)@any

tag2:
UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Int32

tag3:
UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Int32

unit:
{"chainable":false,"parameterNames":["start","end","hitInfo","layerMask"],"member":{"name":"Linecast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%start":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%end":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bfa93627-d73c-4a1f-a1d7-d81540043df9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linecast (Start, End, Hit Info)
labelProgrammer: Linecast (start, end, hitInfo)
haystackHuman: Physics: Linecast
haystackProgrammer: Physics.Linecast
favoriteKey: UnityEngine.Physics.Linecast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&
tag3: UnityEngine.Physics;Linecast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["start","end","hitInfo"],"member":{"name":"Linecast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%start":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%end":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2b95d77a-dac5-446c-ae9e-28695217d59e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: CapsuleCast (point1, point2, radius, direction, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean
labelHuman:
Capsule Cast (Point 1, Point 2, Radius, Direction, Max Distance, Layer Mask, Query Trigger Interaction)

favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"06fbdd21-789d-4694-b988-af6e9f51dee5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Capsule Cast (Point 1, Point 2, Radius, Direction, Max Distance, Layer Mask)
labelProgrammer: CapsuleCast (point1, point2, radius, direction, maxDistance, layerMask)
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;System.Single;System.Int32

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction","maxDistance","layerMask"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7fa0b55b-2a79-4ba4-86fd-3e502fd101a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Capsule Cast (Point 1, Point 2, Radius, Direction, Max Distance)
labelProgrammer: CapsuleCast (point1, point2, radius, direction, maxDistance)
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3System.Single)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;System.Single

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;System.Single

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction","maxDistance"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"044a8b6a-bd60-4d7a-bb5c-9889b0706a63","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Capsule Cast (Point 1, Point 2, Radius, Direction)
labelProgrammer: CapsuleCast (point1, point2, radius, direction)
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"782258dc-4f30-4d80-a545-64eb71888244","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
labelHuman:
Capsule Cast (Point 1, Point 2, Radius, Direction, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
CapsuleCast (point1, point2, radius, direction, hitInfo, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction","hitInfo","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"1e551298-c789-43ea-a647-a9731272e713","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Capsule Cast (Point 1, Point 2, Radius, Direction, Hit Info, Max Distance, Layer Mask)
labelProgrammer: CapsuleCast (point1, point2, radius, direction, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction","hitInfo","maxDistance","layerMask"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7bad0114-0ead-4a3d-a17e-8429771fa3c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Capsule Cast (Point 1, Point 2, Radius, Direction, Hit Info, Max Distance)
labelProgrammer: CapsuleCast (point1, point2, radius, direction, hitInfo, maxDistance)
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.Single)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction","hitInfo","maxDistance"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f08dfb57-441e-40c2-876e-8e169d8f4da7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Capsule Cast (Point 1, Point 2, Radius, Direction, Hit Info)
labelProgrammer: CapsuleCast (point1, point2, radius, direction, hitInfo)
haystackHuman: Physics: Capsule Cast
haystackProgrammer: Physics.CapsuleCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.CapsuleCast(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&)@any

tag2:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&

tag3:
UnityEngine.Physics;CapsuleCast;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&

unit:
{"chainable":false,"parameterNames":["point1","point2","radius","direction","hitInfo"],"member":{"name":"CapsuleCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point2":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"33e49df2-8d6d-4ae9-822a-a739f2d1e478","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SphereCast (origin, radius, direction, hitInfo, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
labelHuman:
Sphere Cast (Origin, Radius, Direction, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)

favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["origin","radius","direction","hitInfo","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"f5131835-17de-46df-b4a3-01d8cd6f7804","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Origin, Radius, Direction, Hit Info, Max Distance, Layer Mask)
labelProgrammer: SphereCast (origin, radius, direction, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["origin","radius","direction","hitInfo","maxDistance","layerMask"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"13f5cfda-b67d-4dbf-a024-490a59fa948f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Origin, Radius, Direction, Hit Info, Max Distance)
labelProgrammer: SphereCast (origin, radius, direction, hitInfo, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.Single)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

unit:
{"chainable":false,"parameterNames":["origin","radius","direction","hitInfo","maxDistance"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e70a05f1-e3ea-42b5-9fb2-93ed33c13b9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Origin, Radius, Direction, Hit Info)
labelProgrammer: SphereCast (origin, radius, direction, hitInfo)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&

unit:
{"chainable":false,"parameterNames":["origin","radius","direction","hitInfo"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"feca9859-5ddd-4507-8d12-8c3bfcad171f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: SphereCast (ray, radius, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["ray","radius","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"81d363bc-4f1f-4ffb-85bb-0371b4a5eaa0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance, Layer Mask)
labelProgrammer: SphereCast (ray, radius, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.SingleSystem.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","radius","maxDistance","layerMask"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"57c8f8cb-b786-4c4a-a1bb-1b80164aff77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance)
labelProgrammer: SphereCast (ray, radius, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","radius","maxDistance"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a92775cd-a7a5-43ed-8e4f-9b0df4ee29e7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius)
labelProgrammer: SphereCast (ray, radius)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","radius"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"74d11bcd-93f7-4ee4-8357-1c1a4ac787cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"5d80dd8d-a0d7-4957-9140-fc32064ff645","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance, Layer Mask)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo","maxDistance","layerMask"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"971661f1-341a-4063-840f-aa58020ed3a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.Single)@any

unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo","maxDistance"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a8a7173f-9ddb-462c-822c-5d7384521e1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info)
labelProgrammer: SphereCast (ray, radius, hitInfo)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"799dcdbb-7db2-43b1-b7f4-926a87dc24a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueOutputTypes: System.Boolean
labelHuman:
Box Cast (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
BoxCast (center, halfExtents, direction, orientation, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"672ae99d-f2f4-42f7-8d44-aba3514aa4ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation, maxDistance, layerMask)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance","layerMask"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d157fb54-5b3e-45b6-96f4-d87a9bd30a75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation, Max Distance)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation, maxDistance)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.Single)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"08be8df3-8676-4da3-87b5-7fc562b5a8c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"b46f61d3-399e-43e7-aba5-64f2763941bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction)
labelProgrammer: BoxCast (center, halfExtents, direction)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
favoriteKey: UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"69048b1a-2c04-47db-a2d1-6ecf51c53520","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
labelHuman:
Box Cast (Center, Half Extents, Direction, Hit Info, Orientation, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
BoxCast (center, halfExtents, direction, hitInfo, orientation, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&UnityEngine.QuaternionSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","hitInfo","orientation","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","UnityEngine.Quaternion","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"56794fa0-b14f-40bd-9c9b-4b0c1e023fe0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Hit Info, Orientation, Max Distance, Layer Mask)
labelProgrammer: BoxCast (center, halfExtents, direction, hitInfo, orientation, maxDistance, layerMask)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&UnityEngine.QuaternionSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","hitInfo","orientation","maxDistance","layerMask"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","UnityEngine.Quaternion","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"64a9c04c-2255-4b10-92b4-bb6bf4aa8d30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


