# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Wind Zone: Send Message
haystackProgrammer: WindZone.SendMessage
favoriteKey: UnityEngine.WindZone.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.WindZone|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a60cc89d-6699-41e3-9247-347a2ffef0f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Wind Zone: Broadcast Message
haystackProgrammer: WindZone.BroadcastMessage
favoriteKey: UnityEngine.WindZone.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.WindZone|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"3629af22-5b12-4d5f-baf8-522b91da08e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Wind Zone: Broadcast Message
haystackProgrammer: WindZone.BroadcastMessage
favoriteKey: UnityEngine.WindZone.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.WindZone|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c8a6f543-0158-4dea-9d17-b1e4017aaf1b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Wind Zone: Broadcast Message
haystackProgrammer: WindZone.BroadcastMessage
favoriteKey: UnityEngine.WindZone.BroadcastMessage(System.String)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.WindZone|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"252680cd-a92e-4bcd-9d0f-7a403786c89a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Wind Zone: Broadcast Message
haystackProgrammer: WindZone.BroadcastMessage
favoriteKey: UnityEngine.WindZone.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.WindZone|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"3f62b7a3-fdfb-4832-9232-118712d74f68","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Wind Zone: Get Instance ID
haystackProgrammer: WindZone.GetInstanceID
favoriteKey: UnityEngine.WindZone.GetInstanceID()@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71eaf5a5-c157-4cce-8013-bb5469e73dfc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Wind Zone: Get Hash Code
haystackProgrammer: WindZone.GetHashCode
favoriteKey: UnityEngine.WindZone.GetHashCode()@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb5d7d98-25f7-4c98-b1d1-f24f93a0665d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Wind Zone: Equals
haystackProgrammer: WindZone.Equals
favoriteKey: UnityEngine.WindZone.Equals(System.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.WindZone|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ead28b5-ed2e-4da2-9555-0af57ecd531c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Wind Zone: Instantiate
haystackProgrammer: WindZone.Instantiate
favoriteKey: UnityEngine.WindZone.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a9c99dec-3af9-4e3b-92af-8d701bbd478c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Wind Zone: Instantiate
haystackProgrammer: WindZone.Instantiate
tag1: UnityEngine.WindZone
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.WindZone.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.WindZone;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"329df9e9-487a-4bec-b517-3b2c37305293","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Wind Zone: Instantiate
haystackProgrammer: WindZone.Instantiate
favoriteKey: UnityEngine.WindZone.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"9d934db2-722a-427f-bad3-1872ef77d941","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Wind Zone: Instantiate
haystackProgrammer: WindZone.Instantiate
favoriteKey: UnityEngine.WindZone.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"15c2e23b-93a8-4d2a-96bd-c712c2df987c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Wind Zone: Instantiate
haystackProgrammer: WindZone.Instantiate
favoriteKey: UnityEngine.WindZone.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bc72d68e-0ee5-4067-908d-e111ee0342f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Wind Zone: Destroy
haystackProgrammer: WindZone.Destroy
favoriteKey: UnityEngine.WindZone.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"eac346dd-5b3e-45bf-a579-42e11f2df5c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Wind Zone: Destroy
haystackProgrammer: WindZone.Destroy
favoriteKey: UnityEngine.WindZone.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"19d2b180-ad07-4db5-a9ef-63ec7bc92e0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Wind Zone: Destroy Immediate
haystackProgrammer: WindZone.DestroyImmediate
favoriteKey: UnityEngine.WindZone.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6343edd0-3680-42f4-8d5d-9b33b8e8c668","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Wind Zone: Destroy Immediate
haystackProgrammer: WindZone.DestroyImmediate
favoriteKey: UnityEngine.WindZone.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"4464e06a-5727-488f-95ee-633ebb84b80f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Wind Zone: Find Objects By Type
haystackProgrammer: WindZone.FindObjectsByType
favoriteKey: UnityEngine.WindZone.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"38ca2c12-1b6b-4d56-bdf1-79be07dfd30f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Wind Zone: Find Objects By Type
haystackProgrammer: WindZone.FindObjectsByType
tag1: UnityEngine.WindZone
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.WindZone.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.WindZone;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"c60d2aec-d04b-4ef2-a277-c5b1ebf0d6d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Wind Zone: Dont Destroy On Load
haystackProgrammer: WindZone.DontDestroyOnLoad
favoriteKey: UnityEngine.WindZone.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"cd39dcb1-82e7-45ae-9eae-554c3b1e2f3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Wind Zone: Find First Object By Type
haystackProgrammer: WindZone.FindFirstObjectByType
favoriteKey: UnityEngine.WindZone.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c1f28361-0afd-427b-b430-20b54c81bb25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Wind Zone: Find Any Object By Type
haystackProgrammer: WindZone.FindAnyObjectByType
favoriteKey: UnityEngine.WindZone.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"10669fb4-ca53-45b3-b680-fcf41faa4beb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Wind Zone: Find First Object By Type
haystackProgrammer: WindZone.FindFirstObjectByType
favoriteKey: UnityEngine.WindZone.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"de62610d-96ed-4912-9a61-e1cde97906a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Wind Zone: Find Any Object By Type
haystackProgrammer: WindZone.FindAnyObjectByType
favoriteKey: UnityEngine.WindZone.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"7028949c-1df7-4495-807d-44a3edd6f22a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Wind Zone: To String
haystackProgrammer: WindZone.ToString
favoriteKey: UnityEngine.WindZone.ToString()@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63e6b972-7daa-47c4-af33-a23aaeba3bf5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Wind Zone: Equals
haystackProgrammer: WindZone.Equals
favoriteKey: UnityEngine.WindZone.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3ba0c0f7-f529-42e3-8d38-4a99801bd4d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Wind Zone: Get Type
haystackProgrammer: WindZone.GetType
favoriteKey: UnityEngine.WindZone.GetType()@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da5c775f-a10d-42cb-8e3a-0c121d15411f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Wind Zone: Reference Equals
haystackProgrammer: WindZone.ReferenceEquals
favoriteKey: UnityEngine.WindZone.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f89ddebb-18c6-4ed0-9491-f050863d4a24","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mode
labelProgrammer: mode (get)
haystackHuman: Wind Zone: Get Mode
haystackProgrammer: WindZone.mode (get)
favoriteKey: UnityEngine.WindZone.mode@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;mode
tag3: UnityEngine.WindZone;mode
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: UnityEngine.WindZoneMode
unit:
{"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfb2fe3b-5f94-4404-ab32-362549965323","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mode
labelProgrammer: mode (set)
haystackHuman: Wind Zone: Set Mode
haystackProgrammer: WindZone.mode (set)
favoriteKey: UnityEngine.WindZone.mode@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;mode
tag3: UnityEngine.WindZone;mode
valueInputTypes: UnityEngine.WindZone|UnityEngine.WindZoneMode
valueOutputTypes: UnityEngine.WindZoneMode
unit:
{"chainable":false,"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Directional","$type":"UnityEngine.WindZoneMode"}},"position":{"x":0.0,"y":0.0},"guid":"3ea727c8-e199-4bd8-a7f0-bbccd7ba2662","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Wind Zone: Get Radius
haystackProgrammer: WindZone.radius (get)
favoriteKey: UnityEngine.WindZone.radius@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;radius
tag3: UnityEngine.WindZone;radius
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4427e8f1-aec8-463d-9745-ba83e1faa29e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Wind Zone: Set Radius
haystackProgrammer: WindZone.radius (set)
favoriteKey: UnityEngine.WindZone.radius@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;radius
tag3: UnityEngine.WindZone;radius
valueInputTypes: UnityEngine.WindZone|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"034d7601-cd59-450a-8146-1e8d793f0274","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Main
labelProgrammer: windMain (get)
haystackHuman: Wind Zone: Get Wind Main
haystackProgrammer: WindZone.windMain (get)
favoriteKey: UnityEngine.WindZone.windMain@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windMain
tag3: UnityEngine.WindZone;windMain
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Single
unit:
{"member":{"name":"windMain","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aef40e71-6748-418f-b4ed-805690bf6fe9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Main
labelProgrammer: windMain (set)
haystackHuman: Wind Zone: Set Wind Main
haystackProgrammer: WindZone.windMain (set)
favoriteKey: UnityEngine.WindZone.windMain@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windMain
tag3: UnityEngine.WindZone;windMain
valueInputTypes: UnityEngine.WindZone|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"windMain","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e03f67ee-70b3-4ee1-94f2-3d9659f86924","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Turbulence
labelProgrammer: windTurbulence (get)
haystackHuman: Wind Zone: Get Wind Turbulence
haystackProgrammer: WindZone.windTurbulence (get)
favoriteKey: UnityEngine.WindZone.windTurbulence@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windTurbulence
tag3: UnityEngine.WindZone;windTurbulence
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Single
unit:
{"member":{"name":"windTurbulence","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"252dc3d0-8254-4d79-87ac-00faa0c752bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Turbulence
labelProgrammer: windTurbulence (set)
haystackHuman: Wind Zone: Set Wind Turbulence
haystackProgrammer: WindZone.windTurbulence (set)
favoriteKey: UnityEngine.WindZone.windTurbulence@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windTurbulence
tag3: UnityEngine.WindZone;windTurbulence
valueInputTypes: UnityEngine.WindZone|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"windTurbulence","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c51e4e82-6875-4e08-8289-fdad947f5421","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Pulse Magnitude
labelProgrammer: windPulseMagnitude (get)
haystackHuman: Wind Zone: Get Wind Pulse Magnitude
haystackProgrammer: WindZone.windPulseMagnitude (get)
favoriteKey: UnityEngine.WindZone.windPulseMagnitude@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windPulseMagnitude
tag3: UnityEngine.WindZone;windPulseMagnitude
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Single
unit:
{"member":{"name":"windPulseMagnitude","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99bea743-1a40-462a-b6f2-4895e40d3182","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Pulse Magnitude
labelProgrammer: windPulseMagnitude (set)
haystackHuman: Wind Zone: Set Wind Pulse Magnitude
haystackProgrammer: WindZone.windPulseMagnitude (set)
favoriteKey: UnityEngine.WindZone.windPulseMagnitude@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windPulseMagnitude
tag3: UnityEngine.WindZone;windPulseMagnitude
valueInputTypes: UnityEngine.WindZone|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"windPulseMagnitude","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0f82f333-3ad2-40d5-99ae-29860a8666fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Pulse Frequency
labelProgrammer: windPulseFrequency (get)
haystackHuman: Wind Zone: Get Wind Pulse Frequency
haystackProgrammer: WindZone.windPulseFrequency (get)
favoriteKey: UnityEngine.WindZone.windPulseFrequency@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windPulseFrequency
tag3: UnityEngine.WindZone;windPulseFrequency
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.Single
unit:
{"member":{"name":"windPulseFrequency","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01a2a571-79fa-4fd7-b06a-c7b4a89917bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Pulse Frequency
labelProgrammer: windPulseFrequency (set)
haystackHuman: Wind Zone: Set Wind Pulse Frequency
haystackProgrammer: WindZone.windPulseFrequency (set)
favoriteKey: UnityEngine.WindZone.windPulseFrequency@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;windPulseFrequency
tag3: UnityEngine.WindZone;windPulseFrequency
valueInputTypes: UnityEngine.WindZone|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"windPulseFrequency","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d762e713-d063-4dbd-be6e-67b36e1fa284","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Wind Zone: Get Transform
haystackProgrammer: WindZone.transform (get)
favoriteKey: UnityEngine.WindZone.transform@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47c5bfe4-7aaa-4c31-9416-ed7e465fb51c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Wind Zone: Get Game Object
haystackProgrammer: WindZone.gameObject (get)
favoriteKey: UnityEngine.WindZone.gameObject@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de116bd3-d3d9-4084-a6b3-ca6b5bbe41c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Wind Zone: Get Tag
haystackProgrammer: WindZone.tag (get)
favoriteKey: UnityEngine.WindZone.tag@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfa7b781-5370-47bd-8f4b-f7bd75f30c46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Wind Zone: Set Tag
haystackProgrammer: WindZone.tag (set)
favoriteKey: UnityEngine.WindZone.tag@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.WindZone|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"50a3cc86-cc02-479b-8887-e4af151096a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Wind Zone: Get Name
haystackProgrammer: WindZone.name (get)
favoriteKey: UnityEngine.WindZone.name@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29be730f-cf89-4257-9742-4983e3fa209e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Wind Zone: Set Name
haystackProgrammer: WindZone.name (set)
favoriteKey: UnityEngine.WindZone.name@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.WindZone|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1b858688-e014-4a4d-a5d0-247beb80711b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Wind Zone: Get Hide Flags
haystackProgrammer: WindZone.hideFlags (get)
favoriteKey: UnityEngine.WindZone.hideFlags@get
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.WindZone
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1003dd9e-d446-4d6a-8c01-296d2c18656a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Wind Zone: Set Hide Flags
haystackProgrammer: WindZone.hideFlags (set)
favoriteKey: UnityEngine.WindZone.hideFlags@set
tag1: UnityEngine.WindZone
tag2: UnityEngine.WindZone;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.WindZone|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.WindZone","targetTypeName":"UnityEngine.WindZone","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"61a0db37-8714-4885-9a78-2320b8625761","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Singleton: Is Invoking
haystackProgrammer: Singleton.IsInvoking
favoriteKey: Singleton.IsInvoking()@any
tag1: Singleton
tag2: Singleton;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Singleton
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6686626-9672-4117-8809-866592120d28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Singleton: Cancel Invoke
haystackProgrammer: Singleton.CancelInvoke
favoriteKey: Singleton.CancelInvoke()@any
tag1: Singleton
tag2: Singleton;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Singleton
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2c5dd4d-05f3-4e34-83e1-6ee928a669fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Singleton: Invoke
haystackProgrammer: Singleton.Invoke
favoriteKey: Singleton.Invoke(System.StringSystem.Single)@any
tag1: Singleton
tag2: Singleton;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Singleton|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3eb33f8f-15c7-45c2-a277-394a11006f94","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Singleton: Invoke Repeating
haystackProgrammer: Singleton.InvokeRepeating
favoriteKey: Singleton.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Singleton
tag2: Singleton;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Singleton|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5cbb464e-991c-48cb-adef-bdb687d217a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Singleton: Cancel Invoke
haystackProgrammer: Singleton.CancelInvoke
favoriteKey: Singleton.CancelInvoke(System.String)@any
tag1: Singleton
tag2: Singleton;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Singleton|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a52e3e1a-c965-4550-9fde-b3d00e48aca2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Singleton: Is Invoking
haystackProgrammer: Singleton.IsInvoking
favoriteKey: Singleton.IsInvoking(System.String)@any
tag1: Singleton
tag2: Singleton;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Singleton|System.String
valueOutputTypes: System.Boolean
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Singleton: Find Any Object By Type
haystackProgrammer: Singleton.FindAnyObjectByType
favoriteKey: Singleton.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: Singleton
tag2: Singleton;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Singleton: To String
haystackProgrammer: Singleton.ToString
favoriteKey: Singleton.ToString()@any
tag1: Singleton
tag2: Singleton;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: Singleton
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Singleton: Equals
haystackProgrammer: Singleton.Equals
favoriteKey: Singleton.Equals(System.ObjectSystem.Object)@any
tag1: Singleton
tag2: Singleton;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Singleton: Get Type
haystackProgrammer: Singleton.GetType
favoriteKey: Singleton.GetType()@any
tag1: Singleton
tag2: Singleton;GetType;
tag3: System.Object;GetType;
valueInputTypes: Singleton
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Singleton: Reference Equals
haystackProgrammer: Singleton.ReferenceEquals
favoriteKey: Singleton.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Singleton
tag2: Singleton;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Quitting
labelProgrammer: Quitting (get)
haystackHuman: Singleton: Get Quitting
haystackProgrammer: Singleton.Quitting (get)
favoriteKey: Singleton.Quitting@get
tag1: Singleton
tag2: Singleton;Quitting
tag3: Singleton;Quitting
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Singleton: Get Destroy Cancellation Token
haystackProgrammer: Singleton.destroyCancellationToken (get)
favoriteKey: Singleton.destroyCancellationToken@get
tag1: Singleton
tag2: Singleton;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Singleton
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Singleton: Get Use GUI Layout
haystackProgrammer: Singleton.useGUILayout (get)
favoriteKey: Singleton.useGUILayout@get
tag1: Singleton
tag2: Singleton;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Singleton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Singleton: Set Use GUI Layout
haystackProgrammer: Singleton.useGUILayout (set)
favoriteKey: Singleton.useGUILayout@set
tag1: Singleton
tag2: Singleton;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Singleton|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Singleton: Get Did Start
haystackProgrammer: Singleton.didStart (get)
favoriteKey: Singleton.didStart@get
tag1: Singleton
tag2: Singleton;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Singleton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Singleton: Get Did Awake
haystackProgrammer: Singleton.didAwake (get)
favoriteKey: Singleton.didAwake@get
tag1: Singleton
tag2: Singleton;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Singleton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Singleton: Get Run In Edit Mode
haystackProgrammer: Singleton.runInEditMode (get)
favoriteKey: Singleton.runInEditMode@get
tag1: Singleton
tag2: Singleton;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Singleton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Singleton: Set Run In Edit Mode
haystackProgrammer: Singleton.runInEditMode (set)
favoriteKey: Singleton.runInEditMode@set
tag1: Singleton
tag2: Singleton;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Singleton|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Singleton: Get Enabled
haystackProgrammer: Singleton.enabled (get)
favoriteKey: Singleton.enabled@get
tag1: Singleton
tag2: Singleton;enabled
tag3: Singleton;enabled
valueInputTypes: Singleton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Singleton: Set Enabled
haystackProgrammer: Singleton.enabled (set)
favoriteKey: Singleton.enabled@set
tag1: Singleton
tag2: Singleton;enabled
tag3: Singleton;enabled
valueInputTypes: Singleton|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7d3f33b4-296c-45f1-ab00-3b175b3e9af9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Singleton: Is Active And Enabled
haystackProgrammer: Singleton.isActiveAndEnabled (get)
favoriteKey: Singleton.isActiveAndEnabled@get
tag1: Singleton
tag2: Singleton;isActiveAndEnabled
tag3: Singleton;isActiveAndEnabled
valueInputTypes: Singleton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Singleton: Get Transform
haystackProgrammer: Singleton.transform (get)
favoriteKey: Singleton.transform@get
tag1: Singleton
tag2: Singleton;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Singleton
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24b9f89d-665d-483c-a8dd-f94557df6628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Singleton: Get Game Object
haystackProgrammer: Singleton.gameObject (get)
favoriteKey: Singleton.gameObject@get
tag1: Singleton
tag2: Singleton;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Singleton
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Singleton: Get Tag
haystackProgrammer: Singleton.tag (get)
favoriteKey: Singleton.tag@get
tag1: Singleton
tag2: Singleton;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Singleton
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Singleton","targetTypeName":"Singleton","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7f710be-a73d-4cfc-8d20-756d81fb007f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Singleton: Set Tag
haystackProgrammer: Singleton.tag (set)
favoriteKey: Singleton.tag@set
tag1: Singleton
tag2: Singleton;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Singleton|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Singleton: Get Name
haystackProgrammer: Singleton.name (get)
favoriteKey: Singleton.name@get
tag1: Singleton
tag2: Singleton;name
tag3: UnityEngine.Object;name
valueInputTypes: Singleton
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Singleton: Set Name
haystackProgrammer: Singleton.name (set)
favoriteKey: Singleton.name@set
tag1: Singleton
tag2: Singleton;name
tag3: UnityEngine.Object;name
valueInputTypes: Singleton|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Singleton: Get Hide Flags
haystackProgrammer: Singleton.hideFlags (get)
favoriteKey: Singleton.hideFlags@get
tag1: Singleton
tag2: Singleton;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Singleton
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Singleton: Set Hide Flags
haystackProgrammer: Singleton.hideFlags (set)
favoriteKey: Singleton.hideFlags@set
tag1: Singleton
tag2: Singleton;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Singleton|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start ()
labelProgrammer: Start ()
haystackHuman: Behavior Selection: Start
haystackProgrammer: BehaviorSelection.Start
favoriteKey: BehaviorSelection.Start()@any
tag1: BehaviorSelection
tag2: BehaviorSelection;Start;
tag3: BehaviorSelection;Start;
valueInputTypes: BehaviorSelection
unit:
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On GUI ()
labelProgrammer: OnGUI ()
haystackHuman: Behavior Selection: On GUI
haystackProgrammer: BehaviorSelection.OnGUI
favoriteKey: BehaviorSelection.OnGUI()@any
tag1: BehaviorSelection
tag2: BehaviorSelection;OnGUI;
tag3: BehaviorSelection;OnGUI;
valueInputTypes: BehaviorSelection
unit:
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Behavior Selection: Is Invoking
haystackProgrammer: BehaviorSelection.IsInvoking
favoriteKey: BehaviorSelection.IsInvoking()@any
tag1: BehaviorSelection
tag2: BehaviorSelection;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: BehaviorSelection
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Behavior Selection: Cancel Invoke
haystackProgrammer: BehaviorSelection.CancelInvoke
favoriteKey: BehaviorSelection.CancelInvoke()@any
tag1: BehaviorSelection
tag2: BehaviorSelection;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: BehaviorSelection
unit:
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Behavior Selection: Invoke
haystackProgrammer: BehaviorSelection.Invoke
favoriteKey: BehaviorSelection.Invoke(System.StringSystem.Single)@any
tag1: BehaviorSelection
tag2: BehaviorSelection;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: BehaviorSelection|System.String|System.Single
unit:
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Behavior Selection: Invoke Repeating
haystackProgrammer: BehaviorSelection.InvokeRepeating
favoriteKey: BehaviorSelection.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: BehaviorSelection
tag2: BehaviorSelection;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
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labelProgrammer: destroyCancellationToken (get)
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labelProgrammer: useGUILayout (get)
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labelProgrammer: runInEditMode (get)
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labelProgrammer: name (set)
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tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: hideFlags (set)
haystackHuman: Behavior Selection: Set Hide Flags
haystackProgrammer: BehaviorSelection.hideFlags (set)
favoriteKey: BehaviorSelection.hideFlags@set
tag1: BehaviorSelection
tag2: BehaviorSelection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: BehaviorSelection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: marker (get)
haystackHuman: Behavior Selection: Get Marker
haystackProgrammer: BehaviorSelection.marker (get)
favoriteKey: BehaviorSelection.marker@get
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: marker (set)
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haystackProgrammer: BehaviorSelection.marker (set)
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: mainBot (get)
haystackHuman: Behavior Selection: Get Main Bot
haystackProgrammer: BehaviorSelection.mainBot (get)
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: mainBot (set)
haystackHuman: Behavior Selection: Set Main Bot
haystackProgrammer: BehaviorSelection.mainBot (set)
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelHuman: Get Flock Group
labelProgrammer: flockGroup (get)
haystackHuman: Behavior Selection: Get Flock Group
haystackProgrammer: BehaviorSelection.flockGroup (get)
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tag3: BehaviorSelection;flockGroup
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valueOutputTypes: UnityEngine.GameObject
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: flockGroup (set)
haystackHuman: Behavior Selection: Set Flock Group
haystackProgrammer: BehaviorSelection.flockGroup (set)
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valueOutputTypes: UnityEngine.GameObject
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: followGroup (get)
haystackHuman: Behavior Selection: Get Follow Group
haystackProgrammer: BehaviorSelection.followGroup (get)
favoriteKey: BehaviorSelection.followGroup@get
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tag3: BehaviorSelection;followGroup
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valueOutputTypes: UnityEngine.GameObject
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: followGroup (set)
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haystackProgrammer: BehaviorSelection.followGroup (set)
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valueOutputTypes: UnityEngine.GameObject
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelHuman: Get Queue Group
labelProgrammer: queueGroup (get)
haystackHuman: Behavior Selection: Get Queue Group
haystackProgrammer: BehaviorSelection.queueGroup (get)
favoriteKey: BehaviorSelection.queueGroup@get
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tag3: BehaviorSelection;queueGroup
valueInputTypes: BehaviorSelection
valueOutputTypes: UnityEngine.GameObject
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: queueGroup (set)
haystackHuman: Behavior Selection: Set Queue Group
haystackProgrammer: BehaviorSelection.queueGroup (set)
favoriteKey: BehaviorSelection.queueGroup@set
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valueInputTypes: BehaviorSelection|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: waypoints (get)
haystackHuman: Behavior Selection: Get Waypoints
haystackProgrammer: BehaviorSelection.waypoints (get)
favoriteKey: BehaviorSelection.waypoints@get
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: waypoints (set)
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haystackProgrammer: BehaviorSelection.waypoints (set)
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: waypointsA (get)
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haystackProgrammer: BehaviorSelection.waypointsA (get)
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelHuman: Get Description GUI Skin
labelProgrammer: descriptionGUISkin (get)
haystackHuman: Behavior Selection: Get Description GUI Skin
haystackProgrammer: BehaviorSelection.descriptionGUISkin (get)
favoriteKey: BehaviorSelection.descriptionGUISkin@get
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sourceScriptGuids: 536f005415e86134c98218681c66ba3c
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labelProgrammer: descriptionGUISkin (set)
haystackHuman: Behavior Selection: Set Description GUI Skin
haystackProgrammer: BehaviorSelection.descriptionGUISkin (set)
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelProgrammer: IsInvoking ()
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haystackProgrammer: TurnOffGodMode.IsInvoking
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haystackProgrammer: TurnOffGodMode.Invoke
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelProgrammer: CancelInvoke (methodName)
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haystackProgrammer: TurnOffGodMode.CancelInvoke
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haystackProgrammer: TurnOffGodMode.IsInvoking
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haystackProgrammer: TurnOffGodMode.StartCoroutine
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haystackProgrammer: TurnOffGodMode.StartCoroutine
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haystackProgrammer: TurnOffGodMode.StartCoroutine
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labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: TurnOffGodMode.StopCoroutine
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labelProgrammer: StopCoroutine (routine)
haystackHuman: Turn Off God Mode: Stop Coroutine
haystackProgrammer: TurnOffGodMode.StopCoroutine
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labelProgrammer: StopCoroutine (methodName)
haystackHuman: Turn Off God Mode: Stop Coroutine
haystackProgrammer: TurnOffGodMode.StopCoroutine
favoriteKey: TurnOffGodMode.StopCoroutine(System.String)@any
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labelProgrammer: StopAllCoroutines ()
haystackHuman: Turn Off God Mode: Stop All Coroutines
haystackProgrammer: TurnOffGodMode.StopAllCoroutines
favoriteKey: TurnOffGodMode.StopAllCoroutines()@any
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labelProgrammer: print (message)
haystackHuman: Turn Off God Mode: Print
haystackProgrammer: TurnOffGodMode.print
favoriteKey: TurnOffGodMode.print(System.Object)@any
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labelProgrammer: GetComponent (type)
haystackHuman: Turn Off God Mode: Get Component
haystackProgrammer: TurnOffGodMode.GetComponent
favoriteKey: TurnOffGodMode.GetComponent(System.Type)@any
tag1: TurnOffGodMode
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labelProgrammer: TryGetComponent (type, component)
haystackHuman: Turn Off God Mode: Try Get Component
haystackProgrammer: TurnOffGodMode.TryGetComponent
favoriteKey: TurnOffGodMode.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: TurnOffGodMode
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labelProgrammer: GetComponent (type)
haystackHuman: Turn Off God Mode: Get Component
haystackProgrammer: TurnOffGodMode.GetComponent
favoriteKey: TurnOffGodMode.GetComponent(System.String)@any
tag1: TurnOffGodMode
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labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Turn Off God Mode: Get Component In Children
haystackProgrammer: TurnOffGodMode.GetComponentInChildren
favoriteKey: TurnOffGodMode.GetComponentInChildren(System.TypeSystem.Boolean)@any
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labelProgrammer: GetComponentInChildren (t)
haystackHuman: Turn Off God Mode: Get Component In Children
haystackProgrammer: TurnOffGodMode.GetComponentInChildren
favoriteKey: TurnOffGodMode.GetComponentInChildren(System.Type)@any
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Turn Off God Mode: Get Components In Children
haystackProgrammer: TurnOffGodMode.GetComponentsInChildren
favoriteKey: TurnOffGodMode.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: TurnOffGodMode
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haystackHuman: Turn Off God Mode: Get Components In Children
haystackProgrammer: TurnOffGodMode.GetComponentsInChildren
favoriteKey: TurnOffGodMode.GetComponentsInChildren(System.Type)@any
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labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Turn Off God Mode: Get Component In Parent
haystackProgrammer: TurnOffGodMode.GetComponentInParent
favoriteKey: TurnOffGodMode.GetComponentInParent(System.TypeSystem.Boolean)@any
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labelProgrammer: GetComponentInParent (t)
haystackHuman: Turn Off God Mode: Get Component In Parent
haystackProgrammer: TurnOffGodMode.GetComponentInParent
favoriteKey: TurnOffGodMode.GetComponentInParent(System.Type)@any
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haystackHuman: Turn Off God Mode: Get Components In Parent
haystackProgrammer: TurnOffGodMode.GetComponentsInParent
favoriteKey: TurnOffGodMode.GetComponentsInParent(System.TypeSystem.Boolean)@any
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labelProgrammer: GetComponentsInParent (t)
haystackHuman: Turn Off God Mode: Get Components In Parent
haystackProgrammer: TurnOffGodMode.GetComponentsInParent
favoriteKey: TurnOffGodMode.GetComponentsInParent(System.Type)@any
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labelProgrammer: GetComponents (type)
haystackHuman: Turn Off God Mode: Get Components
haystackProgrammer: TurnOffGodMode.GetComponents
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labelProgrammer: GetComponents (type, results)
haystackHuman: Turn Off God Mode: Get Components
haystackProgrammer: TurnOffGodMode.GetComponents
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labelProgrammer: CompareTag (tag)
haystackHuman: Turn Off God Mode: Compare Tag
haystackProgrammer: TurnOffGodMode.CompareTag
favoriteKey: TurnOffGodMode.CompareTag(System.String)@any
tag1: TurnOffGodMode
tag2: TurnOffGodMode;CompareTag;System.String
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labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Turn Off God Mode: Send Message Upwards
haystackProgrammer: TurnOffGodMode.SendMessageUpwards
favoriteKey: TurnOffGodMode.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
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labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Turn Off God Mode: Send Message Upwards
haystackProgrammer: TurnOffGodMode.SendMessageUpwards
favoriteKey: TurnOffGodMode.SendMessageUpwards(System.StringSystem.Object)@any
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labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Turn Off God Mode: Send Message Upwards
haystackProgrammer: TurnOffGodMode.SendMessageUpwards
favoriteKey: TurnOffGodMode.SendMessageUpwards(System.String)@any
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labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Turn Off God Mode: Send Message Upwards
haystackProgrammer: TurnOffGodMode.SendMessageUpwards
favoriteKey: TurnOffGodMode.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
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haystackHuman: Turn Off God Mode: Send Message
haystackProgrammer: TurnOffGodMode.SendMessage
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labelProgrammer: SendMessage (methodName)
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haystackProgrammer: TurnOffGodMode.SendMessage
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labelProgrammer: SendMessage (methodName, value, options)
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haystackProgrammer: TurnOffGodMode.SendMessage
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labelProgrammer: SendMessage (methodName, options)
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haystackProgrammer: TurnOffGodMode.SendMessage
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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haystackProgrammer: TurnOffGodMode.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName, parameter)
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haystackProgrammer: TurnOffGodMode.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName)
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haystackProgrammer: TurnOffGodMode.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName, options)
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haystackProgrammer: TurnOffGodMode.BroadcastMessage
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labelProgrammer: GetInstanceID ()
haystackHuman: Turn Off God Mode: Get Instance ID
haystackProgrammer: TurnOffGodMode.GetInstanceID
favoriteKey: TurnOffGodMode.GetInstanceID()@any
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labelProgrammer: GetHashCode ()
haystackHuman: Turn Off God Mode: Get Hash Code
haystackProgrammer: TurnOffGodMode.GetHashCode
favoriteKey: TurnOffGodMode.GetHashCode()@any
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labelProgrammer: Equals (other)
haystackHuman: Turn Off God Mode: Equals
haystackProgrammer: TurnOffGodMode.Equals
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labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Turn Off God Mode: Instantiate
haystackProgrammer: TurnOffGodMode.Instantiate
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labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Turn Off God Mode: Instantiate
haystackProgrammer: TurnOffGodMode.Instantiate
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haystackProgrammer: TurnOffGodMode.Instantiate
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haystackProgrammer: TurnOffGodMode.Instantiate
favoriteKey: TurnOffGodMode.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Turn Off God Mode: Instantiate
haystackProgrammer: TurnOffGodMode.Instantiate
favoriteKey: TurnOffGodMode.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Turn Off God Mode: Destroy
haystackProgrammer: TurnOffGodMode.Destroy
favoriteKey: TurnOffGodMode.Destroy(UnityEngine.ObjectSystem.Single)@any
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haystackHuman: Turn Off God Mode: Destroy
haystackProgrammer: TurnOffGodMode.Destroy
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haystackHuman: Turn Off God Mode: Destroy Immediate
haystackProgrammer: TurnOffGodMode.DestroyImmediate
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haystackHuman: Turn Off God Mode: Destroy Immediate
haystackProgrammer: TurnOffGodMode.DestroyImmediate
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labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Turn Off God Mode: Find Objects By Type
haystackProgrammer: TurnOffGodMode.FindObjectsByType
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Turn Off God Mode: Find Objects By Type
haystackProgrammer: TurnOffGodMode.FindObjectsByType
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labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Turn Off God Mode: Dont Destroy On Load
haystackProgrammer: TurnOffGodMode.DontDestroyOnLoad
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haystackHuman: Turn Off God Mode: Find First Object By Type
haystackProgrammer: TurnOffGodMode.FindFirstObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: TurnOffGodMode.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: TurnOffGodMode.FindAnyObjectByType
favoriteKey: TurnOffGodMode.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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labelHuman: To String ()
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haystackProgrammer: TurnOffGodMode.ToString
favoriteKey: TurnOffGodMode.ToString()@any
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labelProgrammer: Equals (objA, objB)
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haystackProgrammer: TurnOffGodMode.Equals
favoriteKey: TurnOffGodMode.Equals(System.ObjectSystem.Object)@any
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Turn Off God Mode: Get Type
haystackProgrammer: TurnOffGodMode.GetType
favoriteKey: TurnOffGodMode.GetType()@any
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tag2: TurnOffGodMode;GetType;
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Turn Off God Mode: Reference Equals
haystackProgrammer: TurnOffGodMode.ReferenceEquals
favoriteKey: TurnOffGodMode.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: TurnOffGodMode
tag2: TurnOffGodMode;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Turn Off God Mode: Get Destroy Cancellation Token
haystackProgrammer: TurnOffGodMode.destroyCancellationToken (get)
favoriteKey: TurnOffGodMode.destroyCancellationToken@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.Threading.CancellationToken
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Turn Off God Mode: Get Use GUI Layout
haystackProgrammer: TurnOffGodMode.useGUILayout (get)
favoriteKey: TurnOffGodMode.useGUILayout@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.Boolean
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Turn Off God Mode: Set Use GUI Layout
haystackProgrammer: TurnOffGodMode.useGUILayout (set)
favoriteKey: TurnOffGodMode.useGUILayout@set
tag1: TurnOffGodMode
tag2: TurnOffGodMode;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: TurnOffGodMode|System.Boolean
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Turn Off God Mode: Get Did Start
haystackProgrammer: TurnOffGodMode.didStart (get)
favoriteKey: TurnOffGodMode.didStart@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.Boolean
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Turn Off God Mode: Get Did Awake
haystackProgrammer: TurnOffGodMode.didAwake (get)
favoriteKey: TurnOffGodMode.didAwake@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.Boolean
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Turn Off God Mode: Get Run In Edit Mode
haystackProgrammer: TurnOffGodMode.runInEditMode (get)
favoriteKey: TurnOffGodMode.runInEditMode@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.Boolean
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labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Turn Off God Mode: Set Run In Edit Mode
haystackProgrammer: TurnOffGodMode.runInEditMode (set)
favoriteKey: TurnOffGodMode.runInEditMode@set
tag1: TurnOffGodMode
tag2: TurnOffGodMode;runInEditMode
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valueInputTypes: TurnOffGodMode|System.Boolean
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Turn Off God Mode: Get Enabled
haystackProgrammer: TurnOffGodMode.enabled (get)
favoriteKey: TurnOffGodMode.enabled@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;enabled
tag3: TurnOffGodMode;enabled
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.Boolean
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labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Turn Off God Mode: Set Enabled
haystackProgrammer: TurnOffGodMode.enabled (set)
favoriteKey: TurnOffGodMode.enabled@set
tag1: TurnOffGodMode
tag2: TurnOffGodMode;enabled
tag3: TurnOffGodMode;enabled
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valueOutputTypes: System.Boolean
unit:
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Turn Off God Mode: Is Active And Enabled
haystackProgrammer: TurnOffGodMode.isActiveAndEnabled (get)
favoriteKey: TurnOffGodMode.isActiveAndEnabled@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;isActiveAndEnabled
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Turn Off God Mode: Get Transform
haystackProgrammer: TurnOffGodMode.transform (get)
favoriteKey: TurnOffGodMode.transform@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;transform
tag3: UnityEngine.Component;transform
valueInputTypes: TurnOffGodMode
valueOutputTypes: UnityEngine.Transform
unit:
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labelProgrammer: gameObject (get)
haystackHuman: Turn Off God Mode: Get Game Object
haystackProgrammer: TurnOffGodMode.gameObject (get)
favoriteKey: TurnOffGodMode.gameObject@get
tag1: TurnOffGodMode
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tag3: UnityEngine.Component;gameObject
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valueOutputTypes: UnityEngine.GameObject
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Turn Off God Mode: Get Tag
haystackProgrammer: TurnOffGodMode.tag (get)
favoriteKey: TurnOffGodMode.tag@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;tag
tag3: UnityEngine.Component;tag
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.String
unit:
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labelProgrammer: tag (set)
haystackHuman: Turn Off God Mode: Set Tag
haystackProgrammer: TurnOffGodMode.tag (set)
favoriteKey: TurnOffGodMode.tag@set
tag1: TurnOffGodMode
tag2: TurnOffGodMode;tag
tag3: UnityEngine.Component;tag
valueInputTypes: TurnOffGodMode|System.String
valueOutputTypes: System.String
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labelProgrammer: name (get)
haystackHuman: Turn Off God Mode: Get Name
haystackProgrammer: TurnOffGodMode.name (get)
favoriteKey: TurnOffGodMode.name@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;name
tag3: UnityEngine.Object;name
valueInputTypes: TurnOffGodMode
valueOutputTypes: System.String
unit:
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labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Turn Off God Mode: Set Name
haystackProgrammer: TurnOffGodMode.name (set)
favoriteKey: TurnOffGodMode.name@set
tag1: TurnOffGodMode
tag2: TurnOffGodMode;name
tag3: UnityEngine.Object;name
valueInputTypes: TurnOffGodMode|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Turn Off God Mode: Get Hide Flags
haystackProgrammer: TurnOffGodMode.hideFlags (get)
favoriteKey: TurnOffGodMode.hideFlags@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TurnOffGodMode
valueOutputTypes: UnityEngine.HideFlags
unit:
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Turn Off God Mode: Set Hide Flags
haystackProgrammer: TurnOffGodMode.hideFlags (set)
favoriteKey: TurnOffGodMode.hideFlags@set
tag1: TurnOffGodMode
tag2: TurnOffGodMode;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TurnOffGodMode|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: d0902b55266f23f44b29157a39b45b89
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labelHuman: Get Health Component
labelProgrammer: healthComponent (get)
haystackHuman: Turn Off God Mode: Get Health Component
haystackProgrammer: TurnOffGodMode.healthComponent (get)
favoriteKey: TurnOffGodMode.healthComponent@get
tag1: TurnOffGodMode
tag2: TurnOffGodMode;healthComponent
tag3: TurnOffGodMode;healthComponent
valueInputTypes: TurnOffGodMode
valueOutputTypes: Blobcreate.ProjectileToolkit.Demo.SimpleHealth
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Preview GUI (R, Background)
labelProgrammer: OnPreviewGUI (r, background)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: On Interactive Preview GUI (R, Background)
labelProgrammer: OnInteractivePreviewGUI (r, background)
haystackHuman: E_ Forecast Profile: On Interactive Preview GUI
haystackProgrammer: E_ForecastProfile.OnInteractivePreviewGUI
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Preview Settings ()
labelProgrammer: OnPreviewSettings ()
haystackHuman: E_ Forecast Profile: On Preview Settings
haystackProgrammer: E_ForecastProfile.OnPreviewSettings
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Info String ()
labelProgrammer: GetInfoString ()
haystackHuman: E_ Forecast Profile: Get Info String
haystackProgrammer: E_ForecastProfile.GetInfoString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Preview (Preview Area)
labelProgrammer: DrawPreview (previewArea)
haystackHuman: E_ Forecast Profile: Draw Preview
haystackProgrammer: E_ForecastProfile.DrawPreview
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reload Preview Instances ()
labelProgrammer: ReloadPreviewInstances ()
haystackHuman: E_ Forecast Profile: Reload Preview Instances
haystackProgrammer: E_ForecastProfile.ReloadPreviewInstances
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use Default Margins ()
labelProgrammer: UseDefaultMargins ()
haystackHuman: E_ Forecast Profile: Use Default Margins
haystackProgrammer: E_ForecastProfile.UseDefaultMargins
favoriteKey: E_ForecastProfile.UseDefaultMargins()@any
tag1: E_ForecastProfile
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Initialize (Targets)
labelProgrammer: Initialize (targets)
haystackHuman: E_ Forecast Profile: Initialize
haystackProgrammer: E_ForecastProfile.Initialize
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cleanup ()
labelProgrammer: Cleanup ()
haystackHuman: E_ Forecast Profile: Cleanup
haystackProgrammer: E_ForecastProfile.Cleanup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Next Target ()
labelProgrammer: MoveNextTarget ()
haystackHuman: E_ Forecast Profile: Move Next Target
haystackProgrammer: E_ForecastProfile.MoveNextTarget
favoriteKey: E_ForecastProfile.MoveNextTarget()@any
tag1: E_ForecastProfile
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Target ()
labelProgrammer: ResetTarget ()
haystackHuman: E_ Forecast Profile: Reset Target
haystackProgrammer: E_ForecastProfile.ResetTarget
favoriteKey: E_ForecastProfile.ResetTarget()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: E_ Forecast Profile: Create Instance
haystackProgrammer: E_ForecastProfile.CreateInstance
favoriteKey: E_ForecastProfile.CreateInstance(System.String)@any
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valueOutputTypes: UnityEngine.ScriptableObject
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: E_ Forecast Profile: Create Instance
haystackProgrammer: E_ForecastProfile.CreateInstance
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: E_ Forecast Profile: Get Instance ID
haystackProgrammer: E_ForecastProfile.GetInstanceID
favoriteKey: E_ForecastProfile.GetInstanceID()@any
tag1: E_ForecastProfile
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: E_ Forecast Profile: Get Hash Code
haystackProgrammer: E_ForecastProfile.GetHashCode
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tag1: E_ForecastProfile
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: E_ Forecast Profile: Equals
haystackProgrammer: E_ForecastProfile.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: E_ Forecast Profile: Instantiate
haystackProgrammer: E_ForecastProfile.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: E_ForecastProfile.Instantiate
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tag2:
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: E_ Forecast Profile: Destroy
haystackProgrammer: E_ForecastProfile.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: E_ Forecast Profile: Destroy
haystackProgrammer: E_ForecastProfile.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: E_ Forecast Profile: Destroy Immediate
haystackProgrammer: E_ForecastProfile.DestroyImmediate
favoriteKey: E_ForecastProfile.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: E_ Forecast Profile: Destroy Immediate
haystackProgrammer: E_ForecastProfile.DestroyImmediate
favoriteKey: E_ForecastProfile.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: E_ Forecast Profile: Find Objects By Type
haystackProgrammer: E_ForecastProfile.FindObjectsByType
favoriteKey: E_ForecastProfile.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: E_ForecastProfile.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: E_ Forecast Profile: Find First Object By Type
haystackProgrammer: E_ForecastProfile.FindFirstObjectByType
favoriteKey: E_ForecastProfile.FindFirstObjectByType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: E_ Forecast Profile: Find Any Object By Type
haystackProgrammer: E_ForecastProfile.FindAnyObjectByType
favoriteKey: E_ForecastProfile.FindAnyObjectByType(System.Type)@any
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valueOutputTypes: UnityEngine.Object
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: E_ Forecast Profile: Find First Object By Type
haystackProgrammer: E_ForecastProfile.FindFirstObjectByType
favoriteKey: E_ForecastProfile.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: E_ Forecast Profile: Find Any Object By Type
haystackProgrammer: E_ForecastProfile.FindAnyObjectByType
favoriteKey: E_ForecastProfile.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: E_ Forecast Profile: To String
haystackProgrammer: E_ForecastProfile.ToString
favoriteKey: E_ForecastProfile.ToString()@any
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tag3: UnityEngine.Object;ToString;
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: E_ Forecast Profile: Equals
haystackProgrammer: E_ForecastProfile.Equals
favoriteKey: E_ForecastProfile.Equals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: E_ Forecast Profile: Get Type
haystackProgrammer: E_ForecastProfile.GetType
favoriteKey: E_ForecastProfile.GetType()@any
tag1: E_ForecastProfile
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tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: E_ForecastProfile.ReferenceEquals
favoriteKey: E_ForecastProfile.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Has Unsaved Changes
labelProgrammer: hasUnsavedChanges (get)
haystackHuman: E_ Forecast Profile: Has Unsaved Changes
haystackProgrammer: E_ForecastProfile.hasUnsavedChanges (get)
favoriteKey: E_ForecastProfile.hasUnsavedChanges@get
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Save Changes Message
labelProgrammer: saveChangesMessage (get)
haystackHuman: E_ Forecast Profile: Get Save Changes Message
haystackProgrammer: E_ForecastProfile.saveChangesMessage (get)
favoriteKey: E_ForecastProfile.saveChangesMessage@get
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target
labelProgrammer: target (get)
haystackHuman: E_ Forecast Profile: Get Target
haystackProgrammer: E_ForecastProfile.target (get)
favoriteKey: E_ForecastProfile.target@get
tag1: E_ForecastProfile
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tag3: E_ForecastProfile;target
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Target
labelProgrammer: target (set)
haystackHuman: E_ Forecast Profile: Set Target
haystackProgrammer: E_ForecastProfile.target (set)
favoriteKey: E_ForecastProfile.target@set
tag1: E_ForecastProfile
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valueInputTypes: E_ForecastProfile|UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Targets
labelProgrammer: targets (get)
haystackHuman: E_ Forecast Profile: Get Targets
haystackProgrammer: E_ForecastProfile.targets (get)
favoriteKey: E_ForecastProfile.targets@get
tag1: E_ForecastProfile
tag2: E_ForecastProfile;targets
tag3: E_ForecastProfile;targets
valueInputTypes: E_ForecastProfile
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Serialized Object
labelProgrammer: serializedObject (get)
haystackHuman: E_ Forecast Profile: Get Serialized Object
haystackProgrammer: E_ForecastProfile.serializedObject (get)
favoriteKey: E_ForecastProfile.serializedObject@get
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valueOutputTypes: UnityEditor.SerializedObject
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: E_ Forecast Profile: Get Name
haystackProgrammer: E_ForecastProfile.name (get)
favoriteKey: E_ForecastProfile.name@get
tag1: E_ForecastProfile
tag2: E_ForecastProfile;name
tag3: UnityEngine.Object;name
valueInputTypes: E_ForecastProfile
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: E_ Forecast Profile: Set Name
haystackProgrammer: E_ForecastProfile.name (set)
favoriteKey: E_ForecastProfile.name@set
tag1: E_ForecastProfile
tag2: E_ForecastProfile;name
tag3: UnityEngine.Object;name
valueInputTypes: E_ForecastProfile|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: E_ Forecast Profile: Get Hide Flags
haystackProgrammer: E_ForecastProfile.hideFlags (get)
favoriteKey: E_ForecastProfile.hideFlags@get
tag1: E_ForecastProfile
tag2: E_ForecastProfile;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: E_ Forecast Profile: Set Hide Flags
haystackProgrammer: E_ForecastProfile.hideFlags (set)
favoriteKey: E_ForecastProfile.hideFlags@set
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tag2: E_ForecastProfile;hideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Modular Terrain Camera Control: Is Invoking
haystackProgrammer: ModularTerrainCameraControl.IsInvoking
favoriteKey: ModularTerrainCameraControl.IsInvoking()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Modular Terrain Camera Control: Cancel Invoke
haystackProgrammer: ModularTerrainCameraControl.CancelInvoke
favoriteKey: ModularTerrainCameraControl.CancelInvoke()@any
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labelProgrammer: Invoke (methodName, time)
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haystackProgrammer: ModularTerrainCameraControl.Invoke
favoriteKey: ModularTerrainCameraControl.Invoke(System.StringSystem.Single)@any
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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haystackProgrammer: ModularTerrainCameraControl.InvokeRepeating
favoriteKey: ModularTerrainCameraControl.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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haystackProgrammer: ModularTerrainCameraControl.CancelInvoke
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labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: ModularTerrainCameraControl.IsInvoking
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