# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: UI Behaviour: Get Enabled
haystackProgrammer: UIBehaviour.enabled (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.enabled@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;enabled
tag3: UnityEngine.EventSystems.UIBehaviour;enabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c5629a1-815b-4583-bd52-3f04a5a424d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: UI Behaviour: Set Enabled
haystackProgrammer: UIBehaviour.enabled (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.enabled@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;enabled
tag3: UnityEngine.EventSystems.UIBehaviour;enabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"27d9a923-7ee7-4678-beae-9e043490556f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: UI Behaviour: Is Active And Enabled
haystackProgrammer: UIBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;isActiveAndEnabled
tag3: UnityEngine.EventSystems.UIBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0eb5338-49a0-42eb-ab46-664ca5e895cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: UI Behaviour: Get Transform
haystackProgrammer: UIBehaviour.transform (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.transform@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4917d79-c496-4856-b249-6ced234629d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: UI Behaviour: Get Game Object
haystackProgrammer: UIBehaviour.gameObject (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.gameObject@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a329c631-cfa9-4677-963b-c55d057c6829","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: UI Behaviour: Get Tag
haystackProgrammer: UIBehaviour.tag (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.tag@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fb54eb7-d2e6-4acf-a8f7-3f8bf273b3b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: UI Behaviour: Set Tag
haystackProgrammer: UIBehaviour.tag (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.tag@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"22452a9a-50d9-4565-b49a-25f6336371a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: UI Behaviour: Get Name
haystackProgrammer: UIBehaviour.name (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.name@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"982e8018-6491-4f51-afea-df3126aae194","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: UI Behaviour: Set Name
haystackProgrammer: UIBehaviour.name (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.name@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"24686d5f-0669-495d-96f2-a89916a7cca3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: UI Behaviour: Get Hide Flags
haystackProgrammer: UIBehaviour.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.hideFlags@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd54204e-ace4-4740-8d84-fe16b03355ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: UI Behaviour: Set Hide Flags
haystackProgrammer: UIBehaviour.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.hideFlags@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0495c568-5372-4851-811f-d722843bca9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


unitType: Unity.VisualScripting.BoltAnimationEvent
labelHuman: Animation Event
labelProgrammer: Animation Event
category: Events/Animation
haystackHuman: Animation Event
haystackProgrammer: Animation Event
favoriteKey: Unity.VisualScripting.BoltAnimationEvent
valueOutputTypes: System.String|System.Single|System.Int32|UnityEngine.Object
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1981b544-df8a-46a2-8419-e556393fb9ea","$version":"A","$type":"Unity.VisualScripting.BoltAnimationEvent"}


unitType: Unity.VisualScripting.BoltNamedAnimationEvent
labelHuman: Named Animation Event
labelProgrammer: Named Animation Event
category: Events/Animation
haystackHuman: Named Animation Event
haystackProgrammer: Named Animation Event
favoriteKey: Unity.VisualScripting.BoltNamedAnimationEvent
valueInputTypes: System.String
valueOutputTypes: System.Single|System.Int32|UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1d5a28b3-b834-4191-8f5b-62019fd1b0f7","$version":"A","$type":"Unity.VisualScripting.BoltNamedAnimationEvent"}


unitType: Unity.VisualScripting.OnAnimatorIK
labelHuman: On Animator IK
labelProgrammer: On Animator IK
category: Events/Animation
haystackHuman: On Animator IK
haystackProgrammer: On Animator IK
favoriteKey: Unity.VisualScripting.OnAnimatorIK
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82fe1ddf-17a9-4be0-a2da-55f271b3fb41","$version":"A","$type":"Unity.VisualScripting.OnAnimatorIK"}


unitType: Unity.VisualScripting.OnAnimatorMove
labelHuman: On Animator Move
labelProgrammer: On Animator Move
category: Events/Animation
haystackHuman: On Animator Move
haystackProgrammer: On Animator Move
favoriteKey: Unity.VisualScripting.OnAnimatorMove
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6976077d-f8ca-475d-bfa7-5fe6fe3b7f82","$version":"A","$type":"Unity.VisualScripting.OnAnimatorMove"}


unitType: Unity.VisualScripting.OnApplicationFocus
labelHuman: On Application Focus
labelProgrammer: On Application Focus
category: Events/Application
haystackHuman: On Application Focus
haystackProgrammer: On Application Focus
favoriteKey: Unity.VisualScripting.OnApplicationFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ebc3fce-a233-4dcb-b1d8-5646200edc7a","$version":"A","$type":"Unity.VisualScripting.OnApplicationFocus"}


unitType: Unity.VisualScripting.OnApplicationLostFocus
labelHuman: On Application Lost Focus
labelProgrammer: On Application Lost Focus
category: Events/Application
haystackHuman: On Application Lost Focus
haystackProgrammer: On Application Lost Focus
favoriteKey: Unity.VisualScripting.OnApplicationLostFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c7cf577-c378-4885-9a4c-3794d56b3aa6","$version":"A","$type":"Unity.VisualScripting.OnApplicationLostFocus"}


unitType: Unity.VisualScripting.OnApplicationPause
labelHuman: On Application Pause
labelProgrammer: On Application Pause
category: Events/Application
haystackHuman: On Application Pause
haystackProgrammer: On Application Pause
favoriteKey: Unity.VisualScripting.OnApplicationPause
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"34cc345b-5554-47a9-9079-8d4454b73c76","$version":"A","$type":"Unity.VisualScripting.OnApplicationPause"}


unitType: Unity.VisualScripting.OnApplicationQuit
labelHuman: On Application Quit
labelProgrammer: On Application Quit
category: Events/Application
haystackHuman: On Application Quit
haystackProgrammer: On Application Quit
favoriteKey: Unity.VisualScripting.OnApplicationQuit
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ccab2a1f-9a3c-4242-b96e-0aa07f9117f3","$version":"A","$type":"Unity.VisualScripting.OnApplicationQuit"}


unitType: Unity.VisualScripting.OnApplicationResume
labelHuman: On Application Resume
labelProgrammer: On Application Resume
category: Events/Application
haystackHuman: On Application Resume
haystackProgrammer: On Application Resume
favoriteKey: Unity.VisualScripting.OnApplicationResume
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b26ab530-2126-45dd-be96-0b11fb3015a9","$version":"A","$type":"Unity.VisualScripting.OnApplicationResume"}


unitType: Unity.VisualScripting.BoltUnityEvent
labelHuman: UnityEvent
labelProgrammer: UnityEvent
category: Events
haystackHuman: UnityEvent
haystackProgrammer: UnityEvent
favoriteKey: Unity.VisualScripting.BoltUnityEvent
valueInputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cbd3ad25-6bff-49fc-ab0f-a2be98d2632d","$version":"A","$type":"Unity.VisualScripting.BoltUnityEvent"}


unitType: Unity.VisualScripting.CustomEvent
labelHuman: Custom Event
labelProgrammer: Custom Event
category: Events
haystackHuman: Custom Event
haystackProgrammer: Custom Event
favoriteKey: Unity.VisualScripting.CustomEvent
valueInputTypes: UnityEngine.GameObject|System.String
unit:
{"argumentCount":0,"coroutine":false,"defaultValues":{"target":null,"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9755eb95-032b-4fe5-aca9-43869abbea22","$version":"A","$type":"Unity.VisualScripting.CustomEvent"}


unitType: Unity.VisualScripting.OnDrawGizmos
labelHuman: On Draw Gizmos
labelProgrammer: On Draw Gizmos
category: Events/Editor
haystackHuman: On Draw Gizmos
haystackProgrammer: On Draw Gizmos
favoriteKey: Unity.VisualScripting.OnDrawGizmos
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fc10e1e5-4ac5-45fe-9232-2723a6fb31a2","$version":"A","$type":"Unity.VisualScripting.OnDrawGizmos"}


unitType: Unity.VisualScripting.OnDrawGizmosSelected
labelHuman: On Draw Gizmos Selected
labelProgrammer: On Draw Gizmos Selected
category: Events/Editor
haystackHuman: On Draw Gizmos Selected
haystackProgrammer: On Draw Gizmos Selected
favoriteKey: Unity.VisualScripting.OnDrawGizmosSelected
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"be7170aa-6da8-4688-96c7-6c5d492f2d21","$version":"A","$type":"Unity.VisualScripting.OnDrawGizmosSelected"}


unitType: Unity.VisualScripting.OnBeginDrag
labelHuman: On Begin Drag
labelProgrammer: On Begin Drag
category: Events/GUI
haystackHuman: On Begin Drag
haystackProgrammer: On Begin Drag
favoriteKey: Unity.VisualScripting.OnBeginDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49534721-6d69-4262-a206-1ef61ea99c5c","$version":"A","$type":"Unity.VisualScripting.OnBeginDrag"}


unitType: Unity.VisualScripting.OnButtonClick
labelHuman: On Button Click
labelProgrammer: On Button Click
category: Events/GUI
haystackHuman: On Button Click
haystackProgrammer: On Button Click
favoriteKey: Unity.VisualScripting.OnButtonClick
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"681a2b5c-0041-4260-84de-424f6a5ea655","$version":"A","$type":"Unity.VisualScripting.OnButtonClick"}


unitType: Unity.VisualScripting.OnCancel
labelHuman: On Cancel
labelProgrammer: On Cancel
category: Events/GUI
haystackHuman: On Cancel
haystackProgrammer: On Cancel
favoriteKey: Unity.VisualScripting.OnCancel
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2ac467d-238f-4720-99a1-0bc3181b4f1c","$version":"A","$type":"Unity.VisualScripting.OnCancel"}


unitType: Unity.VisualScripting.OnDeselect
labelHuman: On Deselect
labelProgrammer: On Deselect
category: Events/GUI
haystackHuman: On Deselect
haystackProgrammer: On Deselect
favoriteKey: Unity.VisualScripting.OnDeselect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"582a2021-ad83-4ff9-9dc2-480543291d69","$version":"A","$type":"Unity.VisualScripting.OnDeselect"}


unitType: Unity.VisualScripting.OnDrag
labelHuman: On Drag
labelProgrammer: On Drag
category: Events/GUI
haystackHuman: On Drag
haystackProgrammer: On Drag
favoriteKey: Unity.VisualScripting.OnDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b90cc47-6fd8-4937-8332-7fda94ad647e","$version":"A","$type":"Unity.VisualScripting.OnDrag"}


unitType: Unity.VisualScripting.OnDrop
labelHuman: On Drop
labelProgrammer: On Drop
category: Events/GUI
haystackHuman: On Drop
haystackProgrammer: On Drop
favoriteKey: Unity.VisualScripting.OnDrop
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df23a9b9-9f6a-4c8a-b904-d081be328c49","$version":"A","$type":"Unity.VisualScripting.OnDrop"}


unitType: Unity.VisualScripting.OnDropdownValueChanged
labelHuman: On Dropdown Value Changed
labelProgrammer: On Dropdown Value Changed
category: Events/GUI
haystackHuman: On Dropdown Value Changed
haystackProgrammer: On Dropdown Value Changed
favoriteKey: Unity.VisualScripting.OnDropdownValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32|System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c550950-2075-44cf-8cc6-5f66e294e99b","$version":"A","$type":"Unity.VisualScripting.OnDropdownValueChanged"}


unitType: Unity.VisualScripting.OnEndDrag
labelHuman: On End Drag
labelProgrammer: On End Drag
category: Events/GUI
haystackHuman: On End Drag
haystackProgrammer: On End Drag
favoriteKey: Unity.VisualScripting.OnEndDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3707d3c-f5ce-4b5f-998b-b11ea1dc90a0","$version":"A","$type":"Unity.VisualScripting.OnEndDrag"}


unitType: Unity.VisualScripting.OnGUI
labelHuman: On GUI
labelProgrammer: On GUI
category: Events/GUI
haystackHuman: On GUI
haystackProgrammer: On GUI
favoriteKey: Unity.VisualScripting.OnGUI
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c3f1d228-265a-4d28-af89-f1f12d4e2d7d","$version":"A","$type":"Unity.VisualScripting.OnGUI"}


unitType: Unity.VisualScripting.OnInputFieldEndEdit
labelHuman: On Input Field End Edit
labelProgrammer: On Input Field End Edit
category: Events/GUI
haystackHuman: On Input Field End Edit
haystackProgrammer: On Input Field End Edit
favoriteKey: Unity.VisualScripting.OnInputFieldEndEdit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8618a05-4c8b-4e1f-8113-debba02348d9","$version":"A","$type":"Unity.VisualScripting.OnInputFieldEndEdit"}


unitType: Unity.VisualScripting.OnInputFieldValueChanged
labelHuman: On Input Field Value Changed
labelProgrammer: On Input Field Value Changed
category: Events/GUI
haystackHuman: On Input Field Value Changed
haystackProgrammer: On Input Field Value Changed
favoriteKey: Unity.VisualScripting.OnInputFieldValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93bcdb65-870e-4157-a639-fbcb93942148","$version":"A","$type":"Unity.VisualScripting.OnInputFieldValueChanged"}


unitType: Unity.VisualScripting.OnMove
labelHuman: On Move
labelProgrammer: On Move
category: Events/GUI
haystackHuman: On Move
haystackProgrammer: On Move
favoriteKey: Unity.VisualScripting.OnMove
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c3b8308-271b-462f-b3f4-90a22c3d230b","$version":"A","$type":"Unity.VisualScripting.OnMove"}


unitType: Unity.VisualScripting.OnPointerClick
labelHuman: On Pointer Click
labelProgrammer: On Pointer Click
category: Events/GUI
haystackHuman: On Pointer Click
haystackProgrammer: On Pointer Click
favoriteKey: Unity.VisualScripting.OnPointerClick
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da06718a-1323-4934-9fef-b7bd139d0209","$version":"A","$type":"Unity.VisualScripting.OnPointerClick"}


unitType: Unity.VisualScripting.OnPointerDown
labelHuman: On Pointer Down
labelProgrammer: On Pointer Down
category: Events/GUI
haystackHuman: On Pointer Down
haystackProgrammer: On Pointer Down
favoriteKey: Unity.VisualScripting.OnPointerDown
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e344784-99fb-425b-b1ab-1cf4f3114c59","$version":"A","$type":"Unity.VisualScripting.OnPointerDown"}


unitType: Unity.VisualScripting.OnPointerEnter
labelHuman: On Pointer Enter
labelProgrammer: On Pointer Enter
category: Events/GUI
haystackHuman: On Pointer Enter
haystackProgrammer: On Pointer Enter
favoriteKey: Unity.VisualScripting.OnPointerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50a50c0f-592a-455f-9461-c7115aa1dfc2","$version":"A","$type":"Unity.VisualScripting.OnPointerEnter"}


unitType: Unity.VisualScripting.OnPointerExit
labelHuman: On Pointer Exit
labelProgrammer: On Pointer Exit
category: Events/GUI
haystackHuman: On Pointer Exit
haystackProgrammer: On Pointer Exit
favoriteKey: Unity.VisualScripting.OnPointerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Unity.VisualScripting.OnPointerUp
labelHuman: On Pointer Up
labelProgrammer: On Pointer Up
category: Events/GUI
haystackHuman: On Pointer Up
haystackProgrammer: On Pointer Up
favoriteKey: Unity.VisualScripting.OnPointerUp
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Unity.VisualScripting.OnScroll
labelHuman: On Scroll
labelProgrammer: On Scroll
category: Events/GUI
haystackHuman: On Scroll
haystackProgrammer: On Scroll
favoriteKey: Unity.VisualScripting.OnScroll
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Unity.VisualScripting.OnScrollbarValueChanged
labelHuman: On Scrollbar Value Changed
labelProgrammer: On Scrollbar Value Changed
category: Events/GUI
haystackHuman: On Scrollbar Value Changed
haystackProgrammer: On Scrollbar Value Changed
favoriteKey: Unity.VisualScripting.OnScrollbarValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
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unitType: Unity.VisualScripting.OnScrollRectValueChanged
labelHuman: On Scroll Rect Value Changed
labelProgrammer: On Scroll Rect Value Changed
category: Events/GUI
haystackHuman: On Scroll Rect Value Changed
haystackProgrammer: On Scroll Rect Value Changed
favoriteKey: Unity.VisualScripting.OnScrollRectValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Vector2
unit:
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unitType: Unity.VisualScripting.OnSelect
labelHuman: On Select
labelProgrammer: On Select
category: Events/GUI
haystackHuman: On Select
haystackProgrammer: On Select
favoriteKey: Unity.VisualScripting.OnSelect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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unitType: Unity.VisualScripting.OnSliderValueChanged
labelHuman: On Slider Value Changed
labelProgrammer: On Slider Value Changed
category: Events/GUI
haystackHuman: On Slider Value Changed
haystackProgrammer: On Slider Value Changed
favoriteKey: Unity.VisualScripting.OnSliderValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
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unitType: Unity.VisualScripting.OnSubmit
labelHuman: On Submit
labelProgrammer: On Submit
category: Events/GUI
haystackHuman: On Submit
haystackProgrammer: On Submit
favoriteKey: Unity.VisualScripting.OnSubmit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9688dc3b-0fa6-4668-92d2-25610fa6a5a0","$version":"A","$type":"Unity.VisualScripting.OnSubmit"}


unitType: Unity.VisualScripting.OnToggleValueChanged
labelHuman: On Toggle Value Changed
labelProgrammer: On Toggle Value Changed
category: Events/GUI
haystackHuman: On Toggle Value Changed
haystackProgrammer: On Toggle Value Changed
favoriteKey: Unity.VisualScripting.OnToggleValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c342c03-e3e6-45e0-a2c2-be0015c6cfdc","$version":"A","$type":"Unity.VisualScripting.OnToggleValueChanged"}


unitType: Unity.VisualScripting.OnTransformChildrenChanged
labelHuman: On Transform Children Changed
labelProgrammer: On Transform Children Changed
category: Events/Hierarchy
haystackHuman: On Transform Children Changed
haystackProgrammer: On Transform Children Changed
favoriteKey: Unity.VisualScripting.OnTransformChildrenChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3923a342-4ff0-4041-8f88-506e37a22ef6","$version":"A","$type":"Unity.VisualScripting.OnTransformChildrenChanged"}


unitType: Unity.VisualScripting.OnTransformParentChanged
labelHuman: On Transform Parent Changed
labelProgrammer: On Transform Parent Changed
category: Events/Hierarchy
haystackHuman: On Transform Parent Changed
haystackProgrammer: On Transform Parent Changed
favoriteKey: Unity.VisualScripting.OnTransformParentChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86795ba5-b0f4-4441-984b-30a45b3bb95d","$version":"A","$type":"Unity.VisualScripting.OnTransformParentChanged"}


unitType: Unity.VisualScripting.OnButtonInput
labelHuman: On Button Input
labelProgrammer: On Button Input
category: Events/Input
haystackHuman: On Button Input
haystackProgrammer: On Button Input
favoriteKey: Unity.VisualScripting.OnButtonInput
valueInputTypes: System.String|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"buttonName":{"$content":"","$type":"System.String"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"65fe9ce2-9abd-439b-89f4-3831c4ddb7f8","$version":"A","$type":"Unity.VisualScripting.OnButtonInput"}


unitType: Unity.VisualScripting.OnKeyboardInput
labelHuman: On Keyboard Input
labelProgrammer: On Keyboard Input
category: Events/Input
haystackHuman: On Keyboard Input
haystackProgrammer: On Keyboard Input
favoriteKey: Unity.VisualScripting.OnKeyboardInput
valueInputTypes: UnityEngine.KeyCode|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"key":{"$content":"Space","$type":"UnityEngine.KeyCode"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"c676b6ad-8f2f-458f-a115-7d560ec5da79","$version":"A","$type":"Unity.VisualScripting.OnKeyboardInput"}


unitType: Unity.VisualScripting.OnMouseDown
labelHuman: On Mouse Down
labelProgrammer: On Mouse Down
category: Events/Input
haystackHuman: On Mouse Down
haystackProgrammer: On Mouse Down
favoriteKey: Unity.VisualScripting.OnMouseDown
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"010346fe-256e-484a-88e0-ad071a012097","$version":"A","$type":"Unity.VisualScripting.OnMouseDown"}


unitType: Unity.VisualScripting.OnMouseDrag
labelHuman: On Mouse Drag
labelProgrammer: On Mouse Drag
category: Events/Input
haystackHuman: On Mouse Drag
haystackProgrammer: On Mouse Drag
favoriteKey: Unity.VisualScripting.OnMouseDrag
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a18b1aae-8e83-41ac-9a3c-259b2e39b311","$version":"A","$type":"Unity.VisualScripting.OnMouseDrag"}


unitType: Unity.VisualScripting.OnMouseEnter
labelHuman: On Mouse Enter
labelProgrammer: On Mouse Enter
category: Events/Input
haystackHuman: On Mouse Enter
haystackProgrammer: On Mouse Enter
favoriteKey: Unity.VisualScripting.OnMouseEnter
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fac9c9f-a82c-4c22-9688-6bb3f5ee0b59","$version":"A","$type":"Unity.VisualScripting.OnMouseEnter"}


unitType: Unity.VisualScripting.OnMouseExit
labelHuman: On Mouse Exit
labelProgrammer: On Mouse Exit
category: Events/Input
haystackHuman: On Mouse Exit
haystackProgrammer: On Mouse Exit
favoriteKey: Unity.VisualScripting.OnMouseExit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0251b2b-613e-450a-b926-da0898eba332","$version":"A","$type":"Unity.VisualScripting.OnMouseExit"}


unitType: Unity.VisualScripting.OnMouseInput
labelHuman: On Mouse Input
labelProgrammer: On Mouse Input
category: Events/Input
haystackHuman: On Mouse Input
haystackProgrammer: On Mouse Input
favoriteKey: Unity.VisualScripting.OnMouseInput
valueInputTypes: Unity.VisualScripting.MouseButton|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"button":{"$content":"Left","$type":"Unity.VisualScripting.MouseButton"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"cded21ff-1360-4652-8887-324a45e6715b","$version":"A","$type":"Unity.VisualScripting.OnMouseInput"}


unitType: Unity.VisualScripting.OnMouseOver
labelHuman: On Mouse Over
labelProgrammer: On Mouse Over
category: Events/Input
haystackHuman: On Mouse Over
haystackProgrammer: On Mouse Over
favoriteKey: Unity.VisualScripting.OnMouseOver
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c4d579f-e774-4585-abcb-81817d237086","$version":"A","$type":"Unity.VisualScripting.OnMouseOver"}


unitType: Unity.VisualScripting.OnMouseUp
labelHuman: On Mouse Up
labelProgrammer: On Mouse Up
category: Events/Input
haystackHuman: On Mouse Up
haystackProgrammer: On Mouse Up
favoriteKey: Unity.VisualScripting.OnMouseUp
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"009d6dc6-ed60-45eb-80f2-c3152fdd1253","$version":"A","$type":"Unity.VisualScripting.OnMouseUp"}


unitType: Unity.VisualScripting.OnMouseUpAsButton
labelHuman: On Mouse Up As Button
labelProgrammer: On Mouse Up As Button
category: Events/Input
haystackHuman: On Mouse Up As Button
haystackProgrammer: On Mouse Up As Button
favoriteKey: Unity.VisualScripting.OnMouseUpAsButton
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65c36124-2e37-419c-acdf-abae2b353b00","$version":"A","$type":"Unity.VisualScripting.OnMouseUpAsButton"}


unitType: Unity.VisualScripting.FixedUpdate
labelHuman: On Fixed Update
labelProgrammer: On Fixed Update
category: Events/Lifecycle
haystackHuman: On Fixed Update
haystackProgrammer: On Fixed Update
favoriteKey: Unity.VisualScripting.FixedUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"64b7e384-5019-4034-90d2-c27493c5adf1","$version":"A","$type":"Unity.VisualScripting.FixedUpdate"}


unitType: Unity.VisualScripting.LateUpdate
labelHuman: On Late Update
labelProgrammer: On Late Update
category: Events/Lifecycle
haystackHuman: On Late Update
haystackProgrammer: On Late Update
favoriteKey: Unity.VisualScripting.LateUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"59e3d9e4-6424-444b-8c7e-9a68eaa8d509","$version":"A","$type":"Unity.VisualScripting.LateUpdate"}


unitType: Unity.VisualScripting.OnDestroy
labelHuman: On Destroy
labelProgrammer: On Destroy
category: Events/Lifecycle
haystackHuman: On Destroy
haystackProgrammer: On Destroy
favoriteKey: Unity.VisualScripting.OnDestroy
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"183a4699-4077-4a38-b267-76193494c55a","$version":"A","$type":"Unity.VisualScripting.OnDestroy"}


unitType: Unity.VisualScripting.OnDisable
labelHuman: On Disable
labelProgrammer: On Disable
category: Events/Lifecycle
haystackHuman: On Disable
haystackProgrammer: On Disable
favoriteKey: Unity.VisualScripting.OnDisable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54f0e911-b955-42a5-ad95-7459d2963d23","$version":"A","$type":"Unity.VisualScripting.OnDisable"}


unitType: Unity.VisualScripting.OnEnable
labelHuman: On Enable
labelProgrammer: On Enable
category: Events/Lifecycle
haystackHuman: On Enable
haystackProgrammer: On Enable
favoriteKey: Unity.VisualScripting.OnEnable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a933198e-09cb-4bf6-9dd4-4b99bd674344","$version":"A","$type":"Unity.VisualScripting.OnEnable"}


unitType: Unity.VisualScripting.Start
labelHuman: On Start
labelProgrammer: On Start
category: Events/Lifecycle
haystackHuman: On Start
haystackProgrammer: On Start
favoriteKey: Unity.VisualScripting.Start
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5a43a069-b9cd-4289-9e28-b00bfe30249d","$version":"A","$type":"Unity.VisualScripting.Start"}


unitType: Unity.VisualScripting.Update
labelHuman: On Update
labelProgrammer: On Update
category: Events/Lifecycle
haystackHuman: On Update
haystackProgrammer: On Update
favoriteKey: Unity.VisualScripting.Update
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb0f8f0b-69b2-422e-a0de-abf27c47cd7b","$version":"A","$type":"Unity.VisualScripting.Update"}


unitType: Unity.VisualScripting.OnDestinationReached
labelHuman: On Destination Reached
labelProgrammer: On Destination Reached
category: Events/Navigation
haystackHuman: On Destination Reached
haystackProgrammer: On Destination Reached
favoriteKey: Unity.VisualScripting.OnDestinationReached
valueInputTypes: System.Single|System.Boolean
unit:
{"coroutine":false,"defaultValues":{"threshold":{"$content":0.05,"$type":"System.Single"},"requireSuccess":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"903da816-d596-48e4-84f6-b31b0b8f727a","$version":"A","$type":"Unity.VisualScripting.OnDestinationReached"}


unitType: Unity.VisualScripting.OnCollisionEnter
labelHuman: On Collision Enter
labelProgrammer: On Collision Enter
category: Events/Physics
haystackHuman: On Collision Enter
haystackProgrammer: On Collision Enter
favoriteKey: Unity.VisualScripting.OnCollisionEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33b80baf-3981-4571-a96d-d92e6960c39d","$version":"A","$type":"Unity.VisualScripting.OnCollisionEnter"}


unitType: Unity.VisualScripting.OnCollisionExit
labelHuman: On Collision Exit
labelProgrammer: On Collision Exit
category: Events/Physics
haystackHuman: On Collision Exit
haystackProgrammer: On Collision Exit
favoriteKey: Unity.VisualScripting.OnCollisionExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33956295-97a2-445e-bcc8-3a7b1c983000","$version":"A","$type":"Unity.VisualScripting.OnCollisionExit"}


unitType: Unity.VisualScripting.OnCollisionStay
labelHuman: On Collision Stay
labelProgrammer: On Collision Stay
category: Events/Physics
haystackHuman: On Collision Stay
haystackProgrammer: On Collision Stay
favoriteKey: Unity.VisualScripting.OnCollisionStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61e85aee-1c3b-4707-bf76-411d570ea065","$version":"A","$type":"Unity.VisualScripting.OnCollisionStay"}


unitType: Unity.VisualScripting.OnControllerColliderHit
labelHuman: On Controller Collider Hit
labelProgrammer: On Controller Collider Hit
category: Events/Physics
haystackHuman: On Controller Collider Hit
haystackProgrammer: On Controller Collider Hit
favoriteKey: Unity.VisualScripting.OnControllerColliderHit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cae6b6e1-19a7-4d5a-b96b-c96f570b188f","$version":"A","$type":"Unity.VisualScripting.OnControllerColliderHit"}

valueOutputTypes:
UnityEngine.Collider|UnityEngine.CharacterController|UnityEngine.Vector3|System.Single|UnityEngine.ControllerColliderHit


unitType: Unity.VisualScripting.OnJointBreak
labelHuman: On Joint Break
labelProgrammer: On Joint Break
category: Events/Physics
haystackHuman: On Joint Break
haystackProgrammer: On Joint Break
favoriteKey: Unity.VisualScripting.OnJointBreak
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"151428d8-a001-441f-9dbf-eb0cbf62348c","$version":"A","$type":"Unity.VisualScripting.OnJointBreak"}


unitType: Unity.VisualScripting.OnParticleCollision
labelHuman: On Particle Collision
labelProgrammer: On Particle Collision
category: Events/Physics
haystackHuman: On Particle Collision
haystackProgrammer: On Particle Collision
favoriteKey: Unity.VisualScripting.OnParticleCollision
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e272ab32-0e88-4ec7-b6d2-cfa957a61109","$version":"A","$type":"Unity.VisualScripting.OnParticleCollision"}

valueOutputTypes:
UnityEngine.GameObject|System.Collections.Generic.List`1[[UnityEngine.ParticleCollisionEvent, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


unitType: Unity.VisualScripting.OnTriggerEnter
labelHuman: On Trigger Enter
labelProgrammer: On Trigger Enter
category: Events/Physics
haystackHuman: On Trigger Enter
haystackProgrammer: On Trigger Enter
favoriteKey: Unity.VisualScripting.OnTriggerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15c127e0-6900-4dcf-a84d-53270c62fa64","$version":"A","$type":"Unity.VisualScripting.OnTriggerEnter"}


unitType: Unity.VisualScripting.OnTriggerExit
labelHuman: On Trigger Exit
labelProgrammer: On Trigger Exit
category: Events/Physics
haystackHuman: On Trigger Exit
haystackProgrammer: On Trigger Exit
favoriteKey: Unity.VisualScripting.OnTriggerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa0e2581-2f77-45c4-a6b5-d98c6543bdd2","$version":"A","$type":"Unity.VisualScripting.OnTriggerExit"}


unitType: Unity.VisualScripting.OnTriggerStay
labelHuman: On Trigger Stay
labelProgrammer: On Trigger Stay
category: Events/Physics
haystackHuman: On Trigger Stay
haystackProgrammer: On Trigger Stay
favoriteKey: Unity.VisualScripting.OnTriggerStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30c9cd7f-c2b8-41d5-9e8a-a4ca6043ca24","$version":"A","$type":"Unity.VisualScripting.OnTriggerStay"}


unitType: Unity.VisualScripting.OnCollisionEnter2D
labelHuman: On Collision Enter 2D
labelProgrammer: On Collision Enter 2D
category: Events/Physics 2D
haystackHuman: On Collision Enter 2D
haystackProgrammer: On Collision Enter 2D
favoriteKey: Unity.VisualScripting.OnCollisionEnter2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69f5ea41-72e6-46e1-b9ef-ae8078d7dcfd","$version":"A","$type":"Unity.VisualScripting.OnCollisionEnter2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnCollisionExit2D
labelHuman: On Collision Exit 2D
labelProgrammer: On Collision Exit 2D
category: Events/Physics 2D
haystackHuman: On Collision Exit 2D
haystackProgrammer: On Collision Exit 2D
favoriteKey: Unity.VisualScripting.OnCollisionExit2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfa9515d-7ee1-4736-a697-524b783d97ec","$version":"A","$type":"Unity.VisualScripting.OnCollisionExit2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnCollisionStay2D
labelHuman: On Collision Stay 2D
labelProgrammer: On Collision Stay 2D
category: Events/Physics 2D
haystackHuman: On Collision Stay 2D
haystackProgrammer: On Collision Stay 2D
favoriteKey: Unity.VisualScripting.OnCollisionStay2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c87ccc3-85e0-453a-afe1-165334a68bd5","$version":"A","$type":"Unity.VisualScripting.OnCollisionStay2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnJointBreak2D
labelHuman: On Joint Break 2D
labelProgrammer: On Joint Break 2D
category: Events/Physics 2D
haystackHuman: On Joint Break 2D
haystackProgrammer: On Joint Break 2D
favoriteKey: Unity.VisualScripting.OnJointBreak2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single|UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.Joint2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59084c81-36f8-43f8-a4e0-badb70db73f2","$version":"A","$type":"Unity.VisualScripting.OnJointBreak2D"}


unitType: Unity.VisualScripting.OnTriggerEnter2D
labelHuman: On Trigger Enter 2D
labelProgrammer: On Trigger Enter 2D
category: Events/Physics 2D
haystackHuman: On Trigger Enter 2D
haystackProgrammer: On Trigger Enter 2D
favoriteKey: Unity.VisualScripting.OnTriggerEnter2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83a01cbb-b8c0-4cf4-8cdd-e8cb306847f1","$version":"A","$type":"Unity.VisualScripting.OnTriggerEnter2D"}


unitType: Unity.VisualScripting.OnTriggerExit2D
labelHuman: On Trigger Exit 2D
labelProgrammer: On Trigger Exit 2D
category: Events/Physics 2D
haystackHuman: On Trigger Exit 2D
haystackProgrammer: On Trigger Exit 2D
favoriteKey: Unity.VisualScripting.OnTriggerExit2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c1fd2f0-529f-4dc3-b153-c135885b3694","$version":"A","$type":"Unity.VisualScripting.OnTriggerExit2D"}


unitType: Unity.VisualScripting.OnTriggerStay2D
labelHuman: On Trigger Stay 2D
labelProgrammer: On Trigger Stay 2D
category: Events/Physics 2D
haystackHuman: On Trigger Stay 2D
haystackProgrammer: On Trigger Stay 2D
favoriteKey: Unity.VisualScripting.OnTriggerStay2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
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unitType: Unity.VisualScripting.OnBecameInvisible
labelHuman: On Became Invisible
labelProgrammer: On Became Invisible
category: Events/Rendering
haystackHuman: On Became Invisible
haystackProgrammer: On Became Invisible
favoriteKey: Unity.VisualScripting.OnBecameInvisible
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Unity.VisualScripting.OnBecameVisible
labelHuman: On Became Visible
labelProgrammer: On Became Visible
category: Events/Rendering
haystackHuman: On Became Visible
haystackProgrammer: On Became Visible
favoriteKey: Unity.VisualScripting.OnBecameVisible
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Unity.VisualScripting.OnTimerElapsed
labelHuman: On Timer Elapsed (Deprecated)
labelProgrammer: On Timer Elapsed (Deprecated)
category: Events/Time
haystackHuman: On Timer Elapsed (Deprecated)
haystackProgrammer: On Timer Elapsed (Deprecated)
favoriteKey: Unity.VisualScripting.OnTimerElapsed
valueInputTypes: System.Single|System.Boolean
unit:
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unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
labelHuman: On Input System Event Button
labelProgrammer: On Input System Event Button
category: Events/Input
haystackHuman: On Input System Event Button
haystackProgrammer: On Input System Event Button
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
unit:
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unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
labelHuman: On Input System Event Float
labelProgrammer: On Input System Event Float
category: Events/Input
haystackHuman: On Input System Event Float
haystackProgrammer: On Input System Event Float
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: System.Single
unit:
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unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
labelHuman: On Input System Event Vector 2
labelProgrammer: On Input System Event Vector 2
category: Events/Input
haystackHuman: On Input System Event Vector 2
haystackProgrammer: On Input System Event Vector 2
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: UnityEngine.Vector2
unit:
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unitType: Unity.VisualScripting.OnEnterState
labelHuman: On Enter State
labelProgrammer: On Enter State
category: Events/State
haystackHuman: On Enter State
haystackProgrammer: On Enter State
favoriteKey: Unity.VisualScripting.OnEnterState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7235a7f1-edf5-4190-a396-1762a215c5df","$version":"A","$type":"Unity.VisualScripting.OnEnterState"}


unitType: Unity.VisualScripting.OnExitState
labelHuman: On Exit State
labelProgrammer: On Exit State
category: Events/State
haystackHuman: On Exit State
haystackProgrammer: On Exit State
favoriteKey: Unity.VisualScripting.OnExitState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d6ce7261-ad35-479f-a748-d2b839050c4e","$version":"A","$type":"Unity.VisualScripting.OnExitState"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Flow Variable
labelProgrammer: Get Flow Variable
haystackHuman: Get Flow Variable
haystackProgrammer: Get Flow Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Graph Variable
labelProgrammer: Get Graph Variable
haystackHuman: Get Graph Variable
haystackProgrammer: Get Graph Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Object Variable
labelProgrammer: Get Object Variable
haystackHuman: Get Object Variable
haystackProgrammer: Get Object Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Scene Variable
labelProgrammer: Get Scene Variable
haystackHuman: Get Scene Variable
haystackProgrammer: Get Scene Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1449b740-8439-47ce-88d4-4b3f73f6221b","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Application Variable
labelProgrammer: Get Application Variable
haystackHuman: Get Application Variable
haystackProgrammer: Get Application Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Saved Variable
labelProgrammer: Get Saved Variable
haystackHuman: Get Saved Variable
haystackProgrammer: Get Saved Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Flow Variable
labelProgrammer: Set Flow Variable
haystackHuman: Set Flow Variable
haystackProgrammer: Set Flow Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Flow
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fc09c0b6-ddfb-41bd-97ae-0ff06a35110a","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Graph Variable
labelProgrammer: Set Graph Variable
haystackHuman: Set Graph Variable
haystackProgrammer: Set Graph Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Graph
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"eca90e65-8eea-45f6-aa52-fb52402337ba","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Object Variable
labelProgrammer: Set Object Variable
haystackHuman: Set Object Variable
haystackProgrammer: Set Object Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Object
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Scene Variable
labelProgrammer: Set Scene Variable
haystackHuman: Set Scene Variable
haystackProgrammer: Set Scene Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Scene
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Application Variable
labelProgrammer: Set Application Variable
haystackHuman: Set Application Variable
haystackProgrammer: Set Application Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Application
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Saved Variable
labelProgrammer: Set Saved Variable
haystackHuman: Set Saved Variable
haystackProgrammer: Set Saved Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Saved
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Flow Has Variable
labelProgrammer: Flow Has Variable
haystackHuman: Flow Has Variable
haystackProgrammer: Flow Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Graph Has Variable
labelProgrammer: Graph Has Variable
haystackHuman: Graph Has Variable
haystackProgrammer: Graph Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Object Has Variable
labelProgrammer: Object Has Variable
haystackHuman: Object Has Variable
haystackProgrammer: Object Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Scene Has Variable
labelProgrammer: Scene Has Variable
haystackHuman: Scene Has Variable
haystackProgrammer: Scene Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Application Has Variable
labelProgrammer: Application Has Variable
haystackHuman: Application Has Variable
haystackProgrammer: Application Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Saved Has Variable
labelProgrammer: Saved Has Variable
haystackHuman: Saved Has Variable
haystackProgrammer: Saved Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.SubgraphUnit
labelHuman: Subgraph
labelProgrammer: Subgraph
category: Nesting
haystackHuman: Subgraph
haystackProgrammer: Subgraph
favoriteKey: Unity.VisualScripting.SubgraphUnit
optionType:
Unity.VisualScripting.NesterUnitOption`1[[Unity.VisualScripting.INesterUnit, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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unitType: Unity.VisualScripting.StateUnit
labelHuman: State Unit
labelProgrammer: State Unit
category: Nesting
haystackHuman: State Unit
haystackProgrammer: State Unit
favoriteKey: Unity.VisualScripting.StateUnit
optionType:
Unity.VisualScripting.NesterUnitOption`1[[Unity.VisualScripting.INesterUnit, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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