# UnitOptionRow

optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics
labelProgrammer: Expose Physics
haystackHuman: Expose Physics
haystackProgrammer: Expose Physics
favoriteKey: UnityEngine.Physics@expose
tag1: UnityEngine.Physics
unit:
{"type":"UnityEngine.Physics","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1aed5553-892a-4666-ac12-9ef7f4a0c517","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|UnityEngine.Vector3|System.Single|System.Boolean|UnityEngine.SimulationMode|UnityEngine.PhysicsScene


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physic Material Literal
labelProgrammer: PhysicMaterial Literal
haystackHuman: Physic Material Literal
haystackProgrammer: PhysicMaterial Literal
favoriteKey: UnityEngine.PhysicMaterial@literal
tag1: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"type":"UnityEngine.PhysicMaterial","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a43d1606-da22-4546-863f-6f7bae0ec2ff","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physic Material Literal
labelProgrammer: List<PhysicMaterial> Literal
haystackHuman: List of Physic Material Literal
haystackProgrammer: List<PhysicMaterial> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f600e859-dae1-4072-ad6f-477774187374","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physic Material
labelProgrammer: Expose PhysicMaterial
haystackHuman: Expose Physic Material
haystackProgrammer: Expose PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial@expose
tag1: UnityEngine.PhysicMaterial
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single|UnityEngine.PhysicMaterialCombine|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.PhysicMaterial","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a086a40-5556-4424-9c76-9be7f2fa83b9","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Raycast Hit ()
labelProgrammer: new RaycastHit ()
haystackHuman: Raycast Hit: Create Raycast Hit
haystackProgrammer: new RaycastHit
favoriteKey: UnityEngine.RaycastHit@create
tag1: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.RaycastHit
unit:
{"type":"UnityEngine.RaycastHit","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4eef376e-a911-4db7-b7cd-5a6c50f5e430","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Raycast Hit
labelProgrammer: Expose RaycastHit
haystackHuman: Expose Raycast Hit
haystackProgrammer: Expose RaycastHit
favoriteKey: UnityEngine.RaycastHit@expose
tag1: UnityEngine.RaycastHit
valueInputTypes: UnityEngine.RaycastHit
unit:
{"type":"UnityEngine.RaycastHit","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0d654a6-f75e-4800-9f93-4086962ea006","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Collider|System.Int32|UnityEngine.Vector3|System.Single|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.Rigidbody|UnityEngine.ArticulationBody


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Literal
labelProgrammer: Rigidbody Literal
haystackHuman: Rigidbody Literal
haystackProgrammer: Rigidbody Literal
favoriteKey: UnityEngine.Rigidbody@literal
tag1: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"type":"UnityEngine.Rigidbody","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d007c385-641f-43e0-a0bb-64e31be7bf7e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Literal
labelProgrammer: List<Rigidbody> Literal
haystackHuman: List of Rigidbody Literal
haystackProgrammer: List<Rigidbody> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b029b7b-70cb-4f32-bf84-6ba17685bd12","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rigidbody
labelProgrammer: Expose Rigidbody
haystackHuman: Expose Rigidbody
haystackProgrammer: Expose Rigidbody
favoriteKey: UnityEngine.Rigidbody@expose
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody
unit:
{"type":"UnityEngine.Rigidbody","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41806c72-f7b1-4936-ab41-e037aa2e83b2","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Single|System.Boolean|UnityEngine.RigidbodyConstraints|UnityEngine.CollisionDetectionMode|UnityEngine.Quaternion|UnityEngine.RigidbodyInterpolation|System.Int32|UnityEngine.LayerMask|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider Literal
labelProgrammer: Collider Literal
haystackHuman: Collider Literal
haystackProgrammer: Collider Literal
favoriteKey: UnityEngine.Collider@literal
tag1: UnityEngine.Collider
valueOutputTypes: UnityEngine.Collider
unit:
{"type":"UnityEngine.Collider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1482863-6b70-447d-89a9-5562632a259c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider Literal
labelProgrammer: List<Collider> Literal
haystackHuman: List of Collider Literal
haystackProgrammer: List<Collider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae50ad6f-dbd7-40d9-9a86-c6ea82dec56f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Collider
labelProgrammer: Expose Collider
haystackHuman: Expose Collider
haystackProgrammer: Expose Collider
favoriteKey: UnityEngine.Collider@expose
tag1: UnityEngine.Collider
valueInputTypes: UnityEngine.Collider
unit:
{"type":"UnityEngine.Collider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cda513fa-9260-45d8-af75-aa49158d28f8","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicMaterial|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Controller Literal
labelProgrammer: CharacterController Literal
haystackHuman: Character Controller Literal
haystackProgrammer: CharacterController Literal
favoriteKey: UnityEngine.CharacterController@literal
tag1: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.CharacterController
unit:
{"type":"UnityEngine.CharacterController","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5705d65-9f7d-474a-8c23-a85a288c42f9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Controller Literal
labelProgrammer: List<CharacterController> Literal
haystackHuman: List of Character Controller Literal
haystackProgrammer: List<CharacterController> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16feb070-1375-4f46-98c9-ab367d1fac53","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Character Controller
labelProgrammer: Expose CharacterController
haystackHuman: Expose Character Controller
haystackProgrammer: Expose CharacterController
favoriteKey: UnityEngine.CharacterController@expose
tag1: UnityEngine.CharacterController
valueInputTypes: UnityEngine.CharacterController
unit:
{"type":"UnityEngine.CharacterController","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"09fe03d8-4734-4e61-a671-f5fe84196743","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicMaterial|UnityEngine.Vector3|UnityEngine.CollisionFlags|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mesh Collider Literal
labelProgrammer: MeshCollider Literal
haystackHuman: Mesh Collider Literal
haystackProgrammer: MeshCollider Literal
favoriteKey: UnityEngine.MeshCollider@literal
tag1: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshCollider
unit:
{"type":"UnityEngine.MeshCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9061d2d9-571a-48e0-a6d0-7bb649e3cb86","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mesh Collider Literal
labelProgrammer: List<MeshCollider> Literal
haystackHuman: List of Mesh Collider Literal
haystackProgrammer: List<MeshCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"39461b88-6311-42a2-a285-8a5a3a761c89","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Mesh Collider
labelProgrammer: Expose MeshCollider
haystackHuman: Expose Mesh Collider
haystackProgrammer: Expose MeshCollider
favoriteKey: UnityEngine.MeshCollider@expose
tag1: UnityEngine.MeshCollider
valueInputTypes: UnityEngine.MeshCollider
unit:
{"type":"UnityEngine.MeshCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc8c0f65-0d84-4186-88af-9e94efad613d","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicMaterial|UnityEngine.Mesh|UnityEngine.MeshColliderCookingOptions|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Capsule Collider Literal
labelProgrammer: CapsuleCollider Literal
haystackHuman: Capsule Collider Literal
haystackProgrammer: CapsuleCollider Literal
favoriteKey: UnityEngine.CapsuleCollider@literal
tag1: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.CapsuleCollider
unit:
{"type":"UnityEngine.CapsuleCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8a2b77da-6db3-45a6-9b45-854354f43613","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Capsule Collider Literal
labelProgrammer: List<CapsuleCollider> Literal
haystackHuman: List of Capsule Collider Literal
haystackProgrammer: List<CapsuleCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2222e35b-faec-4f02-a4b8-e1d61df287fa","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Capsule Collider
labelProgrammer: Expose CapsuleCollider
haystackHuman: Expose Capsule Collider
haystackProgrammer: Expose CapsuleCollider
favoriteKey: UnityEngine.CapsuleCollider@expose
tag1: UnityEngine.CapsuleCollider
valueInputTypes: UnityEngine.CapsuleCollider
unit:
{"type":"UnityEngine.CapsuleCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a919d543-d4e8-41e0-bcbd-3dce41e63765","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicMaterial|UnityEngine.Vector3|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Box Collider Literal
labelProgrammer: BoxCollider Literal
haystackHuman: Box Collider Literal
haystackProgrammer: BoxCollider Literal
favoriteKey: UnityEngine.BoxCollider@literal
tag1: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.BoxCollider
unit:
{"type":"UnityEngine.BoxCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4547f66b-cded-4cae-a4fc-92f5fe055c59","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Box Collider Literal
labelProgrammer: List<BoxCollider> Literal
haystackHuman: List of Box Collider Literal
haystackProgrammer: List<BoxCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92e74422-a295-4505-949a-5361f43c3df8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Box Collider
labelProgrammer: Expose BoxCollider
haystackHuman: Expose Box Collider
haystackProgrammer: Expose BoxCollider
favoriteKey: UnityEngine.BoxCollider@expose
tag1: UnityEngine.BoxCollider
valueInputTypes: UnityEngine.BoxCollider
unit:
{"type":"UnityEngine.BoxCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fef4017-192c-436c-85c0-49f1737d0ca8","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicMaterial|UnityEngine.Vector3|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sphere Collider Literal
labelProgrammer: SphereCollider Literal
haystackHuman: Sphere Collider Literal
haystackProgrammer: SphereCollider Literal
favoriteKey: UnityEngine.SphereCollider@literal
tag1: UnityEngine.SphereCollider
valueOutputTypes: UnityEngine.SphereCollider
unit:
{"type":"UnityEngine.SphereCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9b5f9c09-d07c-4d3c-8b86-58d28e4d2e65","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sphere Collider Literal
labelProgrammer: List<SphereCollider> Literal
haystackHuman: List of Sphere Collider Literal
haystackProgrammer: List<SphereCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5077bb47-eb34-4219-b766-4c8c4b1a1548","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Sphere Collider
labelProgrammer: Expose SphereCollider
haystackHuman: Expose Sphere Collider
haystackProgrammer: Expose SphereCollider
favoriteKey: UnityEngine.SphereCollider@expose
tag1: UnityEngine.SphereCollider
valueInputTypes: UnityEngine.SphereCollider
unit:
{"type":"UnityEngine.SphereCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb0db663-6364-412e-b51a-086b1695956d","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicMaterial|UnityEngine.Vector3|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Constant Force Literal
labelProgrammer: ConstantForce Literal
haystackHuman: Constant Force Literal
haystackProgrammer: ConstantForce Literal
favoriteKey: UnityEngine.ConstantForce@literal
tag1: UnityEngine.ConstantForce
valueOutputTypes: UnityEngine.ConstantForce
unit:
{"type":"UnityEngine.ConstantForce","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f072aa99-bfae-455b-98b7-9ed660b36c85","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Constant Force Literal
labelProgrammer: List<ConstantForce> Literal
haystackHuman: List of Constant Force Literal
haystackProgrammer: List<ConstantForce> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f6f295a1-cc20-4b79-b75b-b5247d75ea44","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Constant Force
labelProgrammer: Expose ConstantForce
haystackHuman: Expose Constant Force
haystackProgrammer: Expose ConstantForce
favoriteKey: UnityEngine.ConstantForce@expose
tag1: UnityEngine.ConstantForce
valueInputTypes: UnityEngine.ConstantForce
unit:
{"type":"UnityEngine.ConstantForce","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"150350be-d393-4a0a-a358-ab0deea5026f","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Literal
labelProgrammer: Joint Literal
haystackHuman: Joint Literal
haystackProgrammer: Joint Literal
favoriteKey: UnityEngine.Joint@literal
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valueOutputTypes: UnityEngine.Joint
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Literal
labelProgrammer: List<Joint> Literal
haystackHuman: List of Joint Literal
haystackProgrammer: List<Joint> Literal
favoriteKey:
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tag1:
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unit:
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unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose Joint
haystackHuman: Expose Joint
haystackProgrammer: Expose Joint
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Hinge Joint Literal
labelProgrammer: HingeJoint Literal
haystackHuman: Hinge Joint Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Hinge Joint Literal
labelProgrammer: List<HingeJoint> Literal
haystackHuman: List of Hinge Joint Literal
haystackProgrammer: List<HingeJoint> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Spring Joint Literal
labelProgrammer: SpringJoint Literal
haystackHuman: Spring Joint Literal
haystackProgrammer: SpringJoint Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Spring Joint Literal
labelProgrammer: List<SpringJoint> Literal
haystackHuman: List of Spring Joint Literal
haystackProgrammer: List<SpringJoint> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose SpringJoint
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fixed Joint Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fixed Joint Literal
labelProgrammer: List<FixedJoint> Literal
haystackHuman: List of Fixed Joint Literal
haystackProgrammer: List<FixedJoint> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Fixed Joint
labelProgrammer: Expose FixedJoint
haystackHuman: Expose Fixed Joint
haystackProgrammer: Expose FixedJoint
favoriteKey: UnityEngine.FixedJoint@expose
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valueInputTypes: UnityEngine.FixedJoint
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Joint Literal
labelProgrammer: CharacterJoint Literal
haystackHuman: Character Joint Literal
haystackProgrammer: CharacterJoint Literal
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valueOutputTypes: UnityEngine.CharacterJoint
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Joint Literal
labelProgrammer: List<CharacterJoint> Literal
haystackHuman: List of Character Joint Literal
haystackProgrammer: List<CharacterJoint> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Character Joint
labelProgrammer: Expose CharacterJoint
haystackHuman: Expose Character Joint
haystackProgrammer: Expose CharacterJoint
favoriteKey: UnityEngine.CharacterJoint@expose
tag1: UnityEngine.CharacterJoint
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Configurable Joint Literal
labelProgrammer: ConfigurableJoint Literal
haystackHuman: Configurable Joint Literal
haystackProgrammer: ConfigurableJoint Literal
favoriteKey: UnityEngine.ConfigurableJoint@literal
tag1: UnityEngine.ConfigurableJoint
valueOutputTypes: UnityEngine.ConfigurableJoint
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Configurable Joint Literal
labelProgrammer: List<ConfigurableJoint> Literal
haystackHuman: List of Configurable Joint Literal
haystackProgrammer: List<ConfigurableJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Configurable Joint
labelProgrammer: Expose ConfigurableJoint
haystackHuman: Expose Configurable Joint
haystackProgrammer: Expose ConfigurableJoint
favoriteKey: UnityEngine.ConfigurableJoint@expose
tag1: UnityEngine.ConfigurableJoint
valueInputTypes: UnityEngine.ConfigurableJoint
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Contact Point ()
labelProgrammer: new ContactPoint ()
haystackHuman: Contact Point: Create Contact Point
haystackProgrammer: new ContactPoint
favoriteKey: UnityEngine.ContactPoint@create
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valueOutputTypes: UnityEngine.ContactPoint
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Contact Point
labelProgrammer: Expose ContactPoint
haystackHuman: Expose Contact Point
haystackProgrammer: Expose ContactPoint
favoriteKey: UnityEngine.ContactPoint@expose
tag1: UnityEngine.ContactPoint
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3|UnityEngine.Collider|System.Single
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Mode Literal
labelProgrammer: SimulationMode Literal
haystackHuman: Simulation Mode Literal
haystackProgrammer: SimulationMode Literal
favoriteKey: UnityEngine.SimulationMode@literal
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valueOutputTypes: UnityEngine.SimulationMode
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Mode Literal
labelProgrammer: List<SimulationMode> Literal
haystackHuman: List of Simulation Mode Literal
haystackProgrammer: List<SimulationMode> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Stage Literal
labelProgrammer: SimulationStage Literal
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haystackProgrammer: SimulationStage Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Stage Literal
labelProgrammer: List<SimulationStage> Literal
haystackHuman: List of Simulation Stage Literal
haystackProgrammer: List<SimulationStage> Literal
favoriteKey:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Option Literal
labelProgrammer: SimulationOption Literal
haystackHuman: Simulation Option Literal
haystackProgrammer: SimulationOption Literal
favoriteKey: UnityEngine.SimulationOption@literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Option Literal
labelProgrammer: List<SimulationOption> Literal
haystackHuman: List of Simulation Option Literal
haystackProgrammer: List<SimulationOption> Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Geometry Type Literal
labelProgrammer: GeometryType Literal
haystackHuman: Geometry Type Literal
haystackProgrammer: GeometryType Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Geometry Type Literal
labelProgrammer: List<GeometryType> Literal
haystackHuman: List of Geometry Type Literal
haystackProgrammer: List<GeometryType> Literal
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optionType: Unity.VisualScripting.ExposeOption
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haystackHuman: Expose Physics 2D
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Mode 2D Literal
labelProgrammer: SimulationMode2D Literal
haystackHuman: Simulation Mode 2D Literal
haystackProgrammer: SimulationMode2D Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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labelProgrammer: List<SimulationMode2D> Literal
haystackHuman: List of Simulation Mode 2D Literal
haystackProgrammer: List<SimulationMode2D> Literal
favoriteKey:
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tag1:
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unitType: Unity.VisualScripting.Literal
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haystackProgrammer: Expose VideoClip
favoriteKey: UnityEngine.Video.VideoClip@expose
tag1: UnityEngine.Video.VideoClip
valueInputTypes: UnityEngine.Video.VideoClip
unit:
{"type":"UnityEngine.Video.VideoClip","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10bccee3-ecc6-46f0-8606-fe8014969f59","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.String|System.UInt64|System.Double|System.UInt32|System.Boolean|System.UInt16|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Video Render Mode Literal
labelProgrammer: VideoRenderMode Literal
haystackHuman: Video Render Mode Literal
haystackProgrammer: VideoRenderMode Literal
favoriteKey: UnityEngine.Video.VideoRenderMode@literal
tag1: UnityEngine.Video.VideoRenderMode
valueOutputTypes: UnityEngine.Video.VideoRenderMode
unit:
{"type":"UnityEngine.Video.VideoRenderMode","value":{"$content":"CameraFarPlane","$type":"UnityEngine.Video.VideoRenderMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8fa6d114-21ee-4a99-9a4f-f13f6330cf51","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Video Render Mode Literal
labelProgrammer: List<VideoRenderMode> Literal
haystackHuman: List of Video Render Mode Literal
haystackProgrammer: List<VideoRenderMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoRenderMode, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoRenderMode, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Video.VideoRenderMode, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b3a5e714-eee1-4ea6-a36b-fe51a029a1c5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoRenderMode, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Video 3D Layout Literal
labelProgrammer: Video3DLayout Literal
haystackHuman: Video 3D Layout Literal
haystackProgrammer: Video3DLayout Literal
favoriteKey: UnityEngine.Video.Video3DLayout@literal
tag1: UnityEngine.Video.Video3DLayout
valueOutputTypes: UnityEngine.Video.Video3DLayout
unit:
{"type":"UnityEngine.Video.Video3DLayout","value":{"$content":"No3D","$type":"UnityEngine.Video.Video3DLayout"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d00d19ca-e7e6-41a8-a3f7-268969f0d5e0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Video 3D Layout Literal
labelProgrammer: List<Video3DLayout> Literal
haystackHuman: List of Video 3D Layout Literal
haystackProgrammer: List<Video3DLayout> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Video.Video3DLayout, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Video.Video3DLayout, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Video.Video3DLayout, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5b006a1b-4502-401b-bfc4-0f5619045598","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Video.Video3DLayout, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Video Aspect Ratio Literal
labelProgrammer: VideoAspectRatio Literal
haystackHuman: Video Aspect Ratio Literal
haystackProgrammer: VideoAspectRatio Literal
favoriteKey: UnityEngine.Video.VideoAspectRatio@literal
tag1: UnityEngine.Video.VideoAspectRatio
valueOutputTypes: UnityEngine.Video.VideoAspectRatio
unit:
{"type":"UnityEngine.Video.VideoAspectRatio","value":{"$content":"NoScaling","$type":"UnityEngine.Video.VideoAspectRatio"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb07daf4-14c9-4f11-a785-9839b6ffe5a7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Video Aspect Ratio Literal
labelProgrammer: List<VideoAspectRatio> Literal
haystackHuman: List of Video Aspect Ratio Literal
haystackProgrammer: List<VideoAspectRatio> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoAspectRatio, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoAspectRatio, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Video.VideoAspectRatio, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f829ad5-c4c4-49b1-87dc-580b2d994ed8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoAspectRatio, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Video Time Reference Literal
labelProgrammer: VideoTimeReference Literal
haystackHuman: Video Time Reference Literal
haystackProgrammer: VideoTimeReference Literal
favoriteKey: UnityEngine.Video.VideoTimeReference@literal
tag1: UnityEngine.Video.VideoTimeReference
valueOutputTypes: UnityEngine.Video.VideoTimeReference
unit:
{"type":"UnityEngine.Video.VideoTimeReference","value":{"$content":"Freerun","$type":"UnityEngine.Video.VideoTimeReference"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a516d82-b781-4cf0-b94b-5c8983330a0d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Video Time Reference Literal
labelProgrammer: List<VideoTimeReference> Literal
haystackHuman: List of Video Time Reference Literal
haystackProgrammer: List<VideoTimeReference> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoTimeReference, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoTimeReference, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Video.VideoTimeReference, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba9db0fb-30a2-4809-8915-a89aa1f90824","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Video.VideoTimeReference, UnityEngine.VideoModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


