# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scriptable Objects (Scriptable Objects)
labelProgrammer: GetScriptableObjects (scriptableObjects)
haystackHuman: Sprite: Get Scriptable Objects
haystackProgrammer: Sprite.GetScriptableObjects
favoriteKey: UnityEngine.Sprite.GetScriptableObjects(UnityEngine.ScriptableObject[])@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetScriptableObjects;UnityEngine.ScriptableObject[]
tag3: UnityEngine.Sprite;GetScriptableObjects;UnityEngine.ScriptableObject[]
valueInputTypes: UnityEngine.Sprite|UnityEngine.ScriptableObject[]
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":["scriptableObjects"],"member":{"name":"GetScriptableObjects","parameterTypes":["UnityEngine.ScriptableObject[]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41357011-2946-44cf-a8f0-d8f9d24094dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Scriptable Object (Obj)
labelProgrammer: AddScriptableObject (obj)
haystackHuman: Sprite: Add Scriptable Object
haystackProgrammer: Sprite.AddScriptableObject
favoriteKey: UnityEngine.Sprite.AddScriptableObject(UnityEngine.ScriptableObject)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;AddScriptableObject;UnityEngine.ScriptableObject
tag3: UnityEngine.Sprite;AddScriptableObject;UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Sprite|UnityEngine.ScriptableObject
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"AddScriptableObject","parameterTypes":["UnityEngine.ScriptableObject"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"06b93211-b204-48ae-af65-c912b0b41218","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Scriptable Object At (I)
labelProgrammer: RemoveScriptableObjectAt (i)
haystackHuman: Sprite: Remove Scriptable Object At
haystackProgrammer: Sprite.RemoveScriptableObjectAt
favoriteKey: UnityEngine.Sprite.RemoveScriptableObjectAt(System.UInt32)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;RemoveScriptableObjectAt;System.UInt32
tag3: UnityEngine.Sprite;RemoveScriptableObjectAt;System.UInt32
valueInputTypes: UnityEngine.Sprite|System.UInt32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["i"],"member":{"name":"RemoveScriptableObjectAt","parameterTypes":["System.UInt32"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"%i":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"39343fbc-41bd-4674-9eb3-385aa479617c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Scriptable Object At (Obj, I)
labelProgrammer: SetScriptableObjectAt (obj, i)
haystackHuman: Sprite: Set Scriptable Object At
haystackProgrammer: Sprite.SetScriptableObjectAt
favoriteKey: UnityEngine.Sprite.SetScriptableObjectAt(UnityEngine.ScriptableObjectSystem.UInt32)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;SetScriptableObjectAt;UnityEngine.ScriptableObject;System.UInt32
tag3: UnityEngine.Sprite;SetScriptableObjectAt;UnityEngine.ScriptableObject;System.UInt32
valueInputTypes: UnityEngine.Sprite|UnityEngine.ScriptableObject|System.UInt32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","i"],"member":{"name":"SetScriptableObjectAt","parameterTypes":["UnityEngine.ScriptableObject","System.UInt32"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"%obj":null,"%i":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"553ba569-b75b-40b1-a204-449e7dec6282","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Physics Shape Point Count (Shape Idx)
labelProgrammer: GetPhysicsShapePointCount (shapeIdx)
haystackHuman: Sprite: Get Physics Shape Point Count
haystackProgrammer: Sprite.GetPhysicsShapePointCount
favoriteKey: UnityEngine.Sprite.GetPhysicsShapePointCount(System.Int32)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetPhysicsShapePointCount;System.Int32
tag3: UnityEngine.Sprite;GetPhysicsShapePointCount;System.Int32
valueInputTypes: UnityEngine.Sprite|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["shapeIdx"],"member":{"name":"GetPhysicsShapePointCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"%shapeIdx":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8d72a662-a51a-457d-9d13-e7e5172f4d7f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Physics Shape (Shape Idx, Physics Shape)
labelProgrammer: GetPhysicsShape (shapeIdx, physicsShape)
haystackHuman: Sprite: Get Physics Shape
haystackProgrammer: Sprite.GetPhysicsShape
tag1: UnityEngine.Sprite
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Sprite.GetPhysicsShape(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Sprite;GetPhysicsShape;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Sprite;GetPhysicsShape;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["shapeIdx","physicsShape"],"member":{"name":"GetPhysicsShape","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"%shapeIdx":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9be5e16f-e3dc-4ba2-9192-e049439c0c2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Sprite|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Physics Shape (Physics Shapes)
labelProgrammer: OverridePhysicsShape (physicsShapes)
haystackHuman: Sprite: Override Physics Shape
haystackProgrammer: Sprite.OverridePhysicsShape
tag1: UnityEngine.Sprite
favoriteKey:
UnityEngine.Sprite.OverridePhysicsShape(System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Sprite;OverridePhysicsShape;System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Sprite;OverridePhysicsShape;System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["physicsShapes"],"member":{"name":"OverridePhysicsShape","parameterTypes":["System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07ba9486-d043-48d9-8d62-5455ab9bf01b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Sprite|System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Geometry (Vertices, Triangles)
labelProgrammer: OverrideGeometry (vertices, triangles)
haystackHuman: Sprite: Override Geometry
haystackProgrammer: Sprite.OverrideGeometry
favoriteKey: UnityEngine.Sprite.OverrideGeometry(UnityEngine.Vector2[]System.UInt16[])@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;OverrideGeometry;UnityEngine.Vector2[];System.UInt16[]
tag3: UnityEngine.Sprite;OverrideGeometry;UnityEngine.Vector2[];System.UInt16[]
valueInputTypes: UnityEngine.Sprite|UnityEngine.Vector2[]|System.UInt16[]
unit:
{"chainable":false,"parameterNames":["vertices","triangles"],"member":{"name":"OverrideGeometry","parameterTypes":["UnityEngine.Vector2[]","System.UInt16[]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b0bde6a-e12c-40a8-9684-7903f52768d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
tag1: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
labelHuman:
Create (Texture, Rect, Pivot, Pixels Per Unit, Extrude, Mesh Type, Border, Generate Fallback Physics Shape)

labelProgrammer:
Create (texture, rect, pivot, pixelsPerUnit, extrude, meshType, border, generateFallbackPhysicsShape)

favoriteKey:
UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2System.SingleSystem.UInt32UnityEngine.SpriteMeshTypeUnityEngine.Vector4System.Boolean)@any

tag2:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType;UnityEngine.Vector4;System.Boolean

tag3:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType;UnityEngine.Vector4;System.Boolean

unit:
{"chainable":false,"parameterNames":["texture","rect","pivot","pixelsPerUnit","extrude","meshType","border","generateFallbackPhysicsShape"],"member":{"name":"Create","parameterTypes":["UnityEngine.Texture2D","UnityEngine.Rect","UnityEngine.Vector2","System.Single","System.UInt32","UnityEngine.SpriteMeshType","UnityEngine.Vector4","System.Boolean"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%texture":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%pivot":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%pixelsPerUnit":{"$content":0.0,"$type":"System.Single"},"%extrude":{"$content":0,"$type":"System.UInt32"},"%meshType":{"$content":"FullRect","$type":"UnityEngine.SpriteMeshType"},"%border":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%generateFallbackPhysicsShape":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1c954df9-0aa5-408c-b434-e9b88c9c285b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Texture2D|UnityEngine.Rect|UnityEngine.Vector2|System.Single|System.UInt32|UnityEngine.SpriteMeshType|UnityEngine.Vector4|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
tag1: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
labelHuman:
Create (Texture, Rect, Pivot, Pixels Per Unit, Extrude, Mesh Type, Border, Generate Fallback Physics Shape, Secondary Textures)

labelProgrammer:
Create (texture, rect, pivot, pixelsPerUnit, extrude, meshType, border, generateFallbackPhysicsShape, secondaryTextures)

favoriteKey:
UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2System.SingleSystem.UInt32UnityEngine.SpriteMeshTypeUnityEngine.Vector4System.BooleanUnityEngine.SecondarySpriteTexture[])@any

tag2:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType;UnityEngine.Vector4;System.Boolean;UnityEngine.SecondarySpriteTexture[]

tag3:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType;UnityEngine.Vector4;System.Boolean;UnityEngine.SecondarySpriteTexture[]

unit:
{"chainable":false,"parameterNames":["texture","rect","pivot","pixelsPerUnit","extrude","meshType","border","generateFallbackPhysicsShape","secondaryTextures"],"member":{"name":"Create","parameterTypes":["UnityEngine.Texture2D","UnityEngine.Rect","UnityEngine.Vector2","System.Single","System.UInt32","UnityEngine.SpriteMeshType","UnityEngine.Vector4","System.Boolean","UnityEngine.SecondarySpriteTexture[]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%texture":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%pivot":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%pixelsPerUnit":{"$content":0.0,"$type":"System.Single"},"%extrude":{"$content":0,"$type":"System.UInt32"},"%meshType":{"$content":"FullRect","$type":"UnityEngine.SpriteMeshType"},"%border":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%generateFallbackPhysicsShape":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fabc9e26-ad4a-4230-846a-aab542c6300f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Texture2D|UnityEngine.Rect|UnityEngine.Vector2|System.Single|System.UInt32|UnityEngine.SpriteMeshType|UnityEngine.Vector4|System.Boolean|UnityEngine.SecondarySpriteTexture[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create (Texture, Rect, Pivot, Pixels Per Unit, Extrude, Mesh Type, Border)
labelProgrammer: Create (texture, rect, pivot, pixelsPerUnit, extrude, meshType, border)
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
tag1: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
favoriteKey:
UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2System.SingleSystem.UInt32UnityEngine.SpriteMeshTypeUnityEngine.Vector4)@any

tag2:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType;UnityEngine.Vector4

tag3:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType;UnityEngine.Vector4

unit:
{"chainable":false,"parameterNames":["texture","rect","pivot","pixelsPerUnit","extrude","meshType","border"],"member":{"name":"Create","parameterTypes":["UnityEngine.Texture2D","UnityEngine.Rect","UnityEngine.Vector2","System.Single","System.UInt32","UnityEngine.SpriteMeshType","UnityEngine.Vector4"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%texture":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%pivot":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%pixelsPerUnit":{"$content":0.0,"$type":"System.Single"},"%extrude":{"$content":0,"$type":"System.UInt32"},"%meshType":{"$content":"FullRect","$type":"UnityEngine.SpriteMeshType"},"%border":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"7a0c9ab2-e23d-43d3-9254-724a0944530c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Texture2D|UnityEngine.Rect|UnityEngine.Vector2|System.Single|System.UInt32|UnityEngine.SpriteMeshType|UnityEngine.Vector4


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create (Texture, Rect, Pivot, Pixels Per Unit, Extrude, Mesh Type)
labelProgrammer: Create (texture, rect, pivot, pixelsPerUnit, extrude, meshType)
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
tag1: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
favoriteKey:
UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2System.SingleSystem.UInt32UnityEngine.SpriteMeshType)@any

tag2:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType

tag3:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType

unit:
{"chainable":false,"parameterNames":["texture","rect","pivot","pixelsPerUnit","extrude","meshType"],"member":{"name":"Create","parameterTypes":["UnityEngine.Texture2D","UnityEngine.Rect","UnityEngine.Vector2","System.Single","System.UInt32","UnityEngine.SpriteMeshType"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%texture":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%pivot":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%pixelsPerUnit":{"$content":0.0,"$type":"System.Single"},"%extrude":{"$content":0,"$type":"System.UInt32"},"%meshType":{"$content":"FullRect","$type":"UnityEngine.SpriteMeshType"}},"position":{"x":0.0,"y":0.0},"guid":"2d96a5bc-3503-4c93-b2f7-82296bb79410","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Texture2D|UnityEngine.Rect|UnityEngine.Vector2|System.Single|System.UInt32|UnityEngine.SpriteMeshType


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create (Texture, Rect, Pivot, Pixels Per Unit, Extrude)
labelProgrammer: Create (texture, rect, pivot, pixelsPerUnit, extrude)
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
tag1: UnityEngine.Sprite
valueInputTypes: UnityEngine.Texture2D|UnityEngine.Rect|UnityEngine.Vector2|System.Single|System.UInt32
valueOutputTypes: UnityEngine.Sprite
favoriteKey:
UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2System.SingleSystem.UInt32)@any

tag2:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32

tag3:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32

unit:
{"chainable":false,"parameterNames":["texture","rect","pivot","pixelsPerUnit","extrude"],"member":{"name":"Create","parameterTypes":["UnityEngine.Texture2D","UnityEngine.Rect","UnityEngine.Vector2","System.Single","System.UInt32"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%texture":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%pivot":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%pixelsPerUnit":{"$content":0.0,"$type":"System.Single"},"%extrude":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"130e8fd0-589a-463b-ac2f-690cd9f359c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create (Texture, Rect, Pivot, Pixels Per Unit)
labelProgrammer: Create (texture, rect, pivot, pixelsPerUnit)
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Texture2D|UnityEngine.Rect|UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Sprite
favoriteKey:
UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2System.Single)@any

unit:
{"chainable":false,"parameterNames":["texture","rect","pivot","pixelsPerUnit"],"member":{"name":"Create","parameterTypes":["UnityEngine.Texture2D","UnityEngine.Rect","UnityEngine.Vector2","System.Single"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%texture":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%pivot":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%pixelsPerUnit":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"78edcef6-f02f-4c89-8188-3d5ae1a4d161","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create (Texture, Rect, Pivot)
labelProgrammer: Create (texture, rect, pivot)
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
favoriteKey: UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2
tag3: UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2
valueInputTypes: UnityEngine.Texture2D|UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"parameterNames":["texture","rect","pivot"],"member":{"name":"Create","parameterTypes":["UnityEngine.Texture2D","UnityEngine.Rect","UnityEngine.Vector2"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%texture":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%pivot":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"fd4bb77f-c6f2-4dac-a692-3376fe3ae139","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Sprite: Get Instance ID
haystackProgrammer: Sprite.GetInstanceID
favoriteKey: UnityEngine.Sprite.GetInstanceID()@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfba6359-078b-4cb5-abd8-3b73a5bf51af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Sprite: Get Hash Code
haystackProgrammer: Sprite.GetHashCode
favoriteKey: UnityEngine.Sprite.GetHashCode()@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5d6c8bb-390d-4837-a2cf-e9a2263ff810","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Sprite: Equals
haystackProgrammer: Sprite.Equals
favoriteKey: UnityEngine.Sprite.Equals(System.Object)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Sprite|System.Object
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: Sprite.Instantiate
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: Sprite.Instantiate
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tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: Sprite.Instantiate
favoriteKey: UnityEngine.Sprite.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Sprite.Instantiate
favoriteKey: UnityEngine.Sprite.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: Sprite.Destroy
favoriteKey: UnityEngine.Sprite.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: Sprite.Destroy
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tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Sprite: Destroy Immediate
haystackProgrammer: Sprite.DestroyImmediate
favoriteKey: UnityEngine.Sprite.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Sprite: Destroy Immediate
haystackProgrammer: Sprite.DestroyImmediate
favoriteKey: UnityEngine.Sprite.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Sprite: Find Objects By Type
haystackProgrammer: Sprite.FindObjectsByType
favoriteKey: UnityEngine.Sprite.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: Sprite.FindObjectsByType
tag1: UnityEngine.Sprite
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sprite: Dont Destroy On Load
haystackProgrammer: Sprite.DontDestroyOnLoad
favoriteKey: UnityEngine.Sprite.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.Sprite;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: Sprite.FindFirstObjectByType
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tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: Sprite.FindAnyObjectByType
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tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: Sprite.FindFirstObjectByType
favoriteKey: UnityEngine.Sprite.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: Sprite.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite: To String
haystackProgrammer: Sprite.ToString
favoriteKey: UnityEngine.Sprite.ToString()@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite: Equals
haystackProgrammer: Sprite.Equals
favoriteKey: UnityEngine.Sprite.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite: Get Type
haystackProgrammer: Sprite.GetType
favoriteKey: UnityEngine.Sprite.GetType()@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite: Reference Equals
haystackProgrammer: Sprite.ReferenceEquals
favoriteKey: UnityEngine.Sprite.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite: Get Bounds
haystackProgrammer: Sprite.bounds (get)
favoriteKey: UnityEngine.Sprite.bounds@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;bounds
tag3: UnityEngine.Sprite;bounds
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rect
labelProgrammer: rect (get)
haystackHuman: Sprite: Get Rect
haystackProgrammer: Sprite.rect (get)
favoriteKey: UnityEngine.Sprite.rect@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;rect
tag3: UnityEngine.Sprite;rect
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Border
labelProgrammer: border (get)
haystackHuman: Sprite: Get Border
haystackProgrammer: Sprite.border (get)
favoriteKey: UnityEngine.Sprite.border@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;border
tag3: UnityEngine.Sprite;border
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture
labelProgrammer: texture (get)
haystackHuman: Sprite: Get Texture
haystackProgrammer: Sprite.texture (get)
favoriteKey: UnityEngine.Sprite.texture@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;texture
tag3: UnityEngine.Sprite;texture
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixels Per Unit
labelProgrammer: pixelsPerUnit (get)
haystackHuman: Sprite: Get Pixels Per Unit
haystackProgrammer: Sprite.pixelsPerUnit (get)
favoriteKey: UnityEngine.Sprite.pixelsPerUnit@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;pixelsPerUnit
tag3: UnityEngine.Sprite;pixelsPerUnit
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Atlas Texture Scale
labelProgrammer: spriteAtlasTextureScale (get)
haystackHuman: Sprite: Get Sprite Atlas Texture Scale
haystackProgrammer: Sprite.spriteAtlasTextureScale (get)
favoriteKey: UnityEngine.Sprite.spriteAtlasTextureScale@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;spriteAtlasTextureScale
tag3: UnityEngine.Sprite;spriteAtlasTextureScale
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Single
unit:
{"member":{"name":"spriteAtlasTextureScale","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62b8b7e8-888e-4a41-b44b-7e1581f7f171","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Associated Alpha Split Texture
labelProgrammer: associatedAlphaSplitTexture (get)
haystackHuman: Sprite: Get Associated Alpha Split Texture
haystackProgrammer: Sprite.associatedAlphaSplitTexture (get)
favoriteKey: UnityEngine.Sprite.associatedAlphaSplitTexture@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;associatedAlphaSplitTexture
tag3: UnityEngine.Sprite;associatedAlphaSplitTexture
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"associatedAlphaSplitTexture","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01bac0ba-07c7-49d6-ac9b-835f170046ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot
labelProgrammer: pivot (get)
haystackHuman: Sprite: Get Pivot
haystackProgrammer: Sprite.pivot (get)
favoriteKey: UnityEngine.Sprite.pivot@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;pivot
tag3: UnityEngine.Sprite;pivot
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebd1e2c3-fc67-43b7-a6da-736e9e4b00f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Packed
labelProgrammer: packed (get)
haystackHuman: Sprite: Get Packed
haystackProgrammer: Sprite.packed (get)
favoriteKey: UnityEngine.Sprite.packed@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;packed
tag3: UnityEngine.Sprite;packed
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"packed","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba6720ac-32fb-46fd-8c5d-250edcc9a882","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Packing Mode
labelProgrammer: packingMode (get)
haystackHuman: Sprite: Get Packing Mode
haystackProgrammer: Sprite.packingMode (get)
favoriteKey: UnityEngine.Sprite.packingMode@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;packingMode
tag3: UnityEngine.Sprite;packingMode
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.SpritePackingMode
unit:
{"member":{"name":"packingMode","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d35b6cd-8df0-4a77-8876-28ccd6a17cbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Packing Rotation
labelProgrammer: packingRotation (get)
haystackHuman: Sprite: Get Packing Rotation
haystackProgrammer: Sprite.packingRotation (get)
favoriteKey: UnityEngine.Sprite.packingRotation@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;packingRotation
tag3: UnityEngine.Sprite;packingRotation
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.SpritePackingRotation
unit:
{"member":{"name":"packingRotation","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80d80bba-8319-4b42-91ee-28c984833189","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Rect
labelProgrammer: textureRect (get)
haystackHuman: Sprite: Get Texture Rect
haystackProgrammer: Sprite.textureRect (get)
favoriteKey: UnityEngine.Sprite.textureRect@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;textureRect
tag3: UnityEngine.Sprite;textureRect
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"textureRect","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56b36c3e-bd4d-4f57-9a4a-0712572f62b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Rect Offset
labelProgrammer: textureRectOffset (get)
haystackHuman: Sprite: Get Texture Rect Offset
haystackProgrammer: Sprite.textureRectOffset (get)
favoriteKey: UnityEngine.Sprite.textureRectOffset@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;textureRectOffset
tag3: UnityEngine.Sprite;textureRectOffset
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"textureRectOffset","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"380f0031-51b6-4b82-a704-19fa116a63a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertices
labelProgrammer: vertices (get)
haystackHuman: Sprite: Get Vertices
haystackProgrammer: Sprite.vertices (get)
favoriteKey: UnityEngine.Sprite.vertices@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;vertices
tag3: UnityEngine.Sprite;vertices
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"vertices","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6bb7a82-647a-4e97-ac90-3058618ace77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangles
labelProgrammer: triangles (get)
haystackHuman: Sprite: Get Triangles
haystackProgrammer: Sprite.triangles (get)
favoriteKey: UnityEngine.Sprite.triangles@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;triangles
tag3: UnityEngine.Sprite;triangles
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.UInt16[]
unit:
{"member":{"name":"triangles","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77f3bda1-0672-4032-8a86-53caf14694d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv
labelProgrammer: uv (get)
haystackHuman: Sprite: Get Uv
haystackProgrammer: Sprite.uv (get)
favoriteKey: UnityEngine.Sprite.uv@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;uv
tag3: UnityEngine.Sprite;uv
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22b9351f-322c-4993-8d96-f089a752f486","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite: Get Name
haystackProgrammer: Sprite.name (get)
favoriteKey: UnityEngine.Sprite.name@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"389f54a8-4d50-4d2b-aa15-83b050acab6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite: Set Name
haystackProgrammer: Sprite.name (set)
favoriteKey: UnityEngine.Sprite.name@set
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Sprite|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4cf8f5b0-29e4-43d4-8b58-574f1326172a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite: Get Hide Flags
haystackProgrammer: Sprite.hideFlags (get)
favoriteKey: UnityEngine.Sprite.hideFlags@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1861419-4b99-4269-9560-f241f8254d1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite: Set Hide Flags
haystackProgrammer: Sprite.hideFlags (set)
favoriteKey: UnityEngine.Sprite.hideFlags@set
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Sprite|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3b791daa-65fa-4e58-9014-3bc0fe1a87ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Light 2D Base: Is Invoking
haystackProgrammer: Light2DBase.IsInvoking
favoriteKey: UnityEngine.U2D.Light2DBase.IsInvoking()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"125b06b5-2238-4c14-945b-634d4cee6f90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Light 2D Base: Cancel Invoke
haystackProgrammer: Light2DBase.CancelInvoke
favoriteKey: UnityEngine.U2D.Light2DBase.CancelInvoke()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.U2D.Light2DBase
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cff8cfa-e07d-4b18-884c-3425c5e2a5c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Light 2D Base: Invoke
haystackProgrammer: Light2DBase.Invoke
favoriteKey: UnityEngine.U2D.Light2DBase.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"afac588b-5a97-4332-8599-5274a2e6e72c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Light 2D Base: Invoke Repeating
haystackProgrammer: Light2DBase.InvokeRepeating
favoriteKey: UnityEngine.U2D.Light2DBase.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7c19bbcb-53a5-4410-9b02-4f30bd602829","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Light 2D Base: Cancel Invoke
haystackProgrammer: Light2DBase.CancelInvoke
favoriteKey: UnityEngine.U2D.Light2DBase.CancelInvoke(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8a81459e-c147-4dc5-8b54-4491eb2e87ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Light 2D Base: Is Invoking
haystackProgrammer: Light2DBase.IsInvoking
favoriteKey: UnityEngine.U2D.Light2DBase.IsInvoking(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"19f031bc-4d42-4bd4-8be8-71782d6ee73a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Light 2D Base: Start Coroutine
haystackProgrammer: Light2DBase.StartCoroutine
favoriteKey: UnityEngine.U2D.Light2DBase.StartCoroutine(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3cad90a1-6cf2-493d-a62b-93e835daba92","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Light 2D Base: Start Coroutine
haystackProgrammer: Light2DBase.StartCoroutine
favoriteKey: UnityEngine.U2D.Light2DBase.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"18accf42-c3a9-4cb1-9a68-552fd33c4546","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Light 2D Base: Start Coroutine
haystackProgrammer: Light2DBase.StartCoroutine
favoriteKey: UnityEngine.U2D.Light2DBase.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce14aa51-77a5-4539-82f6-b5e26d01c7bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Light 2D Base: Stop Coroutine
haystackProgrammer: Light2DBase.StopCoroutine
favoriteKey: UnityEngine.U2D.Light2DBase.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adf4521a-2aca-4830-91eb-c1ca77949138","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Light 2D Base: Stop Coroutine
haystackProgrammer: Light2DBase.StopCoroutine
favoriteKey: UnityEngine.U2D.Light2DBase.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.U2D.Light2DBase|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7599421d-f607-40d5-b5a2-b267471663dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Light 2D Base: Stop Coroutine
haystackProgrammer: Light2DBase.StopCoroutine
favoriteKey: UnityEngine.U2D.Light2DBase.StopCoroutine(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4c99562d-4fce-4f77-bc79-542613b70b59","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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labelProgrammer: SendMessage (methodName, options)
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Light 2D Base: Broadcast Message
haystackProgrammer: Light2DBase.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName)
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haystackProgrammer: Light2DBase.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Light 2D Base: Broadcast Message
haystackProgrammer: Light2DBase.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Light 2D Base: Get Instance ID
haystackProgrammer: Light2DBase.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Light 2D Base: Get Hash Code
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labelProgrammer: Equals (other)
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Light 2D Base: Destroy
haystackProgrammer: Light2DBase.Destroy
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favoriteKey: UnityEngine.U2D.Light2DBase.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"60815c4e-60d3-4338-8423-8f355e1c5b7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Light 2D Base: Find First Object By Type
haystackProgrammer: Light2DBase.FindFirstObjectByType
favoriteKey: UnityEngine.U2D.Light2DBase.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Light 2D Base: Find Any Object By Type
haystackProgrammer: Light2DBase.FindAnyObjectByType
favoriteKey: UnityEngine.U2D.Light2DBase.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light 2D Base: To String
haystackProgrammer: Light2DBase.ToString
favoriteKey: UnityEngine.U2D.Light2DBase.ToString()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3768312-bf3e-440d-ba7b-b77b6ac7a8d1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light 2D Base: Equals
haystackProgrammer: Light2DBase.Equals
favoriteKey: UnityEngine.U2D.Light2DBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"226db9a5-805e-415a-9c5c-fae7fada6f87","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light 2D Base: Get Type
haystackProgrammer: Light2DBase.GetType
favoriteKey: UnityEngine.U2D.Light2DBase.GetType()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b85d516-8668-4510-9e6e-f6233fa2df14","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light 2D Base: Reference Equals
haystackProgrammer: Light2DBase.ReferenceEquals
favoriteKey: UnityEngine.U2D.Light2DBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc1c22be-47eb-4e29-b4de-e7bf53aa7187","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Light 2D Base: Get Destroy Cancellation Token
haystackProgrammer: Light2DBase.destroyCancellationToken (get)
favoriteKey: UnityEngine.U2D.Light2DBase.destroyCancellationToken@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27661eec-a81b-49a8-b6cc-4168c4ababb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Light 2D Base: Get Use GUI Layout
haystackProgrammer: Light2DBase.useGUILayout (get)
favoriteKey: UnityEngine.U2D.Light2DBase.useGUILayout@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91482823-40a1-45b3-9767-946c17024af0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Light 2D Base: Set Use GUI Layout
haystackProgrammer: Light2DBase.useGUILayout (set)
favoriteKey: UnityEngine.U2D.Light2DBase.useGUILayout@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ba055245-70f5-4ec5-b8aa-90bcdabb9888","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Light 2D Base: Get Did Start
haystackProgrammer: Light2DBase.didStart (get)
favoriteKey: UnityEngine.U2D.Light2DBase.didStart@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7026bfe4-9f71-49fc-94a2-7afcbf0fbb3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Light 2D Base: Get Did Awake
haystackProgrammer: Light2DBase.didAwake (get)
favoriteKey: UnityEngine.U2D.Light2DBase.didAwake@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bdc81d7e-2aa5-4f84-958e-a23b4345cf3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Light 2D Base: Get Run In Edit Mode
haystackProgrammer: Light2DBase.runInEditMode (get)
favoriteKey: UnityEngine.U2D.Light2DBase.runInEditMode@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5cef5d40-a3a6-49ee-b0c8-2f7f294e329d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Light 2D Base: Set Run In Edit Mode
haystackProgrammer: Light2DBase.runInEditMode (set)
favoriteKey: UnityEngine.U2D.Light2DBase.runInEditMode@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ea877df8-62f9-4ecc-bc39-95d398d9803c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light 2D Base: Get Enabled
haystackProgrammer: Light2DBase.enabled (get)
favoriteKey: UnityEngine.U2D.Light2DBase.enabled@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;enabled
tag3: UnityEngine.U2D.Light2DBase;enabled
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17f67a16-7fb5-4e01-9cc7-b7ed3168472f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light 2D Base: Set Enabled
haystackProgrammer: Light2DBase.enabled (set)
favoriteKey: UnityEngine.U2D.Light2DBase.enabled@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;enabled
tag3: UnityEngine.U2D.Light2DBase;enabled
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3ffdf955-c3e0-4feb-be66-6ac306062537","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light 2D Base: Is Active And Enabled
haystackProgrammer: Light2DBase.isActiveAndEnabled (get)
favoriteKey: UnityEngine.U2D.Light2DBase.isActiveAndEnabled@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;isActiveAndEnabled
tag3: UnityEngine.U2D.Light2DBase;isActiveAndEnabled
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fe1a2cb-8510-4562-81cc-d6c596abebb9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light 2D Base: Get Transform
haystackProgrammer: Light2DBase.transform (get)
favoriteKey: UnityEngine.U2D.Light2DBase.transform@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78e6ccd4-5298-4198-b168-01983eb886de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light 2D Base: Get Game Object
haystackProgrammer: Light2DBase.gameObject (get)
favoriteKey: UnityEngine.U2D.Light2DBase.gameObject@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ec42497-d8f5-401c-85ee-2cf9425586c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light 2D Base: Get Tag
haystackProgrammer: Light2DBase.tag (get)
favoriteKey: UnityEngine.U2D.Light2DBase.tag@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e95a747e-dcfb-40de-8dba-133c98811e69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light 2D Base: Set Tag
haystackProgrammer: Light2DBase.tag (set)
favoriteKey: UnityEngine.U2D.Light2DBase.tag@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d5716502-ee3e-407c-8cf3-087f2578f34f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light 2D Base: Get Name
haystackProgrammer: Light2DBase.name (get)
favoriteKey: UnityEngine.U2D.Light2DBase.name@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fe70d5b-128d-43f4-86f4-29cb01ad6049","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light 2D Base: Set Name
haystackProgrammer: Light2DBase.name (set)
favoriteKey: UnityEngine.U2D.Light2DBase.name@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"21d7e29e-f515-4755-8bf7-c7200cfa97c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light 2D Base: Get Hide Flags
haystackProgrammer: Light2DBase.hideFlags (get)
favoriteKey: UnityEngine.U2D.Light2DBase.hideFlags@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d46ec36c-0dd4-49bc-b28d-9a13392171ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light 2D Base: Set Hide Flags
haystackProgrammer: Light2DBase.hideFlags (set)
favoriteKey: UnityEngine.U2D.Light2DBase.hideFlags@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.Light2DBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"aec3bcad-781a-48fc-b38e-6f9dcfd02d61","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Bind To (Sprite)
labelProgrammer: CanBindTo (sprite)
haystackHuman: Sprite Atlas: Can Bind To
haystackProgrammer: SpriteAtlas.CanBindTo
favoriteKey: UnityEngine.U2D.SpriteAtlas.CanBindTo(UnityEngine.Sprite)@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;CanBindTo;UnityEngine.Sprite
tag3: UnityEngine.U2D.SpriteAtlas;CanBindTo;UnityEngine.Sprite
valueInputTypes: UnityEngine.U2D.SpriteAtlas|UnityEngine.Sprite
valueOutputTypes: System.Boolean
unit:
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labelProgrammer: GetSprite (name)
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labelProgrammer: GetSprites (sprites)
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labelProgrammer: GetSprites (sprites, name)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetInstanceID ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite Atlas: To String
haystackProgrammer: SpriteAtlas.ToString
favoriteKey: UnityEngine.U2D.SpriteAtlas.ToString()@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite Atlas: Equals
haystackProgrammer: SpriteAtlas.Equals
favoriteKey: UnityEngine.U2D.SpriteAtlas.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Atlas: Get Type
haystackProgrammer: SpriteAtlas.GetType
favoriteKey: UnityEngine.U2D.SpriteAtlas.GetType()@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Atlas: Reference Equals
haystackProgrammer: SpriteAtlas.ReferenceEquals
favoriteKey: UnityEngine.U2D.SpriteAtlas.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Sprite Atlas ()
labelProgrammer: new SpriteAtlas ()
haystackHuman: Sprite Atlas: Create Sprite Atlas
haystackProgrammer: new SpriteAtlas
favoriteKey: UnityEngine.U2D.SpriteAtlas..ctor()@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;.ctor;
tag3: UnityEngine.U2D.SpriteAtlas;.ctor;
valueOutputTypes: UnityEngine.U2D.SpriteAtlas
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90dd9f41-48f5-4e28-bdc6-9860b96a8162","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Variant
labelProgrammer: isVariant (get)
haystackHuman: Sprite Atlas: Is Variant
haystackProgrammer: SpriteAtlas.isVariant (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.isVariant@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;isVariant
tag3: UnityEngine.U2D.SpriteAtlas;isVariant
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Atlas: Get Tag
haystackProgrammer: SpriteAtlas.tag (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.tag@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;tag
tag3: UnityEngine.U2D.SpriteAtlas;tag
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"543e577a-8716-4cd1-95c3-5896278c4023","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Count
labelProgrammer: spriteCount (get)
haystackHuman: Sprite Atlas: Get Sprite Count
haystackProgrammer: SpriteAtlas.spriteCount (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.spriteCount@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;spriteCount
tag3: UnityEngine.U2D.SpriteAtlas;spriteCount
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Int32
unit:
{"member":{"name":"spriteCount","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"324720a9-2655-40c3-ba7f-c01a6e5d9ba9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Atlas: Get Name
haystackProgrammer: SpriteAtlas.name (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.name@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b31b9af0-d947-4efc-938d-f6f8a09ef054","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Atlas: Set Name
haystackProgrammer: SpriteAtlas.name (set)
favoriteKey: UnityEngine.U2D.SpriteAtlas.name@set
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.SpriteAtlas|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"51b9845f-2331-401e-b442-770fd2f4e195","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Atlas: Get Hide Flags
haystackProgrammer: SpriteAtlas.hideFlags (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.hideFlags@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b277b192-8fb3-4087-b5c5-f30840efab1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Atlas: Set Hide Flags
haystackProgrammer: SpriteAtlas.hideFlags (set)
favoriteKey: UnityEngine.U2D.SpriteAtlas.hideFlags@set
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.SpriteAtlas|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"78eafad2-ead2-42df-90df-be5079ef6049","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Valid ()
labelProgrammer: IsValid ()
haystackHuman: Scene: Is Valid
haystackProgrammer: Scene.IsValid
favoriteKey: UnityEngine.SceneManagement.Scene.IsValid()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;IsValid;
tag3: UnityEngine.SceneManagement.Scene;IsValid;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects ()
labelProgrammer: GetRootGameObjects ()
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
favoriteKey: UnityEngine.SceneManagement.Scene.GetRootGameObjects()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
tag3: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.GameObject[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects (Root Game Objects)
labelProgrammer: GetRootGameObjects (rootGameObjects)
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
tag1: UnityEngine.SceneManagement.Scene
favoriteKey:
UnityEngine.SceneManagement.Scene.GetRootGameObjects(System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["rootGameObjects"],"member":{"name":"GetRootGameObjects","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d82c25fc-1fa3-463c-9e7f-7a0a1634c705","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SceneManagement.Scene|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scene: Get Hash Code
haystackProgrammer: Scene.GetHashCode
favoriteKey: UnityEngine.SceneManagement.Scene.GetHashCode()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetHashCode;
tag3: UnityEngine.SceneManagement.Scene;GetHashCode;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object
tag3: UnityEngine.SceneManagement.Scene;Equals;System.Object
valueInputTypes: UnityEngine.SceneManagement.Scene|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Scene: To String
haystackProgrammer: Scene.ToString
favoriteKey: UnityEngine.SceneManagement.Scene.ToString()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Scene: Get Type
haystackProgrammer: Scene.GetType
favoriteKey: UnityEngine.SceneManagement.Scene.GetType()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f252ebbb-84c7-49a7-ba89-e7f6601b34d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Scene: Reference Equals
haystackProgrammer: Scene.ReferenceEquals
favoriteKey: UnityEngine.SceneManagement.Scene.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Handle
labelProgrammer: handle (get)
haystackHuman: Scene: Get Handle
haystackProgrammer: Scene.handle (get)
favoriteKey: UnityEngine.SceneManagement.Scene.handle@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;handle
tag3: UnityEngine.SceneManagement.Scene;handle
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"member":{"name":"handle","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c8ae658f-59fa-44b8-8e61-54d67dc39e26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path
labelProgrammer: path (get)
haystackHuman: Scene: Get Path
haystackProgrammer: Scene.path (get)
favoriteKey: UnityEngine.SceneManagement.Scene.path@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;path
tag3: UnityEngine.SceneManagement.Scene;path
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"member":{"name":"path","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dd759130-6ab5-4280-a5cb-2b1437f77e51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Scene: Get Name
haystackProgrammer: Scene.name (get)
favoriteKey: UnityEngine.SceneManagement.Scene.name@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cea42a89-25e7-4cc3-890f-2d29927438d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Scene: Set Name
haystackProgrammer: Scene.name (set)
favoriteKey: UnityEngine.SceneManagement.Scene.name@set
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"62aa8495-83b0-4069-a370-ee07cdc68f0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Loaded
labelProgrammer: isLoaded (get)
haystackHuman: Scene: Is Loaded
haystackProgrammer: Scene.isLoaded (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isLoaded@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isLoaded
tag3: UnityEngine.SceneManagement.Scene;isLoaded
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLoaded","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"652e4b13-ea1b-4594-bdd5-6037df5168a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Build Index
labelProgrammer: buildIndex (get)
haystackHuman: Scene: Get Build Index
haystackProgrammer: Scene.buildIndex (get)
favoriteKey: UnityEngine.SceneManagement.Scene.buildIndex@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;buildIndex
tag3: UnityEngine.SceneManagement.Scene;buildIndex
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Dirty
labelProgrammer: isDirty (get)
haystackHuman: Scene: Is Dirty
haystackProgrammer: Scene.isDirty (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isDirty@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isDirty
tag3: UnityEngine.SceneManagement.Scene;isDirty
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Count
labelProgrammer: rootCount (get)
haystackHuman: Scene: Get Root Count
haystackProgrammer: Scene.rootCount (get)
favoriteKey: UnityEngine.SceneManagement.Scene.rootCount@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;rootCount
tag3: UnityEngine.SceneManagement.Scene;rootCount
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Scene
labelProgrammer: isSubScene (get)
haystackHuman: Scene: Is Sub Scene
haystackProgrammer: Scene.isSubScene (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isSubScene@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isSubScene
tag3: UnityEngine.SceneManagement.Scene;isSubScene
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sub Scene
labelProgrammer: isSubScene (set)
haystackHuman: Scene: Set Sub Scene
haystackProgrammer: Scene.isSubScene (set)
favoriteKey: UnityEngine.SceneManagement.Scene.isSubScene@set
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isSubScene
tag3: UnityEngine.SceneManagement.Scene;isSubScene
valueInputTypes: UnityEngine.SceneManagement.Scene|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Active Scene ()
labelProgrammer: GetActiveScene ()
haystackHuman: Scene Manager: Get Active Scene
haystackProgrammer: SceneManager.GetActiveScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetActiveScene()@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetActiveScene;
tag3: UnityEngine.SceneManagement.SceneManager;GetActiveScene;
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Active Scene (Scene)
labelProgrammer: SetActiveScene (scene)
haystackHuman: Scene Manager: Set Active Scene
haystackProgrammer: SceneManager.SetActiveScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.SetActiveScene(UnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;SetActiveScene;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.SceneManagement.SceneManager;SetActiveScene;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene By Path (Scene Path)
labelProgrammer: GetSceneByPath (scenePath)
haystackHuman: Scene Manager: Get Scene By Path
haystackProgrammer: SceneManager.GetSceneByPath
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneByPath(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
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tag3: UnityEngine.SceneManagement.SceneManager;GetSceneByPath;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene By Name (Name)
labelProgrammer: GetSceneByName (name)
haystackHuman: Scene Manager: Get Scene By Name
haystackProgrammer: SceneManager.GetSceneByName
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneByName(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
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tag3: UnityEngine.SceneManagement.SceneManager;GetSceneByName;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene By Build Index (Build Index)
labelProgrammer: GetSceneByBuildIndex (buildIndex)
haystackHuman: Scene Manager: Get Scene By Build Index
haystackProgrammer: SceneManager.GetSceneByBuildIndex
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneByBuildIndex(System.Int32)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetSceneByBuildIndex;System.Int32
tag3: UnityEngine.SceneManagement.SceneManager;GetSceneByBuildIndex;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene At (Index)
labelProgrammer: GetSceneAt (index)
haystackHuman: Scene Manager: Get Scene At
haystackProgrammer: SceneManager.GetSceneAt
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetSceneAt(System.Int32)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetSceneAt;System.Int32
tag3: UnityEngine.SceneManagement.SceneManager;GetSceneAt;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Scene (Scene Name, Parameters)
labelProgrammer: CreateScene (sceneName, parameters)
haystackHuman: Scene Manager: Create Scene
haystackProgrammer: SceneManager.CreateScene
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: System.String|UnityEngine.SceneManagement.CreateSceneParameters
valueOutputTypes: UnityEngine.SceneManagement.Scene
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Merge Scenes (Source Scene, Destination Scene)
labelProgrammer: MergeScenes (sourceScene, destinationScene)
haystackHuman: Scene Manager: Merge Scenes
haystackProgrammer: SceneManager.MergeScenes
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: UnityEngine.SceneManagement.Scene
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Game Object To Scene (Go, Scene)
labelProgrammer: MoveGameObjectToScene (go, scene)
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haystackProgrammer: SceneManager.MoveGameObjectToScene
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valueInputTypes: UnityEngine.GameObject|UnityEngine.SceneManagement.Scene
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Scene (Scene Name)
labelProgrammer: CreateScene (sceneName)
haystackHuman: Scene Manager: Create Scene
haystackProgrammer: SceneManager.CreateScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.CreateScene(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;CreateScene;System.String
tag3: UnityEngine.SceneManagement.SceneManager;CreateScene;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Name, Mode)
labelProgrammer: LoadScene (sceneName, mode)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: System.String|UnityEngine.SceneManagement.LoadSceneMode
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Name)
labelProgrammer: LoadScene (sceneName)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.LoadScene(System.String)@any
tag1: UnityEngine.SceneManagement.SceneManager
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tag3: UnityEngine.SceneManagement.SceneManager;LoadScene;System.String
valueInputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Name, Parameters)
labelProgrammer: LoadScene (sceneName, parameters)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
tag1: UnityEngine.SceneManagement.SceneManager
valueInputTypes: System.String|UnityEngine.SceneManagement.LoadSceneParameters
valueOutputTypes: UnityEngine.SceneManagement.Scene
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Build Index, Mode)
labelProgrammer: LoadScene (sceneBuildIndex, mode)
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haystackProgrammer: SceneManager.LoadScene
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valueInputTypes: System.Int32|UnityEngine.SceneManagement.LoadSceneMode
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Build Index)
labelProgrammer: LoadScene (sceneBuildIndex)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
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tag3: UnityEngine.SceneManagement.SceneManager;LoadScene;System.Int32
valueInputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Build Index, Parameters)
labelProgrammer: LoadScene (sceneBuildIndex, parameters)
haystackHuman: Scene Manager: Load Scene
haystackProgrammer: SceneManager.LoadScene
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valueInputTypes: System.Int32|UnityEngine.SceneManagement.LoadSceneParameters
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favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene Async (Scene Build Index, Mode)
labelProgrammer: LoadSceneAsync (sceneBuildIndex, mode)
haystackHuman: Scene Manager: Load Scene Async
haystackProgrammer: SceneManager.LoadSceneAsync
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favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene Async (Scene Build Index)
labelProgrammer: LoadSceneAsync (sceneBuildIndex)
haystackHuman: Scene Manager: Load Scene Async
haystackProgrammer: SceneManager.LoadSceneAsync
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valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.AsyncOperation
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene Async (Scene Build Index, Parameters)
labelProgrammer: LoadSceneAsync (sceneBuildIndex, parameters)
haystackHuman: Scene Manager: Load Scene Async
haystackProgrammer: SceneManager.LoadSceneAsync
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valueInputTypes: System.Int32|UnityEngine.SceneManagement.LoadSceneParameters
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favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene Async (Scene Name, Mode)
labelProgrammer: LoadSceneAsync (sceneName, mode)
haystackHuman: Scene Manager: Load Scene Async
haystackProgrammer: SceneManager.LoadSceneAsync
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valueOutputTypes: UnityEngine.AsyncOperation
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tag3:
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labelProgrammer: BlockUntilRecvMsg (messageId, timeout)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: PlayerConnection.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Player Connection: Dont Destroy On Load
haystackProgrammer: PlayerConnection.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Player Connection: Find First Object By Type
haystackProgrammer: PlayerConnection.FindFirstObjectByType
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Player Connection: Find Any Object By Type
haystackProgrammer: PlayerConnection.FindAnyObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: PlayerConnection.FindFirstObjectByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: PlayerConnection.FindAnyObjectByType
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Player Connection: To String
haystackProgrammer: PlayerConnection.ToString
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tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Player Connection: Equals
haystackProgrammer: PlayerConnection.Equals
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tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Player Connection: Get Type
haystackProgrammer: PlayerConnection.GetType
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valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Player Connection: Reference Equals
haystackProgrammer: PlayerConnection.ReferenceEquals
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Player Connection: Get Instance
haystackProgrammer: PlayerConnection.instance (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Connected
labelProgrammer: isConnected (get)
haystackHuman: Player Connection: Is Connected
haystackProgrammer: PlayerConnection.isConnected (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.isConnected@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;isConnected
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Player Connection: Get Name
haystackProgrammer: PlayerConnection.name (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.name@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Player Connection: Set Name
haystackProgrammer: PlayerConnection.name (set)
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tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Player Connection: Get Hide Flags
haystackProgrammer: PlayerConnection.hideFlags (get)
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tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Player Connection: Set Hide Flags
haystackProgrammer: PlayerConnection.hideFlags (set)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.hideFlags@set
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Shader Define (Tier, Define Hash)
labelProgrammer: HasShaderDefine (tier, defineHash)
haystackHuman: Graphics Settings: Has Shader Define
haystackProgrammer: GraphicsSettings.HasShaderDefine
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Shader Define (Define Hash)
labelProgrammer: HasShaderDefine (defineHash)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Graphics Settings ()
labelProgrammer: GetGraphicsSettings ()
haystackHuman: Graphics Settings: Get Graphics Settings
haystackProgrammer: GraphicsSettings.GetGraphicsSettings
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shader Mode (Type, Mode)
labelProgrammer: SetShaderMode (type, mode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shader Mode (Type)
labelProgrammer: GetShaderMode (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shader (Type, Shader)
labelProgrammer: SetCustomShader (type, shader)
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shader (Type)
labelProgrammer: GetCustomShader (type)
haystackHuman: Graphics Settings: Get Custom Shader
haystackProgrammer: GraphicsSettings.GetCustomShader
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tag3: UnityEngine.Rendering.GraphicsSettings;GetCustomShader;UnityEngine.Rendering.BuiltinShaderType
valueInputTypes: UnityEngine.Rendering.BuiltinShaderType
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b10bd190-16b6-4e65-995c-6a8b5b47305d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transparency Sort Mode
labelProgrammer: transparencySortMode (get)
haystackHuman: Graphics Settings: Get Transparency Sort Mode
haystackProgrammer: GraphicsSettings.transparencySortMode (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortMode@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
valueOutputTypes: UnityEngine.TransparencySortMode
unit:
{"member":{"name":"transparencySortMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c22c74a-a46c-4295-8a0d-e00c38427e33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transparency Sort Mode
labelProgrammer: transparencySortMode (set)
haystackHuman: Graphics Settings: Set Transparency Sort Mode
haystackProgrammer: GraphicsSettings.transparencySortMode (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortMode@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
valueInputTypes: UnityEngine.TransparencySortMode
valueOutputTypes: UnityEngine.TransparencySortMode
unit:
{"chainable":false,"member":{"name":"transparencySortMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":"Default","$type":"UnityEngine.TransparencySortMode"}},"position":{"x":0.0,"y":0.0},"guid":"8f16c531-73bd-4814-a902-750f057abff5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transparency Sort Axis
labelProgrammer: transparencySortAxis (get)
haystackHuman: Graphics Settings: Get Transparency Sort Axis
haystackProgrammer: GraphicsSettings.transparencySortAxis (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortAxis@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"transparencySortAxis","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"38a7d3b0-2966-453c-8ded-e0c435c0bdd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transparency Sort Axis
labelProgrammer: transparencySortAxis (set)
haystackHuman: Graphics Settings: Set Transparency Sort Axis
haystackProgrammer: GraphicsSettings.transparencySortAxis (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortAxis@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"transparencySortAxis","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"99cca08e-ce7c-4816-a54e-4208974a8a22","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Direct Rectangular Area Lights
labelProgrammer: realtimeDirectRectangularAreaLights (get)
haystackHuman: Graphics Settings: Get Realtime Direct Rectangular Area Lights
haystackProgrammer: GraphicsSettings.realtimeDirectRectangularAreaLights (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.realtimeDirectRectangularAreaLights@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
tag3: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeDirectRectangularAreaLights","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"81cf8a00-3b83-4fef-859c-6cde03ce3c97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Direct Rectangular Area Lights
labelProgrammer: realtimeDirectRectangularAreaLights (set)
haystackHuman: Graphics Settings: Set Realtime Direct Rectangular Area Lights
haystackProgrammer: GraphicsSettings.realtimeDirectRectangularAreaLights (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.realtimeDirectRectangularAreaLights@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
tag3: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeDirectRectangularAreaLights","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"27fde65c-d6ad-4384-8416-ee36ddfae778","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lights Use Linear Intensity
labelProgrammer: lightsUseLinearIntensity (get)
haystackHuman: Graphics Settings: Get Lights Use Linear Intensity
haystackProgrammer: GraphicsSettings.lightsUseLinearIntensity (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseLinearIntensity@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"lightsUseLinearIntensity","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0f4dd993-d339-45af-8a5b-4a9474915731","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lights Use Linear Intensity
labelProgrammer: lightsUseLinearIntensity (set)
haystackHuman: Graphics Settings: Set Lights Use Linear Intensity
haystackProgrammer: GraphicsSettings.lightsUseLinearIntensity (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseLinearIntensity@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"lightsUseLinearIntensity","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bf68523b-1b6b-42f3-807f-1579e5122cef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lights Use Color Temperature
labelProgrammer: lightsUseColorTemperature (get)
haystackHuman: Graphics Settings: Get Lights Use Color Temperature
haystackProgrammer: GraphicsSettings.lightsUseColorTemperature (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseColorTemperature@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"lightsUseColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8b2c8738-4344-47a1-91db-88f18b353980","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lights Use Color Temperature
labelProgrammer: lightsUseColorTemperature (set)
haystackHuman: Graphics Settings: Set Lights Use Color Temperature
haystackProgrammer: GraphicsSettings.lightsUseColorTemperature (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseColorTemperature@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"lightsUseColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b7af397d-4738-471a-bd9b-a66f6114b7f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Rendering Layer Mask
labelProgrammer: defaultRenderingLayerMask (get)
haystackHuman: Graphics Settings: Get Default Rendering Layer Mask
haystackProgrammer: GraphicsSettings.defaultRenderingLayerMask (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderingLayerMask@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"defaultRenderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b2398d0a-a787-4180-b511-1c590c646d7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Rendering Layer Mask
labelProgrammer: defaultRenderingLayerMask (set)
haystackHuman: Graphics Settings: Set Default Rendering Layer Mask
haystackProgrammer: GraphicsSettings.defaultRenderingLayerMask (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderingLayerMask@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
valueInputTypes: System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"defaultRenderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"b362dc0c-2b5e-4715-b0d5-8ec790006ec9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Gate Fit Mode
labelProgrammer: defaultGateFitMode (get)
haystackHuman: Graphics Settings: Get Default Gate Fit Mode
haystackProgrammer: GraphicsSettings.defaultGateFitMode (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultGateFitMode@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultGateFitMode
tag3: UnityEngine.Rendering.GraphicsSettings;defaultGateFitMode
valueOutputTypes: UnityEngine.Camera+GateFitMode
unit:
{"member":{"name":"defaultGateFitMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0cd83e1-bb43-47e0-beec-cccd1f497f17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Gate Fit Mode
labelProgrammer: defaultGateFitMode (set)
haystackHuman: Graphics Settings: Set Default Gate Fit Mode
haystackProgrammer: GraphicsSettings.defaultGateFitMode (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultGateFitMode@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultGateFitMode
tag3: UnityEngine.Rendering.GraphicsSettings;defaultGateFitMode
valueInputTypes: UnityEngine.Camera+GateFitMode
valueOutputTypes: UnityEngine.Camera+GateFitMode
unit:
{"chainable":false,"member":{"name":"defaultGateFitMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":"None","$type":"UnityEngine.Camera+GateFitMode"}},"position":{"x":0.0,"y":0.0},"guid":"46f5c860-be07-45b6-835d-42313cd7f485","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Scriptable Render Pipeline Batching
labelProgrammer: useScriptableRenderPipelineBatching (get)
haystackHuman: Graphics Settings: Get Use Scriptable Render Pipeline Batching
haystackProgrammer: GraphicsSettings.useScriptableRenderPipelineBatching (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.useScriptableRenderPipelineBatching@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
tag3: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useScriptableRenderPipelineBatching","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"834ecb41-a36f-4a11-a346-3fcba8aeebd3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Scriptable Render Pipeline Batching
labelProgrammer: useScriptableRenderPipelineBatching (set)
haystackHuman: Graphics Settings: Set Use Scriptable Render Pipeline Batching
haystackProgrammer: GraphicsSettings.useScriptableRenderPipelineBatching (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.useScriptableRenderPipelineBatching@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
tag3: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useScriptableRenderPipelineBatching","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c778c994-91ad-407b-a3c7-3ae6bdeb0935","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Log When Shader Is Compiled
labelProgrammer: logWhenShaderIsCompiled (get)
haystackHuman: Graphics Settings: Get Log When Shader Is Compiled
haystackProgrammer: GraphicsSettings.logWhenShaderIsCompiled (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.logWhenShaderIsCompiled@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
tag3: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"logWhenShaderIsCompiled","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c343816a-d7a7-48b0-a8d3-3ceadd533cea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Log When Shader Is Compiled
labelProgrammer: logWhenShaderIsCompiled (set)
haystackHuman: Graphics Settings: Set Log When Shader Is Compiled
haystackProgrammer: GraphicsSettings.logWhenShaderIsCompiled (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.logWhenShaderIsCompiled@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
tag3: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"logWhenShaderIsCompiled","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"10aa46ce-1c7a-4b48-99c5-858a84f8b355","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Disable Builtin Custom Render Texture Update
labelProgrammer: disableBuiltinCustomRenderTextureUpdate (get)
haystackHuman: Graphics Settings: Get Disable Builtin Custom Render Texture Update
haystackProgrammer: GraphicsSettings.disableBuiltinCustomRenderTextureUpdate (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.disableBuiltinCustomRenderTextureUpdate@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
tag3: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"disableBuiltinCustomRenderTextureUpdate","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7c6023b-12d5-4adf-81ed-98821cf34958","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Disable Builtin Custom Render Texture Update
labelProgrammer: disableBuiltinCustomRenderTextureUpdate (set)
haystackHuman: Graphics Settings: Set Disable Builtin Custom Render Texture Update
haystackProgrammer: GraphicsSettings.disableBuiltinCustomRenderTextureUpdate (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.disableBuiltinCustomRenderTextureUpdate@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
tag3: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"disableBuiltinCustomRenderTextureUpdate","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"47c3ccb9-b04c-4e90-9fe0-ad11f38978a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Video Shaders Include Mode
labelProgrammer: videoShadersIncludeMode (get)
haystackHuman: Graphics Settings: Get Video Shaders Include Mode
haystackProgrammer: GraphicsSettings.videoShadersIncludeMode (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.videoShadersIncludeMode@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
tag3: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
valueOutputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
unit:
{"member":{"name":"videoShadersIncludeMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04096e50-0087-49e0-b455-2908c6e59b88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Video Shaders Include Mode
labelProgrammer: videoShadersIncludeMode (set)
haystackHuman: Graphics Settings: Set Video Shaders Include Mode
haystackProgrammer: GraphicsSettings.videoShadersIncludeMode (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.videoShadersIncludeMode@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
tag3: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
valueInputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
valueOutputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
unit:
{"chainable":false,"member":{"name":"videoShadersIncludeMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":"Never","$type":"UnityEngine.Rendering.VideoShadersIncludeMode"}},"position":{"x":0.0,"y":0.0},"guid":"f1ceb94b-dd51-42e4-a837-72b906543f32","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Outside Hull Strategy
labelProgrammer: lightProbeOutsideHullStrategy (get)
haystackHuman: Graphics Settings: Get Light Probe Outside Hull Strategy
haystackProgrammer: GraphicsSettings.lightProbeOutsideHullStrategy (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightProbeOutsideHullStrategy@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightProbeOutsideHullStrategy
tag3: UnityEngine.Rendering.GraphicsSettings;lightProbeOutsideHullStrategy
valueOutputTypes: UnityEngine.Rendering.LightProbeOutsideHullStrategy
unit:
{"member":{"name":"lightProbeOutsideHullStrategy","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c969455f-d5ba-4a5c-86c3-28c265fd56af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Outside Hull Strategy
labelProgrammer: lightProbeOutsideHullStrategy (set)
haystackHuman: Graphics Settings: Set Light Probe Outside Hull Strategy
haystackProgrammer: GraphicsSettings.lightProbeOutsideHullStrategy (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightProbeOutsideHullStrategy@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightProbeOutsideHullStrategy
tag3: UnityEngine.Rendering.GraphicsSettings;lightProbeOutsideHullStrategy
valueInputTypes: UnityEngine.Rendering.LightProbeOutsideHullStrategy
valueOutputTypes: UnityEngine.Rendering.LightProbeOutsideHullStrategy
unit:
{"chainable":false,"member":{"name":"lightProbeOutsideHullStrategy","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":"kLightProbeSearchTetrahedralHull","$type":"UnityEngine.Rendering.LightProbeOutsideHullStrategy"}},"position":{"x":0.0,"y":0.0},"guid":"536c4ffd-c266-487e-bb09-f2d8cd83fcc4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Render Pipeline
labelProgrammer: currentRenderPipeline (get)
haystackHuman: Graphics Settings: Get Current Render Pipeline
haystackProgrammer: GraphicsSettings.currentRenderPipeline (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.currentRenderPipeline@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;currentRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;currentRenderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"currentRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72c02bd8-f572-44f1-be6d-fcd036555044","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Scriptable Render Pipeline Enabled
labelProgrammer: isScriptableRenderPipelineEnabled (get)
haystackHuman: Graphics Settings: Is Scriptable Render Pipeline Enabled
haystackProgrammer: GraphicsSettings.isScriptableRenderPipelineEnabled (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.isScriptableRenderPipelineEnabled@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;isScriptableRenderPipelineEnabled
tag3: UnityEngine.Rendering.GraphicsSettings;isScriptableRenderPipelineEnabled
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isScriptableRenderPipelineEnabled","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c791e9b1-619c-4787-af6b-82be51fee961","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Render Pipeline Asset Type
labelProgrammer: currentRenderPipelineAssetType (get)
haystackHuman: Graphics Settings: Get Current Render Pipeline Asset Type
haystackProgrammer: GraphicsSettings.currentRenderPipelineAssetType (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.currentRenderPipelineAssetType@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;currentRenderPipelineAssetType
tag3: UnityEngine.Rendering.GraphicsSettings;currentRenderPipelineAssetType
valueOutputTypes: System.Type
unit:
{"member":{"name":"currentRenderPipelineAssetType","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"87e406fd-bdf7-4889-be6c-8e99b3b6547e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline Asset
labelProgrammer: renderPipelineAsset (get)
haystackHuman: Graphics Settings: Get Render Pipeline Asset
haystackProgrammer: GraphicsSettings.renderPipelineAsset (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
tag3: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipelineAsset","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fd96ccb0-4cb2-46e0-be93-b54df52824e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline Asset
labelProgrammer: renderPipelineAsset (set)
haystackHuman: Graphics Settings: Set Render Pipeline Asset
haystackProgrammer: GraphicsSettings.renderPipelineAsset (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
tag3: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipelineAsset","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"3f906233-29d9-48f9-9395-bb1acbab83b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Render Pipeline
labelProgrammer: defaultRenderPipeline (get)
haystackHuman: Graphics Settings: Get Default Render Pipeline
haystackProgrammer: GraphicsSettings.defaultRenderPipeline (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderPipeline@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"defaultRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d8b3cd3-3387-41a8-8e79-2dac663bf01f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Render Pipeline
labelProgrammer: defaultRenderPipeline (set)
haystackHuman: Graphics Settings: Set Default Render Pipeline
haystackProgrammer: GraphicsSettings.defaultRenderPipeline (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderPipeline@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"defaultRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"92f00105-e958-40c2-8f8c-b499e9b1a909","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Configured Render Pipelines
labelProgrammer: allConfiguredRenderPipelines (get)
haystackHuman: Graphics Settings: Get All Configured Render Pipelines
haystackProgrammer: GraphicsSettings.allConfiguredRenderPipelines (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.allConfiguredRenderPipelines@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;allConfiguredRenderPipelines
tag3: UnityEngine.Rendering.GraphicsSettings;allConfiguredRenderPipelines
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset[]
unit:
{"member":{"name":"allConfiguredRenderPipelines","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fc6d4e46-da1f-4b1e-9e08-8b101014dd9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Relative Light Culling
labelProgrammer: cameraRelativeLightCulling (get)
haystackHuman: Graphics Settings: Get Camera Relative Light Culling
haystackProgrammer: GraphicsSettings.cameraRelativeLightCulling (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.cameraRelativeLightCulling@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;cameraRelativeLightCulling
tag3: UnityEngine.Rendering.GraphicsSettings;cameraRelativeLightCulling
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"cameraRelativeLightCulling","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0f5888d4-1cc2-4bed-9a5f-df29b30e57cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Relative Light Culling
labelProgrammer: cameraRelativeLightCulling (set)
haystackHuman: Graphics Settings: Set Camera Relative Light Culling
haystackProgrammer: GraphicsSettings.cameraRelativeLightCulling (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.cameraRelativeLightCulling@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;cameraRelativeLightCulling
tag3: UnityEngine.Rendering.GraphicsSettings;cameraRelativeLightCulling
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"cameraRelativeLightCulling","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"37cd91a0-2b2b-4609-b34b-00f60fd564c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Relative Shadow Culling
labelProgrammer: cameraRelativeShadowCulling (get)
haystackHuman: Graphics Settings: Get Camera Relative Shadow Culling
haystackProgrammer: GraphicsSettings.cameraRelativeShadowCulling (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.cameraRelativeShadowCulling@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;cameraRelativeShadowCulling
tag3: UnityEngine.Rendering.GraphicsSettings;cameraRelativeShadowCulling
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"cameraRelativeShadowCulling","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"804be9e4-d18c-4d70-a9b5-92dee1948d0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Relative Shadow Culling
labelProgrammer: cameraRelativeShadowCulling (set)
haystackHuman: Graphics Settings: Set Camera Relative Shadow Culling
haystackProgrammer: GraphicsSettings.cameraRelativeShadowCulling (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.cameraRelativeShadowCulling@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;cameraRelativeShadowCulling
tag3: UnityEngine.Rendering.GraphicsSettings;cameraRelativeShadowCulling
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"cameraRelativeShadowCulling","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fb259430-f94c-4d74-aede-1a0b86e9c7e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Graphics Settings: Get Name
haystackProgrammer: GraphicsSettings.name (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.name@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b52b5ac0-e976-44e2-bb46-c36107850917","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Graphics Settings: Set Name
haystackProgrammer: GraphicsSettings.name (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.name@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"441a58d2-98cd-45cd-8273-e09e8dd8d714","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Graphics Settings: Get Hide Flags
haystackProgrammer: GraphicsSettings.hideFlags (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.hideFlags@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b434be5-9989-4ee8-9e8b-00de6a5d3751","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Graphics Settings: Set Hide Flags
haystackProgrammer: GraphicsSettings.hideFlags (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.hideFlags@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"92ec094e-f6d5-4afe-978f-0ee880d52f0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Render Pipeline Asset: Create Instance
haystackProgrammer: RenderPipelineAsset.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.CreateInstance(System.String)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"610301fe-aeb5-4e72-bb02-87d1f073cfc8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Render Pipeline Asset: Create Instance
haystackProgrammer: RenderPipelineAsset.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.CreateInstance(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4fcc0cb2-bcde-41e4-9ea3-a25d454d4bac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Render Pipeline Asset: Get Instance ID
haystackProgrammer: RenderPipelineAsset.GetInstanceID
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetInstanceID()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9af1444b-b8c9-451c-82df-f0eca3bc93fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Render Pipeline Asset: Get Hash Code
haystackProgrammer: RenderPipelineAsset.GetHashCode
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetHashCode()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f805211f-e14b-4030-a1d5-bed908cb5fb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Render Pipeline Asset: Equals
haystackProgrammer: RenderPipelineAsset.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Equals(System.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51203e9f-2338-4c97-b7db-fb9f45deeeaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2ab0e7d9-35cb-4fe2-a665-a9bff03d250a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"b1557ce4-48d3-4db4-81aa-aceda8e935cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"29a7662f-e31c-4d62-b3de-fb1cd7cfe74e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"3ab5808b-b4e6-4400-981a-5f3fc4a02780","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7971d338-db14-448a-a04a-909b5383f9b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Render Pipeline Asset: Destroy
haystackProgrammer: RenderPipelineAsset.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6b8d1cbc-b69e-4bc8-a5d0-6fb38e4197c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Render Pipeline Asset: Destroy
haystackProgrammer: RenderPipelineAsset.Destroy
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