# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Step (From, To, T)
labelProgrammer: SmoothStep (from, to, t)
haystackHuman: Mathf: Smooth Step
haystackProgrammer: Mathf.SmoothStep
favoriteKey: UnityEngine.Mathf.SmoothStep(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;SmoothStep;System.Single;System.Single;System.Single
tag3: UnityEngine.Mathf;SmoothStep;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["from","to","t"],"member":{"name":"SmoothStep","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%from":{"$content":0.0,"$type":"System.Single"},"%to":{"$content":0.0,"$type":"System.Single"},"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"624a375c-d3eb-44ab-b778-a13e6e7a1681","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Gamma (Value, Absmax, Gamma)
labelProgrammer: Gamma (value, absmax, gamma)
haystackHuman: Mathf: Gamma
haystackProgrammer: Mathf.Gamma
favoriteKey: UnityEngine.Mathf.Gamma(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Gamma;System.Single;System.Single;System.Single
tag3: UnityEngine.Mathf;Gamma;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["value","absmax","gamma"],"member":{"name":"Gamma","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0.0,"$type":"System.Single"},"%absmax":{"$content":0.0,"$type":"System.Single"},"%gamma":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4f2d637a-1571-4da0-982c-ed5bae7cffd2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Approximately (A, B)
labelProgrammer: Approximately (a, b)
haystackHuman: Mathf: Approximately
haystackProgrammer: Mathf.Approximately
favoriteKey: UnityEngine.Mathf.Approximately(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Approximately;System.Single;System.Single
tag3: UnityEngine.Mathf;Approximately;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["a","b"],"member":{"name":"Approximately","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%a":{"$content":0.0,"$type":"System.Single"},"%b":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"69c5b167-191d-494e-aa79-0524b0fe3ae3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed)
haystackHuman: Mathf: Smooth Damp
haystackProgrammer: Mathf.SmoothDamp
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;SmoothDamp;System.Single;System.Single;System.Single&;System.Single;System.Single
tag3: UnityEngine.Mathf;SmoothDamp;System.Single;System.Single;System.Single&;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
favoriteKey:
UnityEngine.Mathf.SmoothDamp(System.SingleSystem.SingleSystem.Single&System.SingleSystem.Single)@any

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed"],"member":{"name":"SmoothDamp","parameterTypes":["System.Single","System.Single","System.Single&","System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%current":{"$content":0.0,"$type":"System.Single"},"%target":{"$content":0.0,"$type":"System.Single"},"%currentVelocity":{"$content":0.0,"$type":"System.Single"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"85b7b25b-8826-4744-9b26-3598cb0d23be","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime)
haystackHuman: Mathf: Smooth Damp
haystackProgrammer: Mathf.SmoothDamp
favoriteKey: UnityEngine.Mathf.SmoothDamp(System.SingleSystem.SingleSystem.Single&System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;SmoothDamp;System.Single;System.Single;System.Single&;System.Single
tag3: UnityEngine.Mathf;SmoothDamp;System.Single;System.Single;System.Single&;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime"],"member":{"name":"SmoothDamp","parameterTypes":["System.Single","System.Single","System.Single&","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%current":{"$content":0.0,"$type":"System.Single"},"%target":{"$content":0.0,"$type":"System.Single"},"%currentVelocity":{"$content":0.0,"$type":"System.Single"},"%smoothTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7450ee19-e58b-4bd9-bf19-6886e5a2cf4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed, Delta Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed, deltaTime)
haystackHuman: Mathf: Smooth Damp
haystackProgrammer: Mathf.SmoothDamp
tag1: UnityEngine.Mathf
valueInputTypes: System.Single
valueOutputTypes: System.Single
favoriteKey:
UnityEngine.Mathf.SmoothDamp(System.SingleSystem.SingleSystem.Single&System.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Mathf;SmoothDamp;System.Single;System.Single;System.Single&;System.Single;System.Single;System.Single

tag3:
UnityEngine.Mathf;SmoothDamp;System.Single;System.Single;System.Single&;System.Single;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed","deltaTime"],"member":{"name":"SmoothDamp","parameterTypes":["System.Single","System.Single","System.Single&","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%current":{"$content":0.0,"$type":"System.Single"},"%target":{"$content":0.0,"$type":"System.Single"},"%currentVelocity":{"$content":0.0,"$type":"System.Single"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"72d9d7ae-ef2c-4f1e-b72f-91ce1f430de6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp Angle (Current, Target, Current Velocity, Smooth Time, Max Speed)
labelProgrammer: SmoothDampAngle (current, target, currentVelocity, smoothTime, maxSpeed)
haystackHuman: Mathf: Smooth Damp Angle
haystackProgrammer: Mathf.SmoothDampAngle
tag1: UnityEngine.Mathf
valueInputTypes: System.Single
valueOutputTypes: System.Single
favoriteKey:
UnityEngine.Mathf.SmoothDampAngle(System.SingleSystem.SingleSystem.Single&System.SingleSystem.Single)@any

tag2:
UnityEngine.Mathf;SmoothDampAngle;System.Single;System.Single;System.Single&;System.Single;System.Single

tag3:
UnityEngine.Mathf;SmoothDampAngle;System.Single;System.Single;System.Single&;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed"],"member":{"name":"SmoothDampAngle","parameterTypes":["System.Single","System.Single","System.Single&","System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%current":{"$content":0.0,"$type":"System.Single"},"%target":{"$content":0.0,"$type":"System.Single"},"%currentVelocity":{"$content":0.0,"$type":"System.Single"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bb69a18c-48a0-4481-99de-e540f4e8f506","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp Angle (Current, Target, Current Velocity, Smooth Time)
labelProgrammer: SmoothDampAngle (current, target, currentVelocity, smoothTime)
haystackHuman: Mathf: Smooth Damp Angle
haystackProgrammer: Mathf.SmoothDampAngle
favoriteKey: UnityEngine.Mathf.SmoothDampAngle(System.SingleSystem.SingleSystem.Single&System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;SmoothDampAngle;System.Single;System.Single;System.Single&;System.Single
tag3: UnityEngine.Mathf;SmoothDampAngle;System.Single;System.Single;System.Single&;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime"],"member":{"name":"SmoothDampAngle","parameterTypes":["System.Single","System.Single","System.Single&","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%current":{"$content":0.0,"$type":"System.Single"},"%target":{"$content":0.0,"$type":"System.Single"},"%currentVelocity":{"$content":0.0,"$type":"System.Single"},"%smoothTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0998dc7b-9ed9-4514-bcfa-c73b740279da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp Angle (Current, Target, Current Velocity, Smooth Time, Max Speed, Delta Time)
labelProgrammer: SmoothDampAngle (current, target, currentVelocity, smoothTime, maxSpeed, deltaTime)
haystackHuman: Mathf: Smooth Damp Angle
haystackProgrammer: Mathf.SmoothDampAngle
tag1: UnityEngine.Mathf
valueInputTypes: System.Single
valueOutputTypes: System.Single
favoriteKey:
UnityEngine.Mathf.SmoothDampAngle(System.SingleSystem.SingleSystem.Single&System.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Mathf;SmoothDampAngle;System.Single;System.Single;System.Single&;System.Single;System.Single;System.Single

tag3:
UnityEngine.Mathf;SmoothDampAngle;System.Single;System.Single;System.Single&;System.Single;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed","deltaTime"],"member":{"name":"SmoothDampAngle","parameterTypes":["System.Single","System.Single","System.Single&","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%current":{"$content":0.0,"$type":"System.Single"},"%target":{"$content":0.0,"$type":"System.Single"},"%currentVelocity":{"$content":0.0,"$type":"System.Single"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"244a60d6-9e12-481b-84b0-1443b7df6ef3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Repeat (T, Length)
labelProgrammer: Repeat (t, length)
haystackHuman: Mathf: Repeat
haystackProgrammer: Mathf.Repeat
favoriteKey: UnityEngine.Mathf.Repeat(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Repeat;System.Single;System.Single
tag3: UnityEngine.Mathf;Repeat;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["t","length"],"member":{"name":"Repeat","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%t":{"$content":0.0,"$type":"System.Single"},"%length":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8ffd7bc6-94ce-4d34-9855-90de2fb61171","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ping Pong (T, Length)
labelProgrammer: PingPong (t, length)
haystackHuman: Mathf: Ping Pong
haystackProgrammer: Mathf.PingPong
favoriteKey: UnityEngine.Mathf.PingPong(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;PingPong;System.Single;System.Single
tag3: UnityEngine.Mathf;PingPong;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["t","length"],"member":{"name":"PingPong","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%t":{"$content":0.0,"$type":"System.Single"},"%length":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da24aae0-865f-49a6-a4e2-21f29973f55d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Inverse Lerp (A, B, Value)
labelProgrammer: InverseLerp (a, b, value)
haystackHuman: Mathf: Inverse Lerp
haystackProgrammer: Mathf.InverseLerp
favoriteKey: UnityEngine.Mathf.InverseLerp(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;InverseLerp;System.Single;System.Single;System.Single
tag3: UnityEngine.Mathf;InverseLerp;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["a","b","value"],"member":{"name":"InverseLerp","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%a":{"$content":0.0,"$type":"System.Single"},"%b":{"$content":0.0,"$type":"System.Single"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c693d753-838e-4d56-ab2b-960dd862c554","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delta Angle (Current, Target)
labelProgrammer: DeltaAngle (current, target)
haystackHuman: Mathf: Delta Angle
haystackProgrammer: Mathf.DeltaAngle
favoriteKey: UnityEngine.Mathf.DeltaAngle(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;DeltaAngle;System.Single;System.Single
tag3: UnityEngine.Mathf;DeltaAngle;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["current","target"],"member":{"name":"DeltaAngle","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%current":{"$content":0.0,"$type":"System.Single"},"%target":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4bf506de-dfd8-477d-9f26-984813d27490","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Mathf: Equals
haystackProgrammer: Mathf.Equals
favoriteKey: UnityEngine.Mathf.Equals(System.Object)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.Mathf|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c2c25c25-bae2-4a4c-bdb1-716171528717","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Mathf: Get Hash Code
haystackProgrammer: Mathf.GetHashCode
favoriteKey: UnityEngine.Mathf.GetHashCode()@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.Mathf
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ac06829-e57d-4df0-af8f-bf8229f9e6a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mathf: To String
haystackProgrammer: Mathf.ToString
favoriteKey: UnityEngine.Mathf.ToString()@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.Mathf
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1511b1a9-8407-44bf-bb55-0d57afc816da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mathf: Equals
haystackProgrammer: Mathf.Equals
favoriteKey: UnityEngine.Mathf.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c812a47-2d4f-4ef6-81d0-4c5ed1c42fa0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mathf: Get Type
haystackProgrammer: Mathf.GetType
favoriteKey: UnityEngine.Mathf.GetType()@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Mathf
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"782f0c55-8e08-4031-868c-15eb1320ac08","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mathf: Reference Equals
haystackProgrammer: Mathf.ReferenceEquals
favoriteKey: UnityEngine.Mathf.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b3c6cd8-ac15-4a9b-833e-f9377a2f3b7b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get PI
labelProgrammer: PI (get)
haystackHuman: Mathf: Get PI
haystackProgrammer: Mathf.PI (get)
favoriteKey: UnityEngine.Mathf.PI@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;PI
tag3: UnityEngine.Mathf;PI
valueOutputTypes: System.Single
unit:
{"member":{"name":"PI","parameterTypes":null,"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"721604ab-a49a-4352-a333-0044ac77e94e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Infinity
labelProgrammer: Infinity (get)
haystackHuman: Mathf: Get Infinity
haystackProgrammer: Mathf.Infinity (get)
favoriteKey: UnityEngine.Mathf.Infinity@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Infinity
tag3: UnityEngine.Mathf;Infinity
valueOutputTypes: System.Single
unit:
{"member":{"name":"Infinity","parameterTypes":null,"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06e38926-5fdb-438a-9132-de3be3933001","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: NegativeInfinity (get)
haystackHuman: Mathf: Get Negative Infinity
haystackProgrammer: Mathf.NegativeInfinity (get)
favoriteKey: UnityEngine.Mathf.NegativeInfinity@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;NegativeInfinity
tag3: UnityEngine.Mathf;NegativeInfinity
valueOutputTypes: System.Single
unit:
{"member":{"name":"NegativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"889953e1-3bd2-4c91-b040-582f1b393745","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Deg 2 Rad
labelProgrammer: Deg2Rad (get)
haystackHuman: Mathf: Get Deg 2 Rad
haystackProgrammer: Mathf.Deg2Rad (get)
favoriteKey: UnityEngine.Mathf.Deg2Rad@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Deg2Rad
tag3: UnityEngine.Mathf;Deg2Rad
valueOutputTypes: System.Single
unit:
{"member":{"name":"Deg2Rad","parameterTypes":null,"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"69b31ab0-c872-4f8c-a178-fa1a5e1a2a76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rad 2 Deg
labelProgrammer: Rad2Deg (get)
haystackHuman: Mathf: Get Rad 2 Deg
haystackProgrammer: Mathf.Rad2Deg (get)
favoriteKey: UnityEngine.Mathf.Rad2Deg@get
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: Epsilon (get)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y)
labelProgrammer: Set (newX, newY)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Lerp (a, b, t)
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haystackProgrammer: Vector2.Lerp
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: LerpUnclamped (a, b, t)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 2: Normalize
haystackProgrammer: Vector2.Normalize
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tag2: UnityEngine.Vector2;Normalize;
tag3: UnityEngine.Vector2;Normalize;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 2: To String
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tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 2: To String
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tag2: UnityEngine.Vector2;ToString;System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
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tag2: UnityEngine.Vector2;Equals;UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reflect (In Direction, In Normal)
labelProgrammer: Reflect (inDirection, inNormal)
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tag2: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perpendicular (In Direction)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (Lhs, Rhs)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Angle (From, To)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
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haystackHuman: Vector 2: Sqr Magnitude
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
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haystackHuman: Vector 2: Min
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tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["lhs","rhs"],"member":{"name":"Min","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"5e5c8fd5-e014-4fd4-a181-3dae2ef6541d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 2: Max
haystackProgrammer: Vector2.Max
favoriteKey: UnityEngine.Vector2.Max(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["lhs","rhs"],"member":{"name":"Max","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"3592328e-4bc7-4121-8561-7259e1400fe3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed"],"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"403a0d23-3ce0-411a-a2f8-090021b13af7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime"],"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"88b8a4ba-2854-4bc4-a9e2-d272e90d7db0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed, Delta Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed, deltaTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed","deltaTime"],"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"60d1820d-54b6-4c20-ad66-a369557061a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bd966757-16d4-4c86-962a-2d01aa6b01a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 2: Get Type
haystackProgrammer: Vector2.GetType
favoriteKey: UnityEngine.Vector2.GetType()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c7be6468-1e16-4c39-8944-11251fdae7c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 2: Reference Equals
haystackProgrammer: Vector2.ReferenceEquals
favoriteKey: UnityEngine.Vector2.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc2f2006-bd35-477e-b167-525f570bd617","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 2 (X, Y)
labelProgrammer: new Vector2 (x, y)
haystackHuman: Vector 2: Create Vector 2
haystackProgrammer: new Vector2
favoriteKey: UnityEngine.Vector2..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector2;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e12ab7b-ed23-445b-a268-ff49ef98253d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 2: Get Normalized
haystackProgrammer: Vector2.normalized (get)
favoriteKey: UnityEngine.Vector2.normalized@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;normalized
tag3: UnityEngine.Vector2;normalized
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9d95b2c7-615c-4c05-9247-cbf60b37e2aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 2: Get Magnitude
haystackProgrammer: Vector2.magnitude (get)
favoriteKey: UnityEngine.Vector2.magnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;magnitude
tag3: UnityEngine.Vector2;magnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9b900878-62b9-47a9-8120-5169ec0b604b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 2: Get Sqr Magnitude
haystackProgrammer: Vector2.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector2.sqrMagnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;sqrMagnitude
tag3: UnityEngine.Vector2;sqrMagnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"489c682f-a297-4892-9de8-89f71953f59c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 2: Get Zero
haystackProgrammer: Vector2.zero (get)
favoriteKey: UnityEngine.Vector2.zero@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;zero
tag3: UnityEngine.Vector2;zero
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dcaaf36c-ac54-4383-9add-a1891701d45c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 2: Get One
haystackProgrammer: Vector2.one (get)
favoriteKey: UnityEngine.Vector2.one@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;one
tag3: UnityEngine.Vector2;one
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d92eedf-c5af-431b-9ab7-829322d63614","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Vector 2: Get Up
haystackProgrammer: Vector2.up (get)
favoriteKey: UnityEngine.Vector2.up@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;up
tag3: UnityEngine.Vector2;up
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"da4d5e79-e37a-464c-9d03-bc4923f91720","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Down
labelProgrammer: down (get)
haystackHuman: Vector 2: Get Down
haystackProgrammer: Vector2.down (get)
favoriteKey: UnityEngine.Vector2.down@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;down
tag3: UnityEngine.Vector2;down
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"down","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b55736cf-7738-4c8a-b488-296350fe4714","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left
labelProgrammer: left (get)
haystackHuman: Vector 2: Get Left
haystackProgrammer: Vector2.left (get)
favoriteKey: UnityEngine.Vector2.left@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;left
tag3: UnityEngine.Vector2;left
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"left","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"79db9b0f-2f36-445b-be70-6f17b5bb4a75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Vector 2: Get Right
haystackProgrammer: Vector2.right (get)
favoriteKey: UnityEngine.Vector2.right@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;right
tag3: UnityEngine.Vector2;right
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0036e89e-c5ed-4edc-ba0f-df2672c8253b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 2: Get Positive Infinity
haystackProgrammer: Vector2.positiveInfinity (get)
favoriteKey: UnityEngine.Vector2.positiveInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;positiveInfinity
tag3: UnityEngine.Vector2;positiveInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f61aa75e-a41d-4aeb-be97-7e4ceb689826","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 2: Get Negative Infinity
haystackProgrammer: Vector2.negativeInfinity (get)
favoriteKey: UnityEngine.Vector2.negativeInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;negativeInfinity
tag3: UnityEngine.Vector2;negativeInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"922f563c-13a0-42f1-9ff4-d61951ba7f03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 2: Get X
haystackProgrammer: Vector2.x (get)
favoriteKey: UnityEngine.Vector2.x@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"84d8096c-4c34-4fb3-ac7e-8d9658afba21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 2: Set X
haystackProgrammer: Vector2.x (set)
favoriteKey: UnityEngine.Vector2.x@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e1d4b626-96db-4d80-a038-202190ed7bd9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 2: Get Y
haystackProgrammer: Vector2.y (get)
favoriteKey: UnityEngine.Vector2.y@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"859c01f0-d7a9-46aa-9770-8a0a7c6f9916","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 2: Set Y
haystackProgrammer: Vector2.y (set)
favoriteKey: UnityEngine.Vector2.y@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b3045432-03c5-4ad0-917e-3fbea60aa4ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 2: Get K Epsilon
haystackProgrammer: Vector2.kEpsilon (get)
favoriteKey: UnityEngine.Vector2.kEpsilon@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilon
tag3: UnityEngine.Vector2;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0625c550-c35f-4cf4-a9e8-61c0f3abb46f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon Normal Sqrt
labelProgrammer: kEpsilonNormalSqrt (get)
haystackHuman: Vector 2: Get K Epsilon Normal Sqrt
haystackProgrammer: Vector2.kEpsilonNormalSqrt (get)
favoriteKey: UnityEngine.Vector2.kEpsilonNormalSqrt@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilonNormalSqrt
tag3: UnityEngine.Vector2;kEpsilonNormalSqrt
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilonNormalSqrt","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aa9eee46-b366-4160-b7ff-59c1805201f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y, New Z, New W)
labelProgrammer: Set (newX, newY, newZ, newW)
haystackHuman: Vector 4: Set
haystackProgrammer: Vector4.Set
favoriteKey: UnityEngine.Vector4.Set(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
unit:
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
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tag2: UnityEngine.Vector4;GetHashCode;
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unitType: Unity.VisualScripting.InvokeMember
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tag2: UnityEngine.Vector4;Equals;System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize (A)
labelProgrammer: Normalize (a)
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize(UnityEngine.Vector4)@any
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
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haystackProgrammer: Vector4.Equals
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 4: Get Type
haystackProgrammer: Vector4.GetType
favoriteKey: UnityEngine.Vector4.GetType()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8ae4e7d7-4848-426c-aa31-5990d2944638","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 4: Reference Equals
haystackProgrammer: Vector4.ReferenceEquals
favoriteKey: UnityEngine.Vector4.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b46b205b-d6bf-40f4-832a-5f5ec98256d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z, W)
labelProgrammer: new Vector4 (x, y, z, w)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"parameterNames":["x","y","z","w"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%w":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"62da879e-c0e4-434a-ad0f-d3119742cfe5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z)
labelProgrammer: new Vector4 (x, y, z)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"parameterNames":["x","y","z"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b93ba3d7-64a6-48d4-baf3-c4d909308b9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y)
labelProgrammer: new Vector4 (x, y)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e5b961b9-50f8-4df4-8195-c85b6b8f590a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 4: Get Normalized
haystackProgrammer: Vector4.normalized (get)
favoriteKey: UnityEngine.Vector4.normalized@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;normalized
tag3: UnityEngine.Vector4;normalized
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"730bb0c1-f94d-4f9c-8336-b07ee6debbbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 4: Get Magnitude
haystackProgrammer: Vector4.magnitude (get)
favoriteKey: UnityEngine.Vector4.magnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;magnitude
tag3: UnityEngine.Vector4;magnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"ae1f7b29-1aec-472b-9a45-f67f700296ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 4: Get Sqr Magnitude
haystackProgrammer: Vector4.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector4.sqrMagnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;sqrMagnitude
tag3: UnityEngine.Vector4;sqrMagnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8def01ed-f53b-43c2-8581-073c0743b8d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 4: Get Zero
haystackProgrammer: Vector4.zero (get)
favoriteKey: UnityEngine.Vector4.zero@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;zero
tag3: UnityEngine.Vector4;zero
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b77ea382-7ec5-4163-9e2d-463a2956e472","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 4: Get One
haystackProgrammer: Vector4.one (get)
favoriteKey: UnityEngine.Vector4.one@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;one
tag3: UnityEngine.Vector4;one
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97bc4fef-c483-4792-942c-99ae6c2f1b2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 4: Get Positive Infinity
haystackProgrammer: Vector4.positiveInfinity (get)
favoriteKey: UnityEngine.Vector4.positiveInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;positiveInfinity
tag3: UnityEngine.Vector4;positiveInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"15aaca8f-f4d0-4ca1-b939-c72ae7670cd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 4: Get Negative Infinity
haystackProgrammer: Vector4.negativeInfinity (get)
favoriteKey: UnityEngine.Vector4.negativeInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;negativeInfinity
tag3: UnityEngine.Vector4;negativeInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83b81f8a-f3e0-41e4-a64c-bd2026eee2c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 4: Get K Epsilon
haystackProgrammer: Vector4.kEpsilon (get)
favoriteKey: UnityEngine.Vector4.kEpsilon@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;kEpsilon
tag3: UnityEngine.Vector4;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25a56c31-34e8-44d6-80c5-9b49e4a0eb03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 4: Get X
haystackProgrammer: Vector4.x (get)
favoriteKey: UnityEngine.Vector4.x@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"54509c0f-7034-47fc-842e-f0798e17c475","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 4: Set X
haystackProgrammer: Vector4.x (set)
favoriteKey: UnityEngine.Vector4.x@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"82932914-3dc2-40c3-b84f-8b86a0187cba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 4: Get Y
haystackProgrammer: Vector4.y (get)
favoriteKey: UnityEngine.Vector4.y@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"9ba4de02-06cc-4bcb-ac87-8bd2bdf7fa84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 4: Set Y
haystackProgrammer: Vector4.y (set)
favoriteKey: UnityEngine.Vector4.y@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a6b87a0a-c5f3-4972-b2ed-7314952d9d4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Vector 4: Get Z
haystackProgrammer: Vector4.z (get)
favoriteKey: UnityEngine.Vector4.z@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"05eae0fe-d805-4214-8ff9-fc266400a44f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Vector 4: Set Z
haystackProgrammer: Vector4.z (set)
favoriteKey: UnityEngine.Vector4.z@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5395b391-8f55-43d3-a61f-714055330042","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Vector 4: Get W
haystackProgrammer: Vector4.w (get)
favoriteKey: UnityEngine.Vector4.w@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"2d45a4e7-b585-4be6-ae41-2b5b82da766d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Vector 4: Set W
haystackProgrammer: Vector4.w (set)
favoriteKey: UnityEngine.Vector4.w@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d5d8a1ec-a0d3-4a69-83d1-ee95b578e839","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Init State (Seed)
labelProgrammer: InitState (seed)
haystackHuman: Random: Init State
haystackProgrammer: Random.InitState
favoriteKey: UnityEngine.Random.InitState(System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;InitState;System.Int32
tag3: UnityEngine.Random;InitState;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["seed"],"member":{"name":"InitState","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%seed":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9a1f7826-9d0a-4171-88e4-83259d229b1f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Inclusive)
labelProgrammer: Range (minInclusive, maxInclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Single;System.Single
tag3: UnityEngine.Random;Range;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["minInclusive","maxInclusive"],"member":{"name":"Range","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0.0,"$type":"System.Single"},"%maxInclusive":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4e3adac4-2c90-4ffd-a02b-9277525ae67e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Exclusive)
labelProgrammer: Range (minInclusive, maxExclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.Int32System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Int32;System.Int32
tag3: UnityEngine.Random;Range;System.Int32;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["minInclusive","maxExclusive"],"member":{"name":"Range","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0,"$type":"System.Int32"},"%maxExclusive":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0f781bce-4f14-4746-9962-c7456ecaf037","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV ()
labelProgrammer: ColorHSV ()
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;
tag3: UnityEngine.Random;ColorHSV;
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ColorHSV","parameterTypes":[],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1b286963-3431-4e07-8c43-abbe5fc1fe56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max)
labelProgrammer: ColorHSV (hueMin, hueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"parameterNames":["hueMin","hueMax"],"member":{"name":"ColorHSV","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%hueMin":{"$content":0.0,"$type":"System.Single"},"%hueMax":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8695fafd-95da-4925-b02a-cdc22af1fc1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"parameterNames":["hueMin","hueMax","saturationMin","saturationMax"],"member":{"name":"ColorHSV","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%hueMin":{"$content":0.0,"$type":"System.Single"},"%hueMax":{"$content":0.0,"$type":"System.Single"},"%saturationMin":{"$content":0.0,"$type":"System.Single"},"%saturationMax":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ff29fc36-4ae1-4718-99ac-0508e3184d2b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax)
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haystackProgrammer: Random.ColorHSV
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valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
labelHuman:
Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max, Alpha Min, Alpha Max)

favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.Object)@any
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tag2: UnityEngine.Random;Equals;System.Object
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valueInputTypes: UnityEngine.Random|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Random;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Random: Get Hash Code
haystackProgrammer: Random.GetHashCode
favoriteKey: UnityEngine.Random.GetHashCode()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Random: Get Type
haystackProgrammer: Random.GetType
favoriteKey: UnityEngine.Random.GetType()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Random: To String
haystackProgrammer: Random.ToString
favoriteKey: UnityEngine.Random.ToString()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Random: Reference Equals
haystackProgrammer: Random.ReferenceEquals
favoriteKey: UnityEngine.Random.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State
labelProgrammer: state (get)
haystackHuman: Random: Get State
haystackProgrammer: Random.state (get)
favoriteKey: UnityEngine.Random.state@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueOutputTypes: UnityEngine.Random+State
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set State
labelProgrammer: state (set)
haystackHuman: Random: Set State
haystackProgrammer: Random.state (set)
favoriteKey: UnityEngine.Random.state@set
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueInputTypes: UnityEngine.Random+State
valueOutputTypes: UnityEngine.Random+State
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Random: Get Value
haystackProgrammer: Random.value (get)
favoriteKey: UnityEngine.Random.value@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;value
tag3: UnityEngine.Random;value
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Sphere
labelProgrammer: insideUnitSphere (get)
haystackHuman: Random: Get Inside Unit Sphere
haystackProgrammer: Random.insideUnitSphere (get)
favoriteKey: UnityEngine.Random.insideUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitSphere
tag3: UnityEngine.Random;insideUnitSphere
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Circle
labelProgrammer: insideUnitCircle (get)
haystackHuman: Random: Get Inside Unit Circle
haystackProgrammer: Random.insideUnitCircle (get)
favoriteKey: UnityEngine.Random.insideUnitCircle@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitCircle
tag3: UnityEngine.Random;insideUnitCircle
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Unit Sphere
labelProgrammer: onUnitSphere (get)
haystackHuman: Random: Get On Unit Sphere
haystackProgrammer: Random.onUnitSphere (get)
favoriteKey: UnityEngine.Random.onUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;onUnitSphere
tag3: UnityEngine.Random;onUnitSphere
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Random: Get Rotation
haystackProgrammer: Random.rotation (get)
favoriteKey: UnityEngine.Random.rotation@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotation
tag3: UnityEngine.Random;rotation
valueOutputTypes: UnityEngine.Quaternion
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Uniform
labelProgrammer: rotationUniform (get)
haystackHuman: Random: Get Rotation Uniform
haystackProgrammer: Random.rotationUniform (get)
favoriteKey: UnityEngine.Random.rotationUniform@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotationUniform
tag3: UnityEngine.Random;rotationUniform
valueOutputTypes: UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type All (Type)
labelProgrammer: FindObjectsOfTypeAll (type)
haystackHuman: Resources: Find Objects Of Type All
haystackProgrammer: Resources.FindObjectsOfTypeAll
favoriteKey: UnityEngine.Resources.FindObjectsOfTypeAll(System.Type)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
tag3: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load (Path)
labelProgrammer: Load (path)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
favoriteKey: UnityEngine.Resources.Load(System.String)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;Load;System.String
tag3: UnityEngine.Resources;Load;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Load (path, systemTypeInstance)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: LoadAsync (path)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: LoadAsync (path, type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load All (Path, System Type Instance)
labelProgrammer: LoadAll (path, systemTypeInstance)
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: LoadAll (path)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetBuiltinResource (type, path)
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valueInputTypes: System.Type|System.String
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Asset (Asset To Unload)
labelProgrammer: UnloadAsset (assetToUnload)
haystackHuman: Resources: Unload Asset
haystackProgrammer: Resources.UnloadAsset
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tag2: UnityEngine.Resources;UnloadAsset;UnityEngine.Object
tag3: UnityEngine.Resources;UnloadAsset;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Unused Assets ()
labelProgrammer: UnloadUnusedAssets ()
haystackHuman: Resources: Unload Unused Assets
haystackProgrammer: Resources.UnloadUnusedAssets
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tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;UnloadUnusedAssets;
tag3: UnityEngine.Resources;UnloadUnusedAssets;
valueOutputTypes: UnityEngine.AsyncOperation
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instance ID To Object (Instance ID)
labelProgrammer: InstanceIDToObject (instanceID)
haystackHuman: Resources: Instance ID To Object
haystackProgrammer: Resources.InstanceIDToObject
favoriteKey: UnityEngine.Resources.InstanceIDToObject(System.Int32)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;InstanceIDToObject;System.Int32
tag3: UnityEngine.Resources;InstanceIDToObject;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instance ID To Object List (Instance I Ds, Objects)
labelProgrammer: InstanceIDToObjectList (instanceIDs, objects)
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haystackProgrammer: Resources.InstanceIDToObjectList
tag1: UnityEngine.Resources
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Behaviour: Destroy Immediate
haystackProgrammer: Behaviour.DestroyImmediate
favoriteKey: UnityEngine.Behaviour.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Behaviour: Find Objects By Type
haystackProgrammer: Behaviour.FindObjectsByType
favoriteKey: UnityEngine.Behaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Behaviour: Find Objects By Type
haystackProgrammer: Behaviour.FindObjectsByType
tag1: UnityEngine.Behaviour
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Behaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Behaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Behaviour: Dont Destroy On Load
haystackProgrammer: Behaviour.DontDestroyOnLoad
favoriteKey: UnityEngine.Behaviour.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Behaviour: Find First Object By Type
haystackProgrammer: Behaviour.FindFirstObjectByType
favoriteKey: UnityEngine.Behaviour.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Behaviour: Find Any Object By Type
haystackProgrammer: Behaviour.FindAnyObjectByType
favoriteKey: UnityEngine.Behaviour.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Behaviour: Find First Object By Type
haystackProgrammer: Behaviour.FindFirstObjectByType
favoriteKey: UnityEngine.Behaviour.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Behaviour: Find Any Object By Type
haystackProgrammer: Behaviour.FindAnyObjectByType
favoriteKey: UnityEngine.Behaviour.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Behaviour: To String
haystackProgrammer: Behaviour.ToString
favoriteKey: UnityEngine.Behaviour.ToString()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Behaviour: Equals
haystackProgrammer: Behaviour.Equals
favoriteKey: UnityEngine.Behaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"41e239b0-9680-4dce-8c94-4c25720c37e7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Behaviour: Get Type
haystackProgrammer: Behaviour.GetType
favoriteKey: UnityEngine.Behaviour.GetType()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Behaviour: Reference Equals
haystackProgrammer: Behaviour.ReferenceEquals
favoriteKey: UnityEngine.Behaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c54ab88a-91a4-4898-8c82-4117665a91b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Behaviour: Get Enabled
haystackProgrammer: Behaviour.enabled (get)
favoriteKey: UnityEngine.Behaviour.enabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f186c3d5-8bf3-40a9-8b03-906ab3be12da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Behaviour: Set Enabled
haystackProgrammer: Behaviour.enabled (set)
favoriteKey: UnityEngine.Behaviour.enabled@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7999bb96-555e-4938-b5ff-c2d038da19f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Behaviour: Is Active And Enabled
haystackProgrammer: Behaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Behaviour.isActiveAndEnabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;isActiveAndEnabled
tag3: UnityEngine.Behaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Behaviour: Get Transform
haystackProgrammer: Behaviour.transform (get)
favoriteKey: UnityEngine.Behaviour.transform@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1ae4dd6-7319-4506-9446-32a45b79da4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Behaviour: Get Game Object
haystackProgrammer: Behaviour.gameObject (get)
favoriteKey: UnityEngine.Behaviour.gameObject@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d0e385b-d5fb-4851-9bfa-6ffe5a64d73c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Behaviour: Get Tag
haystackProgrammer: Behaviour.tag (get)
favoriteKey: UnityEngine.Behaviour.tag@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88b85252-2f40-4252-bb23-5262414ea8ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Behaviour: Set Tag
haystackProgrammer: Behaviour.tag (set)
favoriteKey: UnityEngine.Behaviour.tag@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Behaviour: Get Name
haystackProgrammer: Behaviour.name (get)
favoriteKey: UnityEngine.Behaviour.name@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Behaviour: Set Name
haystackProgrammer: Behaviour.name (set)
favoriteKey: UnityEngine.Behaviour.name@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Behaviour: Get Hide Flags
haystackProgrammer: Behaviour.hideFlags (get)
favoriteKey: UnityEngine.Behaviour.hideFlags@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Behaviour: Set Hide Flags
haystackProgrammer: Behaviour.hideFlags (set)
favoriteKey: UnityEngine.Behaviour.hideFlags@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Component: Try Get Component
haystackProgrammer: Component.TryGetComponent
favoriteKey: UnityEngine.Component.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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labelProgrammer: Instantiate (original, position, rotation, parent)
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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tag2: UnityEngine.Component;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: Component.DestroyImmediate
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tag1: UnityEngine.Component
tag2: UnityEngine.Component;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Component;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: Component.FindObjectsByType
favoriteKey: UnityEngine.Component.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Component;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: Component.DontDestroyOnLoad
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tag2: UnityEngine.Component;DontDestroyOnLoad;UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: Component.FindFirstObjectByType
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tag2: UnityEngine.Component;FindFirstObjectByType;System.Type
tag3: UnityEngine.Component;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: Component.FindAnyObjectByType
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tag2: UnityEngine.Component;FindAnyObjectByType;System.Type
tag3: UnityEngine.Component;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Component: To String
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tag2: UnityEngine.Component;ToString;
tag3: UnityEngine.Component;ToString;
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valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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tag2: UnityEngine.Component;Equals;System.Object;System.Object
tag3: UnityEngine.Component;Equals;System.Object;System.Object
valueInputTypes: System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Component.GetType
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tag2: UnityEngine.Component;GetType;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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tag2: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Component: Get Transform
haystackProgrammer: Component.transform (get)
favoriteKey: UnityEngine.Component.transform@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.Transform
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Component: Get Game Object
haystackProgrammer: Component.gameObject (get)
favoriteKey: UnityEngine.Component.gameObject@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.GameObject
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Component: Get Tag
haystackProgrammer: Component.tag (get)
favoriteKey: UnityEngine.Component.tag@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Component: Set Tag
haystackProgrammer: Component.tag (set)
favoriteKey: UnityEngine.Component.tag@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Component: Get Name
haystackProgrammer: Component.name (get)
favoriteKey: UnityEngine.Component.name@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Component: Set Name
haystackProgrammer: Component.name (set)
favoriteKey: UnityEngine.Component.name@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Component: Get Hide Flags
haystackProgrammer: Component.hideFlags (get)
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tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Component: Set Hide Flags
haystackProgrammer: Component.hideFlags (set)
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tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
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labelHuman: Create Primitive (Type)
labelProgrammer: CreatePrimitive (type)
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haystackProgrammer: GameObject.CreatePrimitive
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.Type
tag3: UnityEngine.GameObject;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.String
tag3: UnityEngine.GameObject;GetComponent;System.String
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Component In Children (Type, Include Inactive)
labelProgrammer: GetComponentInChildren (type, includeInactive)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
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labelHuman: Get Component In Children (Type)
labelProgrammer: GetComponentInChildren (type)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Component In Parent (Type, Include Inactive)
labelProgrammer: GetComponentInParent (type, includeInactive)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.TypeSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Component In Parent (Type)
labelProgrammer: GetComponentInParent (type)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
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tag2: UnityEngine.GameObject;GetComponents;System.Type
tag3: UnityEngine.GameObject;GetComponents;System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
tag1: UnityEngine.GameObject
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type)
labelProgrammer: GetComponentsInChildren (type)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type, Include Inactive)
labelProgrammer: GetComponentsInChildren (type, includeInactive)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type)
labelProgrammer: GetComponentsInParent (type)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type
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valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type, Include Inactive)
labelProgrammer: GetComponentsInParent (type, includeInactive)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Game Object: Try Get Component
haystackProgrammer: GameObject.TryGetComponent
favoriteKey: UnityEngine.GameObject.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
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valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find With Tag (Tag)
labelProgrammer: FindWithTag (tag)
haystackHuman: Game Object: Find With Tag
haystackProgrammer: GameObject.FindWithTag
favoriteKey: UnityEngine.GameObject.FindWithTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindWithTag;System.String
tag3: UnityEngine.GameObject;FindWithTag;System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Game Objects With Tag (Tag, Results)
labelProgrammer: FindGameObjectsWithTag (tag, results)
haystackHuman: Game Object: Find Game Objects With Tag
haystackProgrammer: GameObject.FindGameObjectsWithTag
tag1: UnityEngine.GameObject
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
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haystackProgrammer: GameObject.SendMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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haystackProgrammer: GameObject.BroadcastMessage
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labelHuman: Add Component (Component Type)
labelProgrammer: AddComponent (componentType)
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haystackProgrammer: GameObject.AddComponent
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Active (Value)
labelProgrammer: SetActive (value)
haystackHuman: Game Object: Set Active
haystackProgrammer: GameObject.SetActive
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Game Object: Compare Tag
haystackProgrammer: GameObject.CompareTag
favoriteKey: UnityEngine.GameObject.CompareTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;CompareTag;System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Game Object With Tag (Tag)
labelProgrammer: FindGameObjectWithTag (tag)
haystackHuman: Game Object: Find Game Object With Tag
haystackProgrammer: GameObject.FindGameObjectWithTag
favoriteKey: UnityEngine.GameObject.FindGameObjectWithTag(System.String)@any
tag1: UnityEngine.GameObject
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labelProgrammer: SendMessage (methodName, value, options)
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labelProgrammer: SendMessage (methodName, value)
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labelProgrammer: SendMessage (methodName)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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haystackProgrammer: GameObject.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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haystackProgrammer: GameObject.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find (Name)
labelProgrammer: Find (name)
haystackHuman: Game Object: Find
haystackProgrammer: GameObject.Find
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tag2: UnityEngine.GameObject;Find;System.String
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labelProgrammer: GetInstanceID ()
haystackHuman: Game Object: Get Instance ID
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labelProgrammer: GetHashCode ()
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haystackProgrammer: GameObject.GetHashCode
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (other)
haystackHuman: Game Object: Equals
haystackProgrammer: GameObject.Equals
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labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Game Object: Find Objects By Type
haystackProgrammer: GameObject.FindObjectsByType
tag1: UnityEngine.GameObject
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.GameObject.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.GameObject;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

tag3:
UnityEngine.GameObject;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"f3ae7f24-32ac-497a-bec6-1ce4c9193231","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Game Object: Dont Destroy On Load
haystackProgrammer: GameObject.DontDestroyOnLoad
favoriteKey: UnityEngine.GameObject.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.GameObject;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"b8bcf81c-e727-41d4-b5ad-46b951ad7906","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Game Object: Find First Object By Type
haystackProgrammer: GameObject.FindFirstObjectByType
favoriteKey: UnityEngine.GameObject.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindFirstObjectByType;System.Type
tag3: UnityEngine.GameObject;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"78576f5d-adb2-4da4-ad80-3c8753e99331","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Game Object: Find Any Object By Type
haystackProgrammer: GameObject.FindAnyObjectByType
favoriteKey: UnityEngine.GameObject.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindAnyObjectByType;System.Type
tag3: UnityEngine.GameObject;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"bd45f7b1-f9d7-400b-8e0e-1cef13cdff25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Game Object: Find First Object By Type
haystackProgrammer: GameObject.FindFirstObjectByType
favoriteKey: UnityEngine.GameObject.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.GameObject;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"719b3c98-af51-48b0-96ca-9d20f17395aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Game Object: Find Any Object By Type
haystackProgrammer: GameObject.FindAnyObjectByType
favoriteKey: UnityEngine.GameObject.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.GameObject;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"23db9e28-0c13-4c69-8b0f-f2f06fdbd0b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Game Object: To String
haystackProgrammer: GameObject.ToString
favoriteKey: UnityEngine.GameObject.ToString()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ToString;
tag3: UnityEngine.GameObject;ToString;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d188d0f6-7df3-4480-9e51-70027191e0d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Game Object: Equals
haystackProgrammer: GameObject.Equals
favoriteKey: UnityEngine.GameObject.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Equals;System.Object;System.Object
tag3: UnityEngine.GameObject;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb32d387-2959-4d5d-b64a-8351afbe1ac4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Game Object: Get Type
haystackProgrammer: GameObject.GetType
favoriteKey: UnityEngine.GameObject.GetType()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetType;
tag3: UnityEngine.GameObject;GetType;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2da4fd1c-b7b0-4e86-a8db-423ec50981f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Game Object: Reference Equals
haystackProgrammer: GameObject.ReferenceEquals
favoriteKey: UnityEngine.GameObject.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2a90d477-075a-4d2c-ba04-6937cd3d0e65","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name)
labelProgrammer: new GameObject (name)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String
tag3: UnityEngine.GameObject;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6bfa4e94-2555-4ca6-8947-9f010fc32ab8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object ()
labelProgrammer: new GameObject ()
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;
tag3: UnityEngine.GameObject;.ctor;
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"922f7444-91b2-4413-918c-ae39c5cd1f88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name, Components)
labelProgrammer: new GameObject (name, components)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.StringSystem.Type[])@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String;System.Type[]
tag3: UnityEngine.GameObject;.ctor;System.String;System.Type[]
valueInputTypes: System.String|System.Type[]
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["name","components"],"member":{"name":".ctor","parameterTypes":["System.String","System.Type[]"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1466eff7-58a3-443a-9ed1-86ee8fe316cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Game Object: Get Transform
haystackProgrammer: GameObject.transform (get)
favoriteKey: UnityEngine.GameObject.transform@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;transform
tag3: UnityEngine.GameObject;transform
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d083f9b1-7de7-4cbd-8e76-e16ad59ccf4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer
labelProgrammer: layer (get)
haystackHuman: Game Object: Get Layer
haystackProgrammer: GameObject.layer (get)
favoriteKey: UnityEngine.GameObject.layer@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e6c96c0-2605-4765-b41b-de3758af9902","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer
labelProgrammer: layer (set)
haystackHuman: Game Object: Set Layer
haystackProgrammer: GameObject.layer (set)
favoriteKey: UnityEngine.GameObject.layer@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5eef791b-53c0-4491-b126-b4459bcff59a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Self
labelProgrammer: activeSelf (get)
haystackHuman: Game Object: Get Active Self
haystackProgrammer: GameObject.activeSelf (get)
favoriteKey: UnityEngine.GameObject.activeSelf@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeSelf
tag3: UnityEngine.GameObject;activeSelf
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeSelf","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46483654-e809-472a-8fd2-3def27a5011e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active In Hierarchy
labelProgrammer: activeInHierarchy (get)
haystackHuman: Game Object: Get Active In Hierarchy
haystackProgrammer: GameObject.activeInHierarchy (get)
favoriteKey: UnityEngine.GameObject.activeInHierarchy@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeInHierarchy
tag3: UnityEngine.GameObject;activeInHierarchy
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeInHierarchy","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"814c6a38-cb2a-4821-9ace-9a31edfe12bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Static
labelProgrammer: isStatic (get)
haystackHuman: Game Object: Is Static
haystackProgrammer: GameObject.isStatic (get)
favoriteKey: UnityEngine.GameObject.isStatic@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb423e06-1eba-43a9-9d82-9f449d0ac4d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static
labelProgrammer: isStatic (set)
haystackHuman: Game Object: Set Static
haystackProgrammer: GameObject.isStatic (set)
favoriteKey: UnityEngine.GameObject.isStatic@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f71c4d94-7d53-499a-b4cc-2f336d57d615","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Game Object: Get Tag
haystackProgrammer: GameObject.tag (get)
favoriteKey: UnityEngine.GameObject.tag@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1b75d40-7e4d-44d7-ac6a-3cbf1fd5c6c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Game Object: Set Tag
haystackProgrammer: GameObject.tag (set)
favoriteKey: UnityEngine.GameObject.tag@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bcba6a74-2482-4d60-befc-284cd8415b13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene
labelProgrammer: scene (get)
haystackHuman: Game Object: Get Scene
haystackProgrammer: GameObject.scene (get)
favoriteKey: UnityEngine.GameObject.scene@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;scene
tag3: UnityEngine.GameObject;scene
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"member":{"name":"scene","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a51dce8f-bef4-402e-91c3-4dcb810c0c2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene Culling Mask
labelProgrammer: sceneCullingMask (get)
haystackHuman: Game Object: Get Scene Culling Mask
haystackProgrammer: GameObject.sceneCullingMask (get)
favoriteKey: UnityEngine.GameObject.sceneCullingMask@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;sceneCullingMask
tag3: UnityEngine.GameObject;sceneCullingMask
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"sceneCullingMask","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0fff04b-9623-4908-8be6-b051611ed7c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Game Object: Get Game Object
haystackProgrammer: GameObject.gameObject (get)
favoriteKey: UnityEngine.GameObject.gameObject@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;gameObject
tag3: UnityEngine.GameObject;gameObject
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"060d6831-33c1-4c7f-bec9-2311d3f94a73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Game Object: Get Name
haystackProgrammer: GameObject.name (get)
favoriteKey: UnityEngine.GameObject.name@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"062be755-52c1-4e79-a5b7-1c5091e3603a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Game Object: Set Name
haystackProgrammer: GameObject.name (set)
favoriteKey: UnityEngine.GameObject.name@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"968e0b73-785d-4f7a-b106-3b004ddaa389","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Game Object: Get Hide Flags
haystackProgrammer: GameObject.hideFlags (get)
favoriteKey: UnityEngine.GameObject.hideFlags@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ff380ba-aea6-46c0-9a15-5fa6a621c0e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Game Object: Set Hide Flags
haystackProgrammer: GameObject.hideFlags (set)
favoriteKey: UnityEngine.GameObject.hideFlags@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject|UnityEngine.HideFlags
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labelProgrammer: value (get)
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unitType: Unity.VisualScripting.SetMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: MonoBehaviour.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mono Behaviour: Get Component
haystackProgrammer: MonoBehaviour.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mono Behaviour: Get Component In Children
haystackProgrammer: MonoBehaviour.GetComponentInChildren
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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haystackProgrammer: MonoBehaviour.GetComponentInChildren
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mono Behaviour: Get Components In Children
haystackProgrammer: MonoBehaviour.GetComponentsInChildren
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mono Behaviour: Get Components In Children
haystackProgrammer: MonoBehaviour.GetComponentsInChildren
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mono Behaviour: Get Component In Parent
haystackProgrammer: MonoBehaviour.GetComponentInParent
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mono Behaviour: Get Component In Parent
haystackProgrammer: MonoBehaviour.GetComponentInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInParent(System.Type)@any
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labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mono Behaviour: Get Components In Parent
haystackProgrammer: MonoBehaviour.GetComponentsInParent
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mono Behaviour: Get Components In Parent
haystackProgrammer: MonoBehaviour.GetComponentsInParent
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Mono Behaviour: Get Components
haystackProgrammer: MonoBehaviour.GetComponents
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Mono Behaviour: Get Components
haystackProgrammer: MonoBehaviour.GetComponents
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Mono Behaviour: Compare Tag
haystackProgrammer: MonoBehaviour.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
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haystackProgrammer: MonoBehaviour.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
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haystackProgrammer: MonoBehaviour.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
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haystackProgrammer: MonoBehaviour.SendMessageUpwards
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