# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Standalone Input Module: Get Name
haystackProgrammer: StandaloneInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"085e3f21-69df-479e-a115-08b9b262f9d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Standalone Input Module: Set Name
haystackProgrammer: StandaloneInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d67a660d-9cd4-4b1c-8f95-1d252552c4bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Standalone Input Module: Get Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b1075cf-5115-4735-8288-2a8b52772a23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Standalone Input Module: Set Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"fe1b882a-481e-4182-8d38-f6e661a9f52a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Standalone Input Module: Get K Mouse Left Id
haystackProgrammer: StandaloneInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e20ac7dd-8ecd-4401-b9da-8df3166433a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Standalone Input Module: Get K Mouse Right Id
haystackProgrammer: StandaloneInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"26ce9cf5-a837-426b-b9dd-e2741a56a96f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Standalone Input Module: Get K Mouse Middle Id
haystackProgrammer: StandaloneInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4fa16b25-7841-4060-9c12-3f3ba26ce800","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Standalone Input Module: Get K Fake Touches Id
haystackProgrammer: StandaloneInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kFakeTouchesId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aaa730ee-51e6-4546-889c-fa1a8d8db6fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Base Raycaster: Raycast
haystackProgrammer: BaseRaycaster.Raycast
tag1: UnityEngine.EventSystems.BaseRaycaster
favoriteKey:
UnityEngine.EventSystems.BaseRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["eventData","resultAppendList"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6d8c086-fc62-4922-addc-c0a978f17063","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.BaseRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Raycaster: To String
haystackProgrammer: BaseRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;ToString;
tag3: UnityEngine.EventSystems.BaseRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b64109f-be24-4647-8c2c-d2322c83d251","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Raycaster: Is Active
haystackProgrammer: BaseRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsActive;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"384cd669-ef3d-45f1-9130-77b6185eefa0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Raycaster: Is Destroyed
haystackProgrammer: BaseRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b82c9d46-3818-4faa-b866-6a943e256f5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Raycaster: Is Invoking
haystackProgrammer: BaseRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36089054-5bcc-40c7-bedd-10f4d4930d3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Raycaster: Cancel Invoke
haystackProgrammer: BaseRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d7e0407-6be7-4b71-b9af-d0abda64cef5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Raycaster: Invoke
haystackProgrammer: BaseRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"05f2efd6-d00e-423b-9bb1-0f7d3d6712af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Raycaster: Invoke Repeating
haystackProgrammer: BaseRaycaster.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"338529f8-800e-4cd6-bd10-3e4f9f3da17f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Raycaster: Cancel Invoke
haystackProgrammer: BaseRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fa36b6f3-0712-4a92-becd-60ebc1924e1f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Base Raycaster: Is Invoking
haystackProgrammer: BaseRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f9ae629f-df5e-474a-8982-2023ade31178","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Base Raycaster: Start Coroutine
haystackProgrammer: BaseRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ae5cec19-08d8-49d1-bcd1-bf5db4edb6e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Base Raycaster: Start Coroutine
haystackProgrammer: BaseRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0f81fd86-435a-41ab-a7d9-9006c99e4614","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Base Raycaster: Start Coroutine
haystackProgrammer: BaseRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ccf6946-d8db-41f5-aef3-b910af40c688","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Raycaster: Stop Coroutine
haystackProgrammer: BaseRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"862dbc69-1145-4fb3-b8a8-326b5be03202","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Raycaster: Stop Coroutine
haystackProgrammer: BaseRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e43aac3-fb62-44d4-b82d-50ef9f582c5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Base Raycaster: Stop Coroutine
haystackProgrammer: BaseRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StopCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
unit:
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c0661e71-3a8f-44eb-81ed-aaa4f5f28a80","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Base Raycaster: Find First Object By Type
haystackProgrammer: BaseRaycaster.FindFirstObjectByType
tag1: UnityEngine.EventSystems.BaseRaycaster
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseRaycaster.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.BaseRaycaster;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"0aa341a0-7236-4850-9551-21095a5b61bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Base Raycaster: Find Any Object By Type
haystackProgrammer: BaseRaycaster.FindAnyObjectByType
tag1: UnityEngine.EventSystems.BaseRaycaster
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseRaycaster.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.BaseRaycaster;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"32613896-01d0-499d-8555-a60b7febd436","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Raycaster: Equals
haystackProgrammer: BaseRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a3c2009f-5f4d-43db-95bc-15dcc242c394","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Raycaster: Get Type
haystackProgrammer: BaseRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e467b5a-a032-409b-b232-ef60dede7d77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Raycaster: Reference Equals
haystackProgrammer: BaseRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"395f7a37-614a-477b-b6d4-b19606f1bd99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Base Raycaster: Get Event Camera
haystackProgrammer: BaseRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;eventCamera
tag3: UnityEngine.EventSystems.BaseRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"eventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e12bc22-7702-47b2-8d51-31c9473c79aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Base Raycaster: Get Sort Order Priority
haystackProgrammer: BaseRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89c97ca1-fa80-4e18-8bc8-9bc8382f0da5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Base Raycaster: Get Render Order Priority
haystackProgrammer: BaseRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c266507d-9a2e-43d9-b08b-8c6ea0722c5d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Base Raycaster: Get Root Raycaster
haystackProgrammer: BaseRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d44053c1-2749-411f-ab92-5fa69b0b937c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Base Raycaster: Get Destroy Cancellation Token
haystackProgrammer: BaseRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"606fb770-92a9-4d7f-8fa0-cbdcf3adce31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Raycaster: Get Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad89b0f1-3c87-4044-b334-d1fae4fa939c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Raycaster: Set Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"771f2b9c-00dc-4ecb-bfd8-de8a40e879ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Base Raycaster: Get Did Start
haystackProgrammer: BaseRaycaster.didStart (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.didStart@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17dc9631-e1ae-4e08-8fb3-f3d62eff1655","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Base Raycaster: Get Did Awake
haystackProgrammer: BaseRaycaster.didAwake (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.didAwake@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7eb9b62-a748-45ba-b7bd-54e834f18f72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Raycaster: Get Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1aa79673-3662-48c7-a38a-b3177ad07a03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Raycaster: Set Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"267523bf-45c3-4f61-ad0c-d84d16e3c171","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Raycaster: Get Enabled
haystackProgrammer: BaseRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b82728d0-e514-4d4b-a397-9f302ce61543","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Raycaster: Set Enabled
haystackProgrammer: BaseRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f6b3b44-1d3f-4a59-b425-7462df965ba7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Raycaster: Is Active And Enabled
haystackProgrammer: BaseRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e59241c-c1b2-4a65-980a-b115bea60a49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Raycaster: Get Transform
haystackProgrammer: BaseRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.transform@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0869f390-399d-4fae-88af-9ab5109e5de0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Raycaster: Get Game Object
haystackProgrammer: BaseRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba5093a1-e7c9-4a18-9d91-3524d07c84d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Raycaster: Get Tag
haystackProgrammer: BaseRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcbaf01f-70c9-4163-9c0f-4b20c02ff0e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Raycaster: Set Tag
haystackProgrammer: BaseRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5426919d-7b63-4a21-910c-82cfb3c44fbc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Raycaster: Get Name
haystackProgrammer: BaseRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35d294ae-9e3b-4d5b-97d8-a308d1006bac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Raycaster: Set Name
haystackProgrammer: BaseRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6c486b37-679e-4048-b637-83d4b256f072","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Raycaster: Get Hide Flags
haystackProgrammer: BaseRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics 2D Raycaster: Equals
haystackProgrammer: Physics2DRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics 2D Raycaster: Get Type
haystackProgrammer: Physics2DRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics 2D Raycaster: Reference Equals
haystackProgrammer: Physics2DRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics 2D Raycaster: Get Event Camera
haystackProgrammer: Physics2DRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventCamera
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics 2D Raycaster: Get Depth
haystackProgrammer: Physics2DRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.depth@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;depth
tag3: UnityEngine.EventSystems.Physics2DRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics 2D Raycaster: Get Final Event Mask
haystackProgrammer: Physics2DRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.finalEventMask@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;finalEventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;finalEventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics 2D Raycaster: Get Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"eventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f2d3dc8-0430-47f9-a1f5-8aff23b9e806","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics 2D Raycaster: Set Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"eventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d3d1af9-3b90-4e4b-9bc7-a4a62beda5f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics 2D Raycaster: Get Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxRayIntersections","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbe245e4-c31f-4c6b-b1f8-c24091112555","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics 2D Raycaster: Set Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxRayIntersections","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5c9d9196-0fe9-4413-bc79-db88c33bc81f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Sort Order Priority
haystackProgrammer: Physics2DRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbffb259-9110-427c-88e9-b4c6b83b5fb7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Render Order Priority
haystackProgrammer: Physics2DRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27389077-8e79-4cea-886f-7ac5d3c591e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics 2D Raycaster: Get Root Raycaster
haystackProgrammer: Physics2DRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9eaa23d-d034-4622-9615-4a47505cfc9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Physics 2D Raycaster: Get Destroy Cancellation Token
haystackProgrammer: Physics2DRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfb0ef26-18a4-4c35-8291-63f9e87ca1f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics 2D Raycaster: Get Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ade5922-9327-4e81-b7d1-83b34b077d38","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics 2D Raycaster: Set Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Physics 2D Raycaster: Get Did Start
haystackProgrammer: Physics2DRaycaster.didStart (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.didStart@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8143543-8737-4e80-a8c2-6ce1c5d933e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Physics 2D Raycaster: Get Did Awake
haystackProgrammer: Physics2DRaycaster.didAwake (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.didAwake@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics 2D Raycaster: Get Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics 2D Raycaster: Set Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics 2D Raycaster: Get Enabled
haystackProgrammer: Physics2DRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics 2D Raycaster: Set Enabled
haystackProgrammer: Physics2DRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics 2D Raycaster: Is Active And Enabled
haystackProgrammer: Physics2DRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics 2D Raycaster: Get Transform
haystackProgrammer: Physics2DRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.transform@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics 2D Raycaster: Get Game Object
haystackProgrammer: Physics2DRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics 2D Raycaster: Get Tag
haystackProgrammer: Physics2DRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics 2D Raycaster: Set Tag
haystackProgrammer: Physics2DRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics 2D Raycaster: Get Name
haystackProgrammer: Physics2DRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics 2D Raycaster: Set Name
haystackProgrammer: Physics2DRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics 2D Raycaster: Get Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics 2D Raycaster: Set Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics Raycaster: Raycast
haystackProgrammer: PhysicsRaycaster.Raycast
tag1: UnityEngine.EventSystems.PhysicsRaycaster
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Raycaster: To String
haystackProgrammer: PhysicsRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics Raycaster: Is Active
haystackProgrammer: PhysicsRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Physics Raycaster: Is Destroyed
haystackProgrammer: PhysicsRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics Raycaster: Is Invoking
haystackProgrammer: PhysicsRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Physics Raycaster: Cancel Invoke
haystackProgrammer: PhysicsRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Physics Raycaster: Invoke
haystackProgrammer: PhysicsRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Physics Raycaster: Invoke Repeating
haystackProgrammer: PhysicsRaycaster.InvokeRepeating
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Physics Raycaster: Cancel Invoke
haystackProgrammer: PhysicsRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Physics Raycaster: Is Invoking
haystackProgrammer: PhysicsRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Physics Raycaster: Start Coroutine
haystackProgrammer: PhysicsRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Physics Raycaster: Start Coroutine
haystackProgrammer: PhysicsRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Physics Raycaster: Start Coroutine
haystackProgrammer: PhysicsRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Physics Raycaster: Stop Coroutine
haystackProgrammer: PhysicsRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Physics Raycaster: Stop Coroutine
haystackProgrammer: PhysicsRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Physics Raycaster: Stop Coroutine
haystackProgrammer: PhysicsRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StopCoroutine(System.String)@any
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tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Physics Raycaster: Stop All Coroutines
haystackProgrammer: PhysicsRaycaster.StopAllCoroutines
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StopAllCoroutines()@any
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"9557ae13-43fc-4f03-b54b-3a79c4d3ac49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Physics Raycaster: Find First Object By Type
haystackProgrammer: PhysicsRaycaster.FindFirstObjectByType
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"75d0138a-d058-4ee1-ada9-1034191ea938","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physics Raycaster: Find Any Object By Type
haystackProgrammer: PhysicsRaycaster.FindAnyObjectByType
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"2c39549d-1424-49fa-aaa1-ad2ca3fdb494","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Raycaster: Equals
haystackProgrammer: PhysicsRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1f8d9142-d0d2-46a3-bbed-5e1db6c3d073","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Raycaster: Get Type
haystackProgrammer: PhysicsRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e87dadf3-bc95-4500-a386-8fccf622ede6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Raycaster: Reference Equals
haystackProgrammer: PhysicsRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b17ce642-a852-4ad6-b73f-f8c6d98766c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics Raycaster: Get Event Camera
haystackProgrammer: PhysicsRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"eventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc3dab46-c6f9-4650-9278-09eea33298ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics Raycaster: Get Depth
haystackProgrammer: PhysicsRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.depth@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;depth
tag3: UnityEngine.EventSystems.PhysicsRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"depth","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"573e1b5d-2826-484b-bf27-5ab0138aa7f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics Raycaster: Get Final Event Mask
haystackProgrammer: PhysicsRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.finalEventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"finalEventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80c7a9f0-6eae-47b6-a45e-2a086e77f415","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics Raycaster: Get Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"eventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b775fe3-69c4-4748-9eeb-f362c3b6aca5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics Raycaster: Set Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"eventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20fe81f5-d61f-4994-becc-3c53bcc8d076","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics Raycaster: Get Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxRayIntersections","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a695f562-342f-4822-ae8b-58638c5ca26a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics Raycaster: Set Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxRayIntersections","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fdc752a2-2aa3-4f2a-8149-7726ecd6a60b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics Raycaster: Get Sort Order Priority
haystackProgrammer: PhysicsRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4d0cf4f-68a5-4a7b-9ca3-2b41ea47e831","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics Raycaster: Get Render Order Priority
haystackProgrammer: PhysicsRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c4b7410-1957-4efd-91e8-03b682f6dba2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics Raycaster: Get Root Raycaster
haystackProgrammer: PhysicsRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae6b40e7-2465-4d9d-80d9-fcc9e2b9ab58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Physics Raycaster: Get Destroy Cancellation Token
haystackProgrammer: PhysicsRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f4bb34b-ecd1-468f-a063-bc8f28b1ec4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics Raycaster: Get Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e661710b-2b1b-460c-a477-13c140d7e02f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics Raycaster: Set Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4582582f-6757-4d1e-97db-d0608c37f462","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Physics Raycaster: Get Did Start
haystackProgrammer: PhysicsRaycaster.didStart (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.didStart@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21a2e008-9264-425b-97bf-3d7c08280f76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Physics Raycaster: Get Did Awake
haystackProgrammer: PhysicsRaycaster.didAwake (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.didAwake@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b39dfb9-4680-4055-aa95-5226bf99f5a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics Raycaster: Get Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46882b08-0f52-4583-a1fd-be9580df42dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics Raycaster: Set Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53273bb9-1a88-42fb-b895-9a32991e97e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Raycaster: Get Enabled
haystackProgrammer: PhysicsRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be6b632b-8e27-484b-bad3-782f7e6775eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Raycaster: Set Enabled
haystackProgrammer: PhysicsRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"64478b4d-ff61-47e3-831c-3af84f4e9c5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Raycaster: Is Active And Enabled
haystackProgrammer: PhysicsRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Raycaster: Get Transform
haystackProgrammer: PhysicsRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.transform@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Raycaster: Get Game Object
haystackProgrammer: PhysicsRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Raycaster: Get Tag
haystackProgrammer: PhysicsRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Raycaster: Set Tag
haystackProgrammer: PhysicsRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Raycaster: Get Name
haystackProgrammer: PhysicsRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Raycaster: Set Name
haystackProgrammer: PhysicsRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Raycaster: Get Hide Flags
haystackProgrammer: PhysicsRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Raycaster: Set Hide Flags
haystackProgrammer: PhysicsRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: UI Behaviour: Is Active
haystackProgrammer: UIBehaviour.IsActive
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsActive()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsActive;
tag3: UnityEngine.EventSystems.UIBehaviour;IsActive;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: UI Behaviour: Is Destroyed
haystackProgrammer: UIBehaviour.IsDestroyed
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsDestroyed()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsDestroyed;
tag3: UnityEngine.EventSystems.UIBehaviour;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: UI Behaviour: Is Invoking
haystackProgrammer: UIBehaviour.IsInvoking
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsInvoking()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: UI Behaviour: Cancel Invoke
haystackProgrammer: UIBehaviour.CancelInvoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.CancelInvoke()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: UI Behaviour: Invoke
haystackProgrammer: UIBehaviour.Invoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: UI Behaviour: Invoke Repeating
haystackProgrammer: UIBehaviour.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.UIBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: UI Behaviour: Cancel Invoke
haystackProgrammer: UIBehaviour.CancelInvoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: UI Behaviour: Is Invoking
haystackProgrammer: UIBehaviour.IsInvoking
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: UI Behaviour: Start Coroutine
haystackProgrammer: UIBehaviour.StartCoroutine
favoriteKey: UnityEngine.EventSystems.UIBehaviour.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: UI Behaviour: Start Coroutine
haystackProgrammer: UIBehaviour.StartCoroutine
favoriteKey: UnityEngine.EventSystems.UIBehaviour.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
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valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: UI Behaviour: Start Coroutine
haystackProgrammer: UIBehaviour.StartCoroutine
favoriteKey: UnityEngine.EventSystems.UIBehaviour.StartCoroutine(System.Collections.IEnumerator)@any
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tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: UI Behaviour: Stop Coroutine
haystackProgrammer: UIBehaviour.StopCoroutine
favoriteKey: UnityEngine.EventSystems.UIBehaviour.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;StopCoroutine;System.Collections.IEnumerator
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valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: UI Behaviour: Stop Coroutine
haystackProgrammer: UIBehaviour.StopCoroutine
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tag1: UnityEngine.EventSystems.UIBehaviour
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tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: UI Behaviour: Stop Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: UI Behaviour: Stop All Coroutines
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valueInputTypes: UnityEngine.EventSystems.UIBehaviour
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: UI Behaviour: Print
haystackProgrammer: UIBehaviour.print
favoriteKey: UnityEngine.EventSystems.UIBehaviour.print(System.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: UI Behaviour: Get Component
haystackProgrammer: UIBehaviour.GetComponent
favoriteKey: UnityEngine.EventSystems.UIBehaviour.GetComponent(System.Type)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Type
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labelProgrammer: BroadcastMessage (methodName, parameter)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: Find Objects By Type (Type, Sort Mode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: UI Behaviour: To String
haystackProgrammer: UIBehaviour.ToString
favoriteKey: UnityEngine.EventSystems.UIBehaviour.ToString()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: UI Behaviour: Equals
haystackProgrammer: UIBehaviour.Equals
favoriteKey: UnityEngine.EventSystems.UIBehaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: UI Behaviour: Get Type
haystackProgrammer: UIBehaviour.GetType
favoriteKey: UnityEngine.EventSystems.UIBehaviour.GetType()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: UI Behaviour: Reference Equals
haystackProgrammer: UIBehaviour.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.UIBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: UI Behaviour: Get Destroy Cancellation Token
haystackProgrammer: UIBehaviour.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4efc0600-5047-4bcf-ba41-10f4188b952f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: UI Behaviour: Get Use GUI Layout
haystackProgrammer: UIBehaviour.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.useGUILayout@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e93dabd-7c6d-4f26-800b-6e10f78462c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: UI Behaviour: Set Use GUI Layout
haystackProgrammer: UIBehaviour.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.useGUILayout@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"161fa74c-ac0f-4a10-bece-b28b9ca758f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: UI Behaviour: Get Did Start
haystackProgrammer: UIBehaviour.didStart (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.didStart@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee8bb159-0cbb-406a-87da-9a58e9fc15a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: UI Behaviour: Get Did Awake
haystackProgrammer: UIBehaviour.didAwake (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.didAwake@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: UI Behaviour: Get Run In Edit Mode
haystackProgrammer: UIBehaviour.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.runInEditMode@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0957c7f3-7bf5-4a6e-bd47-63fa0306c183","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: UI Behaviour: Set Run In Edit Mode
haystackProgrammer: UIBehaviour.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.runInEditMode@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dc84044a-1a17-4dd6-8cda-758aa3df5b9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


