# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Base Input: Send Message Upwards
haystackProgrammer: BaseInput.SendMessageUpwards
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.BaseInput.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.BaseInput;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"8c6519f2-2030-4929-b0ec-b43c8b79b4d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Base Input: Send Message Upwards
haystackProgrammer: BaseInput.SendMessageUpwards
favoriteKey: UnityEngine.EventSystems.BaseInput.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"67164644-67a9-47e3-bff8-956c121b1228","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Base Input: Send Message Upwards
haystackProgrammer: BaseInput.SendMessageUpwards
favoriteKey: UnityEngine.EventSystems.BaseInput.SendMessageUpwards(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9a8d3c2e-a344-4e54-bfd0-d6305eb8d439","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Base Input: Send Message Upwards
haystackProgrammer: BaseInput.SendMessageUpwards
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.BaseInput.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e5acc6ab-5cd5-4c1a-b50d-c4d38a2fa440","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Base Input: Send Message
haystackProgrammer: BaseInput.SendMessage
favoriteKey: UnityEngine.EventSystems.BaseInput.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8be1937b-c517-4845-b721-1de90e34a6d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Base Input: Send Message
haystackProgrammer: BaseInput.SendMessage
favoriteKey: UnityEngine.EventSystems.BaseInput.SendMessage(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0909a8b9-e9df-42e2-84d0-e909731fae7f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Base Input: Send Message
haystackProgrammer: BaseInput.SendMessage
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.BaseInput.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.BaseInput;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e0ec3e56-ee8f-48a7-a4f3-422fdb65bf0a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Base Input: Send Message
haystackProgrammer: BaseInput.SendMessage
favoriteKey: UnityEngine.EventSystems.BaseInput.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"2ca06193-0129-4335-9873-b8d889591035","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Base Input: Broadcast Message
haystackProgrammer: BaseInput.BroadcastMessage
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.BaseInput.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.BaseInput;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"9d3d3df3-b3cc-467c-9874-8f8d5f3e529f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Base Input: Broadcast Message
haystackProgrammer: BaseInput.BroadcastMessage
favoriteKey: UnityEngine.EventSystems.BaseInput.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a14d3f2d-a0f5-407b-834e-5f62b46138b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Base Input: Broadcast Message
haystackProgrammer: BaseInput.BroadcastMessage
favoriteKey: UnityEngine.EventSystems.BaseInput.BroadcastMessage(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9307061b-e52b-4151-8e99-d2528393009d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Base Input: Broadcast Message
haystackProgrammer: BaseInput.BroadcastMessage
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.BaseInput.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"4b74e6eb-2321-42a1-a8b7-362ec0dd9afe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Base Input: Get Instance ID
haystackProgrammer: BaseInput.GetInstanceID
favoriteKey: UnityEngine.EventSystems.BaseInput.GetInstanceID()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a8faecb-aa4a-4145-be01-3b93dd042f6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Input: Get Hash Code
haystackProgrammer: BaseInput.GetHashCode
favoriteKey: UnityEngine.EventSystems.BaseInput.GetHashCode()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a633f9d-2330-409f-9679-404eada5a8ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Base Input: Equals
haystackProgrammer: BaseInput.Equals
favoriteKey: UnityEngine.EventSystems.BaseInput.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec5cb231-b689-4da5-9467-d01f42a6f0ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseInput.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.EventSystems.BaseInput;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"aa1d5c5e-0917-4410-b8bc-a28230d33cf6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
tag1: UnityEngine.EventSystems.BaseInput
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseInput.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.EventSystems.BaseInput;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"8de10689-1406-48b4-963d-0ed108c8c849","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
favoriteKey: UnityEngine.EventSystems.BaseInput.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"0507c6cc-c9cd-40bc-919f-84a8861ab493","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
favoriteKey: UnityEngine.EventSystems.BaseInput.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"f3b92f14-fe93-43d9-8dfd-f4dc5775bd86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Base Input: Instantiate
haystackProgrammer: BaseInput.Instantiate
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseInput.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.BaseInput;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7bf7411e-c9b3-4bc9-9c90-cf598e306ce8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Base Input: Destroy
haystackProgrammer: BaseInput.Destroy
favoriteKey: UnityEngine.EventSystems.BaseInput.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"eb8936ce-e252-4bb0-bca2-78f609dcf9d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Base Input: Destroy
haystackProgrammer: BaseInput.Destroy
favoriteKey: UnityEngine.EventSystems.BaseInput.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"a7cc27b9-97f5-4563-ace3-83a322c1e8bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Input: Destroy Immediate
haystackProgrammer: BaseInput.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.BaseInput.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Input: Destroy Immediate
haystackProgrammer: BaseInput.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.BaseInput.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Base Input: Find Objects By Type
haystackProgrammer: BaseInput.FindObjectsByType
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.EventSystems.BaseInput.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Base Input: Find Objects By Type
haystackProgrammer: BaseInput.FindObjectsByType
tag1: UnityEngine.EventSystems.BaseInput
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.EventSystems.BaseInput.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.EventSystems.BaseInput;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Base Input: Dont Destroy On Load
haystackProgrammer: BaseInput.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.BaseInput.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Base Input: Find First Object By Type
haystackProgrammer: BaseInput.FindFirstObjectByType
favoriteKey: UnityEngine.EventSystems.BaseInput.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Base Input: Find Any Object By Type
haystackProgrammer: BaseInput.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.BaseInput.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Base Input: Find First Object By Type
haystackProgrammer: BaseInput.FindFirstObjectByType
tag1: UnityEngine.EventSystems.BaseInput
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseInput.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.BaseInput;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Base Input: Find Any Object By Type
haystackProgrammer: BaseInput.FindAnyObjectByType
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.BaseInput.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Input: To String
haystackProgrammer: BaseInput.ToString
favoriteKey: UnityEngine.EventSystems.BaseInput.ToString()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Input: Equals
haystackProgrammer: BaseInput.Equals
favoriteKey: UnityEngine.EventSystems.BaseInput.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Input: Get Type
haystackProgrammer: BaseInput.GetType
favoriteKey: UnityEngine.EventSystems.BaseInput.GetType()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Input: Reference Equals
haystackProgrammer: BaseInput.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseInput.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition String
labelProgrammer: compositionString (get)
haystackHuman: Base Input: Get Composition String
haystackProgrammer: BaseInput.compositionString (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionString@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionString
tag3: UnityEngine.EventSystems.BaseInput;compositionString
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ime Composition Mode
labelProgrammer: imeCompositionMode (get)
haystackHuman: Base Input: Get Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ime Composition Mode
labelProgrammer: imeCompositionMode (set)
haystackHuman: Base Input: Set Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.IMECompositionMode
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition Cursor Pos
labelProgrammer: compositionCursorPos (get)
haystackHuman: Base Input: Get Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composition Cursor Pos
labelProgrammer: compositionCursorPos (set)
haystackHuman: Base Input: Set Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Present
labelProgrammer: mousePresent (get)
haystackHuman: Base Input: Get Mouse Present
haystackProgrammer: BaseInput.mousePresent (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mousePresent@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mousePresent
tag3: UnityEngine.EventSystems.BaseInput;mousePresent
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Position
labelProgrammer: mousePosition (get)
haystackHuman: Base Input: Get Mouse Position
haystackProgrammer: BaseInput.mousePosition (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mousePosition@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mousePosition
tag3: UnityEngine.EventSystems.BaseInput;mousePosition
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Scroll Delta
labelProgrammer: mouseScrollDelta (get)
haystackHuman: Base Input: Get Mouse Scroll Delta
haystackProgrammer: BaseInput.mouseScrollDelta (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mouseScrollDelta@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mouseScrollDelta
tag3: UnityEngine.EventSystems.BaseInput;mouseScrollDelta
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Supported
labelProgrammer: touchSupported (get)
haystackHuman: Base Input: Get Touch Supported
haystackProgrammer: BaseInput.touchSupported (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.touchSupported@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;touchSupported
tag3: UnityEngine.EventSystems.BaseInput;touchSupported
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Count
labelProgrammer: touchCount (get)
haystackHuman: Base Input: Get Touch Count
haystackProgrammer: BaseInput.touchCount (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.touchCount@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;touchCount
tag3: UnityEngine.EventSystems.BaseInput;touchCount
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Base Input: Get Destroy Cancellation Token
haystackProgrammer: BaseInput.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Input: Get Use GUI Layout
haystackProgrammer: BaseInput.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Input: Set Use GUI Layout
haystackProgrammer: BaseInput.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2ddd7872-8b83-4399-8878-73247aedc81d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Base Input: Get Did Start
haystackProgrammer: BaseInput.didStart (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.didStart@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35751243-c177-46d7-9abe-aceaa9dd51b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Base Input: Get Did Awake
haystackProgrammer: BaseInput.didAwake (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.didAwake@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d7fd3e6-425b-427c-b0d6-170053875a13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Input: Get Run In Edit Mode
haystackProgrammer: BaseInput.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e291d95-a59c-442a-a3d1-ffa4d66a1c54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Input: Set Run In Edit Mode
haystackProgrammer: BaseInput.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b3c5c114-f24d-4457-8294-d86f968ffe93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Input: Get Enabled
haystackProgrammer: BaseInput.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.enabled@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;enabled
tag3: UnityEngine.EventSystems.BaseInput;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"699d2d56-6d5f-4fde-8dad-240f207fa6b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Input: Set Enabled
haystackProgrammer: BaseInput.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.enabled@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;enabled
tag3: UnityEngine.EventSystems.BaseInput;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fb4de624-243f-4ab1-8145-bdb85f426314","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Input: Is Active And Enabled
haystackProgrammer: BaseInput.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseInput;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a45e69a1-1621-484d-a59e-fffc65a0eb54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Input: Get Transform
haystackProgrammer: BaseInput.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.transform@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d91c1d3-8c99-47b1-8b82-9314f1f9d193","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Input: Get Game Object
haystackProgrammer: BaseInput.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.gameObject@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5722dd22-4c82-4562-9178-7577026970e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Input: Get Tag
haystackProgrammer: BaseInput.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.tag@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4615dbc-a852-4c7d-8f26-a460c72b33ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Input: Set Tag
haystackProgrammer: BaseInput.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.tag@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9bda05a2-17d1-453e-9c8e-3250da62a6fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Input: Get Name
haystackProgrammer: BaseInput.name (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.name@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e1a6da2-5665-422a-80c7-f8228bd5b384","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Input: Set Name
haystackProgrammer: BaseInput.name (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.name@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"336e2f93-47cb-4a2f-a820-4e78eaba6ae0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Input: Get Hide Flags
haystackProgrammer: BaseInput.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.hideFlags@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d570e3a1-5444-4eb8-bb4b-828f96a76944","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Input: Set Hide Flags
haystackProgrammer: BaseInput.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.hideFlags@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"fdf8ea4f-2205-4963-864b-5a6ebd23c280","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Base Input Module: Process
haystackProgrammer: BaseInputModule.Process
favoriteKey: UnityEngine.EventSystems.BaseInputModule.Process()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;Process;
tag3: UnityEngine.EventSystems.BaseInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Process","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26e3b38c-3178-46f0-9a73-06f2b68a5928","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Base Input Module: Is Pointer Over Game Object
haystackProgrammer: BaseInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.BaseInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["pointerId"],"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"89217a57-0e44-4b7a-9593-c0a5973b354e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Base Input Module: Should Activate Module
haystackProgrammer: BaseInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ShouldActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"246d8f9e-b327-46c6-abf5-55e9e4b3a120","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Base Input Module: Deactivate Module
haystackProgrammer: BaseInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DeactivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30417736-f634-44cb-b8f2-c2aa1d7112e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Base Input Module: Activate Module
haystackProgrammer: BaseInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3b9d7c0-6d05-4b1a-9dbf-a036ea5cd3d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Base Input Module: Update Module
haystackProgrammer: BaseInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"UpdateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff4dde62-83cb-42b4-a0b5-979efffb5047","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Base Input Module: Is Module Supported
haystackProgrammer: BaseInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.BaseInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsModuleSupported","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ec33fa5-aaf9-433b-908f-319eb8dd0561","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Base Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: BaseInputModule.ConvertUIToolkitPointerId
tag1: UnityEngine.EventSystems.BaseInputModule
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EventSystems.BaseInputModule.ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.BaseInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.BaseInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

unit:
{"chainable":false,"parameterNames":["sourcePointerData"],"member":{"name":"ConvertUIToolkitPointerId","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7d8a73c-b356-4c76-93bc-070f0e58a8ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Input Module: Is Active
haystackProgrammer: BaseInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsActive()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;IsActive;
tag3: UnityEngine.EventSystems.BaseInputModule;IsActive;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8572af88-c0cf-4c72-81c0-69e1d994ea34","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Input Module: Is Destroyed
haystackProgrammer: BaseInputModule.IsDestroyed
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsDestroyed()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;IsDestroyed;
tag3: UnityEngine.EventSystems.BaseInputModule;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85ca1a78-cbad-45ad-9520-f0b5c649206e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Input Module: Is Invoking
haystackProgrammer: BaseInputModule.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsInvoking()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"267f97e2-1e83-437e-bbe6-dd914284d8ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Input Module: Cancel Invoke
haystackProgrammer: BaseInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseInputModule.CancelInvoke()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Input Module: Invoke
haystackProgrammer: BaseInputModule.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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haystackProgrammer: BaseInputModule.InvokeRepeating
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Input Module: Cancel Invoke
haystackProgrammer: BaseInputModule.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: BaseInputModule.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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haystackProgrammer: BaseInputModule.StartCoroutine
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: BaseInputModule.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Input Module: Stop Coroutine
haystackProgrammer: BaseInputModule.StopCoroutine
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Base Input Module: Stop All Coroutines
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labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Base Input Module: Print
haystackProgrammer: BaseInputModule.print
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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labelHuman: Try Get Component (Type, Component)
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labelProgrammer: GetComponent (type)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Base Input Module: Instantiate
haystackProgrammer: BaseInputModule.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Base Input Module: Destroy
haystackProgrammer: BaseInputModule.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Base Input Module: Destroy
haystackProgrammer: BaseInputModule.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Input Module: Destroy Immediate
haystackProgrammer: BaseInputModule.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Input Module: Destroy Immediate
haystackProgrammer: BaseInputModule.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Base Input Module: Find Objects By Type
haystackProgrammer: BaseInputModule.FindObjectsByType
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Base Input Module: Find Objects By Type
haystackProgrammer: BaseInputModule.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Base Input Module: Dont Destroy On Load
haystackProgrammer: BaseInputModule.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.BaseInputModule.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Base Input Module: Find First Object By Type
haystackProgrammer: BaseInputModule.FindFirstObjectByType
favoriteKey: UnityEngine.EventSystems.BaseInputModule.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Base Input Module: Find Any Object By Type
haystackProgrammer: BaseInputModule.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.BaseInputModule.FindAnyObjectByType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Base Input Module: Find First Object By Type
haystackProgrammer: BaseInputModule.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Base Input Module: Find Any Object By Type
haystackProgrammer: BaseInputModule.FindAnyObjectByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Input Module: To String
haystackProgrammer: BaseInputModule.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Input Module: Equals
haystackProgrammer: BaseInputModule.Equals
favoriteKey: UnityEngine.EventSystems.BaseInputModule.Equals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Input Module: Get Type
haystackProgrammer: BaseInputModule.GetType
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Input Module: Reference Equals
haystackProgrammer: BaseInputModule.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseInputModule.ReferenceEquals(System.ObjectSystem.Object)@any
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Base Input Module: Get Input
haystackProgrammer: BaseInputModule.input (get)
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tag1: UnityEngine.EventSystems.BaseInputModule
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Base Input Module: Get Input Override
haystackProgrammer: BaseInputModule.inputOverride (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Base Input Module: Set Input Override
haystackProgrammer: BaseInputModule.inputOverride (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Base Input Module: Get Destroy Cancellation Token
haystackProgrammer: BaseInputModule.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.destroyCancellationToken@get
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Input Module: Get Use GUI Layout
haystackProgrammer: BaseInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Input Module: Set Use GUI Layout
haystackProgrammer: BaseInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Base Input Module: Get Did Start
haystackProgrammer: BaseInputModule.didStart (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.didStart@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;didStart
tag3: UnityEngine.MonoBehaviour;didStart
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Base Input Module: Get Did Awake
haystackProgrammer: BaseInputModule.didAwake (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.didAwake@get
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tag2: UnityEngine.EventSystems.BaseInputModule;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca0ac69b-4869-4b7b-adf1-321e56a800ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Input Module: Get Run In Edit Mode
haystackProgrammer: BaseInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fa0bcd9-78a4-4965-8123-e138199e0245","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Input Module: Set Run In Edit Mode
haystackProgrammer: BaseInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Input Module: Get Enabled
haystackProgrammer: BaseInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.enabled@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;enabled
tag3: UnityEngine.EventSystems.BaseInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aafd86ef-8df0-4be4-9c7a-19ed98b96d90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Input Module: Set Enabled
haystackProgrammer: BaseInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.enabled@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;enabled
tag3: UnityEngine.EventSystems.BaseInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"070563df-439e-4811-91af-6a866c13faea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Input Module: Is Active And Enabled
haystackProgrammer: BaseInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52c39f20-f0cb-4fb7-b5a3-e2f0434db20b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Input Module: Get Transform
haystackProgrammer: BaseInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.transform@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9d7c9b8-1baa-4d0b-b9d7-224cb27e9469","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Input Module: Get Game Object
haystackProgrammer: BaseInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.gameObject@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fad2fac-4068-4a78-a4cd-cd7f64719f3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Input Module: Get Tag
haystackProgrammer: BaseInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.tag@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68f497ff-7a96-4979-a721-4dc840651b84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Input Module: Set Tag
haystackProgrammer: BaseInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.tag@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a63bf206-876c-4f0f-914a-c79695a6ee3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Input Module: Get Name
haystackProgrammer: BaseInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.name@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe0cb4d3-635f-4297-892a-c249ddc7b20a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Input Module: Set Name
haystackProgrammer: BaseInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.name@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"420ae029-cc03-4837-af97-88ea814de96d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Input Module: Get Hide Flags
haystackProgrammer: BaseInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"944e19b4-40fe-4074-8efb-4cee67e4fa79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Input Module: Set Hide Flags
haystackProgrammer: BaseInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bd9928f2-ea8a-4aed-b9aa-94c405b4b935","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Pointer Input Module: Is Pointer Over Game Object
haystackProgrammer: PointerInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.PointerInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["pointerId"],"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8cfeafaf-cb47-4033-a9e9-69fbb2c7a52b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Pointer Input Module: To String
haystackProgrammer: PointerInputModule.ToString
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ToString()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ToString;
tag3: UnityEngine.EventSystems.PointerInputModule;ToString;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"370fd347-72bf-4441-b62d-3183969c437a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Pointer Input Module: Process
haystackProgrammer: PointerInputModule.Process
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Process()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Process;
tag3: UnityEngine.EventSystems.PointerInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Process","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64ec4a8b-686c-41e2-8185-e23dc089b625","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Pointer Input Module: Should Activate Module
haystackProgrammer: PointerInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ShouldActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f96e5b6-951d-4dcd-ac1f-7d229d9282cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Pointer Input Module: Deactivate Module
haystackProgrammer: PointerInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Pointer Input Module: Activate Module
haystackProgrammer: PointerInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Pointer Input Module: Update Module
haystackProgrammer: PointerInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Pointer Input Module: Is Module Supported
haystackProgrammer: PointerInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.PointerInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Pointer Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: PointerInputModule.ConvertUIToolkitPointerId
tag1: UnityEngine.EventSystems.PointerInputModule
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EventSystems.PointerInputModule.ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.PointerInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.PointerInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

unit:
{"chainable":false,"parameterNames":["sourcePointerData"],"member":{"name":"ConvertUIToolkitPointerId","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37283232-e4d0-4f96-a626-4ffe368eabbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Pointer Input Module: Is Active
haystackProgrammer: PointerInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsActive()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsActive;
tag3: UnityEngine.EventSystems.PointerInputModule;IsActive;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Pointer Input Module: Is Destroyed
haystackProgrammer: PointerInputModule.IsDestroyed
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsDestroyed()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsDestroyed;
tag3: UnityEngine.EventSystems.PointerInputModule;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce85a57b-7217-4075-8ae7-85addf57cc85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Pointer Input Module: Is Invoking
haystackProgrammer: PointerInputModule.IsInvoking
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsInvoking()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58c5c4b4-2410-43e7-b495-afbaee816fb3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Pointer Input Module: Cancel Invoke
haystackProgrammer: PointerInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PointerInputModule.CancelInvoke()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7393f05e-8632-46fb-b308-00c33d5c791a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Pointer Input Module: Invoke
haystackProgrammer: PointerInputModule.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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haystackProgrammer: PointerInputModule.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: PointerInputModule.IsInvoking
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labelProgrammer: StopCoroutine (routine)
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labelProgrammer: StopAllCoroutines ()
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labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Pointer Input Module: Print
haystackProgrammer: PointerInputModule.print
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labelProgrammer: GetComponent (type)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Pointer Input Module: Destroy
haystackProgrammer: PointerInputModule.Destroy
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labelProgrammer: Destroy (obj)
haystackHuman: Pointer Input Module: Destroy
haystackProgrammer: PointerInputModule.Destroy
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Pointer Input Module: Destroy Immediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Pointer Input Module: Destroy Immediate
haystackProgrammer: PointerInputModule.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Pointer Input Module: Find Objects By Type
haystackProgrammer: PointerInputModule.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Pointer Input Module: Find Objects By Type
haystackProgrammer: PointerInputModule.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Pointer Input Module: Dont Destroy On Load
haystackProgrammer: PointerInputModule.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Pointer Input Module: Find First Object By Type
haystackProgrammer: PointerInputModule.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Pointer Input Module: Find Any Object By Type
haystackProgrammer: PointerInputModule.FindAnyObjectByType
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Pointer Input Module: Find First Object By Type
haystackProgrammer: PointerInputModule.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Pointer Input Module: Find Any Object By Type
haystackProgrammer: PointerInputModule.FindAnyObjectByType
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Pointer Input Module: Equals
haystackProgrammer: PointerInputModule.Equals
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Pointer Input Module: Get Type
haystackProgrammer: PointerInputModule.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Input Module: Reference Equals
haystackProgrammer: PointerInputModule.ReferenceEquals
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labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Pointer Input Module: Get Input
haystackProgrammer: PointerInputModule.input (get)
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labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Pointer Input Module: Get Input Override
haystackProgrammer: PointerInputModule.inputOverride (get)
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labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Pointer Input Module: Set Input Override
haystackProgrammer: PointerInputModule.inputOverride (set)
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labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Pointer Input Module: Get Destroy Cancellation Token
haystackProgrammer: PointerInputModule.destroyCancellationToken (get)
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labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Pointer Input Module: Get Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (get)
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labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Pointer Input Module: Set Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (set)
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labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Pointer Input Module: Get Did Start
haystackProgrammer: PointerInputModule.didStart (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Pointer Input Module: Get Did Awake
haystackProgrammer: PointerInputModule.didAwake (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.didAwake@get
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Pointer Input Module: Get Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@get
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Pointer Input Module: Set Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fe851838-472e-484d-811d-0d8fba476775","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Pointer Input Module: Get Enabled
haystackProgrammer: PointerInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d516c642-ebfb-4cb8-8438-62cce750da62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Pointer Input Module: Set Enabled
haystackProgrammer: PointerInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2183e90a-1020-40e7-ab9f-26cbb748e891","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Pointer Input Module: Is Active And Enabled
haystackProgrammer: PointerInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Pointer Input Module: Get Transform
haystackProgrammer: PointerInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.transform@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4df3788-53e5-4ec2-9721-9123d4cf4030","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Pointer Input Module: Get Game Object
haystackProgrammer: PointerInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.gameObject@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60672097-813c-4b15-8f77-eb9eb0d48d7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Pointer Input Module: Get Tag
haystackProgrammer: PointerInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d2a3470-a433-4bd5-9e8f-ab35f2893eb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Pointer Input Module: Set Tag
haystackProgrammer: PointerInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"49ce137c-5415-4b3e-a794-99e65cc12d13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Pointer Input Module: Get Name
haystackProgrammer: PointerInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21e4a742-7bab-4152-af42-f62b076cfd79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Pointer Input Module: Set Name
haystackProgrammer: PointerInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"010b3524-03a7-4cbb-981a-3452198f0e73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Pointer Input Module: Get Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f22e8b6-2890-4ce1-9bb5-1879da84c2a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Pointer Input Module: Set Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"aa9b220c-ea89-4d17-aaa7-c48881c2ea24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Pointer Input Module: Get K Mouse Left Id
haystackProgrammer: PointerInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"787b4e0f-c5e1-482e-9a1d-454708516410","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Pointer Input Module: Get K Mouse Right Id
haystackProgrammer: PointerInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fe05d690-254f-4000-884d-7f94943a7df7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Pointer Input Module: Get K Mouse Middle Id
haystackProgrammer: PointerInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b13c5cb7-6588-4bae-90ef-bcc94457005b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Pointer Input Module: Get K Fake Touches Id
haystackProgrammer: PointerInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kFakeTouchesId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e4e7bee-a776-49de-ac64-7285ffded6ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Standalone Input Module: Update Module
haystackProgrammer: StandaloneInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"UpdateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91ac5fc5-3221-4aac-a5c8-9d802f80f838","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Standalone Input Module: Should Activate Module
haystackProgrammer: StandaloneInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Standalone Input Module: Activate Module
haystackProgrammer: StandaloneInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Standalone Input Module: Deactivate Module
haystackProgrammer: StandaloneInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Standalone Input Module: Process
haystackProgrammer: StandaloneInputModule.Process
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Process()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Process;
tag3: UnityEngine.EventSystems.StandaloneInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Standalone Input Module: Is Pointer Over Game Object
haystackProgrammer: StandaloneInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["pointerId"],"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b52a933a-2c60-4e7a-81b9-c4afe6c490dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Standalone Input Module: To String
haystackProgrammer: StandaloneInputModule.ToString
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ToString()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ToString;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ToString;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1ff467f-0ccb-4db5-95f7-5d931b5aa3d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Standalone Input Module: Is Module Supported
haystackProgrammer: StandaloneInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsModuleSupported","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6af79445-e85c-4a9a-9053-c6e39e2689d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Standalone Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: StandaloneInputModule.ConvertUIToolkitPointerId
tag1: UnityEngine.EventSystems.StandaloneInputModule
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

unit:
{"chainable":false,"parameterNames":["sourcePointerData"],"member":{"name":"ConvertUIToolkitPointerId","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34309edd-3b2c-4983-83d4-7b26e955d282","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Standalone Input Module: Is Active
haystackProgrammer: StandaloneInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsActive()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23843b8f-6aee-45b1-a26e-053db1258290","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Standalone Input Module: Is Destroyed
haystackProgrammer: StandaloneInputModule.IsDestroyed
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsDestroyed()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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labelProgrammer: GetComponents (type)
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labelProgrammer: GetComponents (type, results)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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haystackProgrammer: StandaloneInputModule.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: SendMessageUpwards (methodName, value)
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labelProgrammer: Equals (other)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: StandaloneInputModule.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: StandaloneInputModule.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Standalone Input Module: Destroy Immediate
haystackProgrammer: StandaloneInputModule.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Standalone Input Module: Find Objects By Type
haystackProgrammer: StandaloneInputModule.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
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labelProgrammer: FindFirstObjectByType (type)
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labelProgrammer: inputActionsPerSecond (get)
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labelProgrammer: inputActionsPerSecond (set)
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labelProgrammer: repeatDelay (get)
haystackHuman: Standalone Input Module: Get Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (get)
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labelProgrammer: repeatDelay (set)
haystackHuman: Standalone Input Module: Set Repeat Delay
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valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"repeatDelay","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ed1bff51-fee9-43ae-b436-c3bf75124248","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Axis
labelProgrammer: horizontalAxis (get)
haystackHuman: Standalone Input Module: Get Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"horizontalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fafe878-0f3d-43ff-848f-ec68df879a84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Axis
labelProgrammer: horizontalAxis (set)
haystackHuman: Standalone Input Module: Set Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"horizontalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c4c81373-9c0e-4016-b4d2-527e505da1ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Axis
labelProgrammer: verticalAxis (get)
haystackHuman: Standalone Input Module: Get Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"verticalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f088c2e7-cc03-4f6c-b8ba-ce175e810728","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Axis
labelProgrammer: verticalAxis (set)
haystackHuman: Standalone Input Module: Set Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"verticalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9f9ec513-4be7-4531-9a55-42d262162fa9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Submit Button
labelProgrammer: submitButton (get)
haystackHuman: Standalone Input Module: Get Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b432d77-d133-41d8-9f98-2c241a815bd9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Submit Button
labelProgrammer: submitButton (set)
haystackHuman: Standalone Input Module: Set Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1fafe6b0-cd90-4cb8-8ca6-b6ef397db515","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cancel Button
labelProgrammer: cancelButton (get)
haystackHuman: Standalone Input Module: Get Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"cancelButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30119654-8c62-4c1b-b6c2-c73e098a796a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cancel Button
labelProgrammer: cancelButton (set)
haystackHuman: Standalone Input Module: Set Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"cancelButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3477532f-212f-430f-b704-12d1130bc4d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Standalone Input Module: Get Input
haystackProgrammer: StandaloneInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.input@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;input
tag3: UnityEngine.EventSystems.StandaloneInputModule;input
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"input","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"907a0d1d-1047-41e0-8b75-882b942637aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Standalone Input Module: Get Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f515044b-bc9d-45ca-8c5b-d2f7bbda7a9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Standalone Input Module: Set Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"89022b82-50c7-483c-9c41-fdacec9e2419","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Standalone Input Module: Get Destroy Cancellation Token
haystackProgrammer: StandaloneInputModule.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a87f6de-a0b5-4a64-8c3d-94d316e49987","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Standalone Input Module: Get Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"417065ec-9ab2-49d0-937c-02ea98248703","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Standalone Input Module: Set Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"82a88527-a035-46a0-8837-cd90db1146fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Standalone Input Module: Get Did Start
haystackProgrammer: StandaloneInputModule.didStart (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.didStart@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83c94590-db08-4ca8-a687-1a20ee5b6341","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Standalone Input Module: Get Did Awake
haystackProgrammer: StandaloneInputModule.didAwake (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.didAwake@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cba33d38-39d1-4358-bc11-7a9aa732cba3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Standalone Input Module: Get Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34efd920-e1df-476c-8169-995145e0f9f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Standalone Input Module: Set Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a92bfba8-78e0-40f1-a03b-44d25c1e7a9b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Standalone Input Module: Get Enabled
haystackProgrammer: StandaloneInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18ef8df0-a666-48f0-a1db-e0e16108c234","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Standalone Input Module: Set Enabled
haystackProgrammer: StandaloneInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"725079a4-197b-49a0-9571-d8f30771c1ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Standalone Input Module: Is Active And Enabled
haystackProgrammer: StandaloneInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7885c837-728c-4fab-b773-1fa542a0e149","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Standalone Input Module: Get Transform
haystackProgrammer: StandaloneInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.transform@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75b56e16-9275-4afc-a95e-96b87ef37380","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Standalone Input Module: Get Game Object
haystackProgrammer: StandaloneInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.gameObject@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef271ceb-c050-4faf-a28f-71b74c46fe12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Standalone Input Module: Get Tag
haystackProgrammer: StandaloneInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60fe3a1c-583a-4b70-83b1-dac6a78205b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Standalone Input Module: Set Tag
haystackProgrammer: StandaloneInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0ebb85e6-bb34-4179-b9d8-7a947fb64857","$version":"A","$type":"Unity.VisualScripting.SetMember"}


