# UnitOptionRow

sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cozy Ecosystem: Get Run In Edit Mode
haystackProgrammer: CozyEcosystem.runInEditMode (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.runInEditMode@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6839066c-e226-47b1-b350-302850df0f23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Cozy Ecosystem: Set Run In Edit Mode
haystackProgrammer: CozyEcosystem.runInEditMode (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.runInEditMode@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: DistantLands.Cozy.CozyEcosystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"83b0f431-0e10-4512-baf8-ce68792949dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cozy Ecosystem: Get Enabled
haystackProgrammer: CozyEcosystem.enabled (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.enabled@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;enabled
tag3: DistantLands.Cozy.CozyEcosystem;enabled
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59640ef1-c21e-4217-b9dd-f9bb7959d189","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cozy Ecosystem: Set Enabled
haystackProgrammer: CozyEcosystem.enabled (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.enabled@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;enabled
tag3: DistantLands.Cozy.CozyEcosystem;enabled
valueInputTypes: DistantLands.Cozy.CozyEcosystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c7c94f62-eefa-4ac5-90d4-43b1e0150a1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cozy Ecosystem: Is Active And Enabled
haystackProgrammer: CozyEcosystem.isActiveAndEnabled (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.isActiveAndEnabled@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;isActiveAndEnabled
tag3: DistantLands.Cozy.CozyEcosystem;isActiveAndEnabled
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0651f421-fdce-49d8-80a6-d1490f9fe6b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cozy Ecosystem: Get Transform
haystackProgrammer: CozyEcosystem.transform (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.transform@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bb133bd-3ba1-49dc-8444-2ce0ce98d4e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cozy Ecosystem: Get Game Object
haystackProgrammer: CozyEcosystem.gameObject (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.gameObject@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c98896cb-4194-4710-9e90-99f3ad5b2614","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cozy Ecosystem: Get Tag
haystackProgrammer: CozyEcosystem.tag (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.tag@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3f08cd7-8cea-45c5-b121-8dee1d0cf3dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cozy Ecosystem: Set Tag
haystackProgrammer: CozyEcosystem.tag (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.tag@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: DistantLands.Cozy.CozyEcosystem|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f321d241-0c1c-4634-a7f2-b788b940b9d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cozy Ecosystem: Get Name
haystackProgrammer: CozyEcosystem.name (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.name@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;name
tag3: UnityEngine.Object;name
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5cddb524-364c-4bb4-9fd4-54c1f9e8072b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cozy Ecosystem: Set Name
haystackProgrammer: CozyEcosystem.name (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.name@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;name
tag3: UnityEngine.Object;name
valueInputTypes: DistantLands.Cozy.CozyEcosystem|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"eb3b7217-a86c-420c-8bbd-5397adc87ca4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cozy Ecosystem: Get Hide Flags
haystackProgrammer: CozyEcosystem.hideFlags (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.hideFlags@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9cb61ac4-14e1-4103-a131-13312aafd407","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cozy Ecosystem: Set Hide Flags
haystackProgrammer: CozyEcosystem.hideFlags (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.hideFlags@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: DistantLands.Cozy.CozyEcosystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"28f167da-775d-4aa6-b86e-dc3f1b468f8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forecast Profile
labelProgrammer: forecastProfile (get)
haystackHuman: Cozy Ecosystem: Get Forecast Profile
haystackProgrammer: CozyEcosystem.forecastProfile (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.forecastProfile@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;forecastProfile
tag3: DistantLands.Cozy.CozyEcosystem;forecastProfile
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: DistantLands.Cozy.Data.ForecastProfile
unit:
{"member":{"name":"forecastProfile","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62b4045b-ee9b-4e32-85cc-b1df65b6ba80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forecast Profile
labelProgrammer: forecastProfile (set)
haystackHuman: Cozy Ecosystem: Set Forecast Profile
haystackProgrammer: CozyEcosystem.forecastProfile (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.forecastProfile@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;forecastProfile
tag3: DistantLands.Cozy.CozyEcosystem;forecastProfile
valueInputTypes: DistantLands.Cozy.CozyEcosystem|DistantLands.Cozy.Data.ForecastProfile
valueOutputTypes: DistantLands.Cozy.Data.ForecastProfile
unit:
{"chainable":false,"member":{"name":"forecastProfile","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"40e97a94-fc3c-4dc4-b7f6-4d81704d2b8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weather Selection Mode
labelProgrammer: weatherSelectionMode (get)
haystackHuman: Cozy Ecosystem: Get Weather Selection Mode
haystackProgrammer: CozyEcosystem.weatherSelectionMode (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.weatherSelectionMode@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;weatherSelectionMode
tag3: DistantLands.Cozy.CozyEcosystem;weatherSelectionMode
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: DistantLands.Cozy.CozyEcosystem+EcosystemStyle
unit:
{"member":{"name":"weatherSelectionMode","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cb00721-15e1-4004-9d26-af1dcbec10f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weather Selection Mode
labelProgrammer: weatherSelectionMode (set)
haystackHuman: Cozy Ecosystem: Set Weather Selection Mode
haystackProgrammer: CozyEcosystem.weatherSelectionMode (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.weatherSelectionMode@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;weatherSelectionMode
tag3: DistantLands.Cozy.CozyEcosystem;weatherSelectionMode
valueInputTypes: DistantLands.Cozy.CozyEcosystem|DistantLands.Cozy.CozyEcosystem+EcosystemStyle
valueOutputTypes: DistantLands.Cozy.CozyEcosystem+EcosystemStyle
unit:
{"chainable":false,"member":{"name":"weatherSelectionMode","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"manual","$type":"DistantLands.Cozy.CozyEcosystem+EcosystemStyle"}},"position":{"x":0.0,"y":0.0},"guid":"1b24b956-0a11-4b8f-b27e-966c19592b79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Forecast
labelProgrammer: currentForecast (get)
haystackHuman: Cozy Ecosystem: Get Current Forecast
haystackProgrammer: CozyEcosystem.currentForecast (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.currentForecast@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;currentForecast
tag3: DistantLands.Cozy.CozyEcosystem;currentForecast
valueInputTypes: DistantLands.Cozy.CozyEcosystem
unit:
{"member":{"name":"currentForecast","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e314f6ba-9156-4f7a-9c85-501b79f4caed","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[DistantLands.Cozy.CozyEcosystem+WeatherPattern, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current Forecast
labelProgrammer: currentForecast (set)
haystackHuman: Cozy Ecosystem: Set Current Forecast
haystackProgrammer: CozyEcosystem.currentForecast (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.currentForecast@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;currentForecast
tag3: DistantLands.Cozy.CozyEcosystem;currentForecast
unit:
{"chainable":false,"member":{"name":"currentForecast","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"331458be-593c-4932-832a-0f5afdae06fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
DistantLands.Cozy.CozyEcosystem|System.Collections.Generic.List`1[[DistantLands.Cozy.CozyEcosystem+WeatherPattern, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[DistantLands.Cozy.CozyEcosystem+WeatherPattern, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weather Transition Time
labelProgrammer: weatherTransitionTime (get)
haystackHuman: Cozy Ecosystem: Get Weather Transition Time
haystackProgrammer: CozyEcosystem.weatherTransitionTime (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.weatherTransitionTime@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;weatherTransitionTime
tag3: DistantLands.Cozy.CozyEcosystem;weatherTransitionTime
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: System.Single
unit:
{"member":{"name":"weatherTransitionTime","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04ecf3dd-eb9c-4033-83f7-0c245c1adef6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weather Transition Time
labelProgrammer: weatherTransitionTime (set)
haystackHuman: Cozy Ecosystem: Set Weather Transition Time
haystackProgrammer: CozyEcosystem.weatherTransitionTime (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.weatherTransitionTime@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;weatherTransitionTime
tag3: DistantLands.Cozy.CozyEcosystem;weatherTransitionTime
valueInputTypes: DistantLands.Cozy.CozyEcosystem|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"weatherTransitionTime","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"284d798d-2a7e-47b3-b3de-667dcb8abe9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weather Timer
labelProgrammer: weatherTimer (get)
haystackHuman: Cozy Ecosystem: Get Weather Timer
haystackProgrammer: CozyEcosystem.weatherTimer (get)
favoriteKey: DistantLands.Cozy.CozyEcosystem.weatherTimer@get
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;weatherTimer
tag3: DistantLands.Cozy.CozyEcosystem;weatherTimer
valueInputTypes: DistantLands.Cozy.CozyEcosystem
valueOutputTypes: System.Single
unit:
{"member":{"name":"weatherTimer","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyEcosystem","targetTypeName":"DistantLands.Cozy.CozyEcosystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b117495d-c2f8-4e4d-85f7-927f21ad66f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 6c9aeb2a003cd8948b7c2aa5652d4958
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weather Timer
labelProgrammer: weatherTimer (set)
haystackHuman: Cozy Ecosystem: Set Weather Timer
haystackProgrammer: CozyEcosystem.weatherTimer (set)
favoriteKey: DistantLands.Cozy.CozyEcosystem.weatherTimer@set
tag1: DistantLands.Cozy.CozyEcosystem
tag2: DistantLands.Cozy.CozyEcosystem;weatherTimer
tag3: DistantLands.Cozy.CozyEcosystem;weatherTimer
valueInputTypes: DistantLands.Cozy.CozyEcosystem|System.Single
valueOutputTypes: System.Single
unit:
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labelProgrammer: SkipTime (ticksToSkip, daysToSkip)
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labelProgrammer: MonthTitle (month)
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labelProgrammer: GetCurrentMonth (monthName, monthDay, monthPercentage)
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labelProgrammer: TransitionTime (ticksToSkip, time)
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labelProgrammer: GetCurrentWeatherProfile ()
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelProgrammer: ResetModules ()
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haystackProgrammer: CozyWeather.ResetModules
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labelProgrammer: DeintitializeModule (module)
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelProgrammer: didStart (get)
haystackHuman: Cozy Weather: Get Did Start
haystackProgrammer: CozyWeather.didStart (get)
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tag3: UnityEngine.MonoBehaviour;didStart
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labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Cozy Weather: Get Did Awake
haystackProgrammer: CozyWeather.didAwake (get)
favoriteKey: DistantLands.Cozy.CozyWeather.didAwake@get
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tag3: UnityEngine.MonoBehaviour;didAwake
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Cozy Weather: Get Run In Edit Mode
haystackProgrammer: CozyWeather.runInEditMode (get)
favoriteKey: DistantLands.Cozy.CozyWeather.runInEditMode@get
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labelProgrammer: runInEditMode (set)
haystackHuman: Cozy Weather: Set Run In Edit Mode
haystackProgrammer: CozyWeather.runInEditMode (set)
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cozy Weather: Get Enabled
haystackProgrammer: CozyWeather.enabled (get)
favoriteKey: DistantLands.Cozy.CozyWeather.enabled@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;enabled
tag3: DistantLands.Cozy.CozyWeather;enabled
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cozy Weather: Set Enabled
haystackProgrammer: CozyWeather.enabled (set)
favoriteKey: DistantLands.Cozy.CozyWeather.enabled@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;enabled
tag3: DistantLands.Cozy.CozyWeather;enabled
valueInputTypes: DistantLands.Cozy.CozyWeather|System.Boolean
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Cozy Weather: Is Active And Enabled
haystackProgrammer: CozyWeather.isActiveAndEnabled (get)
favoriteKey: DistantLands.Cozy.CozyWeather.isActiveAndEnabled@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;isActiveAndEnabled
tag3: DistantLands.Cozy.CozyWeather;isActiveAndEnabled
valueInputTypes: DistantLands.Cozy.CozyWeather
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cozy Weather: Get Transform
haystackProgrammer: CozyWeather.transform (get)
favoriteKey: DistantLands.Cozy.CozyWeather.transform@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;transform
tag3: UnityEngine.Component;transform
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Transform
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cozy Weather: Get Game Object
haystackProgrammer: CozyWeather.gameObject (get)
favoriteKey: DistantLands.Cozy.CozyWeather.gameObject@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.GameObject
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cozy Weather: Get Tag
haystackProgrammer: CozyWeather.tag (get)
favoriteKey: DistantLands.Cozy.CozyWeather.tag@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;tag
tag3: UnityEngine.Component;tag
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.String
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cozy Weather: Set Tag
haystackProgrammer: CozyWeather.tag (set)
favoriteKey: DistantLands.Cozy.CozyWeather.tag@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;tag
tag3: UnityEngine.Component;tag
valueInputTypes: DistantLands.Cozy.CozyWeather|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cozy Weather: Get Name
haystackProgrammer: CozyWeather.name (get)
favoriteKey: DistantLands.Cozy.CozyWeather.name@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;name
tag3: UnityEngine.Object;name
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.String
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cozy Weather: Set Name
haystackProgrammer: CozyWeather.name (set)
favoriteKey: DistantLands.Cozy.CozyWeather.name@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;name
tag3: UnityEngine.Object;name
valueInputTypes: DistantLands.Cozy.CozyWeather|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cozy Weather: Get Hide Flags
haystackProgrammer: CozyWeather.hideFlags (get)
favoriteKey: DistantLands.Cozy.CozyWeather.hideFlags@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cozy Weather: Set Hide Flags
haystackProgrammer: CozyWeather.hideFlags (set)
favoriteKey: DistantLands.Cozy.CozyWeather.hideFlags@set
tag1: DistantLands.Cozy.CozyWeather
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tag3: UnityEngine.Object;hideFlags
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Get Fog Density
labelProgrammer: fogDensity (get)
haystackHuman: Cozy Weather: Get Fog Density
haystackProgrammer: CozyWeather.fogDensity (get)
favoriteKey: DistantLands.Cozy.CozyWeather.fogDensity@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;fogDensity
tag3: DistantLands.Cozy.CozyWeather;fogDensity
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.Single
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Set Fog Density
labelProgrammer: fogDensity (set)
haystackHuman: Cozy Weather: Set Fog Density
haystackProgrammer: CozyWeather.fogDensity (set)
favoriteKey: DistantLands.Cozy.CozyWeather.fogDensity@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;fogDensity
tag3: DistantLands.Cozy.CozyWeather;fogDensity
valueInputTypes: DistantLands.Cozy.CozyWeather|System.Single
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Get Use Physical Sun Height
labelProgrammer: usePhysicalSunHeight (get)
haystackHuman: Cozy Weather: Get Use Physical Sun Height
haystackProgrammer: CozyWeather.usePhysicalSunHeight (get)
favoriteKey: DistantLands.Cozy.CozyWeather.usePhysicalSunHeight@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;usePhysicalSunHeight
tag3: DistantLands.Cozy.CozyWeather;usePhysicalSunHeight
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.Boolean
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Set Use Physical Sun Height
labelProgrammer: usePhysicalSunHeight (set)
haystackHuman: Cozy Weather: Set Use Physical Sun Height
haystackProgrammer: CozyWeather.usePhysicalSunHeight (set)
favoriteKey: DistantLands.Cozy.CozyWeather.usePhysicalSunHeight@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;usePhysicalSunHeight
tag3: DistantLands.Cozy.CozyWeather;usePhysicalSunHeight
valueInputTypes: DistantLands.Cozy.CozyWeather|System.Boolean
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Sun Direction
labelProgrammer: sunDirection (get)
haystackHuman: Cozy Weather: Get Sun Direction
haystackProgrammer: CozyWeather.sunDirection (get)
favoriteKey: DistantLands.Cozy.CozyWeather.sunDirection@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;sunDirection
tag3: DistantLands.Cozy.CozyWeather;sunDirection
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
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labelHuman: Set Sun Direction
labelProgrammer: sunDirection (set)
haystackHuman: Cozy Weather: Set Sun Direction
haystackProgrammer: CozyWeather.sunDirection (set)
favoriteKey: DistantLands.Cozy.CozyWeather.sunDirection@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;sunDirection
tag3: DistantLands.Cozy.CozyWeather;sunDirection
valueInputTypes: DistantLands.Cozy.CozyWeather|System.Single
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Sun Pitch
labelProgrammer: sunPitch (get)
haystackHuman: Cozy Weather: Get Sun Pitch
haystackProgrammer: CozyWeather.sunPitch (get)
favoriteKey: DistantLands.Cozy.CozyWeather.sunPitch@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;sunPitch
tag3: DistantLands.Cozy.CozyWeather;sunPitch
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sun Pitch
labelProgrammer: sunPitch (set)
haystackHuman: Cozy Weather: Set Sun Pitch
haystackProgrammer: CozyWeather.sunPitch (set)
favoriteKey: DistantLands.Cozy.CozyWeather.sunPitch@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;sunPitch
tag3: DistantLands.Cozy.CozyWeather;sunPitch
valueInputTypes: DistantLands.Cozy.CozyWeather|System.Single
valueOutputTypes: System.Single
unit:
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sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sky Zenith Color
labelProgrammer: skyZenithColor (get)
haystackHuman: Cozy Weather: Get Sky Zenith Color
haystackProgrammer: CozyWeather.skyZenithColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.skyZenithColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;skyZenithColor
tag3: DistantLands.Cozy.CozyWeather;skyZenithColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"skyZenithColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edab7b9a-c70d-4a51-89d0-f6f0c16948eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sky Zenith Color
labelProgrammer: skyZenithColor (set)
haystackHuman: Cozy Weather: Set Sky Zenith Color
haystackProgrammer: CozyWeather.skyZenithColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.skyZenithColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;skyZenithColor
tag3: DistantLands.Cozy.CozyWeather;skyZenithColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"skyZenithColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"a207e935-b788-4850-9900-abb71810a789","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sky Horizon Color
labelProgrammer: skyHorizonColor (get)
haystackHuman: Cozy Weather: Get Sky Horizon Color
haystackProgrammer: CozyWeather.skyHorizonColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.skyHorizonColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;skyHorizonColor
tag3: DistantLands.Cozy.CozyWeather;skyHorizonColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"skyHorizonColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbe8f641-0b51-4960-a80d-c16845e92384","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sky Horizon Color
labelProgrammer: skyHorizonColor (set)
haystackHuman: Cozy Weather: Set Sky Horizon Color
haystackProgrammer: CozyWeather.skyHorizonColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.skyHorizonColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;skyHorizonColor
tag3: DistantLands.Cozy.CozyWeather;skyHorizonColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"skyHorizonColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"e198ce1f-45aa-42d1-9802-6f0183559e73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cloud Color
labelProgrammer: cloudColor (get)
haystackHuman: Cozy Weather: Get Cloud Color
haystackProgrammer: CozyWeather.cloudColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.cloudColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;cloudColor
tag3: DistantLands.Cozy.CozyWeather;cloudColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"cloudColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"957cf0a7-f382-4e94-9171-bae541e1399d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cloud Color
labelProgrammer: cloudColor (set)
haystackHuman: Cozy Weather: Set Cloud Color
haystackProgrammer: CozyWeather.cloudColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.cloudColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;cloudColor
tag3: DistantLands.Cozy.CozyWeather;cloudColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"cloudColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"7b1ef0e4-5fbe-4986-a4be-7b1c90eb94fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cloud Highlight Color
labelProgrammer: cloudHighlightColor (get)
haystackHuman: Cozy Weather: Get Cloud Highlight Color
haystackProgrammer: CozyWeather.cloudHighlightColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.cloudHighlightColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;cloudHighlightColor
tag3: DistantLands.Cozy.CozyWeather;cloudHighlightColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"cloudHighlightColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"418c9b24-30b6-4b64-8144-b04764021622","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cloud Highlight Color
labelProgrammer: cloudHighlightColor (set)
haystackHuman: Cozy Weather: Set Cloud Highlight Color
haystackProgrammer: CozyWeather.cloudHighlightColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.cloudHighlightColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;cloudHighlightColor
tag3: DistantLands.Cozy.CozyWeather;cloudHighlightColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"cloudHighlightColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"d164a09d-9939-4629-913b-b6d666b4f37a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get High Altitude Cloud Color
labelProgrammer: highAltitudeCloudColor (get)
haystackHuman: Cozy Weather: Get High Altitude Cloud Color
haystackProgrammer: CozyWeather.highAltitudeCloudColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.highAltitudeCloudColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;highAltitudeCloudColor
tag3: DistantLands.Cozy.CozyWeather;highAltitudeCloudColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"highAltitudeCloudColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28c1b564-662d-4d54-999c-0a1573f639ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set High Altitude Cloud Color
labelProgrammer: highAltitudeCloudColor (set)
haystackHuman: Cozy Weather: Set High Altitude Cloud Color
haystackProgrammer: CozyWeather.highAltitudeCloudColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.highAltitudeCloudColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;highAltitudeCloudColor
tag3: DistantLands.Cozy.CozyWeather;highAltitudeCloudColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"highAltitudeCloudColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"93541271-ee1c-46fb-a3ff-ca49293ef993","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sunlight Color
labelProgrammer: sunlightColor (get)
haystackHuman: Cozy Weather: Get Sunlight Color
haystackProgrammer: CozyWeather.sunlightColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.sunlightColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;sunlightColor
tag3: DistantLands.Cozy.CozyWeather;sunlightColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"sunlightColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79c89db7-e307-4e50-ad23-efd09b4d5e91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sunlight Color
labelProgrammer: sunlightColor (set)
haystackHuman: Cozy Weather: Set Sunlight Color
haystackProgrammer: CozyWeather.sunlightColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.sunlightColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;sunlightColor
tag3: DistantLands.Cozy.CozyWeather;sunlightColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"sunlightColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"cfd2090c-4a3e-4e63-aa92-aeb3f94d10ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Star Color
labelProgrammer: starColor (get)
haystackHuman: Cozy Weather: Get Star Color
haystackProgrammer: CozyWeather.starColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.starColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;starColor
tag3: DistantLands.Cozy.CozyWeather;starColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"starColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19183621-400e-456b-a67c-d13ab11c0fea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Star Color
labelProgrammer: starColor (set)
haystackHuman: Cozy Weather: Set Star Color
haystackProgrammer: CozyWeather.starColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.starColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;starColor
tag3: DistantLands.Cozy.CozyWeather;starColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"starColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"8cfe67a2-ae10-4331-a621-47538867cdf0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ambient Light Horizon Color
labelProgrammer: ambientLightHorizonColor (get)
haystackHuman: Cozy Weather: Get Ambient Light Horizon Color
haystackProgrammer: CozyWeather.ambientLightHorizonColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.ambientLightHorizonColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;ambientLightHorizonColor
tag3: DistantLands.Cozy.CozyWeather;ambientLightHorizonColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"ambientLightHorizonColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70c8c7aa-58de-4d26-be88-7a3577375861","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ambient Light Horizon Color
labelProgrammer: ambientLightHorizonColor (set)
haystackHuman: Cozy Weather: Set Ambient Light Horizon Color
haystackProgrammer: CozyWeather.ambientLightHorizonColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.ambientLightHorizonColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;ambientLightHorizonColor
tag3: DistantLands.Cozy.CozyWeather;ambientLightHorizonColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"ambientLightHorizonColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"c9022950-f4af-4ea5-bafe-5eb30405d8e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ambient Light Zenith Color
labelProgrammer: ambientLightZenithColor (get)
haystackHuman: Cozy Weather: Get Ambient Light Zenith Color
haystackProgrammer: CozyWeather.ambientLightZenithColor (get)
favoriteKey: DistantLands.Cozy.CozyWeather.ambientLightZenithColor@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;ambientLightZenithColor
tag3: DistantLands.Cozy.CozyWeather;ambientLightZenithColor
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"ambientLightZenithColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"388383ea-0cf5-4d8e-8401-39ab268929d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ambient Light Zenith Color
labelProgrammer: ambientLightZenithColor (set)
haystackHuman: Cozy Weather: Set Ambient Light Zenith Color
haystackProgrammer: CozyWeather.ambientLightZenithColor (set)
favoriteKey: DistantLands.Cozy.CozyWeather.ambientLightZenithColor@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;ambientLightZenithColor
tag3: DistantLands.Cozy.CozyWeather;ambientLightZenithColor
valueInputTypes: DistantLands.Cozy.CozyWeather|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"ambientLightZenithColor","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"c78c5d0c-08dc-40f1-93e6-32d635d977d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ambient Light Multiplier
labelProgrammer: ambientLightMultiplier (get)
haystackHuman: Cozy Weather: Get Ambient Light Multiplier
haystackProgrammer: CozyWeather.ambientLightMultiplier (get)
favoriteKey: DistantLands.Cozy.CozyWeather.ambientLightMultiplier@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;ambientLightMultiplier
tag3: DistantLands.Cozy.CozyWeather;ambientLightMultiplier
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.Single
unit:
{"member":{"name":"ambientLightMultiplier","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a88612f-b36d-4e67-a482-bc86eb485a54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ambient Light Multiplier
labelProgrammer: ambientLightMultiplier (set)
haystackHuman: Cozy Weather: Set Ambient Light Multiplier
haystackProgrammer: CozyWeather.ambientLightMultiplier (set)
favoriteKey: DistantLands.Cozy.CozyWeather.ambientLightMultiplier@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;ambientLightMultiplier
tag3: DistantLands.Cozy.CozyWeather;ambientLightMultiplier
valueInputTypes: DistantLands.Cozy.CozyWeather|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"ambientLightMultiplier","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"013fc7ec-77d0-4431-93d5-3d1f4533cd0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Galaxy Intensity
labelProgrammer: galaxyIntensity (get)
haystackHuman: Cozy Weather: Get Galaxy Intensity
haystackProgrammer: CozyWeather.galaxyIntensity (get)
favoriteKey: DistantLands.Cozy.CozyWeather.galaxyIntensity@get
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;galaxyIntensity
tag3: DistantLands.Cozy.CozyWeather;galaxyIntensity
valueInputTypes: DistantLands.Cozy.CozyWeather
valueOutputTypes: System.Single
unit:
{"member":{"name":"galaxyIntensity","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49413228-37e9-4640-8d62-67568bd94ee6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Galaxy Intensity
labelProgrammer: galaxyIntensity (set)
haystackHuman: Cozy Weather: Set Galaxy Intensity
haystackProgrammer: CozyWeather.galaxyIntensity (set)
favoriteKey: DistantLands.Cozy.CozyWeather.galaxyIntensity@set
tag1: DistantLands.Cozy.CozyWeather
tag2: DistantLands.Cozy.CozyWeather;galaxyIntensity
tag3: DistantLands.Cozy.CozyWeather;galaxyIntensity
valueInputTypes: DistantLands.Cozy.CozyWeather|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"galaxyIntensity","parameterTypes":null,"targetType":"DistantLands.Cozy.CozyWeather","targetTypeName":"DistantLands.Cozy.CozyWeather","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"74d26cfd-49e4-4098-a90b-2d051e8e32a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: d17adf51a847d5a49b9b1b21927a8627
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fog Color 1
labelProgrammer: fogColor1 (get)
haystackHuman: Cozy Weather: Get Fog Color 1
haystackProgrammer: CozyWeather.fogColor1 (get)
favoriteKey: DistantLands.Cozy.CozyWeather.fogColor1@get
tag1: DistantLands.Cozy.CozyWeather
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