NTG_Lenovo
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11678cae8c
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closed #22 AI 방패막기 애니메이션 추가
Layer - Unit 추가
UnitManager 싱글톤 변경(GameManager 수정)
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2023-08-17 11:56:45 +09:00 |
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M1_IDMhan
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200ce10122
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Closed #15 Character player movement
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2023-08-15 17:29:24 +09:00 |
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NTG_Lenovo
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86065e52a9
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#10 Testing long range ai (arrow attack system)
Additional commit content
1. Modified ObjectPool Function(OnReleaseArrow and naming).
2. Modified hitBox tag in aiPrefab.
3. Modified Physics layer.
4. Modified TargetInfo variable from TargetTransform variable in FieldOfView script.
5. Added GetCurrentHp() in IAiStat script.
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2023-08-09 16:44:09 +09:00 |
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M1_IDMhan
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749d3dc633
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#13 Assault Mode Test
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2023-08-09 01:58:35 +09:00 |
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NTG_Lenovo
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bd9c1a6cef
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#7 Add NavMeshAgent and layer
fixed aiPrefab
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2023-08-03 14:32:17 +09:00 |
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NTG_Lenovo
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c86dc6b7b2
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#7 Add rigidbody and collider of aiPrefab
Additional commit content
- Set aiStat for testing
- Add ai interface script
- Add layer and fix physics setting
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2023-08-03 12:38:50 +09:00 |
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M1_IDMhan
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37c2da9b9c
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BlueWater First Push
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2023-08-01 13:03:57 +09:00 |
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