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BlueWaterProject public Sprite[] cardType; public Texture2D cursorTexture; public Sprite enemyMarker; + public Sprite scallion; + public Sprite tomato; + public Sprite onion; + public Sprite kingCrabMeat; private void Init() { diff --git a/BlueWater/Assets/02.Scripts/Tycoon/KitchenController.cs b/BlueWater/Assets/02.Scripts/Tycoon/KitchenController.cs new file mode 100644 index 000000000..4c08bea8c --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Tycoon/KitchenController.cs @@ -0,0 +1,120 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using PixelCrushers.DialogueSystem; +using UnityEngine; +using UnityEngine.UI; + +// ReSharper disable once CheckNamespace +namespace BlueWaterProject +{ + public class KitchenController : MonoBehaviour + { + private bool isFoodInSot; + private bool isCooking; + public Image cookingProcess; + private Dictionary ingredientsInPot = new Dictionary(); + private Dictionary kingCrabRecipe = new Dictionary + { + { GlobalValue.FoodOnHand.ONION, 1 }, + { GlobalValue.FoodOnHand.SCALLION, 1 }, + { GlobalValue.FoodOnHand.TOMATO, 1 } + }; + + public void AddIngredient() + { + var player = GameManager.Inst.TycoonPlayer; + if (player.foodTransform.gameObject.activeSelf) + { + var ingredient = player.foodOnHand; + if (!ingredientsInPot.ContainsKey(ingredient)) + ingredientsInPot[ingredient] = 0; + + ingredientsInPot[ingredient]++; + player.foodTransform.gameObject.SetActive(false); + player.foodOnHand = GlobalValue.FoodOnHand.NONE; + } + else if (isFoodInSot) + { + player.foodVisual.sprite = DataManager.Inst.kingCrabMeat; + player.foodTransform.gameObject.SetActive(true); + player.foodOnHand = GlobalValue.FoodOnHand.KING_CRAB; + cookingProcess.fillAmount = 0; + isFoodInSot = false; + } + } + + public bool CheckRecipe(Dictionary recipe) + { + foreach (var ingredient in recipe) + { + if (!ingredientsInPot.ContainsKey(ingredient.Key) || ingredientsInPot[ingredient.Key] != ingredient.Value) + return false; + } + return true; + } + + public void Cook() + { + if (CheckRecipe(kingCrabRecipe)) + { + ingredientsInPot.Clear(); + StartCoroutine(CookingProcess()); + } + } + + private IEnumerator CookingProcess() + { + isCooking = true; + float duration = 3.0f; // 조리 시간 3초 + float elapsed = 0; // 경과 시간 + + while (elapsed < duration) + { + elapsed += Time.deltaTime; + cookingProcess.fillAmount = Mathf.Clamp01(elapsed / duration); + yield return null; + } + + // 조리 완료 후 처리 + isCooking = false; + isFoodInSot = true; + } + + public void ScallionBox() + { + var player = GameManager.Inst.TycoonPlayer; + if (player.foodTransform.gameObject.activeSelf) return; + player.foodVisual.sprite = DataManager.Inst.scallion; + player.foodTransform.gameObject.SetActive(true); + player.foodOnHand = GlobalValue.FoodOnHand.SCALLION; + } + + public void OnionBox() + { + var player = GameManager.Inst.TycoonPlayer; + if (player.foodTransform.gameObject.activeSelf) return; + player.foodVisual.sprite = DataManager.Inst.onion; + player.foodTransform.gameObject.SetActive(true); + player.foodOnHand = GlobalValue.FoodOnHand.ONION; + } + + public void TomatoBox() + { + var player = GameManager.Inst.TycoonPlayer; + if (player.foodTransform.gameObject.activeSelf) return; + player.foodVisual.sprite = DataManager.Inst.tomato; + player.foodTransform.gameObject.SetActive(true); + player.foodOnHand = GlobalValue.FoodOnHand.TOMATO; + } + + public void KingCrab() + { + var player = GameManager.Inst.TycoonPlayer; + if (player.foodTransform.gameObject.activeSelf) return; + player.foodVisual.sprite = DataManager.Inst.kingCrabMeat; + player.foodTransform.gameObject.SetActive(true); + player.foodOnHand = GlobalValue.FoodOnHand.KING_CRAB; + } + } +} \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/Tycoon/KitchenController.cs.meta b/BlueWater/Assets/02.Scripts/Tycoon/KitchenController.cs.meta new file mode 100644 index 000000000..23c4f74f7 --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Tycoon/KitchenController.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 2e1b20013b71e477bb9fa601ecb5ff49 \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/Tycoon/PayController.cs b/BlueWater/Assets/02.Scripts/Tycoon/PayController.cs index 6b583d3aa..aa5f948aa 100644 --- a/BlueWater/Assets/02.Scripts/Tycoon/PayController.cs +++ b/BlueWater/Assets/02.Scripts/Tycoon/PayController.cs @@ -17,7 +17,7 @@ namespace BlueWaterProject private void Awake() { payLinePoint = transform.Find("PayLinePoint"); - spaceBetweenNpcs = 0.5f; + spaceBetweenNpcs = 0.75f; } public void AddNpcToQueue(TycoonNpc npc) diff --git a/BlueWater/Assets/02.Scripts/Tycoon/SotController.cs b/BlueWater/Assets/02.Scripts/Tycoon/SotController.cs new file mode 100644 index 000000000..496682a44 --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Tycoon/SotController.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +// ReSharper disable once CheckNamespace +namespace BlueWaterProject +{ + public class SotController : MonoBehaviour + { + private int kingCrab; + private int jellyfish; + private int onion; + private int tomato; + private int scallion; + private int clam; + private int salt; + private int chiliPowder; + private int dinosaurEgg; + private int dinosaurMeat; + } +} diff --git a/BlueWater/Assets/02.Scripts/Tycoon/SotController.cs.meta b/BlueWater/Assets/02.Scripts/Tycoon/SotController.cs.meta new file mode 100644 index 000000000..b509809f3 --- /dev/null +++ b/BlueWater/Assets/02.Scripts/Tycoon/SotController.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: aa52c90f9feb54a3f912ccfa22713ccf \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/Tycoon/TycoonPlayer.cs b/BlueWater/Assets/02.Scripts/Tycoon/TycoonPlayer.cs index d523ad375..350be9407 100644 --- a/BlueWater/Assets/02.Scripts/Tycoon/TycoonPlayer.cs +++ b/BlueWater/Assets/02.Scripts/Tycoon/TycoonPlayer.cs @@ -25,6 +25,9 @@ namespace BlueWaterProject public Sprite backSprite; public Sprite frontSprite; public Transform foodTransform; + public GlobalValue.FoodOnHand foodOnHand; + public SpriteRenderer foodVisual; + public KitchenController kitchenController; private void Init() { @@ -34,6 +37,8 @@ namespace BlueWaterProject spriteRenderer = visualLook.GetComponent(); playerInput = GetComponent(); foodTransform = transform.Find("Food"); + foodOnHand = GlobalValue.FoodOnHand.NONE; + foodVisual = foodTransform.transform.Find("Visual").GetComponent(); proximitySelector = GetComponent(); } @@ -164,7 +169,12 @@ namespace BlueWaterProject public void TakeFoodFromKitchen() { - if (!foodTransform.gameObject.activeSelf) foodTransform.gameObject.SetActive(true); + if (!foodTransform.gameObject.activeSelf) + { + foodVisual.sprite = DataManager.Inst.kingCrabMeat; + foodTransform.gameObject.SetActive(true); + foodOnHand = GlobalValue.FoodOnHand.KING_CRAB; + } } public void TakeFoodFromPlayer() @@ -177,6 +187,7 @@ namespace BlueWaterProject { tycoonNpc.IsGetFood = true; foodTransform.gameObject.SetActive(false); + foodOnHand = GlobalValue.FoodOnHand.NONE; } } diff --git a/BlueWater/Assets/02.Scripts/Utility/GlobalValue.cs b/BlueWater/Assets/02.Scripts/Utility/GlobalValue.cs index 2dbd1653e..c15ae6c68 100644 --- a/BlueWater/Assets/02.Scripts/Utility/GlobalValue.cs +++ b/BlueWater/Assets/02.Scripts/Utility/GlobalValue.cs @@ -3,53 +3,24 @@ namespace BlueWaterProject { public class GlobalValue { - public const int SKILL_DATA_CAPACITY = 100; - public const int CARD_DATA_CAPACITY = 50; - public const int ENEMY_VIEW_DATA_CAPACITY = 50; - public const int PIRATE_VIEW_DATA_CAPACITY = 50; - public const int ENEMY_STAT_DATA_CAPACITY = 50; - public const int PIRATE_STAT_DATA_CAPACITY = 50; - public const int ENEMY_UNIT_STAT_DATA_CAPACITY = 50; - public const int PIRATE_UNIT_STAT_DATA_CAPACITY = 50; - public const int ISLAND_DATA_CAPACITY = 50; - public const int ONE_UNIT_CAPACITY = 16; - public const int 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