diff --git a/BlueWater/Assets/02.Scritps/Ai/AiController.cs b/BlueWater/Assets/02.Scritps/Ai/AiController.cs new file mode 100644 index 000000000..be962e5a5 --- /dev/null +++ b/BlueWater/Assets/02.Scritps/Ai/AiController.cs @@ -0,0 +1,36 @@ +using System; +using UnityEngine; + +// ReSharper disable once CheckNamespace +namespace BlueWater +{ + [Serializable] + public abstract class AiController : MonoBehaviour, IAiStat + { + #region interface property + + [field: SerializeField] public AiStat AiStat { get; set; } = new(); + + #endregion + + #region Unity built-in function + + private void Awake() + { + SetCurrentHp(AiStat.maxHp); + } + + private void Start() + { + + } + + #endregion + + #region Function + + public void SetCurrentHp(float value) => AiStat.currentHp = value; + + #endregion + } +} \ No newline at end of file diff --git a/BlueWater/Assets/02.Scritps/Ai/AiController.cs.meta b/BlueWater/Assets/02.Scritps/Ai/AiController.cs.meta new file mode 100644 index 000000000..f30156dd3 --- /dev/null +++ b/BlueWater/Assets/02.Scritps/Ai/AiController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 349d312f1c182334c94df84081148204 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/02.Scritps/Ai/AiStat.cs b/BlueWater/Assets/02.Scritps/Ai/AiStat.cs new file mode 100644 index 000000000..6c23ed5d4 --- /dev/null +++ b/BlueWater/Assets/02.Scritps/Ai/AiStat.cs @@ -0,0 +1,37 @@ +using System; +using UnityEngine; + +// ReSharper disable once CheckNamespace +namespace BlueWater +{ + [Serializable] + public class AiStat + { + [Tooltip("캐릭터 최대 체력")] + public float maxHp; + + [Tooltip("캐릭터 현재 체력")] + public float currentHp; + + [Tooltip("공격력")] + public float atk; + + [Tooltip("방어력")] + public float def; + + [Tooltip("이동속도")] + public float moveSpd; + + [Tooltip("공격속도(다음 공격 주기)")] + public float atkSpd; + + [Tooltip("캐릭터의 방패 사용 유무")] + public bool usingShield; + + [Tooltip("방패 캐릭터를 공격했을 때, 방패 관통률")] + [Range(0, 100)] public int shieldPenetrationRate; + + [Tooltip("방패 캐릭터가 관통 당할 확률을 줄여주는 관통 저항률")] + [Range(0, 100)] public int penetrationResistivity; + } +} \ No newline at end of file diff --git a/BlueWater/Assets/02.Scritps/Ai/AiStat.cs.meta b/BlueWater/Assets/02.Scritps/Ai/AiStat.cs.meta new file mode 100644 index 000000000..22d7bc818 --- /dev/null +++ b/BlueWater/Assets/02.Scritps/Ai/AiStat.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: affbf90a87d7aa74ea6c4326fa3a9656 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/02.Scritps/Ai/Type.meta b/BlueWater/Assets/02.Scritps/Ai/Type.meta new file mode 100644 index 000000000..a1ccea33e --- /dev/null +++ b/BlueWater/Assets/02.Scritps/Ai/Type.meta @@ -0,0 +1,8 @@ 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externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/BlueWater/Assets/02.Scritps/Ai/Type/Spearman.cs b/BlueWater/Assets/02.Scritps/Ai/Type/Spearman.cs new file mode 100644 index 000000000..cca1600f6 --- /dev/null +++ b/BlueWater/Assets/02.Scritps/Ai/Type/Spearman.cs @@ -0,0 +1,13 @@ +using System.Collections; +using System.Collections.Generic; +using BlueWater; +using UnityEngine; + +// ReSharper disable once CheckNamespace +namespace BlueWater +{ + public class Spearman : AiController + { + + } +} \ No newline at end of file diff --git a/BlueWater/Assets/02.Scritps/Ai/Type/Spearman.cs.meta b/BlueWater/Assets/02.Scritps/Ai/Type/Spearman.cs.meta new file mode 100644 index 000000000..67b0c634b --- /dev/null +++ b/BlueWater/Assets/02.Scritps/Ai/Type/Spearman.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d17ac59ab4fe31846b058c6e1ca1cbb8 +MonoImporter: + 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