diff --git a/BlueWater/Assets/02.Scripts/Ai/Human/Combat/CombatAi.cs b/BlueWater/Assets/02.Scripts/Ai/Human/Combat/CombatAi.cs index f3ce82766..38557479d 100644 --- a/BlueWater/Assets/02.Scripts/Ai/Human/Combat/CombatAi.cs +++ b/BlueWater/Assets/02.Scripts/Ai/Human/Combat/CombatAi.cs @@ -67,7 +67,7 @@ namespace BlueWaterProject { if (combatAnimator.runtimeAnimatorController != null && combatAnimator.isActiveAndEnabled) { - combatAnimator.SetFloat(SpeedHash, combatAgent.velocity.normalized.magnitude); + combatAnimator.SetFloat(SpeedHash, combatAgent.velocity.magnitude); } UpdateLookAtTarget(); }