diff --git a/BlueWater/Assets/01.Scenes/02.Main.unity b/BlueWater/Assets/01.Scenes/02.Main.unity index 766575d66..6deff88e8 100644 --- a/BlueWater/Assets/01.Scenes/02.Main.unity +++ b/BlueWater/Assets/01.Scenes/02.Main.unity @@ -224720,62 +224720,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304818833} m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3} ---- !u!1 &304932850 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 304932851} - - component: {fileID: 304932853} - m_Layer: 13 - m_Name: InShipPlayer - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &304932851 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 304932850} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.15999998, y: 2.626, z: -2.07} - m_LocalScale: {x: 0.40000007, y: 0.4, z: 0.40000007} - m_ConstrainProportionsScale: 1 - m_Children: - - {fileID: 1370792208} - m_Father: {fileID: 476261175} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!136 &304932853 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 304932850} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Height: 2 - m_Direction: 1 - m_Center: {x: 0, y: 1, z: 0} --- !u!1 &304946396 GameObject: m_ObjectHideFlags: 0 @@ -347827,7 +347771,6 @@ MonoBehaviour: acceleration: 4 deceleration: 2 turnSpeed: 1 - characterSpeed: 2 radar: - {fileID: 0} - {fileID: 0} @@ -347856,10 +347799,6 @@ MonoBehaviour: timeOfFlight: 1 predictedPos: {fileID: 1287417561} k__BackingField: [] - k__BackingField: 0 - k__BackingField: 0 - k__BackingField: 0 - k__BackingField: 0 --- !u!114 &476261172 MonoBehaviour: m_ObjectHideFlags: 0 @@ -347936,7 +347875,8 @@ Transform: - {fileID: 1260016380} - {fileID: 622062898} - {fileID: 631284636} - - {fileID: 304932851} + - {fileID: 1084613024} + - {fileID: 639273991} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!65 &476261176 @@ -381029,8 +380969,8 @@ MonoBehaviour: m_StreamingVersion: 20170927 m_Priority: 0 m_StandbyUpdate: 2 - m_LookAt: {fileID: 304932851} - m_Follow: {fileID: 304932851} + m_LookAt: {fileID: 0} + m_Follow: {fileID: 0} m_Lens: FieldOfView: 7 OrthographicSize: 5 @@ -469126,6 +469066,111 @@ SkinnedMeshRenderer: m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161} m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151} m_DirtyAABB: 0 +--- !u!1 &639273990 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 639273991} + - component: {fileID: 639273994} + - component: {fileID: 639273993} + - component: {fileID: 639273992} + m_Layer: 7 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &639273991 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639273990} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 2.526, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 476261175} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &639273992 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639273990} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &639273993 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639273990} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &639273994 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 639273990} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &639323743 GameObject: m_ObjectHideFlags: 0 @@ -795822,6 +795867,107 @@ SkinnedMeshRenderer: m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373} m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687} m_DirtyAABB: 0 +--- !u!1 &1084613023 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1084613024} + - component: {fileID: 1084613025} + - component: {fileID: 1084613028} + - component: {fileID: 1084613027} + m_Layer: 7 + m_Name: Capsule + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1084613024 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084613023} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 2.575, z: -1.9} + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_ConstrainProportionsScale: 1 + m_Children: + - {fileID: 4980758163640314846} + m_Father: {fileID: 476261175} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!136 &1084613025 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084613023} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 1, z: 0} +--- !u!114 &1084613027 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084613023} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ca63c77c55adcef4ab172f671291c259, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &1084613028 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084613023} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Actions: {fileID: -944628639613478452, guid: 0acb404847404484198cbf94e6929af2, + type: 3} + m_NotificationBehavior: 0 + m_UIInputModule: {fileID: 0} + m_DeviceLostEvent: + m_PersistentCalls: + m_Calls: [] + m_DeviceRegainedEvent: + m_PersistentCalls: + m_Calls: [] + m_ControlsChangedEvent: + m_PersistentCalls: + m_Calls: [] + m_ActionEvents: [] + m_NeverAutoSwitchControlSchemes: 0 + m_DefaultControlScheme: + m_DefaultActionMap: Player + m_SplitScreenIndex: -1 + m_Camera: {fileID: 0} --- !u!1 &1084699409 GameObject: m_ObjectHideFlags: 0 @@ -867765,7 +867911,6 @@ MonoBehaviour: acceleration: 2 deceleration: 2 turnSpeed: 1 - characterSpeed: 10 radar: - {fileID: 0} - {fileID: 0} @@ -867794,10 +867939,6 @@ MonoBehaviour: timeOfFlight: 0 predictedPos: {fileID: 0} k__BackingField: [] - k__BackingField: 0 - k__BackingField: 0 - k__BackingField: 0 - k__BackingField: 0 --- !u!114 &1181634886 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1013773,38 +1013914,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370789143} m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3} ---- !u!1 &1370792207 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 4681418249284042988, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - m_PrefabInstance: {fileID: 1619855241} - m_PrefabAsset: {fileID: 0} ---- !u!224 &1370792208 stripped -RectTransform: - m_CorrespondingSourceObject: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - m_PrefabInstance: {fileID: 1619855241} - m_PrefabAsset: {fileID: 0} ---- !u!1183024399 &1370792210 -LookAtConstraint: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1370792207} - m_Enabled: 1 - serializedVersion: 2 - m_Weight: 1 - m_RotationAtRest: {x: 0, y: 0, z: 0} - m_RotationOffset: {x: 0, y: 0, z: 0} - m_Roll: 0 - m_WorldUpObject: {fileID: 0} - m_UseUpObject: 0 - m_Active: 1 - m_IsLocked: 1 - m_Sources: - - sourceTransform: {fileID: 776161958} - weight: 1 --- !u!1 &1370972090 GameObject: m_ObjectHideFlags: 0 @@ -1135448,7 +1135557,14 @@ MonoBehaviour: _persistent: 0 shipPlayer: {fileID: 0} boats: [] + playerAction: {fileID: -944628639613478452, guid: 0acb404847404484198cbf94e6929af2, + type: 3} + inIslandPlayer: {fileID: 0} slowSpeed: 0.1 + k__BackingField: 0 + k__BackingField: 0 + k__BackingField: 0 + k__BackingField: 0 --- !u!4 &1540310984 Transform: m_ObjectHideFlags: 0 @@ -1191689,148 +1191805,6 @@ SkinnedMeshRenderer: m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605} m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595} m_DirtyAABB: 0 ---- !u!1001 &1619855241 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 304932851} - m_Modifications: - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_Pivot.x - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_Pivot.y - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_AnchorMax.x - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_AnchorMax.y - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_AnchorMin.x - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_AnchorMin.y - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_SizeDelta.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_SizeDelta.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalScale.x - value: 2.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalScale.y - value: 2.5 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalScale.z - value: 1.25 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalRotation.w - value: 0.004259542 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalRotation.x - value: -0.0013270916 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalRotation.y - value: 0.9547264 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalRotation.z - value: 0.29745203 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 895707786071648807, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_ConstrainProportionsScale - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4681418249284042988, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - propertyPath: m_Name - value: Viking - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: - - targetCorrespondingSourceObject: {fileID: 4681418249284042988, guid: 5d3f02c24a243a044bbddafc1652ee67, - type: 3} - insertIndex: -1 - addedObject: {fileID: 1370792210} - m_SourcePrefab: {fileID: 100100000, guid: 5d3f02c24a243a044bbddafc1652ee67, type: 3} --- !u!1 &1619867958 GameObject: m_ObjectHideFlags: 0 @@ -1195669,7 +1195643,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625123128} serializedVersion: 2 - m_LocalRotation: {x: 0.6753435, y: 0.030742027, z: -0.028196106, w: 0.7363227} + m_LocalRotation: {x: 0.6753435, y: 0.030742656, z: -0.028196681, w: 0.73632264} m_LocalPosition: {x: 0, y: 0, z: 0.00000047683716} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -1215441,6 +1215415,26 @@ SkinnedMeshRenderer: m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465} m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692} m_DirtyAABB: 0 +--- !u!1183024399 &1649828032 +LookAtConstraint: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7671700088093864462} + m_Enabled: 1 + serializedVersion: 2 + m_Weight: 1 + m_RotationAtRest: {x: 0, y: 0, z: 0} + m_RotationOffset: {x: 0, y: 0, z: 0} + m_Roll: 0 + m_WorldUpObject: {fileID: 0} + m_UseUpObject: 0 + m_Active: 1 + m_IsLocked: 1 + m_Sources: + - sourceTransform: {fileID: 776161958} + weight: 1 --- !u!1 &1649882103 GameObject: m_ObjectHideFlags: 0 @@ -1569097,6 +1569091,21 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 +--- !u!4 &59783130717605345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2355128611949068511} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5911449236125762349} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &61683545230850262 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1569215,6 +1569224,194 @@ MeshCollider: m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 43255131788321556, guid: 89cd1f768c41d774582ead143be71c37, type: 2} +--- !u!1 &78259165325756452 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8963744645038756616} + - component: {fileID: 4426929570084791022} + m_Layer: 0 + m_Name: -19_RCArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &86762597057171866 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7761439418004746062} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 21 + m_Sprite: {fileID: 547272916517101039, guid: a97079bf00f5d8642b9f83af89596346, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.1875, y: 0.1875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &91743419388284384 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4513661439030191673} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3232581363554834467} + m_Father: {fileID: 4246311021354361002} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &149457958273633109 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2873230707227950094} + m_Layer: 0 + m_Name: P_Arm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &176249906973345892 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5860917071873120324} + - component: {fileID: 6945692985817159562} + m_Layer: 0 + m_Name: PivotBack + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &273024893447257078 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7671700088093864462} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 28ac21711b0ec40a0812d33a586eb7ec, type: 3} + m_Name: + m_EditorClassIdentifier: + _version: 0 + _spriteOBj: {fileID: 2722656834314657029} + EditChk: 0 + _code: Unit004 + _anim: {fileID: 3716512756551580049} + _horse: 0 + _horseString: + UnitTypeChanged: + m_PersistentCalls: + m_Calls: [] +--- !u!4 &297431561006124531 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303408184736748031} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5147545495967174495} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &300981787400435909 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4985769103317908640} + m_Layer: 0 + m_Name: P_Arm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &303408184736748031 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 297431561006124531} + - component: {fileID: 3310145177339186073} + m_Layer: 0 + m_Name: 25_L_Shoulder + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!224 &304638739874122820 RectTransform: m_ObjectHideFlags: 0 @@ -1569234,6 +1569431,39 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 75} m_SizeDelta: {x: 5, y: 150} m_Pivot: {x: 0.5, y: 0.5} +--- !u!4 &409907453820647544 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 615072042627962649} + serializedVersion: 2 + m_LocalRotation: {x: 0.0015297061, y: -0.00008386862, z: -0.085903786, w: 0.9963023} + m_LocalPosition: {x: -0.14073169, y: 0.17887782, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7155949232058565682} + - {fileID: 1822436397150930328} + m_Father: {fileID: 6874402282171020303} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &479051543465398148 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1551212512727724962} + m_Layer: 0 + m_Name: P_Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!224 &528771113367838932 RectTransform: m_ObjectHideFlags: 0 @@ -1569257,6 +1569487,38 @@ RectTransform: m_AnchoredPosition: {x: -622, y: -208} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &585476488591153873 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6000154509425495464} + m_Layer: 0 + m_Name: P_Eye + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &615072042627962649 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 409907453820647544} + m_Layer: 0 + m_Name: P_RFoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!222 &643028776342435077 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1569265,6 +1569527,91 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4317421453376328719} m_CullTransparentMesh: 1 +--- !u!212 &686533053881561756 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3516402498648341128} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 5 + m_Sprite: {fileID: 21300000, guid: d774e2de1459718499128cb4b25ece01, type: 3} + m_Color: {r: 0.4433962, g: 0.14849591, b: 0.14849591, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.6875, y: 0.46875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &691343009434905067 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1989664268818456101} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0.0625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1355203180598604397} + m_Father: {fileID: 1021861625595903202} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &793713525608166062 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2610643768457704425} + - component: {fileID: 3420328668202599805} + m_Layer: 0 + m_Name: BodySet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!1 &891107658354205004 GameObject: m_ObjectHideFlags: 0 @@ -1569286,6 +1569633,34 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 +--- !u!1 &894789244444478430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1805562760309413397} + m_Layer: 0 + m_Name: HeadSet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &915699343878657408 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4513661439030191673} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &924084479780432202 GameObject: m_ObjectHideFlags: 0 @@ -1569304,6 +1569679,71 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!1 &1016550717306275545 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6061447883457174902} + m_Layer: 0 + m_Name: P_Shield + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1021861625595903202 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4399103165190824175} + serializedVersion: 2 + m_LocalRotation: {x: -0.0020468456, y: -0.0002049974, z: 0.1185582, w: 0.992945} + m_LocalPosition: {x: 0.12134749, y: 0.18035649, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4020142027560809050} + - {fileID: 691343009434905067} + m_Father: {fileID: 6874402282171020303} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1076257242750519194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6077368324010054336} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2658942278217000329} + m_Father: {fileID: 1536795936049022193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1098872509390408535 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9199018363618509498} + m_Layer: 0 + m_Name: ArmL + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!222 &1243174034350433297 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1569312,6 +1569752,120 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924084479780432202} m_CullTransparentMesh: 1 +--- !u!114 &1275787445412707148 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2355128611949068511} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!4 &1355203180598604397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7874984565241714101} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 691343009434905067} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1374018645825320386 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1491274887950895311} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -3 + m_Sprite: {fileID: 5053251350606442050, guid: d24756e433435b249be5737019648d69, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.125, y: 0.21875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1414983983923069379 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3863797951328093523} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.265625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5717261760812463813} + - {fileID: 5733152111829441494} + m_Father: {fileID: 1536795936049022193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1491274887950895311 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4020142027560809050} + - component: {fileID: 1374018645825320386} + m_Layer: 0 + m_Name: _3L_Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!1 &1530215227211725951 GameObject: m_ObjectHideFlags: 0 @@ -1569330,6 +1569884,26 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!4 &1536795936049022193 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3817132705398490096} + serializedVersion: 2 + m_LocalRotation: {x: -0.001054145, y: -0.00005021065, z: 0.06045763, w: 0.9981702} + m_LocalPosition: {x: -0.07196696, y: -0.02670898, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5591455068593306366} + - {fileID: 1551212512727724962} + - {fileID: 1076257242750519194} + - {fileID: 6000154509425495464} + - {fileID: 1414983983923069379} + m_Father: {fileID: 1805562760309413397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1547036055384829096 GameObject: m_ObjectHideFlags: 0 @@ -1569347,6 +1569921,169 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!4 &1551212512727724962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 479051543465398148} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.1875, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3696876602439771700} + m_Father: {fileID: 1536795936049022193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1651314680767609713 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2766514667585757174} + - component: {fileID: 3751344173815119383} + - component: {fileID: 4710001675473122065} + m_Layer: 0 + m_Name: Front + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1655713065344842322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6636941148885154235} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6139303674888194270} + - {fileID: 6874402282171020303} + m_Father: {fileID: 4980758163640314846} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1782690067763071691 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3531963178682735271} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -100 + m_Sprite: {fileID: 21300000, guid: cb9d3dfe77eba6d4cb21536df1dbacd5, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1805562760309413397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 894789244444478430} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1536795936049022193} + m_Father: {fileID: 4969322859540442739} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1822436397150930328 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4927424658600290950} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0.0625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7634627576849486853} + m_Father: {fileID: 409907453820647544} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1843179879826535876 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6720629234770316202} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.015625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6643341204522049349} + m_Father: {fileID: 1945536312723317251} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1880077027125538827 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4812886221445600194} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!222 &1883693775443874453 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1569355,6 +1570092,395 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7239819293221455197} m_CullTransparentMesh: 0 +--- !u!4 &1945536312723317251 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6051123116941948605} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.015625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4801891451887136785} + - {fileID: 1843179879826535876} + m_Father: {fileID: 4969322859540442739} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1989664268818456101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 691343009434905067} + m_Layer: 0 + m_Name: P_LCloth + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2009017690485991695 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9008392879438430742} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.15625, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9097639745579504769} + m_Father: {fileID: 7912579354700037327} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2010944436250255289 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3650759623791516064} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 11 + m_Sprite: {fileID: 21300000, guid: 14e0e465f9212e040b2fb5b8d863f6f0, type: 3} + m_Color: {r: 0.99607843, g: 0.99607843, b: 0.99215686, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.625, y: 0.65625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &2062416164963755472 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3249753267996659170} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8963744645038756616} + m_Father: {fileID: 2445309141598595768} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2106137953577652730 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8730229715230576286} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -15 + m_Sprite: {fileID: 21300000, guid: 324963ff8fc69fd4d8aa7cd33422e25c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2355128611949068511 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 59783130717605345} + - component: {fileID: 6456358383090028123} + - component: {fileID: 1275787445412707148} + m_Layer: 0 + m_Name: Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2361344557456137169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5196132234316819439} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465} + m_LocalScale: {x: 0.05, y: 0.015, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6139303674888194270} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2381275055032992123 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6051123116941948605} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 2792606791867966216, guid: d24756e433435b249be5737019648d69, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.375, y: 0.3125} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &2404802701063157715 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8590322243933616931} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994} + m_LocalPosition: {x: 0.15625, y: -0.125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7946757876622782440} + m_Father: {fileID: 2453422002916389387} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120} +--- !u!4 &2445309141598595768 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4007308915877041613} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2062416164963755472} + - {fileID: 3735420674906278052} + m_Father: {fileID: 2873230707227950094} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2453422002916389387 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2994554539342833243} + serializedVersion: 2 + m_LocalRotation: {x: 0.0062294095, y: -0.0035752428, z: -0.33094013, w: 0.94362444} + m_LocalPosition: {x: -0.09971091, y: 0.0141633805, z: -0.0054399907} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4985769103317908640} + - {fileID: 2404802701063157715} + - {fileID: 8415593375956550959} + m_Father: {fileID: 9199018363618509498} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2502272403711864871 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7725268954470410854} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 6 + m_Sprite: {fileID: 0} + m_Color: {r: 0.4433962, g: 0.14849591, b: 0.14849591, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.5625, y: 0.59375} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2507185564791718352 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8415593375956550959} + m_Layer: 0 + m_Name: P_Shield + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2556086460565246151 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3323941509760815163} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5860917071873120324} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!224 &2556229532715892794 RectTransform: m_ObjectHideFlags: 0 @@ -1569388,6 +1570514,37 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: k__BackingField: -30 +--- !u!4 &2610643768457704425 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793713525608166062} + serializedVersion: 2 + m_LocalRotation: {x: 0.0019737994, y: -0.0003689976, z: -0.116482414, w: 0.99319077} + m_LocalPosition: {x: 0.015625, y: 0.25, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4969322859540442739} + m_Father: {fileID: 6874402282171020303} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2658942278217000329 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3516402498648341128} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1076257242750519194} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2685185313231177978 PrefabInstance: m_ObjectHideFlags: 0 @@ -1569480,6 +1570637,144 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2722656834314657029 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8021518704393283673} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: baea2e9758e554909b2367e396d9c5a4, type: 3} + m_Name: + m_EditorClassIdentifier: + _itemList: + - {fileID: 2502272403711864871} + - {fileID: 686533053881561756} + - {fileID: 2010944436250255289} + - {fileID: 5791370512570130681} + - {fileID: 4426929570084791022} + - {fileID: 86762597057171866} + - {fileID: 5138272607714659871} + - {fileID: 4553243798942829504} + - {fileID: 6811564312097185997} + - {fileID: 4426929570084791022} + - {fileID: 86762597057171866} + - {fileID: 2106137953577652730} + - {fileID: 8504332024354043899} + - {fileID: 4164097371594705745} + - {fileID: 5052793249991399656} + - {fileID: 1782690067763071691} + _eyeList: + - {fileID: 3702305984148862336} + - {fileID: 6456358383090028123} + - {fileID: 5963710366082570192} + - {fileID: 3751344173815119383} + _hairList: + - {fileID: 2502272403711864871} + - {fileID: 2010944436250255289} + - {fileID: 6463282992985357681} + - {fileID: 686533053881561756} + _bodyList: + - {fileID: 5684292730966617091} + - {fileID: 2381275055032992123} + - {fileID: 6605697247448998254} + - {fileID: 4895744481235780758} + - {fileID: 1374018645825320386} + - {fileID: 6055680197203081910} + _clothList: + - {fileID: 5791370512570130681} + - {fileID: 86762597057171866} + - {fileID: 4426929570084791022} + _armorList: + - {fileID: 6811564312097185997} + - {fileID: 3310145177339186073} + - {fileID: 3878014235543647639} + _pantList: + - {fileID: 4553243798942829504} + - {fileID: 5138272607714659871} + _weaponList: + - {fileID: 2106137953577652730} + - {fileID: 8504332024354043899} + - {fileID: 4164097371594705745} + - {fileID: 5052793249991399656} + _backList: + - {fileID: 1782690067763071691} + _spHorseSPList: {fileID: 0} + _spHorseString: + _bodyTexture: {fileID: 0} + _bodyString: + _hairListString: + - + - Assets/Resources/SPUM/SPUM_Sprites/Packages/MS_Orc/4_Helmet/Orc_Helmet_04.png + - + - Assets/Resources/SPUM/SPUM_Sprites/Items/1_FaceHair/FaceHair_4.png + _clothListString: + - Assets/Resources/SPUM/SPUM_Sprites/Packages/Elf/2_Cloth/Elf_Cloth_16.png + - Assets/Resources/SPUM/SPUM_Sprites/Packages/Elf/2_Cloth/Elf_Cloth_16.png + - Assets/Resources/SPUM/SPUM_Sprites/Packages/Elf/2_Cloth/Elf_Cloth_16.png + _armorListString: + - Assets/Resources/SPUM/SPUM_Sprites/Packages/MS_Orc/5_Armor/Orc_Armor_01.png + - Assets/Resources/SPUM/SPUM_Sprites/Packages/MS_Orc/5_Armor/Orc_Armor_01.png + - + _pantListString: + - Assets/Resources/SPUM/SPUM_Sprites/Packages/Elf/3_Pant/Elf_Pant_08.png + - Assets/Resources/SPUM/SPUM_Sprites/Packages/Elf/3_Pant/Elf_Pant_08.png + _weaponListString: + - Assets/Resources/SPUM/SPUM_Sprites/Packages/Ver300/6_Weapons/New_Weapon_01.png + - + - + - + _backListString: + - Assets/Resources/SPUM/SPUM_Sprites/Packages/MS_Orc/7_Back/Orc_Back_02.png +--- !u!4 &2766514667585757174 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651314680767609713} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5665678067172655966} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2873230707227950094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149457958273633109} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2445309141598595768} + m_Father: {fileID: 9097639745579504769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2994554539342833243 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2453422002916389387} + m_Layer: 0 + m_Name: P_LArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!1 &3000142793521421624 GameObject: m_ObjectHideFlags: 0 @@ -1569496,6 +1570791,204 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 +--- !u!1 &3064266391437564405 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3735420674906278052} + m_Layer: 0 + m_Name: P_Shoulder + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3232581363554834467 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4812886221445600194} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 91743419388284384} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3249753267996659170 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2062416164963755472} + m_Layer: 0 + m_Name: P_RCArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3273744052153600234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3696876602439771700} + - component: {fileID: 5684292730966617091} + m_Layer: 0 + m_Name: 5_Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &3310145177339186073 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303408184736748031} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 25 + m_Sprite: {fileID: 5529822195011275837, guid: 97238400bf88c6c458919da8c5c5cc31, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.1875, y: 0.1875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3323941509760815163 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2556086460565246151} + - component: {fileID: 3702305984148862336} + - component: {fileID: 7883179024379779647} + m_Layer: 0 + m_Name: Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &3420328668202599805 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793713525608166062} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &3495550143593513568 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4011589277798546605} + - component: {fileID: 8504332024354043899} + m_Layer: 0 + m_Name: R_Shield + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3516402498648341128 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2658942278217000329} + - component: {fileID: 686533053881561756} + m_Layer: 0 + m_Name: 6_FaceHair + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3531963178682735271 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4910712652890947533} + - component: {fileID: 1782690067763071691} + m_Layer: 0 + m_Name: Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!222 &3572325452394669880 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1569504,6 +1570997,362 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4442845903153641337} m_CullTransparentMesh: 0 +--- !u!1 &3650759623791516064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5717261760812463813} + - component: {fileID: 2010944436250255289} + m_Layer: 0 + m_Name: 11_Helmet1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3694303217564419177 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7946757876622782440} + - component: {fileID: 4164097371594705745} + m_Layer: 0 + m_Name: L_Weapon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3696876602439771700 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3273744052153600234} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1551212512727724962} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3702305984148862336 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3323941509760815163} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 6 + m_Sprite: {fileID: -7692467856717486879, guid: e2579aadb18ab4cf1b2461fb9e0f0cdf, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.03125, y: 0.09375} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &3716512756551580049 +Animator: + serializedVersion: 7 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6636941148885154235} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: c2fc0aafc4ba14749a6cc196ffeb52b8, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_AnimatePhysics: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!4 &3735420674906278052 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3064266391437564405} + serializedVersion: 2 + m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258} + m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6186897693989464169} + m_Father: {fileID: 2445309141598595768} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} +--- !u!212 &3751344173815119383 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651314680767609713} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 6 + m_Sprite: {fileID: -227387616865308203, guid: e2579aadb18ab4cf1b2461fb9e0f0cdf, + type: 3} + m_Color: {r: 0.4433962, g: 0.14849591, b: 0.14849591, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.03125, y: 0.0625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3817132705398490096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1536795936049022193} + m_Layer: 0 + m_Name: P_Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3863797951328093523 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1414983983923069379} + m_Layer: 0 + m_Name: P_Helmet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &3878014235543647639 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6597116520014687170} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -15 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.15625, y: 0.15625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3965140168090577768 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4246311021354361002} + m_Layer: 0 + m_Name: P_REye + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4007308915877041613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2445309141598595768} + - component: {fileID: 4895744481235780758} + m_Layer: 0 + m_Name: -20_R_Arm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4011589277798546605 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3495550143593513568} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6061447883457174902} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4020142027560809050 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1491274887950895311} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.0625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1021861625595903202} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4073744902662126174 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8426419654234099938} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254} + m_LocalPosition: {x: -0.125, y: -0.125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7282238208861287254} + m_Father: {fileID: 9097639745579504769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!222 &4145116082927252014 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1569512,6 +1571361,75 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530215227211725951} m_CullTransparentMesh: 1 +--- !u!212 &4164097371594705745 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3694303217564419177} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 19 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.40625, y: 1.1875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &4246311021354361002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3965140168090577768} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.015625, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5860917071873120324} + - {fileID: 91743419388284384} + m_Father: {fileID: 6000154509425495464} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4317421453376328719 GameObject: m_ObjectHideFlags: 0 @@ -1569530,6 +1571448,75 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 +--- !u!1 &4399103165190824175 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1021861625595903202} + m_Layer: 0 + m_Name: P_LFoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &4426929570084791022 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 78259165325756452} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -19 + m_Sprite: {fileID: 7283651051690395698, guid: a97079bf00f5d8642b9f83af89596346, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.1875, y: 0.1875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &4442845903153641337 GameObject: m_ObjectHideFlags: 0 @@ -1569549,6 +1571536,76 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!1 &4513661439030191673 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 91743419388284384} + - component: {fileID: 915699343878657408} + m_Layer: 0 + m_Name: PivotFront + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &4553243798942829504 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7874984565241714101} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -2 + m_Sprite: {fileID: -6997608564661147750, guid: fbcdf4f37d64da14ebf2f3d7291e18a1, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.125, y: 0.21875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!224 &4557259710981358885 RectTransform: m_ObjectHideFlags: 0 @@ -1569571,6 +1571628,463 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 25} m_SizeDelta: {x: 225.1336, y: 67.083694} m_Pivot: {x: 0.5, y: 0} +--- !u!1 &4619447510586902569 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6785035849652418893} + - component: {fileID: 5052793249991399656} + m_Layer: 0 + m_Name: L_Shield + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &4710001675473122065 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651314680767609713} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!4 &4738907403508427161 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5909168755127269780} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5581480496714099988} + m_Father: {fileID: 8651476940223411932} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4801891451887136785 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7963073156278400387} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6717989999037904243} + m_Father: {fileID: 1945536312723317251} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4809749305700065953 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7155949232058565682} + - component: {fileID: 6055680197203081910} + m_Layer: 0 + m_Name: _12R_Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4812886221445600194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3232581363554834467} + - component: {fileID: 5963710366082570192} + - component: {fileID: 1880077027125538827} + m_Layer: 0 + m_Name: Front + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &4895744481235780758 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4007308915877041613} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -20 + m_Sprite: {fileID: 2554473656886179314, guid: d24756e433435b249be5737019648d69, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.1875, y: 0.21875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &4910712652890947533 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3531963178682735271} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7387560928681865697} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4927424658600290950 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1822436397150930328} + m_Layer: 0 + m_Name: P_RCloth + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4969322859540442739 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7864056751200513911} + serializedVersion: 2 + m_LocalRotation: {x: -0.0009052231, y: -0.00003829316, z: 0.052082513, w: 0.9986424} + m_LocalPosition: {x: -0.0064157248, y: 0.032746, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7387560928681865697} + - {fileID: 1945536312723317251} + - {fileID: 1805562760309413397} + - {fileID: 7912579354700037327} + m_Father: {fileID: 2610643768457704425} + m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056} +--- !u!224 &4980758163640314846 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7671700088093864462} + m_LocalRotation: {x: 0.00000008942311, y: 0.95510215, z: 0.29627678, w: -0.000000027739432} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 2, y: 2, z: 2} + m_ConstrainProportionsScale: 1 + m_Children: + - {fileID: 1655713065344842322} + m_Father: {fileID: 1084613024} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!4 &4985769103317908640 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300981787400435909} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.125, y: -0.09375, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8651476940223411932} + m_Father: {fileID: 2453422002916389387} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5030207006519902823 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5591455068593306366} + m_Layer: 0 + m_Name: P_Hair + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &5052793249991399656 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4619447510586902569} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 25 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.28125, y: 0.3125} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5106304056439496561 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5911449236125762349} + - component: {fileID: 8089854818473286916} + m_Layer: 0 + m_Name: PivotBack + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &5138272607714659871 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6395870154968240370} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -11 + m_Sprite: {fileID: 5515429177340021258, guid: fbcdf4f37d64da14ebf2f3d7291e18a1, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.125, y: 0.21875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &5147545495967174495 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8868850273588155676} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258} + m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 297431561006124531} + m_Father: {fileID: 8651476940223411932} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} +--- !u!1 &5196132234316819439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2361344557456137169} + - component: {fileID: 6154179100647792618} + m_Layer: 0 + m_Name: Shadow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5276983523409105333 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6717989999037904243} + - component: {fileID: 5791370512570130681} + m_Layer: 0 + m_Name: ClothBody + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5517099552245105332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5733152111829441494} + - component: {fileID: 6463282992985357681} + m_Layer: 0 + m_Name: '12_Helmet2 ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5555964316691884959 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8651476940223411932} + - component: {fileID: 6605697247448998254} + m_Layer: 0 + m_Name: 20_L_Arm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!224 &5567420439895731566 RectTransform: m_ObjectHideFlags: 0 @@ -1569590,6 +1572104,234 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} +--- !u!4 &5581480496714099988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7761439418004746062} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4738907403508427161} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5591455068593306366 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5030207006519902823} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.296875, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6266974002040910463} + m_Father: {fileID: 1536795936049022193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5609692846790285096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5665678067172655966} + - component: {fileID: 5875108678127023563} + m_Layer: 0 + m_Name: PivotFront + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5665678067172655966 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5609692846790285096} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0} + m_LocalScale: {x: -1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2766514667585757174} + m_Father: {fileID: 7677084594963662787} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &5684292730966617091 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3273744052153600234} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 5 + m_Sprite: {fileID: 3923885903126733222, guid: d24756e433435b249be5737019648d69, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.53125, y: 0.46875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &5717261760812463813 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3650759623791516064} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1414983983923069379} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5733152111829441494 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5517099552245105332} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1414983983923069379} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &5791370512570130681 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5276983523409105333} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -4574882038068950000, guid: a97079bf00f5d8642b9f83af89596346, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.375, y: 0.28125} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &5860917071873120324 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 176249906973345892} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2556086460565246151} + m_Father: {fileID: 4246311021354361002} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &5875108678127023563 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5609692846790285096} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!114 &5881274483257537616 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1569620,6 +1572362,278 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 +--- !u!1 &5909168755127269780 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4738907403508427161} + m_Layer: 0 + m_Name: P_LCArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5911449236125762349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5106304056439496561} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0} + m_LocalScale: {x: -1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 59783130717605345} + m_Father: {fileID: 7677084594963662787} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &5963710366082570192 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4812886221445600194} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 7 + m_Sprite: {fileID: -227387616865308203, guid: e2579aadb18ab4cf1b2461fb9e0f0cdf, + type: 3} + m_Color: {r: 0.4433962, g: 0.14849591, b: 0.14849591, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.03125, y: 0.0625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &6000154509425495464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 585476488591153873} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.078125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4246311021354361002} + - {fileID: 7677084594963662787} + m_Father: {fileID: 1536795936049022193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6051123116941948605 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1945536312723317251} + - component: {fileID: 2381275055032992123} + m_Layer: 0 + m_Name: Body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &6055680197203081910 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4809749305700065953} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -12 + m_Sprite: {fileID: 1583482623376728253, guid: d24756e433435b249be5737019648d69, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.125, y: 0.21875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &6061447883457174902 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1016550717306275545} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} + m_LocalPosition: {x: -0.125, y: -0.125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4011589277798546605} + m_Father: {fileID: 9097639745579504769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} +--- !u!1 &6077368324010054336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1076257242750519194} + m_Layer: 0 + m_Name: P_Mustache + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6139303674888194270 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8473665855391612789} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.011197927, y: 0, z: 0} + m_LocalScale: {x: 1.1427999, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2361344557456137169} + m_Father: {fileID: 1655713065344842322} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6154179100647792618 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5196132234316819439} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -50 + m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3} + m_Color: {r: 0, g: 0, b: 0, a: 0.56078434} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 10.24, y: 10.24} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &6164566109445722984 GameObject: m_ObjectHideFlags: 0 @@ -1569638,6 +1572652,36 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!4 &6186897693989464169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6597116520014687170} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3735420674906278052} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &6266974002040910463 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7725268954470410854} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5591455068593306366} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!224 &6276464784352698676 RectTransform: m_ObjectHideFlags: 0 @@ -1569659,6 +1572703,128 @@ RectTransform: m_AnchoredPosition: {x: 33.5418, y: -33.541847} m_SizeDelta: {x: 57.0836, y: 57.0837} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6395870154968240370 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7634627576849486853} + - component: {fileID: 5138272607714659871} + m_Layer: 0 + m_Name: _11R_Cloth + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &6456358383090028123 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2355128611949068511} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 6 + m_Sprite: {fileID: -7692467856717486879, guid: e2579aadb18ab4cf1b2461fb9e0f0cdf, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.03125, y: 0.09375} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!212 &6463282992985357681 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5517099552245105332} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 12 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!222 &6464824812676776745 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1569667,6 +1572833,274 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6164566109445722984} m_CullTransparentMesh: 0 +--- !u!1 &6597116520014687170 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6186897693989464169} + - component: {fileID: 3878014235543647639} + m_Layer: 0 + m_Name: -15_R_Shoulder + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &6605697247448998254 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5555964316691884959} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 20 + m_Sprite: {fileID: 5223213533427645220, guid: d24756e433435b249be5737019648d69, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.1875, y: 0.21875} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &6636941148885154235 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1655713065344842322} + - component: {fileID: 8980349789531930161} + - component: {fileID: 3716512756551580049} + m_Layer: 0 + m_Name: UnitRoot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6643341204522049349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8653779734705869201} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1843179879826535876} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6683041137154727779 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7677084594963662787} + m_Layer: 0 + m_Name: P_LEye + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6717989999037904243 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5276983523409105333} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4801891451887136785} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6720629234770316202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1843179879826535876} + m_Layer: 0 + m_Name: P_ArmorBody + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6721016015321794318 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7387560928681865697} + m_Layer: 0 + m_Name: P_Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6755507149875112258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7912579354700037327} + m_Layer: 0 + m_Name: ArmSet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6785035849652418893 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4619447510586902569} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8415593375956550959} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6811564312097185997 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8653779734705869201} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 2 + m_Sprite: {fileID: -8736599159087867368, guid: 97238400bf88c6c458919da8c5c5cc31, + type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.3125, y: 0.125} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &6874402282171020303 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8021518704393283673} + serializedVersion: 2 + m_LocalRotation: {x: 0.0010018826, y: 0.000018812716, z: -0.08030159, w: 0.99677014} + m_LocalPosition: {x: 0, y: -0.0059839897, z: 0} + m_LocalScale: {x: 0.80000013, y: 0.8, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2610643768457704425} + - {fileID: 409907453820647544} + - {fileID: 1021861625595903202} + m_Father: {fileID: 1655713065344842322} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!224 &6914922767021553318 RectTransform: m_ObjectHideFlags: 0 @@ -1569686,6 +1573120,18 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 300, y: 300} m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &6945692985817159562 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 176249906973345892} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!114 &6992357526376562158 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1569716,6 +1573162,21 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 +--- !u!4 &7155949232058565682 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4809749305700065953} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.0625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 409907453820647544} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7239819293221455197 GameObject: m_ObjectHideFlags: 0 @@ -1569755,6 +1573216,37 @@ MonoBehaviour: m_FlexibleWidth: 1 m_FlexibleHeight: 1 m_LayoutPriority: 1 +--- !u!4 &7282238208861287254 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8730229715230576286} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4073744902662126174} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &7387560928681865697 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6721016015321794318} + serializedVersion: 2 + m_LocalRotation: {x: -0.00075187464, y: 0.00018159937, z: 0.043924622, w: 0.9990346} + m_LocalPosition: {x: 0.031, y: 0.102, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4910712652890947533} + m_Father: {fileID: 4969322859540442739} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &7503635439352771321 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1569835,6 +1573327,228 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 +--- !u!4 &7634627576849486853 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6395870154968240370} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1822436397150930328} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7671700088093864462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4980758163640314846} + - component: {fileID: 273024893447257078} + - component: {fileID: 1649828032} + m_Layer: 5 + m_Name: Skull_King + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7677084594963662787 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6683041137154727779} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.140625, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5911449236125762349} + - {fileID: 5665678067172655966} + m_Father: {fileID: 6000154509425495464} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7725268954470410854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6266974002040910463} + - component: {fileID: 2502272403711864871} + m_Layer: 0 + m_Name: 7_Hair + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7761439418004746062 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5581480496714099988} + - component: {fileID: 86762597057171866} + m_Layer: 0 + m_Name: 21_LCArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7818917471801651333 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9097639745579504769} + m_Layer: 0 + m_Name: P_RArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7864056751200513911 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4969322859540442739} + m_Layer: 0 + m_Name: P_Body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7874984565241714101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1355203180598604397} + - component: {fileID: 4553243798942829504} + m_Layer: 0 + m_Name: _2L_Cloth + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &7883179024379779647 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3323941509760815163} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!4 &7912579354700037327 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6755507149875112258} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.09375, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9199018363618509498} + - {fileID: 2009017690485991695} + m_Father: {fileID: 4969322859540442739} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &7946757876622782440 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3694303217564419177} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2404802701063157715} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7963073156278400387 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4801891451887136785} + m_Layer: 0 + m_Name: P_ClothBody + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8021518704393283673 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6874402282171020303} + - component: {fileID: 2722656834314657029} + m_Layer: 0 + m_Name: Root + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &8089854818473286916 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5106304056439496561} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!222 &8214813636512413316 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1569903,6 +1573617,38 @@ MonoBehaviour: m_FlexibleWidth: 1 m_FlexibleHeight: 1 m_LayoutPriority: 1 +--- !u!4 &8415593375956550959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2507185564791718352} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} + m_LocalPosition: {x: 0.15625, y: -0.125, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6785035849652418893} + m_Father: {fileID: 2453422002916389387} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} +--- !u!1 &8426419654234099938 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4073744902662126174} + m_Layer: 0 + m_Name: P_Weapon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!224 &8451202307030933245 RectTransform: m_ObjectHideFlags: 0 @@ -1569922,6 +1573668,218 @@ RectTransform: m_AnchoredPosition: {x: -177, y: 0} m_SizeDelta: {x: 758.39, y: 400} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &8473665855391612789 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6139303674888194270} + m_Layer: 0 + m_Name: Shadow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &8504332024354043899 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3495550143593513568} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -21 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.28125, y: 0.3125} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8590322243933616931 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2404802701063157715} + m_Layer: 0 + m_Name: P_Weapon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8651476940223411932 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5555964316691884959} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.000030830488} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4738907403508427161} + - {fileID: 5147545495967174495} + m_Father: {fileID: 4985769103317908640} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8653779734705869201 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6643341204522049349} + - component: {fileID: 6811564312097185997} + m_Layer: 0 + m_Name: BodyArmor + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8730229715230576286 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7282238208861287254} + - component: {fileID: 2106137953577652730} + m_Layer: 0 + m_Name: R_Weapon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8868850273588155676 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5147545495967174495} + m_Layer: 0 + m_Name: P_Shoulder + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8963744645038756616 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 78259165325756452} + serializedVersion: 2 + m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2062416164963755472} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!210 &8980349789531930161 +SortingGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6636941148885154235} + m_Enabled: 1 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 5 + m_SortAtRoot: 0 +--- !u!1 &9008392879438430742 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2009017690485991695} + m_Layer: 0 + m_Name: ArmR + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9097639745579504769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7818917471801651333} + serializedVersion: 2 + m_LocalRotation: {x: 0.004769695, y: -0.0008275122, z: -0.2750831, w: 0.96140826} + m_LocalPosition: {x: 0.024451563, y: -0.04950392, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2873230707227950094} + - {fileID: 4073744902662126174} + - {fileID: 6061447883457174902} + m_Father: {fileID: 2009017690485991695} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &9099335437749728101 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1569952,6 +1573910,22 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 +--- !u!4 &9199018363618509498 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1098872509390408535} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.109375, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2453422002916389387} + m_Father: {fileID: 7912579354700037327} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 diff --git a/BlueWater/Assets/01.Scenes/03.Stage_Test.unity.meta b/BlueWater/Assets/01.Scenes/03.Stage_Test.unity.meta deleted file mode 100644 index 1a6882df1..000000000 --- a/BlueWater/Assets/01.Scenes/03.Stage_Test.unity.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: dd9e1208df2066d4baf93ac5b45bffdb -timeCreated: 1496770385 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/BlueWater/Assets/02.Scripts/Character/Player/Player.cs b/BlueWater/Assets/02.Scripts/Character/Player/Player.cs index 6992cd769..71c50ced3 100644 --- a/BlueWater/Assets/02.Scripts/Character/Player/Player.cs +++ b/BlueWater/Assets/02.Scripts/Character/Player/Player.cs @@ -1,10 +1,17 @@ using UnityEngine; +using UnityEngine.InputSystem; // ReSharper disable once CheckNamespace namespace BlueWaterProject { + [RequireComponent(typeof(PlayerInput))] public class Player : BaseCharacter { + protected Vector2 movementInput; + public void OnMove(InputValue value) // WASD + { + movementInput = value.Get(); + } } } \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs b/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs index b7c91a8d2..3b0c081f7 100644 --- a/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs +++ b/BlueWater/Assets/02.Scripts/Character/Player/Type/InShipPlayer.cs @@ -5,6 +5,32 @@ namespace BlueWaterProject { public class InShipPlayer : Player { - + private float characterSpeed; + + private void Init() + { + characterSpeed = 5; + } + + protected override void Awake() + { + base.Awake(); + Init(); + } + + protected override void FixedUpdate() + { + base.FixedUpdate(); + MoveCharacterPlayer(); + } + + private void MoveCharacterPlayer() + { + if(!GameManager.Inst.IsInShipMode) return; + var movement = transform.rotation * new Vector3(-movementInput.y, 0, movementInput.x) * + (characterSpeed * Time.deltaTime); + + gameObject.transform.position += movement; + } } } \ No newline at end of file diff --git a/BlueWater/Assets/02.Scripts/GameManager.cs b/BlueWater/Assets/02.Scripts/GameManager.cs index adea3467e..80e916656 100644 --- a/BlueWater/Assets/02.Scripts/GameManager.cs +++ b/BlueWater/Assets/02.Scripts/GameManager.cs @@ -13,14 +13,22 @@ namespace BlueWaterProject [Title("Controller")] public CameraController CameraController { get; private set; } public ShipPlayer shipPlayer; - public List boats = new List(10); + public List boats = new(10); [Required("BlueWater Player Input Action을 넣어주세요.")] - public InputActionAsset playerAction; + [SerializeField] private InputActionAsset playerAction; [Required("Viking Prefab을 넣어주세요.")] - public GameObject inIslandPlayer; + [SerializeField] private GameObject inIslandPlayer; [Range(0f, 1f)] [SerializeField] private float slowSpeed = 0.1f; + + private const string IN_ISLAND_PLAYER_NAME = "InIslandPlayer"; + + [Title("Game State")] + [field: SerializeField] public bool IsInShipMode { get; set; } + [field: SerializeField] public bool IsDredgeMode { get; set; } + [field: SerializeField] public bool IsTakeAim { get; set; } + [field: SerializeField] public bool IsAssaultMode { get; set; } private void Init() { @@ -37,11 +45,31 @@ namespace BlueWaterProject Cursor.lockState = CursorLockMode.Confined; } - public void testPrint() + public void SpawnInIslandPlayer(Vector3 spawnPosition) { - print("Boat가 목표에 도착해서 이 함수를 호출합니다"); - } + var islandPlayer = Instantiate(inIslandPlayer, spawnPosition, Quaternion.identity); + islandPlayer.name = IN_ISLAND_PLAYER_NAME; + + var playerInput = islandPlayer.GetComponent(); + if (playerInput == null) + { + playerInput = islandPlayer.AddComponent(); + } + playerInput.actions = playerAction; + var desiredActionMap = playerInput.actions.FindActionMap(IN_ISLAND_PLAYER_NAME); + if (desiredActionMap == null) + { + print($"Action map named '{IN_ISLAND_PLAYER_NAME}' not found in player actions!"); + return; + } + + playerInput.defaultActionMap = IN_ISLAND_PLAYER_NAME; + playerInput.SwitchCurrentActionMap(IN_ISLAND_PLAYER_NAME); + + islandPlayer.AddComponent(); + } + public void SlowSpeedMode() { Time.timeScale = slowSpeed; @@ -53,5 +81,84 @@ namespace BlueWaterProject Time.timeScale = 1f; Time.fixedDeltaTime = 0.02f; } + + #region Game State switch + + public void SwitchDredgeMode(bool isOn) + { + if (isOn) + { + SwitchTakeAim(false); + SwitchAssaultMode(false); + SwitchInShipMode(false); + CameraController.CamDredgeMode(); + IsDredgeMode = true; + } + else if (IsDredgeMode) + { + IsDredgeMode = false; + } + } + + public void SwitchInShipMode(bool isOn) + { + if (isOn) + { + SwitchTakeAim(false); + SwitchAssaultMode(false); + SwitchDredgeMode(false); + CameraController.CamInShipMode(); + IsInShipMode = true; + } + else if (IsInShipMode) + { + CameraController.CamDredgeMode(); + IsInShipMode = false; + } + } + + public void SwitchAssaultMode(bool isOn) + { + if (isOn) + { + SwitchTakeAim(false); + SwitchInShipMode(false); + SwitchDredgeMode(false); + CameraController.CamAssaultMode(); + UiManager.Inst.CardLayoutGroupAnimator.Play(); + IsAssaultMode = true; + } + else if (IsAssaultMode) + { + CameraController.CamDredgeMode(); + UiManager.Inst.CardLayoutGroupAnimator.Reverse(); + IsAssaultMode = false; + } + } + + public void SwitchTakeAim(bool isOn) + { + if (isOn) + { + SwitchAssaultMode(false); + SwitchInShipMode(false); + SwitchDredgeMode(false); + CameraController.CamTakeAim(true); + Cursor.visible = false; + Cursor.lockState = CursorLockMode.Locked; + IsTakeAim = true; + } + else if (IsTakeAim) + { + CameraController.CamTakeAim(false); + Cursor.visible = true; + Cursor.lockState = CursorLockMode.Confined; + IsTakeAim = false; + } + + UiManager.Inst.AimOnOff(isOn); + } + + #endregion } } diff --git a/BlueWater/Assets/02.Scripts/Player/ShipPlayer.cs b/BlueWater/Assets/02.Scripts/Player/ShipPlayer.cs index f5e503545..c31becb4f 100644 --- a/BlueWater/Assets/02.Scripts/Player/ShipPlayer.cs +++ b/BlueWater/Assets/02.Scripts/Player/ShipPlayer.cs @@ -8,26 +8,17 @@ using UnityEngine.InputSystem; // ReSharper disable once CheckNamespace namespace BlueWaterProject { - [RequireComponent(typeof(Rigidbody))] - [RequireComponent(typeof(PlayerInput))] [SelectionBase] public class ShipPlayer : Player { - [Title("Component")] - private Rigidbody rb; - private Vector2 movementInput; - [Title("쉽의 기본 설정")] + private Rigidbody rb; [Tooltip("최대 스피드")] public float maxSpeed = 10f; [Tooltip("가속 수치")] public float acceleration = 2f; [Tooltip("감속 수치")] public float deceleration = 2f; [Tooltip("회전 속도")] public float turnSpeed = 10f; - [Title("캐릭터의 기본 설정")] - private GameObject character; - [Tooltip("캐릭터의 이동 속도")] public float characterSpeed = 10f; - [Title("레이더")] public Collider[] radar = new Collider[10]; public List inCameraRadar = new(10); @@ -40,15 +31,7 @@ namespace BlueWaterProject public float timeOfFlight; public Transform predictedPos; [field: SerializeField] public List Canons { get; private set; } = new(GlobalValue.MAX_CANON_COUNT); - - [field: Title("Mode")] - [field: SerializeField] - public bool IsAssaultMode { get; set; } - - [field: SerializeField] public bool IsInShipMode { get; set; } - [field: SerializeField] public bool IsDredgeMode { get; set; } - [field: SerializeField] public bool IsTakeAim { get; set; } - + [Title("Interaction")] public bool IsIslandInteraction { get; set; } private float rayLength; @@ -58,7 +41,6 @@ namespace BlueWaterProject private void Init() { - character = transform.Find("InShipPlayer").gameObject; rb = GetComponent(); GetComponentsInChildren(Canons); @@ -93,7 +75,7 @@ namespace BlueWaterProject protected override void Start() { - SwitchDredgeMode(true); + GameManager.Inst.SwitchDredgeMode(true); } protected override void FixedUpdate() @@ -113,11 +95,6 @@ namespace BlueWaterProject #region Movement - public void OnMove(InputValue value) // WASD - { - movementInput = value.Get(); - } - private void MoveShipPlayer() { var desiredVelocity = transform.forward * (movementInput.y * maxSpeed); @@ -132,21 +109,9 @@ namespace BlueWaterProject rb.MoveRotation(rb.rotation * turnRotation); } - private void MoveCharacterPlayer() - { - var movement = character.transform.rotation * new Vector3(-movementInput.y, 0, movementInput.x) * - (characterSpeed * Time.deltaTime); - - character.transform.position += movement; - } - private void HandleMovement() { - if (IsInShipMode) - { - MoveCharacterPlayer(); - } - else + if (GameManager.Inst.IsDredgeMode) { MoveShipPlayer(); RotatePlayer(); @@ -165,42 +130,7 @@ namespace BlueWaterProject private void OnAssaultMode(InputValue value) // V { - SwitchAssaultMode(!IsAssaultMode); - } - - private void SwitchAssaultMode(bool isOn) - { - if (isOn) - { - SwitchTakeAim(false); - SwitchInShipMode(false); - SwitchDredgeMode(false); - GameManager.Inst.CameraController.CamAssaultMode(); - UiManager.Inst.CardLayoutGroupAnimator.Play(); - IsAssaultMode = true; - } - else if (IsAssaultMode) - { - GameManager.Inst.CameraController.CamDredgeMode(); - UiManager.Inst.CardLayoutGroupAnimator.Reverse(); - IsAssaultMode = false; - } - } - - private void SwitchDredgeMode(bool isOn) - { - if (isOn) - { - SwitchTakeAim(false); - SwitchAssaultMode(false); - SwitchInShipMode(false); - GameManager.Inst.CameraController.CamDredgeMode(); - IsDredgeMode = true; - } - else if (IsDredgeMode) - { - IsDredgeMode = false; - } + GameManager.Inst.SwitchAssaultMode(!GameManager.Inst.IsAssaultMode); } #endregion @@ -230,31 +160,14 @@ namespace BlueWaterProject private void OnInteraction(InputValue value) //F { if (!IsIslandInteraction) return; - SwitchAssaultMode(true); + GameManager.Inst.SwitchAssaultMode(true); UiManager.Inst.DefaultInteractionOnOff(false); StopShipMovement(); } private void OnInteractionHold(InputValue value) //F Hold { - SwitchInShipMode(!IsInShipMode); - } - - private void SwitchInShipMode(bool isOn) - { - if (isOn) - { - SwitchTakeAim(false); - SwitchAssaultMode(false); - SwitchDredgeMode(false); - GameManager.Inst.CameraController.CamInShipMode(); - IsInShipMode = true; - } - else if (IsInShipMode) - { - GameManager.Inst.CameraController.CamDredgeMode(); - IsInShipMode = false; - } + GameManager.Inst.SwitchInShipMode(!GameManager.Inst.IsInShipMode); } #endregion @@ -268,30 +181,7 @@ namespace BlueWaterProject private void OnTakeAim(InputValue value) // Space { - SwitchTakeAim(!IsTakeAim); - } - - private void SwitchTakeAim(bool isOn) - { - if (isOn) - { - SwitchAssaultMode(false); - SwitchInShipMode(false); - SwitchDredgeMode(false); - GameManager.Inst.CameraController.CamTakeAim(true); - Cursor.visible = false; - Cursor.lockState = CursorLockMode.Locked; - IsTakeAim = true; - } - else if (IsTakeAim) - { - GameManager.Inst.CameraController.CamTakeAim(false); - Cursor.visible = true; - Cursor.lockState = CursorLockMode.Confined; - IsTakeAim = false; - } - - UiManager.Inst.AimOnOff(isOn); + GameManager.Inst.SwitchTakeAim(!GameManager.Inst.IsTakeAim); } #endregion @@ -359,7 +249,7 @@ namespace BlueWaterProject private void Raycast8Direction() { - if (!IsDredgeMode) return; + if (!GameManager.Inst.IsDredgeMode) return; var isOn = false; diff --git a/BlueWater/ProjectSettings/Packages/com.unity.probuilder/Settings.json b/BlueWater/ProjectSettings/Packages/com.unity.probuilder/Settings.json index 3b364c44b..986875fcc 100644 --- a/BlueWater/ProjectSettings/Packages/com.unity.probuilder/Settings.json +++ b/BlueWater/ProjectSettings/Packages/com.unity.probuilder/Settings.json @@ -35,6 +35,76 @@ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", "key": "experimental.enabled", "value": "{\"m_Value\":false}" + }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "editor.toolbarIconGUI", + "value": "{\"m_Value\":false}" + }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "editor.showEditorNotifications", + "value": "{\"m_Value\":false}" + }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "editor.showSceneInfo", + "value": "{\"m_Value\":false}" + }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "editor.stripProBuilderScriptsOnBuild", + "value": "{\"m_Value\":true}" + }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "editor.autoRecalculateCollisions", + "value": "{\"m_Value\":false}" + }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "mesh.meshColliderIsConvex", + "value": "{\"m_Value\":false}" + }, + { + "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "mesh.newShapesSnapToGrid", + "value": "{\"m_Value\":true}" + }, + { + "type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", + "key": "lightmapping.defaultLightmapUnwrapParameters", + "value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}" + }, + { + "type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", + "key": "uv.uvEditorGridSnapIncrement", + "value": "{\"m_Value\":0.125}" + }, + { + "type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", + "key": "mesh.userMaterial", + "value": "{\"m_Value\":{\"instanceID\":0}}" + }, + { + "type": "UnityEditor.StaticEditorFlags, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", + "key": "mesh.defaultStaticEditorFlags", + "value": "{\"m_Value\":0}" + }, + { + "type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", + "key": "mesh.newShapePivotLocation", + "value": "{\"m_Value\":1}" + }, + { + "type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", + "key": "mesh.shadowCastingMode", + "value": "{\"m_Value\":1}" + }, + { + "type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", + "key": "mesh.newShapeColliderType", + "value": "{\"m_Value\":2}" } ] }