CapersProject/Assets/02.Scripts/Ui/Tycoon/DailyFoodMenuUi.cs
Nam Tae Gun d7010a279b 타이쿤 추가 업데이트 내용
+ 화면 밖에서 손님이 요구하는 중일 때, Indicator를 통해서 Ui 표시
+ Open, Closed Ui 추가 및 기능 연결
+ 테이블 찾는 로직 변경 (전부 랜덤) - 기존에는 항상 같은 순서로 자리를 채움
+ 통계용 데이터 CustomerVisitInfo 추가 (추후에 통계Ui 생길 때 연결)
+ 대화 조건 변경
+ 일부 가구들 상호작용 조건 변경

+ Outline shader Render Face(Front -> Both 변경 - Front면 x축 뒤집는 경우 안나옴)
+ GraphicMaterialOverride를 사용하는 경우, 에디터에서 전체화면 등 특정 상황에서 material이 사라지는 버그 수정
+ InteractionFuniture Open, Closed 공통 기능으로 병합
2024-07-22 09:42:29 +09:00

220 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using BlueWater.Items;
using BlueWater.Tycoons;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Serialization;
namespace BlueWater.Uis
{
public class DailyFoodMenuUi : MonoBehaviour
{
[Title("프리팹 생성 위치")]
[SerializeField, Required]
private Transform _soupFoodSlotLocation;
[FormerlySerializedAs("_fryingPanFoodSlotLocation")]
[SerializeField, Required]
private Transform _grillFoodSlotLocation;
[SerializeField, Required]
private Transform _skewerFoodSlotLocation;
[SerializeField, Required]
private Transform _dessertFoodSlotLocation;
[Title("프리팹")]
[SerializeField, Required]
private TycoonItemSlotUi _dailyFoodSlotUi;
[Title("실시간 데이터")]
[SerializeField]
private List<TycoonItemSlotUi> _soupFoodSlotUis = new(3);
[FormerlySerializedAs("_fryingPanFoodSlotUis")]
[SerializeField]
private List<TycoonItemSlotUi> _grillFoodSlotUis = new(3);
[SerializeField]
private List<TycoonItemSlotUi> _skewerFoodSlotUis = new(3);
[SerializeField]
private List<TycoonItemSlotUi> _dessertPanFoodSlotUis = new(3);
[field: SerializeField]
public List<TycoonItemSlotUi> DailyFoodSlotUis { get; private set; } = new(12);
[SerializeField]
private List<Pot> _pots = new(3);
[SerializeField]
private List<Grill> _grills = new(3);
[SerializeField]
private List<Skewer> _skewers = new(3);
private CookUi _cookUi;
private void Start()
{
Initialize();
}
private void Initialize()
{
_cookUi = TycoonUiManager.Instance.TycoonManagementUi.CookMenuUi.CookUi;
foreach (var element in _grillFoodSlotUis)
{
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
foreach (var element in _soupFoodSlotUis)
{
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
foreach (var element in _skewerFoodSlotUis)
{
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
foreach (var element in _dessertPanFoodSlotUis)
{
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
}
private void RemoveDailyFood(TycoonItemSlotUi tycoonItemSlotUi)
{
tycoonItemSlotUi.SetFoodData(null);
DailyFoodSlotUis.Remove(tycoonItemSlotUi);
_cookUi.CheckCookable();
}
public bool IsEmptyDailyFoodMenu(FoodData selectedFoodData)
{
var selectedTypeItemSlotUis = GetDailyFoodType(selectedFoodData.Type);
foreach (var element in selectedTypeItemSlotUis)
{
if (!element.GetIsLocked() && element.FoodData is null or { Idx: 0 })
{
return true;
}
}
return false;
}
public void AddDailyFoodMenu(FoodData selectedFoodData)
{
var selectedTypeItemSlotUis = GetDailyFoodType(selectedFoodData.Type);
foreach (var element in selectedTypeItemSlotUis)
{
if (!element.GetIsLocked() && element.FoodData is null or { Idx: 0 })
{
element.SetFoodData(selectedFoodData);
DailyFoodSlotUis.Add(element);
return;
}
}
}
private List<TycoonItemSlotUi> GetDailyFoodType(FoodType foodType)
{
switch (foodType)
{
case FoodType.None:
Debug.LogError($"FoodType이 None입니다.");
return null;
case FoodType.Skewer:
return _skewerFoodSlotUis;
case FoodType.Soup:
return _soupFoodSlotUis;
case FoodType.Grill:
return _grillFoodSlotUis;
case FoodType.Dessert:
return _dessertPanFoodSlotUis;
default:
throw new ArgumentOutOfRangeException(nameof(foodType), foodType, null);
}
}
public bool CanOpen()
{
return _grillFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 }) ||
_soupFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 }) ||
_skewerFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 }) ||
_dessertPanFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 });
}
public TycoonItemSlotUi InitializeGrill(Grill grill)
{
_grills.Add(grill);
var index = _grills.Count - 1;
_grillFoodSlotUis[index].SetIsLocked(false);
_grillFoodSlotUis[index].SetFoodData(null);
return _grillFoodSlotUis[index];
}
public TycoonItemSlotUi InitializePot(Pot pot)
{
_pots.Add(pot);
var index = _pots.Count - 1;
_soupFoodSlotUis[index].SetIsLocked(false);
_soupFoodSlotUis[index].SetFoodData(null);
return _soupFoodSlotUis[index];
}
public TycoonItemSlotUi InitializeSkewer(Skewer skewer)
{
_skewers.Add(skewer);
var index = _skewers.Count - 1;
_skewerFoodSlotUis[index].SetIsLocked(false);
_skewerFoodSlotUis[index].SetFoodData(null);
return _skewerFoodSlotUis[index];
}
public void TycoonClosed()
{
DailyFoodSlotUis.Clear();
foreach (var element in _grillFoodSlotUis)
{
if (!element.GetIsLocked() && element.FoodData is not null)
{
element.SetFoodData(null);
}
}
foreach (var element in _soupFoodSlotUis)
{
if (!element.GetIsLocked() && element.FoodData is not null)
{
element.SetFoodData(null);
}
}
foreach (var element in _skewerFoodSlotUis)
{
if (!element.GetIsLocked() && element.FoodData is not null)
{
element.SetFoodData(null);
}
}
foreach (var element in _dessertPanFoodSlotUis)
{
if (!element.GetIsLocked() && element.FoodData is not null)
{
element.SetFoodData(null);
}
}
}
}
}