CapersProject/Assets/02.Scripts/BlueWater/Tycoon/GameTimeDataSo.cs
2025-02-10 11:13:46 +09:00

17 lines
508 B
C#

using UnityEngine;
namespace DDD.Tycoons
{
[CreateAssetMenu(fileName = "GameTimeData", menuName = "ScriptableObjects/GameTimeData")]
public class GameTimeDataSo : ScriptableObject
{
[field: SerializeField]
public float TimeIncrementPerMinutes { get; private set; } = 0.5f;
[field: SerializeField]
public int TycoonOpenTime { get; private set; } = 18;
[field: SerializeField]
public int TycoonCloseTime { get; private set; } = 22;
}
}