CapersProject/Assets/02.Scripts/BehaviorTree/Npc/Customer/Conditional/OrderCocktail.cs
2024-09-30 21:05:19 +09:00

84 lines
2.8 KiB
C#

using System;
using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Items;
using BlueWater.Npcs.Customers;
using BlueWater.Players.Tycoons;
using BlueWater.Tycoons;
using BlueWater.Uis;
using PixelCrushers.DialogueSystem;
using UnityEngine;
namespace BlueWater.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Customer")]
[Serializable]
public class OrderCocktail : Conditional
{
private Customer _customer;
private LevelData _levelData;
private BalloonUi _customerBalloonUi;
private CocktailData _orderedCocktail;
private bool _isReceived;
private bool _isSucceed;
public override void OnAwake()
{
_customer = GetComponent<Customer>();
}
public override void OnStart()
{
_levelData = _customer.LevelData;
_customerBalloonUi = _customer.BalloonUi;
_orderedCocktail = TycoonManager.Instance.TycoonIngredientController.GetRandomCocktailData();
Debug.Log($"_orderedCocktail : {_orderedCocktail.Idx}");
_customerBalloonUi.OrderItem(_orderedCocktail.Idx, _levelData.WaitTime, _levelData.HurryTime);
_customer.OnInteraction += HandleCocktailInteraction;
_customer.RegisterPlayerInteraction();
// _customer.Bark("OrderBeverage", BarkOrder.FirstValid);
}
public override TaskStatus OnUpdate()
{
if (_customerBalloonUi.IsWaitTimeOver())
{
_customer.OnInteraction -= HandleCocktailInteraction;
_customer.UnregisterPlayerInteraction();
return TaskStatus.Failure;
}
if (!_isReceived) return TaskStatus.Running;
_customer.OnInteraction -= HandleCocktailInteraction;
if (_isSucceed)
{
_customer.UnregisterPlayerInteraction();
return TaskStatus.Success;
}
else
{
return TaskStatus.Failure;
}
}
private void HandleCocktailInteraction()
{
var currentPickupItem = GameManager.Instance.CurrentTycoonPlayer.TycoonPickupHandler.GetCurrentPickupItem();
if (currentPickupItem == null)
{
Debug.Log("플레이어가 가지고 있는 음식의 데이터가 없습니다.");
return;
}
var servedCocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(currentPickupItem.Idx);
EventManager.OnCocktailServedToCustomer?.Invoke(servedCocktailData);
_customer.ServedItem(servedCocktailData);
_customerBalloonUi.ReceiveFood(servedCocktailData);
_isSucceed = currentPickupItem.Idx == _orderedCocktail.Idx;
_isReceived = true;
}
}
}