CapersProject/Assets/02.Scripts/BlueWater/Sail/Curved_Object_StaticPosition.cs
SweetJJuya 76a57b33e0 임시
2025-02-12 16:33:04 +09:00

35 lines
920 B
C#

using UnityEngine;
public class Curved_Object_StaticPosition : MonoBehaviour
{
public Curved_Object curvedWorldController;
Vector3 originalPosition;
Quaternion originalRotation;
Vector3 forward;
Vector3 right;
private void Start()
{
originalPosition = transform.position;
originalRotation = transform.rotation;
forward = transform.forward;
right = transform.right;
}
void Update()
{
if (curvedWorldController != null)
{
//Transform position;
//transform.position = curvedWorldController.TransformPosition(originalPosition);
//Transform normal(calcualte rotation);
//transform.rotation = curvedWorldController.TransformRotation(originalPosition, forward, right);
}
}
}