CapersProject/Assets/02.Scripts/ScriptableObject/Skill/Enemy/Boss/Rhinoceros/SeismicThrustData.asset
Nam Tae Gun 4db6c2bf57 #17 모래두더지 구르기 스킬(SingleRoll) 추가
+ BaseSkillData에서 TargetLayer를 받아오게끔 로직 수정(스킬마다의 Target이 다름)
+ DamageableProps 태그 추가
+ DamageableProps 부모 클래스 추가
+ DamageableProps 상속 클래스 Rockfall 추가
+ SandMole(모래두더지)가 벽에 박치기 한 뒤에 Rockfall(낙석)을 떨어뜨리는 기능 추가
2024-06-14 18:11:35 +09:00

32 lines
1.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15329e6318f34c5791dd06e735c9cd5e, type: 3}
m_Name: SeismicThrustData
m_EditorClassIdentifier:
<Name>k__BackingField: SeismicThrust
<DisplayName>k__BackingField: "\uC9C0\uC9C4 \uD30C\uB3D9"
<Description>k__BackingField:
<Damage>k__BackingField: 1
<Cooldown>k__BackingField: 15
<Radius>k__BackingField: 12
<CastingTime>k__BackingField: 0.5
<Duration>k__BackingField: 0
<TargetLayer>k__BackingField:
serializedVersion: 2
m_Bits: 2048
<HorizontalRange>k__BackingField: 3
<SeismicThrustParticle>k__BackingField: {fileID: 4571145888420713692, guid: 783e2b88976de334696bcd02854292ba, type: 3}
<PushPower>k__BackingField: 10
<StunDuration>k__BackingField: 0.15
<SlowDuration>k__BackingField: 5
<SlowCoefficient>k__BackingField: 0.3