CapersProject/Packages/com.singularitygroup.hotreload/Editor/Attribution/VSAttribution.cs

69 lines
1.9 KiB
C#

using System;
using UnityEngine.Analytics;
namespace UnityEditor.VSAttribution.HotReload
{
internal static class VSAttribution
{
const int k_VersionId = 4;
const int k_MaxEventsPerHour = 10;
const int k_MaxNumberOfElements = 1000;
const string k_VendorKey = "unity.vsp-attribution";
const string k_EventName = "vspAttribution";
static bool RegisterEvent()
{
AnalyticsResult result = EditorAnalytics.RegisterEventWithLimit(k_EventName, k_MaxEventsPerHour,
k_MaxNumberOfElements, k_VendorKey, k_VersionId);
var isResultOk = result == AnalyticsResult.Ok;
return isResultOk;
}
[Serializable]
struct VSAttributionData
{
public string actionName;
public string partnerName;
public string customerUid;
public string extra;
}
/// <summary>
/// Registers and attempts to send a Verified Solutions Attribution event.
/// </summary>
/// <param name="actionName">Name of the action, identifying a place this event was called from.</param>
/// <param name="partnerName">Identifiable Verified Solutions Partner's name.</param>
/// <param name="customerUid">Unique identifier of the customer using Partner's Verified Solution.</param>
public static AnalyticsResult SendAttributionEvent(string actionName, string partnerName, string customerUid)
{
try
{
// Are Editor Analytics enabled ? (Preferences)
if (!EditorAnalytics.enabled)
return AnalyticsResult.AnalyticsDisabled;
if (!RegisterEvent())
return AnalyticsResult.InvalidData;
// Create an expected data object
var eventData = new VSAttributionData
{
actionName = actionName,
partnerName = partnerName,
customerUid = customerUid,
extra = "{}"
};
return EditorAnalytics.SendEventWithLimit(k_EventName, eventData, k_VersionId);
}
catch
{
// Fail silently
return AnalyticsResult.AnalyticsDisabled;
}
}
}
}