CapersProject/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledVectorDrawer.cs
2025-03-01 00:44:25 +09:00

51 lines
1.2 KiB
C#

// Cristian Pop - https://boxophobic.com/
using UnityEngine;
using UnityEditor;
using System;
namespace Boxophobic.StyledGUI
{
public class StyledVectorDrawer : MaterialPropertyDrawer
{
public float space = 0;
public float top = 0;
public float down = 0;
public StyledVectorDrawer(float space)
{
this.space = space;
}
public StyledVectorDrawer(float space, float top, float down)
{
this.space = space;
this.top = top;
this.down = down;
}
public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
{
GUILayout.Space(top);
if (EditorGUIUtility.currentViewWidth > 344)
{
materialEditor.VectorProperty(prop, label);
GUILayout.Space(-space);
}
else
{
materialEditor.VectorProperty(prop, label);
GUILayout.Space(2);
}
GUILayout.Space(down);
}
public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
{
return -2;
}
}
}