CapersProject/Assets/02.Scripts/Map/MapManager.cs
Nam Tae Gun 7fe3892d1c #18 GhostBarrel 추가 및 버그 수정
+ GhostBarrel 오브젝트 추가
+ OpaqueLit 재질에서 Receive Shadow를 받고 안받는 재질을 구분
+ 코뿔소 맵에 Maple Leaf 파티클 추가
+ 얼음두지 맵에 Bgm Missing 오류 수정
+ 얼음두지 피격 파티클, Spike Die 파티클 추가
2024-06-28 17:44:52 +09:00

107 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using BlueWater.Audios;
using UnityEngine;
namespace BlueWater.Maps
{
public class MapManager : Singleton<MapManager>
{
[field: SerializeField]
public TitanSlimeMapController TitanSlimeMapController { get; private set; }
[field: SerializeField]
public BossMapController RhinocerosMapController { get; private set; }
[field: SerializeField]
public SandMoleMapController SandMoleMapController { get; private set; }
[field: SerializeField]
public GhostBarrelMapController GhostBarrelMapController { get; private set; }
[field: SerializeField]
public string DailyBgm { get; private set; }= "DailyBgm1";
private List<MapController> _mapControllers;
private MapController _currentMapController;
protected override void OnAwake()
{
_mapControllers = new List<MapController>(3)
{
TitanSlimeMapController,
RhinocerosMapController,
SandMoleMapController,
GhostBarrelMapController
};
}
private void Start()
{
AudioManager.Instance.PlayBgm(DailyBgm);
}
public MapController GetMapController(SaveStage saveStage)
{
switch (saveStage)
{
case SaveStage.None:
return null;
case SaveStage.TitanSlime:
return TitanSlimeMapController;
case SaveStage.Rhinoceros:
return RhinocerosMapController;
case SaveStage.SandMole:
return SandMoleMapController;
case SaveStage.GhostBarrel:
return GhostBarrelMapController;
default:
throw new ArgumentOutOfRangeException();
}
}
public void HardResetAllMaps()
{
foreach (var element in _mapControllers)
{
element.ResetMap(true);
}
GameManager.Instance.CurrentCombatPlayer.SetCurrentHealthPointMax();
AudioManager.Instance.PlayBgm(DailyBgm);
}
public void RestartCurrentMap()
{
if (_currentMapController)
{
_currentMapController.ResetMap();
}
_currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
_currentMapController.RestartMap();
AudioManager.Instance.PlayBgm(DailyBgm);
}
public void MoveSelectStage(int stage)
{
_currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
if (_currentMapController)
{
_currentMapController.ResetMap();
}
var moveMapController = GetMapController((SaveStage)stage);
moveMapController.MovePlayer();
AudioManager.Instance.PlayBgm(DailyBgm);
}
public void ForceKillCurrentBoss()
{
_currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
if (!_currentMapController)
{
return;
}
_currentMapController.ForceKillBoss();
}
}
}