31 lines
607 B
C#
31 lines
607 B
C#
using UnityEngine;
|
|
|
|
namespace BlueWater.Uis
|
|
{
|
|
public class TutorialPopupUi : PopupUi
|
|
{
|
|
public override void Open()
|
|
{
|
|
PopupUiController.RegisterPopup(this);
|
|
gameObject.SetActive(true);
|
|
IsOpened = true;
|
|
}
|
|
|
|
public override void Close()
|
|
{
|
|
gameObject.SetActive(false);
|
|
PopupUiController.UnregisterPopup(this);
|
|
IsOpened = false;
|
|
}
|
|
|
|
public override void EnableInput()
|
|
{
|
|
|
|
}
|
|
|
|
public override void DisableInput()
|
|
{
|
|
|
|
}
|
|
}
|
|
} |