CapersProject/Assets/02.Scripts/BlueWater/Prop/Tycoon/Data/CookwareDataSo.cs
2025-02-10 11:13:46 +09:00

20 lines
606 B
C#

using UnityEngine;
using UnityEngine.Serialization;
namespace DDD.Tycoons
{
[CreateAssetMenu(fileName = "CookwareData", menuName = "ScriptableObjects/CookwareData")]
public class CookwareDataSo : ScriptableObject
{
[FormerlySerializedAs("MaxFireWoodCount")]
[field: SerializeField]
public int MaxFireWoodQuantity = 20;
[FormerlySerializedAs("StartFireWoodCount")]
[field: SerializeField]
public int StartFireWoodQuantity = 10;
[field: SerializeField]
public FireWoodLevel[] FireWoodLevel = new FireWoodLevel[5];
}
}