CapersProject/Assets/02.Scripts/BehaviorTree/Npc/Crew/Action/MoveToRandomPositionInRange.cs
2024-10-14 20:13:08 +09:00

32 lines
819 B
C#

using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Npcs.Crews;
namespace BlueWater.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Crew/Cleaner")]
public class MoveToRandomPositionInRange : Action
{
private CleanerCrew _cleanerCrew;
public override void OnAwake()
{
_cleanerCrew = GetComponent<CleanerCrew>();
}
public override void OnStart()
{
_cleanerCrew.AIMovement.MoveToRandomPositionInRange(10f);
}
public override TaskStatus OnUpdate()
{
if (_cleanerCrew.AIMovement.HasReachedDestination())
{
_cleanerCrew.AIMovement.StopMove();
return TaskStatus.Success;
}
return TaskStatus.Running;
}
}
}